c++ exception message in messagebox - exception

Seems simple but can't find the solution.
I want something like this
catch (Exception^ ex)
{
MessageBoxA(NULL, ex->ToString(), "", MB_OK);
}
But it says Plattform::string ^ is incompatible with LPCSTR.

Platform::String is .NET class, which is of course is not compatible with good old char*.
To fix this you need to do 2 things.
First, convert Platform::String to wchar_t*, since it's unicode string. Use method Data()
Second, use MessageBoxW, since we are working with unicode, not ANSI.
Resulting code should look like this:
MessageBoxW(NULL, ex->ToString()->Data(), "", MB_OK);

Related

Actually CATCHing exceptions without creating GOTO

Looking over my Raku code, I've realized that I pretty much never use CATCH blocks to actually catch/handle error. Instead, I handle errors with try blocks and testing for undefined values; the only thing I use CATCH blocks for is to log errors differently. I don't seem to be alone in this habit – looking at the CATCH blocks in the Raku docs, pretty much none of them handle the error in any sense beyond printing a message. (The same is true of most of the CATCH blocks in Rakudo.).
Nevertheless, I'd like to better understand how to use CATCH blocks. Let me work through a few example functions, all of which are based on the following basic idea:
sub might-die($n) { $n %% 2 ?? 'lives' !! die 418 }
Now, as I've said, I'd normally use this function with something like
say try { might-die(3) } // 'default';
But I'd like to avoid that here and use CATCH blocks inside the function. My first instinct is to write
sub might-die1($n) {
$n %% 2 ?? 'lives' !! die 418
CATCH { default { 'default' }}
}
But this not only doesn't work, it also (very helpfully!) doesn't even compile. Apparently, the CATCH block is not removed from the control flow (as I would have thought). Thus, that block, rather than the ternary expression, is the last statement in the function. Ok, fair enough. How about this:
sub might-die2($n) {
ln1: CATCH { default { 'default' }}
ln2: $n %% 2 ?? 'lives' !! die 418
}
(those line numbers are Lables. Yes, it's valid Raku and, yes, they're useless here. But SO doesn't give line numbers, and I wanted some.)
This at least compiles, but it doesn't do what I mean.
say might-die2(3); # OUTPUT: «Nil»
To DWIM, I can change this to
sub might-die3($n) {
ln1: CATCH { default { return 'default' }}
ln2: $n %% 2 ?? 'lives' !! die 418
}
say might-die3(3); # OUTPUT: «'default'»
What these two reveal is that the result of the CATCH block is not, as I'd hopped, being inserted into control flow where the exception occurred. Instead, the exception is causing control flow to jump to the CATCH block for the enclosing scope. It's as though we'd written (in an alternate universe where Raku has a GOTO operator [EDIT: or maybe not that alternate of a universe, since we apparently have a NYI goto method. Learn something new every day…]
sub might-die4($n) {
ln0: GOTO ln2;
ln1: return 'default';
ln2: $n %% 2 ?? 'lives' !! GOTO ln1;
}
I realize that some critics of exceptions say that they can reduce to GOTO statements, but this seems to be carrying things a bit far.
I could (mostly) avoid emulating GOTO with the .resume method, but I can't do it the way I'd like to. Specifically, I can't write:
sub might-die5($n) {
ln1: CATCH { default { .resume('default') }}
ln2: $n %% 2 ?? 'lives' !! die 418
}
Because .resume doesn't take an argument. I can write
sub might-die6($n) {
ln1: CATCH { default { .resume }}
ln2: $n %% 2 ?? 'lives' !! do { die 418; 'default' }
}
say might-die6 3; # OUTPUT: «'default'»
This works, at least in this particular example. But I can't help feeling that it's more of a hack than an actual solution and that it wouldn't generalize well. Indeed, I can't help feeling that I'm missing some larger insight behind error handling in Raku that would make all of this fit together better. (Maybe because I've spent too much time programming in languages that handle errors without exceptions?) I would appreciate any insight into how to write the above code in idiomatic Raku. Is one of the approaches above basically correct? Is there a different approach I haven't considered? And is there a larger insight about error handling that I'm missing in all of this?
"Larger insight about error handling"
Is one of the approaches [in my question] basically correct?
Yes. In the general case, use features like try and if, not CATCH.
Is there a different approach I haven't considered?
Here's a brand new one: catch. I invented the first version of it a few weeks ago, and now your question has prompted me to reimagine it. I'm pretty happy with how it's now settled; I'd appreciate readers' feedback about it.
is there a larger insight about error handling that I'm missing in all of this?
I'll discuss some of my thoughts at the end of this answer.
But let's now go through your points in the order you wrote them.
KISS
I pretty much never use CATCH blocks to actually catch/handle error.
Me neither.
Instead, I handle errors with try blocks and testing for undefined values
That's more like it.
Logging errors with a catchall CATCH
the only thing I use CATCH blocks for is to log errors differently.
Right. A judiciously located catchall. This is a use case for which I'd say CATCH is a good fit.
The doc
looking at the CATCH blocks in the Raku docs, pretty much none of them handle the error in any sense beyond printing a message.
If the doc is misleading about:
The limits of the capabilities and applicability of CATCH / CONTROL blocks; and/or
The alternatives; and/or
What's idiomatic (which imo is not use of CATCH for code where try is more appropriate (and now my new catch function too?)).
then that would be unfortunate.
CATCH blocks in the Rakudo compiler source
(The same is true of most of the CATCH blocks in Rakudo.).
At a guess those will be judiciously placed catchalls. Placing one just before the callstack runs out, to specify default exception handling (as either a warning plus .resume, or a die or similar), seems reasonable to me. Is that what they all are?
Why are phasers statements?
sub might-die1($n) {
$n %% 2 ?? 'lives' !! die 418
CATCH { default { 'default' }}
}
this not only doesn't work, it also (very helpfully!) doesn't even compile.
.oO ( Well that's because you forgot a semi-colon at the end of the first statement )
(I would have thought ... the CATCH block [would have been] removed from the control flow)
Join the club. Others have expressed related sentiments in filed bugs, and SO Q's and A's. I used to think the current situation was wrong in the same way you express. I think I could now easily be persuaded by either side of the argument -- but jnthn's view would be decisive for me.
Quoting the doc:
A phaser block is just a trait of the closure containing it, and is automatically called at the appropriate moment.
That suggests that a phaser is not a statement, at least not in an ordinary sense and would, one might presume, be removed from ordinary control flow.
But returning to the doc:
Phasers [may] have a runtime value, and if evaluated [in a] surrounding expression, they simply save their result for use in the expression ... when the rest of the expression is evaluated.
That suggests that they can have a value in an ordinary control flow sense.
Perhaps the rationale for not removing phasers from holding their place in ordinary control flow, and instead evaluating to Nil if they don't otherwise return a value, is something like:
Phasers like INIT do return values. The compiler could insist that one assigns their result to a variable and then explicitly returns that variable. But that would be very un Raku-ish.
Raku philosophy is that, in general, the dev tells the compiler what to do or not do, not the other way around. A phaser is a statement. If you put a statement at the end, then you want it to be the value returned by its enclosing block. (Even if it's Nil.)
Still, overall, I'm with you in the following sense:
It seems natural to think that ordinary control flow does not include phasers that do not return a value. Why should it?
It seems IWBNI the compiler at least warned if it saw a non-value-returning phaser used as the last statement of a block that contains other value-returning statements.
Why don't CATCH blocks return/inject a value?
Ok, fair enough. How about this:
sub might-die2($n) {
ln1: CATCH { default { 'default' }}
ln2: $n %% 2 ?? 'lives' !! die 418
}
say might-die2(3); # OUTPUT: «Nil»
As discussed above, many phasers, including the exception handling ones, are statements that do not return values.
I think one could reasonably have expected that:
CATCH phasers would return a value. But they don't. I vaguely recall jnthn already explaining why here on SO; I'll leave hunting that down as an exercise for readers. Or, conversely:
The compiler would warn that a phaser that did not return a value was placed somewhere a returned value was probably intended.
It's as though we'd written ... a GOTO operator
Raku(do) isn't just doing an unstructured jump.
(Otherwise .resume wouldn't work.)
this seems to be carrying things a bit far
I agree, you are carrying things a bit too far. :P
.resume
Resumable exceptions certainly aren't something I've found myself reaching for in Raku. I don't think I've used them in "userspace" code at all yet.
(from jnthn's answer to When would I want to resume a Raku exception?.)
.resume doesn't take an argument
Right. It just resumes execution at the statement after the one that led to an exception being thrown. .resume does not alter the result of the failed statement.
Even if a CATCH block tries to intervene, it won't be able to do so in a simple, self-contained fashion, by setting the value of a variable whose assignment has thrown an exception, and then .resumeing. cf Should this Raku CATCH block be able to change variables in the lexical scope?.
(I tried several CATCH related approaches before concluding that just using try was the way to go for the body of the catch function I linked at the start. If you haven't already looked at the catch code, I recommend you do.)
Further tidbits about CATCH blocks
They're a bit fraught for a couple reasons. One is what seems to be deliberate limits of their intended capability and applicability. Another is bugs. Consider, for example:
My answer to SO CATCH and throw in custom exception
Rakudo issue: Missing return value from do when calling .resume and CATCH is the last statement in a block
Rakudo issue: return-ing out of a block and LEAVE phaser (“identity”‽)
Larger insight about error handling
is there a larger insight about error handling that I'm missing in all of this?
Perhaps. I think you already know most of it well, but:
KISS #1 You've handled errors without exceptions in other PLs. It worked. You've done it in Raku. It works. Use exceptions only when you need or want to use them. For most code, you won't.
KISS #2 Ignoring some native type use cases, almost all results can be expressed as valid or not valid, without leading to the semi-predicate problem, using simple combinations of the following Raku Truth value that provide ergonomic ways to discern between non-error values and errors:
Conditionals: if, while, try, //, et al
Predicates: .so, .defined, .DEFINITE, et al
Values/types: Nil, Failures, zero length composite data structures, :D vs :U type constraints, et al
Sticking with error exceptions, some points I think worth considering:
One of the use cases for Raku error exceptions is to cover the same ground as exceptions in, say, Haskell. These are scenarios in which handling them as values isn't the right solution (or, in Raku, might not be).
Other PLs support exceptions. One of Raku's superpowers is being able to interoperate with all other PLs. Ergo it supports exceptions if for no other reason than to enable correct interoperation.
Raku includes the notion of a Failure, a delayed exception. The idea is you can get the best of both worlds. Handled with due care, a Failure is just an error value. Handled carelessly, it blows up like a regular exception.
More generally, all of Raku's features are designed to work together to provide convenient but high quality error handling that supports all of the following coding scenarios:
Fast coding. Prototyping, exploratory code, one-offs, etc.
Control of robustness. Gradually narrowing or broadening error handling.
Diverse options. What errors should be signalled? When? By which code? What if consuming code wants to signal that producing code should be more strict? Or more relaxed? What if it's the other way around -- producing code wants to signal that consuming code should be more careful or can relax? What can be done if producing and consuming code have conflicting philosophies? What if producing code cannot be altered (eg it's a library, or written in another language)?
Interoperation between languages / codebases. The only way that can work well is if Raku provides both high levels of control and diverse options.
Convenient refactoring between these scenarios.
All of these factors, and more, underlie Raku's approach to error handling.
CATCH is a really old feature of the language.
It used to only exist inside of a try block.
(Which is not very Rakuish.)
It is also a very rarely used part of Raku.
Which means that not a lot of people have come up with “pain points” of the feature.
So then very rarely has anyone done any work to make it more Rakuish.
Both of those combined make it so that CATCH is a rather featureless part of the language.
If you look at the test file for the feature, you will note that most of it was written in 2009 when the test suite was still a part of the Pugs project.
(And most of the rest are tests for bugs that have been found over the years.)
There is a very good reason that few people have tried to add new behaviours to CATCH, there are plenty of other features that are much nicer to work with.
If you want to replace a result in the event of an exception
sub may-die () {
if Bool.pick {
return 'normal'
} else {
die
}
}
my $result;
{
CATCH { default { $result = 'replacement' }}
$result = may-die();
}
It is much easier to just use try without CATCH, along with defined‑or // to get something that works very similarly.
my $result = try { may-die } // 'replacement';
It is even easier if you are dealing with soft failures instead of hard exceptions, because you can just use defined‑or by itself.
sub may-fail () {
if Bool.pick {
return 'normal'
} else {
fail
}
}
my $result = may-fail() // 'replacement';
In fact the only way to use CATCH with a soft failure is to combine it with try
my $result;
try {
CATCH { default { $result = 'replacement' }}
$result = may-fail();
}
If your soft failure is the base of all failure objects Nil, you can either use // or is default
my $result = may-return-nil // 'replacement';
my $result is default<replacement> = may-return-nil;
But Nil won't just work with CATCH no matter how much you try.
Really the only time I would normally use CATCH is when I want to handle several different errors in different ways.
{
CATCH {
when X::Something { … }
when X::This { … }
when X::That { … }
default { … }
}
# some code that may throw X::This
…
# some code that may throw X::NotSpecified (default)
…
# some code that may throw X::Something
…
# some code that may throw X::This or X::That
…
# some code that may fail instead of throw
# (sunk so that it will throw immediately)
sink may-fail;
}
Or if I wanted to show how you could write this [terrible] Visual Basic line
On Error Resume Next
In Raku
CATCH { default { .resume } }
That of course doesn't really answer your question in the slightest.
You say that you expected CATCH to be removed from the control flow.
The whole point of CATCH is to insert itself into the exceptional control flow.
Actually that's not accurate. It doesn't so much insert itself into the control flow as ending the control flow while doing some processing before moving on to the caller/outside block. Presumably because the data of the current block is in an erroneous state and should no longer be trusted.
That still doesn't explain why your code fails to compile.
You expected CATCH to have its own special syntax rule when it comes to the semicolon ending a statement.
If it worked the way you expected it would fail one of the important [syntax] rules in Raku, “there should be as few special cases as possible”. Its syntax is not special in any way unlike what you seem to expect.
CATCH is just one of many phasers with one important extra bit of functionality, it stops exception propagation down the call stack.
What you seem to be asking for it to instead alter the result of an expression that may throw.
That doesn't seem like a good idea.
$a + may-die() + $b
You want to be able to replace the exception from may-die with a value.
$a + 42 + $b
Basically you are asking for the ability to add action‑at‑a‑distance as a feature.
There is also a problem, what if you actually wanted $a + may‑die to be replaced instead.
42 + $b
There is no way in your idea for you to specify that.
Even worse, there is a way that could accidently happen. What if may‑die started returning a failure instead of exception. Then it would only cause an exception when you tried to use it, for example by adding it to $a.
If some code throws an exception, the block is in an unrecoverable state and it needs to halt execution. This far, no farther.
If an expression throws an exception, the result of executing the statement it is in, is suspect.
Other statements may rely on that broken statement, so then the whole block is also suspect.
I do not think it would be that good of an idea if it instead allowed the code to continue but with a different result for the current expression. Especially if that value can be far removed from the expression somewhere else inside of the block. (action‑at‑a‑distance)
If you could come up with some code that would be vastly improved with .resume(value), then maybe it could be added.
(I personally think that leave(value) would be more useful in such a circumstance.)
I will grant that .resume(value) seems like it may be useful for control exceptions.
(Caught with CONTROL instead of CATCH.)

How can I throw an exception in Matlab?

I am writing some code and for now I am making some functions, but I'm not writing them yet. I'm just making an empty function that will do nothing yet. What I would like to do is throw an exception if the function is run, to prevent me from forgetting writing the function.
The easiest way is:
error('Some useful error message.')
Matlab is happier is you assign an identifer to you error message, like this:
error('toolsetname:other_identifying_information','Some useful error message here.')
The identifying information is reported with some of the error handling routines, for example, try running lasterror after each of the above calls.
You can also use:
throw(MException('Id:id','message'));
There is a nice feature to MException, it can be used as sprintf:
throw(MException('Foo:FatalError',...
'First argument of Foo is %s, but it must be double',class(varargin{1}) ));
As commented correctly by #edric, this sprintf functionality can be a double edged sword. If you use some of the escape characters, it might behave not like you want it.
throw(MException('Foo:FatalError',...
'I just want to add a \t, no tab!' ));
Did you read the MATLAB documentation for "Throwing an exception"?

Returning values vs returning error codes?

This is a general programming question, not pertaining to any specific language.
A new programmer typically will write a method that calculates some value, then returns the value:
public Integer doSomething()
{
// Calculate something
return something;
}
public void main()
{
Integer myValue = doSomething();
}
But when an exception occurs during the calculation of something, what is the best way to handle the exception, especially when giving the user feedback? If you do a try/catch of the calculation of something and if an exception is caught, what do you return? Nothing was calculated, so do you return null? And once you return it (whatever it may be), do you need to do another try/catch in the parent method that checks to see if a valid value was returned? And if not, then make sure the user is given some feedback?
I have heard arguments on both sides of the table about never returning values at all, but instead setting calculated values as pointers or global variables and instead returning only error codes from methods, and then (in the parent method) simply handling the error codes accordingly.
Is there a best practice or approach to this? Are there any good resources that one could access to learn more about the best way to handle this?
UPDATE for Clarification
Consider the following code:
public void main()
{
int myValue = getMyValue();
MyUIObject whatever = new MyUIObject();
whatever.displayValue(myValue); // Display the value in the UI or something
}
public Integer getMyValue()
{
try
{
// Calculate some value
} catch (exception e) {
// ??
}
return value;
}
I call the method to get some int value, then I return it. Back in main(), I do something with the value, like show it in the Log in this case. Usually I would display the value in the UI for the user.
Anyways, if an exception is caught in getMyValue(), so does value get returned but it's null? What happens in main() then? Do I have to test if it's a valid value in main() as well?
I need the program to handle the error accordingly and continue. Someone below suggested displaying the appropriate information in the UI from within the getMyValue() method. I see two potential issues:
It seems like I would be mixing the business logic with (in this case) the logic for the UI.
I would have to pass a reference of the MyUIObject to the getMyValue() or something so I could access it from within the function. In the above simple example that is no big deal, but if there is a BUNCH of UI elements that need to be updated or changed based off of what happens in getMyValue(), passing them all might be a bit much...
I've read a bunch about the fundamentals of all of this but I can't seem to find a straight answer for the above situation. I appreciate any help or insight.
I think you do not quite understand exceptions.
If you throw an exception, you do not return from the function normally:
public Integer doSomething()
{
throw new my_exception();
// The following code does NOT get run
return something;
}
public void main()
{
Integer myValue = doSomething();
}
The main advantages of exceptions are:
You can write your code as though everything is succeeding, which is usually clearer
Exceptions are hard to ignore. If an exception is unhandled, typically an obvious and loud error will be given, with a stack trace. This contrasts with error codes, where it is much easier to ignore the error handling than not.
I recommend this post by Eric Lippert, which discusses exceptions and when it is and is not appropriate to handle them.
UPDATE (in response to comment):
You can absolutely handle an exception and continue, you do this by catching the exception.
eg:
try
{
// Perform calculation
}
catch (ExceptionType ex)
{
// A problem of type 'ExceptionType' occurred - you can do whatever you
// want here.
// You could log it to a list, which will be later shown to the user,
// you could set a flag to pop up a dialog box later, etc
}
// The code here will still get run even if ExceptionType was thrown inside
// the try {} block, because we caught and handled that exception.
The nice thing about this is that you know what kind of thing went wrong (from the exception type), as well as details (by looking into the information in ex), so you
hopefully have the information you need to do the right thing.
UPDATE 2 in response to your edit:
You should handle the exception at the layer where you are able to respond in the way you want. For your example, you are correct, you should not be catching the exception so deep down in the code, since you don't have access to the UI, etc and you thus can't really do anything useful.
How about this version of your example code:
public void main()
{
int myValue = -1; // some default value
String error = null; // or however you do it in Java (:
try
{
getMyValue();
}
catch (exception e)
{
error = "Error calculating value. Check your input or something.";
}
if (error != null)
{
// Display the error message to the user, or maybe add it to a list of many
// errors to be displayed later, etc.
// Note: if we are just adding to a list, we could do that in the catch().
}
// Run this code regardless of error - will display default value
// if there was error.
// Alternatively, we could wrap this in an 'else' if we don't want to
// display anything in the case of an error.
MyUIObject whatever = new MyUIObject();
whatever.displayValue(myValue); // Display the value in the UI or something
}
public Integer getMyValue()
{
// Calculate some value, don't worry about exceptions since we can't
// do anything useful at this level.
return value;
}
Exceptions is a property of object oriented languages (OOL). If you use OOL, you should prefer exceptions. It is much better than to return error codes. You can find nice examples how the error-codes approach generates a vastly longer source code than exceptions based code. For example if you want to read a file and do something with it and save in a different format. You can do it in C without exceptions, but your code will be full of if(error)... statements, maybe you will try to use some goto statements, maybe some macros to make it shorter. But also absolutely nontransparent and hard to understand. Also you can often simply forget to test the return value so you don't see the error and program goes on. That's not good. On the other hand if you write in OOL and use exceptions, your source code focuses on "what to do when there is no error", and error handling is in a different place. Just one single error handling code for many possible file errors. The source code is shorter, more clear etc.
I personally would never try to return error codes in object oriented languages. One exception is C++ where the system of exceptions have some limitations.
You wrote:
I have heard arguments on both sides of the table about never returning values at all, but instead setting calculated values as pointers or global variables and instead returning only error codes from methods, and then (in the parent method) simply handling the error codes accordingly.
[EDIT]
Actually, excetion can be seen as error code, which comes along with the relative message, and you as the programmer should know where your exception must be caught, handled and eventually display to the user. As long as you let the exception to propagate (going down in the stack of called functions) no return values are used, so you don't have to care about handling related missed values. Good exception handling is a quite tough issue.
As jwd replied, I don't see the point to raise an exception in a method and then handle the excpetion in the same method just to return an error value. To clarify:
public Integer doSomething(){
try{
throw new my_exception();}
catch{ return err_value;}
}
is pointless.

Is it good practice to put exception handling in a constructor?

Is it legitimate to have exception handling code in a class constructor, or should it be avoided? Should one avoid having exception-generating code in a constructor?
Yes, it's perfectly reasonable. How else would you have a circumstance like this:
class List {
public List(int length) {
if(length < 0) {
throw new ArgumentOutOfRangeException(
"length",
"length can not be negative"
);
}
// okay, go!
}
}
A List with negative length is most certainly exceptional. You can not let this get back to the caller and have them think that construction was successful. What's the alternative, a CheckIfConstructionSucceeded instance member function? Yucky.
Or what about
class FileParser {
public FileParser(string path) {
if(!File.Exists(path)) {
throw new FileNotFoundException(path);
}
// okay, go!
}
}
Again, this is a throw and nothing else is acceptable.
Assuming it's C++ you're talking about, raising exceptions is actually the only way to signal errors in a constructor - so this definitely shouldn't be avoided (*)
As to handling exceptions inside constructors, this is also perfectly valid, granted that you actually can handle the exception. Just follow the common rule here: catch exceptions at the level where you can handle them / do something meaningful about them.
(*) As long as you're not of the cult
that avoids exceptions in C++
In C++, ctors are best placed to throw exceptions back up. FAQ:17.2
I believe it's valid to throw an exception in a constructor to stop the creation of the object.
In general, I think that exception-generating code should be avoided whenever possible in constructors. This is very language specific, however - in some languages, constructors throwing an exception cause unrecoverable issues, but in some other languages, it's fine.
Personally, I try to make my constructors do as little as possible to put the object into a valid state. This would, in general, mean that they are not going to throw, unless it's a truly exception case (which I can't really handle anyways).
Anywhere there is the possibility of an exception being thrown, the "best practice" is to handle it, constructor or otherwise.
It does add another layer of complexity to the constructor, since you have to ensure everything is initialized correctly even if an error does occur, but it's better than having buggy code :)
Sure, fail as early as you can! Inside constructors some validation of input params can go wrong, so it is defintely worth to fail, instead of proceeding with inconsistent built data.
Constructor(Param param){
if(param == null)
throw new IllegalArgumentException(...);
}

Is using an if() coupled with an immediate return an accepted practise?

Is using an if coupled with an immediate return like in the example below an acceptable practise instead of having a if with a block of code inside {} ? Are these equivalent in practise or is there a disadvantage to one of the approaches ?
An example in Java:
protected void doGet(HttpServletRequest request, HttpServletResponse response) throws ServletException, IOException {
ServletContext sc = this.getServletContext();
// Throw exception for fatal error (Servlet not defined in web.xml ?)
if( sc == null )
return; // old-style programming
// Careful with silent bugs ! Correct way of handling this is:
// throw new RuntimeException( "BookDetail: ServletContext is null" );
BookList bookList = WebUtil.getBookList( sc );
Martin Fowler would favour the early return, and calls the idea a Guard Clause.
Personally, I don't like it in Java, as I prefer one return per method. However this is subjective and I may be in the minority.
I've blogged about this for and against.
That is not a return, it's an exception. The code is perfectly ok tho.
Even if you'd replace that throw with a "return something", it would still be ok.
I think it comes down to readability. The code should function the same either way.
I use stuff like this all the time
Function Blah() As Boolean
If expr Then
Return False
End If
Do Other work...
Return result
End Function
For error conditions, generally it's best to throw an exception - exception handling was invented to get rid of the manual return code style error checking in C that comprises about 30% of a C program.
However, early returns are fine - they are far more readable than adding an extra scope with curly braces.
if (!_cache.has_key(key))
return null;
return _cache[key]
Is better than:
if (_cache_has_key(key))
{
return _cache[key]
}
else
return null;
And it only gets more obvious the more early returns that you add, 5 early returns beats the hell out of 5 nested if statements.
Note that I didn't return null on an error condition, it's expected that often the key won't be in the cache - but it still means the caller has to write code to check the result. In .NET there's a better pattern of returning a boolean, and setting the result via an out parameter. The methods beginning with Try usually follow this pattern:
Foo foo;
if (!TryGetCachedFoo("myfoo", foo))
{
foo = new Foo(...);
AddToCache("myfoo", foo);
}
// do something with foo
As long as you're using them for conditional escapes as the first thing in the routine. I think the fact that they are obvious in that location, and avoid at least one level of indentation outweighs the negative of having a multiple returns.
In the example you give, I'd favor throwing an exception because a null ServletContext is usually a sign that something has gone wrong. However, there are times when checking whether a parameter is null and returning immediately from the method is both useful and valid.
For instance, if you are gathering contact information about a user and the user has the option of providing a phone number. In that case, you may have a method that validates that the phone number contains all numbers, has the correct number of digits, etc, but which would immediately return if the phone number was empty or null.
public void validatePhone(String phoneNumber) throws ValidationException {
if (phoneNumber == null || phoneNumber.equals("")) {
return;
}
//do validation stuff, throwing exception if not valid
In your example, there is no return after the if statement; you are throwing an exception. (edit: I see you have changed the code since I posted this answer).
There are purists who think that you should have only one return statement in a method (at the end of the method). There's some merit to that idea - it makes the code more clear, it makes it easier to see what can be returned for the method, and especially when you need to cleanup resources (especially in a language without garbage collection; or in Java where you need to close for example an InputStream) it's more clear and easier if you have just one return at the bottom, and do the cleanup code just before the return.
I would not have any objection against the code in your example, however.
I have a few (subjective, or not) remarks:
I always use accolades with a if even the block contains only one line
I don't like to have many return on one method
I don't think that this null check is necessary. If getServletContext() returns null, then you have a much bigger problem with your webapp that should definitely be fixed. In that case, having a NullPointerException later in the code is an exceptional error so I wouldn't bother handling it.