I am building a database of windows phone games. I want to scrape that data. But I couldn't find any libraries or apis or documentation for this.
Please don't duplicate this question with this: windows store api to access metro and phone apps information
Because that answer is related to windows PC apps only, not windows phone apps.
Related
I am trying to implement a referral program in my windows phone application. Where a user shares a link in some social site and gets reward points if someone installs the app using his/her link. For android and/or iOS, developers can use Branch.io SDK for retrieving the information of the referrer. Now, I couldn't find any instructions on how to do it in a windows phone app in their official website.
Does anyone know how to do this?
Edit: It looks like Branch.io is not available for windows phone. Is there any alternative to Branch.io for wp platform?
Alex from Branch.io here: Windows Phone has around 0.4% market share, so we don't currently offer an SDK for that platform. It's possible you could roll your own 'mini SDK' using our REST API for just the functions you need.
Sorry not to have better news!
I've been researching if it's possible to integrate Android, iOS and Windows Phone 8 in a buildscript for Jenkins. The main goal is if there is a release in a specified branch in the given VCS, that it'll publish them to their responsible store. At the moment I've a way to publish Android and iOS, but it seems that there is nothing for Windows Phone 8.
The question is:
Is there a command-line based application that is able to publish Windows Phone 8 apps to the Windows Store?
If there is a way to integrate with a API or simply by doing some POST/GET requests, I would like to know as well. At the moment I'm researching that part.
The part of building and signing the APK's, APPX's and IPA's is already taken care off.
For iOS I'm able to use FastLane(Deliver) or
Nomadcli(Shenzhen);
For Android I'm able to use a Jenkins plugin(Google Play Publisher) or integrating with the API (there are various command-line based applications out there);
I would really appriciate if you can leave a answer! Thanks in advance!
There is no API for the Windows Store available (yet) that would allow you to do this.
For Windows Phone 8 I have created and published an app which creates a local-only address book (no automatic synchronization to the cloud with no data access for other apps installed on the phone) and by chance I discovered today that the system lists some apps that are capable of storing contacts in the people's hub (see screenshot). How can I achieve to get my app listed there?
Windows phone 8.1 there are two main options (in open API) for implementation of the contacts application on the Smartphone.
It all depends on your scenario.
I think you need to learn starting from here:
Implementing contact bindings in a Windows Phone 8.1
I'm evaluating Intel XDK as a possible solution for developing cross platform mobile apps. I can see from the documentation that you can do in app ads and in app purchases in XDK via Cordova plugins, however there is no mention of whether the apps themselves can be offered on the various app stores as paid for apps or whether they need to be free.
Its not clear from the build and deploy documentation how to build a paid app. I would expect that either XDK or the app store would require pricing information. However for example, the docs show how to generate an app certificate for the Apple app store, but these instructions don't seem to mention pricing either.
I'm guessing from what i've read so far that only free apps are possible and then you need to make money from within the app. Can anyone tell me what the answer is. The free model does not suit the particular app I'm investigating.
Intel XDK will just build the apps for you, you can sell it in App Stores or make it free, its up to you. You have to set the price while submitting the apps to the various App stores on the apple or google website, not in XDK.
As the developer of the application, it's your decision in regards to defining your app as Free or Paid with a particular price per country location. The app stores have a dashboard/portal for configuring this attribute of your application. (Android-Google Play Developer Console; iOS - iTunes Connect; Windows Phone - Windows Phone Dev Center)
I am a little confused with the two apps, Windows 8 (which run only on Windows 8 OS?) and Windows Phone Apps.
Based on the marketing I heard around windows 8, I assumed an app available on Windows 8 would automatically be available on windows phone?
I am assuming this is not the case after searching around, because I see a windows app store (which I assume only includes windows 8 apps), and the windows phone.
Assuming my assumptions are correct, do you need to buy a developer licence for both windows 8 app store and windows phone store?
Is it as simple as submitting your windows 8 app that was created through windows phone, or is there additional configuration or development that needs to be done? Assuming that you don't care about resolutions or functionality.
Thanks for any clarification.
*Additional question,
Where does Windows tablets running windows RT and or non RT fall into all this? Are they windows apps I'm assuming?
Hope it helps you. As the store licences are unified (WP8 and Windows 8), the development remains different http://blogs.windows.com/windows_phone/b/wpdev/archive/2013/11/06/unifying-developer-registration-windows-and-windows-phone.aspx
Yes you are correct Both the platforms need seperate Developer Accounts one for the Windows Store Apps and one For the Windows Phone Apps..and yes both the Apps are different you have to develop both the Apps Separately and submit them to the respective market separately only then would it be available in the respective markets.
Separate Developer Accounts for the Windows Store Apps and Phone are no longer required. If you have a App Store account, you should now see that you can register up to 3 phones without a separate registration process.
IF you have a developer account, VS2013, and a windows 8 phone plugged into USB, an easy way to be guided through the process is to create a new project and select a W8 Phone sample. Specify that you want to debug using a Device (as opposed to an emulator). You will get a Device is not registered for development dialog with a link to instructions.
As mentioned in other post, things have been streamlined so W8 and W8 phone mostly overlap APIs, and you can probably use the same source, but will need build separate outputs.