Keep JavaScript-Context on reload - google-chrome

On reloading the javascript-context keeps changing to 'top'.
Is there any way to keep the context or at least a console command to change the context?

Related

browser debugger - how to change script code [duplicate]

Is it possible to modify the JavaScript of a page and then reload the page without reloading the modified JavaScript file (and thus losing modifications)?
This is a bit of a work around, but one way you can achieve this is by adding a breakpoint at the start of the javascript file or block you want to manipulate.
Then when you reload, the debugger will pause on that breakpoint, and you can make any changes you want to the source, save the file and then run the debugger through the modified code.
But as everyone has said, next reload the changes will be gone - at least it lets you run some slightly modified JS client side.
Great news, the fix is coming in March 2018, see this link: https://developers.google.com/web/updates/2018/01/devtools
"Local Overrides let you make changes in DevTools, and keep those changes across page loads. Previously, any changes that you made in DevTools would be lost when you reloaded the page. Local Overrides work for most file types
How it works:
You specify a directory where DevTools should save changes. When you
make changes in DevTools, DevTools saves a copy of the modified file
to your directory.
When you reload the page, DevTools serves the
local, modified file, rather than the network resource.
To set up Local Overrides:
Open the Sources panel.
Open the Overrides tab.
Click Setup Overrides.
Select which directory you want to save your changes to.
At the top of your viewport, click Allow to give DevTools read and write access to the directory.
Make your changes."
UPDATE (March 19, 2018): It's live, detailed explanations here: https://developers.google.com/web/updates/2018/01/devtools#overrides
The Resource Override extension allows you to do exactly that:
create a file rule for the url you want to replace
edit the js/css/etc in the extension
reload as often as you want :)
In the devtools preferences check the Enable local overrides.
Go to network tab, find the file you want to edit, rigth click on it and select Save for overrides (on the sources/overrides tab you need to add a local folder)
The file appears in a new tab on the Sources tab as local copy, so you can edit this file, and after site reload the new (and edited) override file will load on the site!
I know it's not the asnwer to the precise question (Chrome Developer Tools) but I'm using this workaround with success: http://www.telerik.com/fiddler
(pretty sure some of the web devs already know about this tool)
Save the file locally
Edit as required
Profit!
Full docs: http://docs.telerik.com/fiddler/KnowledgeBase/AutoResponder
PS. I would rather have it implemented in Chrome as a flag preserve after reload, cannot do this now, forums and discussion groups blocked on corporate network :)
Yes you can eazily!
Source -> filesystem -> choose the conatainer folder -> allow access -> open your file, edit and save.
https://www.delftstack.com/howto/javascript/edit-javascript-in-the-browser/

PhpStorm file cache conflict with TypeScript compiler

I've just started using TypeScript in PhpStorm but I keep getting a "File cache conflict" window every time I make changes to my .ts (typescript) file. There are three buttons and I have to keep pressing the "Load from memory" button. Nearly after every single edit.
This happens a lot after making changes and leaving the PhpStorm window (i.e. when PhpStorm loses focuses).
I did some research and found some solutions
Disable Emmet Everywhere - Don't have this plugin installed
Remove fsnotifier.exe and fsnotifier64.exe - Did it, no luck
Sync files on frame or editor tab activation and Save files on frame - Checked it and Unchecked it - no luck
Please can someone tell me how to stop this? I wish there was a way to tell PhpStorm to make "Load memory" default.
P.S. All files are on my local drive. There is no network involved.

Chrome Commands API not working

I have been trying to get the chrome commands api to work, with no success.
I know about both common problems that people are having:
If you change the command keys in the manifest file you need to remove and reinstall it for the changes to take effect.
Even if you do this, you may also need to scroll down on the extensions page, click the keyboard shortcuts link, and set the commands manually.
I have tried both solutions, even though I'm not sure that the second is still necessary. When I first load the extension, the commands are already loaded and set to the keys I specified in my manifest file.
I have even downloaded the sample commands extension, and tried the commands there.
https://developer.chrome.com/extensions/examples/api/commands.zip
The only even that triggers correctly is the browser action. The other command in the example does not work. It does not trigger a console log as far as I can see.
Anybody know whats up?
Edit:
It seems logical to me that the console log would happen in the tab that I had active, but apparently not.
Xan's comment got me thinking, so I added an alert to the command listener in the background.js file of the sample extension.
Sure enough, the alert was triggered. No console log though. No idea where my log is getting sent, but the API is working... just without console output.
Check out Xan's comments for where the log is actually being sent

Is there any way to defer HTML5 manifest checking?

Given that there is a way to invoke an update directly using window.applicationCache.update(), is there any way to omit the update that is performed automatically by the browser when the page is loaded?
I've been experimenting with offline mode in Google Chrome, and so far it appears that
1) If a manifest file is specified, it will be loaded, and there is nothing I can do in JavaScript to stop it.
2) If the manifest file has changed, the entire cache is going to be updated, and there is nothing I can do to stop it.
In my experience, window.applicationCache.abort() has no effect regardless of when I invoke it. I've tried invoking it on the first line of javascript, and in the checking and downloading events, but it always downloads everything. It may have something to do with timing since the files are small and load very quickly.
Listen for the checking event and cancel it. The abort() method doesn't come into things until step 17 of the application cache download process, I don't think you're going to be able to stop the process with it.
This is a Chrome bug at the time of writing: https://code.google.com/p/chromium/issues/detail?id=175063 (please vote it up)
Just tried this on iOS Safari:
window.applicationCache.addEventListener('checking', function(event) {
window.applicationCache.abort();
}, false);
It works. In Safari debugger console:
Application Cache download process was aborted.
Chrome ignores the same code.

Can Google Chrome be made to auto reload after network outage in kiosk scenario?

I have an unattended touch screen kiosk application which needs to be able to automatically reload the browser home page after a network outage has occurred. At the moment the browser will display an "Unable to connect to the internet" error and will wait for a manual reload to be carried out before proceeding. Can this be automated?
I've searched for plugins and have found some plugins which deal with auto-reload but they don't seem to work in this context. I am guessing that the plugin is only active when a page is loaded so in this case with an error condition, perhaps the plugin is not active.
One alternative might be to override the error page which is displayed by Chrome but I don't know if this is possible. I could then instantiate a Javascript timer to try a reload every n seconds for example. Is this possible?
I saw a suggestion to use frames to allow the outer frame (which is never refreshed) to keep trying the loading of an inner frame but I'm not keen to use frames unless there is no alternative. I also saw a suggestion to use AJAX calls to check if the network was working before attempting a page load but this seems overkill if there is a way to correct the error only when it has occurred rather than pre-empt an error for every page load.
Host system is Windows 7 by the way. I'm keen to keep the browser running if possible rather than kill and create a new browser process.
If you don't want to tackle chrome extension development, you could wrap your site in an iframe, and then periodically refresh the iframe from the parent frame. That way you don't need to worry about OS issues.
if the content were loaded from ajax from the start then the it could simply output a custom message on the page as it does a check via AJAX. Probably prevention over remedy is always recommended
Assuming linux, you could create an ifup script to simply relaunch the browser with something like
#!/bin/sh
killall google-chrome
DISPLAY=:0 google-chrome
On debian/ubuntu, edit /etc/network/interfaces to include a post-up line; Google ifupdown for other distros.
On windows, you'd do roughly the same with a PowerShell script.
If you really want the precise behaviour you describe (without restarting the whole browser), I suggest you develop a plugin/extension: http://code.google.com/chrome/extensions/getstarted.html
I know you are using Chrome, but in Firefox this is trivial by overriding the netError.xhtml page to do a setTimeout(location.reload, 10000);.