I need to parse this json
{
"version": "1.1.29-snapshot",
"linux-amd64": {
"url": "https://origin/path",
"size": 7794688,
"sha256": "14b3c3ad05e3a98d30ee7e774646aec7ffa8825a1f6f4d9c01e08bf2d8a08646"
},
"windows-amd64": {
"url": "https://origin/path",
"size": 8102400,
"sha256": "01b8b927388f774bdda4b5394e381beb592d8ef0ceed69324d1d42f6605ab56d"
}
}
Keys like linux-amd64 are dynamic and theirs amount is arbitrary. I tried something like that to describe it and unmarshal. Obviously it doesn't work. Items is always empty.
type FileInfo struct {
Url string `json:"url"`
Size int64 `json:"size"`
Sha256 string `json:"sha256"`
}
type UpdateInfo struct {
Version string `json:"version"`
Items map[string]FileInfo
}
It's similar to this use case, but has no parent key items. I suppose I can use 3rd party library or map[string]interface{} approach, but I'm interested in knowing how to achieve this with explicitly declared types.
The rest of the parsing code is:
func parseUpdateJson(jsonStr []byte) (UpdateInfo, error) {
var allInfo = UpdateInfo{Items: make(map[string]FileInfo)}
var err = json.Unmarshal(jsonStr, &allInfo)
return allInfo, err
}
Look at the link I attached and you will realize that is not that simple as you think. Also I pointed that I interested in typed approach. Ok, how to declare this map[string]FileInfo to get parsed?
You can create a json.Unmarshaller to decode the json into a map, then apply those values to your struct: https://play.golang.org/p/j1JXMpc4Q9u
type FileInfo struct {
Url string `json:"url"`
Size int64 `json:"size"`
Sha256 string `json:"sha256"`
}
type UpdateInfo struct {
Version string `json:"version"`
Items map[string]FileInfo
}
func (i *UpdateInfo) UnmarshalJSON(d []byte) error {
tmp := map[string]json.RawMessage{}
err := json.Unmarshal(d, &tmp)
if err != nil {
return err
}
err = json.Unmarshal(tmp["version"], &i.Version)
if err != nil {
return err
}
delete(tmp, "version")
i.Items = map[string]FileInfo{}
for k, v := range tmp {
var item FileInfo
err := json.Unmarshal(v, &item)
if err != nil {
return err
}
i.Items[k] = item
}
return nil
}
This answer is adapted from this recipe in my YouTube video on advanced JSON handling in Go.
func (u *UpdateInfo) UnmarshalJSON(d []byte) error {
var x struct {
UpdateInfo
UnmarshalJSON struct{}
}
if err := json.Unmarshal(d, &x); err != nil {
return err
}
var y map[string]json.RawMessage{}
if err := json.Unsmarshal(d, &y); err != nil {
return err
}
delete(y, "version"_ // We don't need this in the map
*u = x.UpdateInfo
u.Items = make(map[string]FileInfo, len(y))
for k, v := range y {
var info FileInfo
if err := json.Unmarshal(v, &info); err != nil {
return err
}
u.Items[k] = info
}
return nil
}
It:
Unmarshals the JSON into the struct directly, to get the struct fields.
It re-unmarshals into a map of map[string]json.RawMessage to get the arbitrary keys. This is necessary since the value of version is not of type FileInfo, and trying to unmarshal directly into map[string]FileInfo will thus error.
It deletes the keys we know we already got in the struct fields.
It then iterates through the map of string to json.RawMessage, and finally unmarshals each value into the FileInfo type, and stores it in the final object.
If you really don't want to unmarshal multiple times, your next best option is to iterate over the JSON tokens in your input by using the json.Decoder type. I've done this in a couple of performance-sensitive bits of code, but it makes your code INCREDIBLY hard to read, and in almost all cases is not worth the effort.
I have some JSON of the form:
[{
"type": "car",
"color": "red",
"hp": 85,
"doors": 4
}, {
"type": "plane",
"color": "blue",
"engines": 3
}]
I have types car and plane that satisfy a vehicle interface; I'd like to be able to write:
var v []vehicle
e := json.Unmarshal(myJSON, &v)
... and have JSON fill my slice of vehicles with a car and a plane; instead (and unsurprisingly) I just get "cannot unmarshal object into Go value of type main.vehicle".
For reference, here are suitable definitions of the types involved:
type vehicle interface {
vehicle()
}
type car struct {
Type string
Color string
HP int
Doors int
}
func (car) vehicle() { return }
type plane struct {
Type string
Color string
Engines int
}
func (plane) vehicle() { return }
var _ vehicle = (*car)(nil)
var _ vehicle = (*plane)(nil)
(Note that I'm actually totally uninterested in the t field on car and plane - it could be omitted because this information will, if someone successfully answers this question, be implicit in the dynamic type of the objects in v.)
Is there a way to have the JSON umarhsaller choose which type to use based on some part of the contents (in this case, the type field) of the data being decoded?
(Note that this is not a duplicate of Unmarshal JSON with unknown fields because I want each item in the slice to have a different dynamic type, and from the value of the 'type' property I know exactly what fields to expect—I just don't know how to tell json.Unmarshal how to map 'type' property values onto Go types.)
Taking the answers from the similar question: Unmarshal JSON with unknown fields, we can construct a few ways to unamrshal this JSON object in a []vehicle data structure.
The "Unmarshal with Manual Handling" version can be done by using a generic []map[string]interface{} data structure, then building the correct vehicles from the slice of maps. For brevity, this example does leave out the error checking for missing or incorrectly typed fields which the json package would have done.
https://play.golang.org/p/fAY9JwVp-4
func NewVehicle(m map[string]interface{}) vehicle {
switch m["type"].(string) {
case "car":
return NewCar(m)
case "plane":
return NewPlane(m)
}
return nil
}
func NewCar(m map[string]interface{}) *car {
return &car{
Type: m["type"].(string),
Color: m["color"].(string),
HP: int(m["hp"].(float64)),
Doors: int(m["doors"].(float64)),
}
}
func NewPlane(m map[string]interface{}) *plane {
return &plane{
Type: m["type"].(string),
Color: m["color"].(string),
Engines: int(m["engines"].(float64)),
}
}
func main() {
var vehicles []vehicle
objs := []map[string]interface{}{}
err := json.Unmarshal(js, &objs)
if err != nil {
log.Fatal(err)
}
for _, obj := range objs {
vehicles = append(vehicles, NewVehicle(obj))
}
fmt.Printf("%#v\n", vehicles)
}
We could leverage the json package again to take care of the unmarshaling and type checking of the individual structs by unmarshaling a second time directly into the correct type. This could all be wrapped up into a json.Unmarshaler implementation by defining an UnmarshalJSON method on the []vehicle type to first split up the JSON objects into raw messages.
https://play.golang.org/p/zQyL0JeB3b
type Vehicles []vehicle
func (v *Vehicles) UnmarshalJSON(data []byte) error {
// this just splits up the JSON array into the raw JSON for each object
var raw []json.RawMessage
err := json.Unmarshal(data, &raw)
if err != nil {
return err
}
for _, r := range raw {
// unamrshal into a map to check the "type" field
var obj map[string]interface{}
err := json.Unmarshal(r, &obj)
if err != nil {
return err
}
vehicleType := ""
if t, ok := obj["type"].(string); ok {
vehicleType = t
}
// unmarshal again into the correct type
var actual vehicle
switch vehicleType {
case "car":
actual = &car{}
case "plane":
actual = &plane{}
}
err = json.Unmarshal(r, actual)
if err != nil {
return err
}
*v = append(*v, actual)
}
return nil
}
JSON decoding and encoding in Go is actually surprisingly well at recognizing fields inside embedded structs. E.g. decoding or encoding the following structure works when there is no overlapping fields between type A and type B:
type T struct{
Type string `json:"type"`
*A
*B
}
type A struct{
Baz int `json:"baz"`
}
type B struct{
Bar int `json:"bar"`
}
Be aware that if both "baz" and "bar" are set in the JSON for the example above, both the T.A and T.B properties will be set.
If there is overlapping fields between A and B, or just to be able to better discard invalid combinations of fields and type, you need to implement the json.Unmarshaler interface. To not have to first decode fields into a map, you can extend the trick of using embedded structs.
type TypeSwitch struct {
Type string `json:"type"`
}
type T struct {
TypeSwitch
*A
*B
}
func (t *T) UnmarshalJSON(data []byte) error {
if err := json.Unmarshal(data, &t.TypeSwitch); err != nil {
return err
}
switch t.Type {
case "a":
t.A = &A{}
return json.Unmarshal(data, t.A)
case "b":
t.B = &B{}
return json.Unmarshal(data, t.B)
default:
return fmt.Errorf("unrecognized type value %q", t.Type)
}
}
type A struct {
Foo string `json:"bar"`
Baz int `json:"baz"`
}
type B struct {
Foo string `json:"foo"`
Bar int `json:"bar"`
}
For marshaling back, json.Marshaler must also be implemented if there is overlapping fields.
Full example: https://play.golang.org/p/UHAdxlVdFQQ
The two passes approach works fine, but there is also the option of the mapstructure package, that was created to do exactly this.
I was facing the same problem.
I'm using the lib github.com/mitchellh/mapstructure together the encoding/json.
I first, unmarshal the json to a map, and use mapstructure to convert the map to my struct, e.g.:
type (
Foo struct {
Foo string `json:"foo"`
}
Bar struct {
Bar string `json:"bar"`
}
)
func Load(jsonStr string, makeInstance func(typ string) any) (any, error) {
// json to map
m := make(map[string]any)
e := json.Unmarshal([]byte(jsonStr), &m)
if e != nil {
return nil, e
}
data := makeInstance(m["type"].(string))
// decoder to copy map values to my struct using json tags
cfg := &mapstructure.DecoderConfig{
Metadata: nil,
Result: &data,
TagName: "json",
Squash: true,
}
decoder, e := mapstructure.NewDecoder(cfg)
if e != nil {
return nil, e
}
// copy map to struct
e = decoder.Decode(m)
return data, e
}
Using:
f, _ := Load(`{"type": "Foo", "foo": "bar"}`, func(typ string) any {
switch typ {
case "Foo":
return &Foo{}
}
return nil
})
If the property is a string you can use .(string) for casting the property because the origin is an interface.
You can use it the next way:
v["type"].(string)
I need to unmarshal json object which may have the following formats:
Format1:
{
"contactType": 2,
"value": "0123456789"
}
Format2:
{
"contactType": "MobileNumber",
"value": "0123456789"
}
The structure I'm using for unmarshalling is:-
type Contact struct {
ContactType int `json:"contactType"`
Value string `json:"value"`
}
But this works only for format 1. I don't want to change the datatype of ContactType but I want to accommodate the 2nd format as well. I heard about json.RawMarshal and tried using it.
type Contact struct {
ContactType int
Value string `json:"value"`
Type json.RawMessage `json:"contactType"`
}
type StringContact struct {
Type string `json:"contactType"`
}
type IntContact struct {
Type int `json:"contactType"`
}
This gets the unmarshalling done, but I'm unable to set the ContactType variable which depends on the type of json.RawMessage. How do I model my structure so that this problem gets solved?
You will need to do the unmarshalling yourself. There is a very good article that shows how to use the json.RawMessage right and a number of other solutions to this very problem, Like using interfaces, RawMessage, implemention your own unmarshal and decode functions etc.
You will find the article here: JSON decoding in GO by Attila Oláh
Note: Attila has made a few errors on his code examples.
I taken the liberty to put together (using some of the code from Attila) a working example using RawMessage to delay the unmarshaling so we can do it on our own version of the Decode func.
Link to GOLANG Playground
package main
import (
"fmt"
"encoding/json"
"io"
)
type Record struct {
AuthorRaw json.RawMessage `json:"author"`
Title string `json:"title"`
URL string `json:"url"`
Author Author
}
type Author struct {
ID uint64 `json:"id"`
Email string `json:"email"`
}
func Decode(r io.Reader) (x *Record, err error) {
x = new(Record)
if err = json.NewDecoder(r).Decode(x); err != nil {
return
}
if err = json.Unmarshal(x.AuthorRaw, &x.Author); err == nil {
return
}
var s string
if err = json.Unmarshal(x.AuthorRaw, &s); err == nil {
x.Author.Email = s
return
}
var n uint64
if err = json.Unmarshal(x.AuthorRaw, &n); err == nil {
x.Author.ID = n
}
return
}
func main() {
byt_1 := []byte(`{"author": 2,"title": "some things","url": "https://stackoverflow.com"}`)
byt_2 := []byte(`{"author": "Mad Scientist","title": "some things","url": "https://stackoverflow.com"}`)
var dat Record
if err := json.Unmarshal(byt_1, &dat); err != nil {
panic(err)
}
fmt.Printf("%#s\r\n", dat)
if err := json.Unmarshal(byt_2, &dat); err != nil {
panic(err)
}
fmt.Printf("%#s\r\n", dat)
}
Hope this helps.
Let's say I have the following Go struct on the server
type account struct {
Name string
Balance int
}
I want to call json.Decode on the incoming request to parse it into an account.
var ac account
err := json.NewDecoder(r.Body).Decode(&ac)
If the client sends the following request:
{
"name": "test#example.com",
"balance": "3"
}
Decode() will return the following error:
json: cannot unmarshal string into Go value of type int
Now it's possible to parse that back into "you sent a string for Balance, but you really should have sent an integer", but it's tricky, because you don't know the field name. It also gets a lot trickier if you have a lot of fields in the request - you don't know which one failed to parse.
What's the best way to take that incoming request, in Go, and return the error message, "Balance must be a string", for any arbitrary number of integer fields on a request?
You can use a custom type with custom unmarshaling algorythm for your "Balance" field.
Now there are two possibilities:
Handle both types:
package main
import (
"encoding/json"
"fmt"
"strconv"
)
type Int int
type account struct {
Name string
Balance Int
}
func (i *Int) UnmarshalJSON(b []byte) (err error) {
var s string
err = json.Unmarshal(b, &s)
if err == nil {
var n int
n, err = strconv.Atoi(s)
if err != nil {
return
}
*i = Int(n)
return
}
var n int
err = json.Unmarshal(b, &n)
if err == nil {
*i = Int(n)
}
return
}
func main() {
for _, in := range [...]string{
`{"Name": "foo", "Balance": 42}`,
`{"Name": "foo", "Balance": "111"}`,
} {
var a account
err := json.Unmarshal([]byte(in), &a)
if err != nil {
fmt.Printf("Error decoding JSON: %v\n", err)
} else {
fmt.Printf("Decoded OK: %v\n", a)
}
}
}
Playground link.
Handle only a numeric type, and fail anything else with a sensible error:
package main
import (
"encoding/json"
"fmt"
)
type Int int
type account struct {
Name string
Balance Int
}
type FormatError struct {
Want string
Got string
Offset int64
}
func (fe *FormatError) Error() string {
return fmt.Sprintf("Invalid data format at %d: want: %s, got: %s",
fe.Offset, fe.Want, fe.Got)
}
func (i *Int) UnmarshalJSON(b []byte) (err error) {
var n int
err = json.Unmarshal(b, &n)
if err == nil {
*i = Int(n)
return
}
if ute, ok := err.(*json.UnmarshalTypeError); ok {
err = &FormatError{
Want: "number",
Got: ute.Value,
Offset: ute.Offset,
}
}
return
}
func main() {
for _, in := range [...]string{
`{"Name": "foo", "Balance": 42}`,
`{"Name": "foo", "Balance": "111"}`,
} {
var a account
err := json.Unmarshal([]byte(in), &a)
if err != nil {
fmt.Printf("Error decoding JSON: %#v\n", err)
fmt.Printf("Error decoding JSON: %v\n", err)
} else {
fmt.Printf("Decoded OK: %v\n", a)
}
}
}
Playground link.
There is a third possibility: write custom unmarshaler for the whole account type, but it requires more involved code because you'd need to actually iterate over the input JSON data using the methods of the
encoding/json.Decoder type.
After reading your
What's the best way to take that incoming request, in Go, and return the error message, "Balance must be a string", for any arbitrary number of integer fields on a request?
more carefully, I admit having a custom parser for the whole type is the only sensible possibility unless you are OK with a 3rd-party package implementing a parser supporting validation via JSON schema (I think I'd look at this first as juju is a quite established product).
A solution for this could be to use a type assertion by using a map to unmarshal the JSON data into:
type account struct {
Name string
Balance int
}
var str = `{
"name": "test#example.com",
"balance": "3"
}`
func main() {
var testing = map[string]interface{}{}
err := json.Unmarshal([]byte(str), &testing)
if err != nil {
fmt.Println(err)
}
val, ok := testing["balance"]
if !ok {
fmt.Println("missing field balance")
return
}
nv, ok := val.(float64)
if !ok {
fmt.Println("balance should be a number")
return
}
fmt.Printf("%+v\n", nv)
}
See http://play.golang.org/p/iV7Qa1RrQZ
The type assertion here is done using float64 because it is the default number type supported by Go's JSON decoder.
It should be noted that this use of interface{} is probably not worth the trouble.
The UnmarshalTypeError (https://golang.org/pkg/encoding/json/#UnmarshalFieldError) contains an Offset field that could allow retrieving the contents of the JSON data that triggered the error.
You could for example return a message of the sort:
cannot unmarshal string into Go value of type int near `"balance": "3"`
It would seem that here provides an implementation to work around this issue in Go only.
type account struct {
Name string
Balance int `json:",string"`
}
In my estimation the more correct and sustainable approach is for you to create a client library in something like JavaScript and publish it into the NPM registry for others to use (private repository would work the same way). By providing this library you can tailor the API for the consumers in a meaningful way and prevent errors creeping into your main program.
I've created an API in Go that, upon being called, performs a query, creates an instance of a struct, and then encodes that struct as JSON before sending back to the caller. I'd now like to allow the caller to be able to select the specific fields they would like returned by passing in a "fields" GET parameter.
This means depending on the fields value(s), my struct would change. Is there any way to remove fields from a struct? Or at least hide them in the JSON response dynamically? (Note: Sometimes I have empty values so the JSON omitEmpty tag will not work here) If neither of these are possible, is there a suggestion on a better way to handle this?
A smaller version of the structs I'm using are below:
type SearchResult struct {
Date string `json:"date"`
IdCompany int `json:"idCompany"`
Company string `json:"company"`
IdIndustry interface{} `json:"idIndustry"`
Industry string `json:"industry"`
IdContinent interface{} `json:"idContinent"`
Continent string `json:"continent"`
IdCountry interface{} `json:"idCountry"`
Country string `json:"country"`
IdState interface{} `json:"idState"`
State string `json:"state"`
IdCity interface{} `json:"idCity"`
City string `json:"city"`
} //SearchResult
type SearchResults struct {
NumberResults int `json:"numberResults"`
Results []SearchResult `json:"results"`
} //type SearchResults
I then encode and output the response like so:
err := json.NewEncoder(c.ResponseWriter).Encode(&msg)
The question is asking for fields to be dynamically selected based on the caller-provided list of fields. This isn't possible to be done with the statically-defined json struct tag.
If what you want is to always skip a field to json-encode, then of course use json:"-" to ignore the field. (Note also that this is not required if your field is unexported; those fields are always ignored by the json encoder.) This isn't what the question asks.
To quote the comment on the json:"-" answer:
This [the json:"-" answer] is the answer most people ending up here from searching would want, but it's not the answer to the question.
I'd use a map[string]interface{} instead of a struct in this case. You can easily remove fields by calling the delete built-in on the map for the fields to remove.
That is, if you can't query only for the requested fields in the first place.
use `json:"-"`
// Field is ignored by this package.
Field int `json:"-"`
// Field appears in JSON as key "myName".
Field int `json:"myName"`
// Field appears in JSON as key "myName" and
// the field is omitted from the object if its value is empty,
// as defined above.
Field int `json:"myName,omitempty"`
// Field appears in JSON as key "Field" (the default), but
// the field is skipped if empty.
// Note the leading comma.
Field int `json:",omitempty"`
doc : http://golang.org/pkg/encoding/json/#Marshal
Another way to do this is to have a struct of pointers with the ,omitempty tag. If the pointers are nil, the fields won't be Marshalled.
This method will not require additional reflection or inefficient use of maps.
Same example as jorelli using this method: http://play.golang.org/p/JJNa0m2_nw
You can use the reflect package to select the fields that you want by reflecting on the field tags and selecting the json tag values. Define a method on your SearchResults type that selects the fields you want and returns them as a map[string]interface{}, and then marshal that instead of the SearchResults struct itself. Here's an example of how you might define that method:
func fieldSet(fields ...string) map[string]bool {
set := make(map[string]bool, len(fields))
for _, s := range fields {
set[s] = true
}
return set
}
func (s *SearchResult) SelectFields(fields ...string) map[string]interface{} {
fs := fieldSet(fields...)
rt, rv := reflect.TypeOf(*s), reflect.ValueOf(*s)
out := make(map[string]interface{}, rt.NumField())
for i := 0; i < rt.NumField(); i++ {
field := rt.Field(i)
jsonKey := field.Tag.Get("json")
if fs[jsonKey] {
out[jsonKey] = rv.Field(i).Interface()
}
}
return out
}
and here's a runnable solution that shows how you would call this method and marshal your selection: http://play.golang.org/p/1K9xjQRnO8
I just published sheriff, which transforms structs to a map based on tags annotated on the struct fields. You can then marshal (JSON or others) the generated map. It probably doesn't allow you to only serialize the set of fields the caller requested, but I imagine using a set of groups would allow you to cover most cases. Using groups instead of the fields directly would most likely also increase cache-ability.
Example:
package main
import (
"encoding/json"
"fmt"
"log"
"github.com/hashicorp/go-version"
"github.com/liip/sheriff"
)
type User struct {
Username string `json:"username" groups:"api"`
Email string `json:"email" groups:"personal"`
Name string `json:"name" groups:"api"`
Roles []string `json:"roles" groups:"api" since:"2"`
}
func main() {
user := User{
Username: "alice",
Email: "alice#example.org",
Name: "Alice",
Roles: []string{"user", "admin"},
}
v2, err := version.NewVersion("2.0.0")
if err != nil {
log.Panic(err)
}
o := &sheriff.Options{
Groups: []string{"api"},
ApiVersion: v2,
}
data, err := sheriff.Marshal(o, user)
if err != nil {
log.Panic(err)
}
output, err := json.MarshalIndent(data, "", " ")
if err != nil {
log.Panic(err)
}
fmt.Printf("%s", output)
}
Take three ingredients:
The reflect package to loop over all the fields of a struct.
An if statement to pick up the fields you want to Marshal, and
The encoding/json package to Marshal the fields of your liking.
Preparation:
Blend them in a good proportion. Use reflect.TypeOf(your_struct).Field(i).Name() to get a name of the ith field of your_struct.
Use reflect.ValueOf(your_struct).Field(i) to get a type Value representation of an ith field of your_struct.
Use fieldValue.Interface() to retrieve the actual value (upcasted to type interface{}) of the fieldValue of type Value (note the bracket use - the Interface() method produces interface{}
If you luckily manage not to burn any transistors or circuit-breakers in the process you should get something like this:
func MarshalOnlyFields(structa interface{},
includeFields map[string]bool) (jsona []byte, status error) {
value := reflect.ValueOf(structa)
typa := reflect.TypeOf(structa)
size := value.NumField()
jsona = append(jsona, '{')
for i := 0; i < size; i++ {
structValue := value.Field(i)
var fieldName string = typa.Field(i).Name
if marshalledField, marshalStatus := json.Marshal((structValue).Interface()); marshalStatus != nil {
return []byte{}, marshalStatus
} else {
if includeFields[fieldName] {
jsona = append(jsona, '"')
jsona = append(jsona, []byte(fieldName)...)
jsona = append(jsona, '"')
jsona = append(jsona, ':')
jsona = append(jsona, (marshalledField)...)
if i+1 != len(includeFields) {
jsona = append(jsona, ',')
}
}
}
}
jsona = append(jsona, '}')
return
}
Serving:
serve with an arbitrary struct and a map[string]bool of fields you want to include, for example
type magic struct {
Magic1 int
Magic2 string
Magic3 [2]int
}
func main() {
var magic = magic{0, "tusia", [2]int{0, 1}}
if json, status := MarshalOnlyFields(magic, map[string]bool{"Magic1": true}); status != nil {
println("error")
} else {
fmt.Println(string(json))
}
}
Bon Appetit!
I created this function to convert struct to JSON string by ignoring some fields. Hope it will help.
func GetJSONString(obj interface{}, ignoreFields ...string) (string, error) {
toJson, err := json.Marshal(obj)
if err != nil {
return "", err
}
if len(ignoreFields) == 0 {
return string(toJson), nil
}
toMap := map[string]interface{}{}
json.Unmarshal([]byte(string(toJson)), &toMap)
for _, field := range ignoreFields {
delete(toMap, field)
}
toJson, err = json.Marshal(toMap)
if err != nil {
return "", err
}
return string(toJson), nil
}
Example: https://play.golang.org/p/nmq7MFF47Gp
You can use tagging attribute "omitifempty" or make optional fields pointers and leave those you want skipped uninitialized.
Here is how I defined my structure.
type User struct {
Username string `json:"username" bson:"username"`
Email string `json:"email" bson:"email"`
Password *string `json:"password,omitempty" bson:"password"`
FullName string `json:"fullname" bson:"fullname"`
}
And inside my function set user.Password = nil for not to be Marshalled.
I didn't have the same problem but similar. Below code solves your problem too, of course if you don't mind performance issue. Before implement that kind of solution to your system I recommend you to redesign your structure if you can. Sending variable structure response is over-engineering. I believe a response structure represents a contract between a request and resource and it should't be depend requests.(you can make un-wanted fields null, I do). In some cases we have to implement this design, if you believe you are in that cases here is the play link and code I use.
type User2 struct {
ID int `groups:"id" json:"id,omitempty"`
Username string `groups:"username" json:"username,omitempty"`
Nickname string `groups:"nickname" json:"nickname,omitempty"`
}
type User struct {
ID int `groups:"private,public" json:"id,omitempty"`
Username string `groups:"private" json:"username,omitempty"`
Nickname string `groups:"public" json:"nickname,omitempty"`
}
var (
tagName = "groups"
)
//OmitFields sets fields nil by checking their tag group value and access control tags(acTags)
func OmitFields(obj interface{}, acTags []string) {
//nilV := reflect.Value{}
sv := reflect.ValueOf(obj).Elem()
st := sv.Type()
if sv.Kind() == reflect.Struct {
for i := 0; i < st.NumField(); i++ {
fieldVal := sv.Field(i)
if fieldVal.CanSet() {
tagStr := st.Field(i).Tag.Get(tagName)
if len(tagStr) == 0 {
continue
}
tagList := strings.Split(strings.Replace(tagStr, " ", "", -1), ",")
//fmt.Println(tagList)
// ContainsCommonItem checks whether there is at least one common item in arrays
if !ContainsCommonItem(tagList, acTags) {
fieldVal.Set(reflect.Zero(fieldVal.Type()))
}
}
}
}
}
//ContainsCommonItem checks if arrays have at least one equal item
func ContainsCommonItem(arr1 []string, arr2 []string) bool {
for i := 0; i < len(arr1); i++ {
for j := 0; j < len(arr2); j++ {
if arr1[i] == arr2[j] {
return true
}
}
}
return false
}
func main() {
u := User{ID: 1, Username: "very secret", Nickname: "hinzir"}
//assume authenticated user doesn't has permission to access private fields
OmitFields(&u, []string{"public"})
bytes, _ := json.Marshal(&u)
fmt.Println(string(bytes))
u2 := User2{ID: 1, Username: "very secret", Nickname: "hinzir"}
//you want to filter fields by field names
OmitFields(&u2, []string{"id", "nickname"})
bytes, _ = json.Marshal(&u2)
fmt.Println(string(bytes))
}
I also faced this problem, at first I just wanted to specialize the responses in my http handler. My first approach was creating a package that copies the information of a struct to another struct and then marshal that second struct. I did that package using reflection, so, never liked that approach and also I wasn't dynamically.
So I decided to modify the encoding/json package to do this. The functions Marshal, MarshalIndent and (Encoder) Encode additionally receives a
type F map[string]F
I wanted to simulate a JSON of the fields that are needed to marshal, so it only marshals the fields that are in the map.
https://github.com/jtorz/jsont
package main
import (
"fmt"
"log"
"net/http"
"github.com/jtorz/jsont/v2"
)
type SearchResult struct {
Date string `json:"date"`
IdCompany int `json:"idCompany"`
Company string `json:"company"`
IdIndustry interface{} `json:"idIndustry"`
Industry string `json:"industry"`
IdContinent interface{} `json:"idContinent"`
Continent string `json:"continent"`
IdCountry interface{} `json:"idCountry"`
Country string `json:"country"`
IdState interface{} `json:"idState"`
State string `json:"state"`
IdCity interface{} `json:"idCity"`
City string `json:"city"`
} //SearchResult
type SearchResults struct {
NumberResults int `json:"numberResults"`
Results []SearchResult `json:"results"`
} //type SearchResults
func main() {
msg := SearchResults{
NumberResults: 2,
Results: []SearchResult{
{
Date: "12-12-12",
IdCompany: 1,
Company: "alfa",
IdIndustry: 1,
Industry: "IT",
IdContinent: 1,
Continent: "america",
IdCountry: 1,
Country: "México",
IdState: 1,
State: "CDMX",
IdCity: 1,
City: "Atz",
},
{
Date: "12-12-12",
IdCompany: 2,
Company: "beta",
IdIndustry: 1,
Industry: "IT",
IdContinent: 1,
Continent: "america",
IdCountry: 2,
Country: "USA",
IdState: 2,
State: "TX",
IdCity: 2,
City: "XYZ",
},
},
}
fmt.Println(msg)
http.HandleFunc("/", func(w http.ResponseWriter, r *http.Request) {
//{"numberResults":2,"results":[{"date":"12-12-12","idCompany":1,"idIndustry":1,"country":"México"},{"date":"12-12-12","idCompany":2,"idIndustry":1,"country":"USA"}]}
err := jsont.NewEncoder(w).Encode(msg, jsont.F{
"numberResults": nil,
"results": jsont.F{
"date": nil,
"idCompany": nil,
"idIndustry": nil,
"country": nil,
},
})
if err != nil {
log.Fatal(err)
}
})
http.ListenAndServe(":3009", nil)
}
The question is now a bit old, but I came across the same issue a little while ago, and as I found no easy way to do this, I built a library fulfilling this purpose.
It allows to easily generate a map[string]interface{} from a static struct.
https://github.com/tuvistavie/structomap
To extend chhaileng answer, here is the version that remove all occurrences of a field with recursion
// GetJSONWithOutFields - Description: return a string representation of an interface with specified fields removed
func GetJSONWithOutFields(obj interface{}, ignoreFields ...string) (string, error) {
toJson, err := json.Marshal(obj)
if err != nil {
return "", err
}
if len(ignoreFields) == 0 {
return string(toJson), nil
}
toMap := map[string]interface{}{}
err = json.Unmarshal(toJson, &toMap)
if err != nil {
return "", err
}
for _, field := range ignoreFields {
DeleteField(toMap, field)
}
toJson, err = json.Marshal(toMap)
if err != nil {
return "", err
}
return string(toJson), nil
}
// DeleteField - Description: recursively delete field
func DeleteField(toMap map[string]interface{}, field string) {
delete(toMap, field)
for _, v := range toMap {
if m, isMap := v.(map[string]interface{}); isMap {
DeleteField(m, field)
}
}
}