Find dependencies between words in a sentence - deep-learning

I need to find connections between words in a sentence, like this (spacy lib).
How can i achieve these results with deep learning?
I don't really understand how hugging-face transformers work, because this library lean on a "self-attention" mechanism, which is quite a mystery for me.
Maybe i should stick to RNN, but i don't know what kind of properties (words, lemmas, morphemes) i should pass to the NN, and how to vectorize it.
I created some dataset sample, where i store each word, its POS, tense, gender, case, plurality/singularity (0 if doesn't have this property), word's parent (0 if it's sentence root)
I have got a few questions:
What would be an appropriate size of a dataset for this problem? In sentences
What kind of a model do i need to solve this and how this model learns?
I can't figure it out, so please describe everything in as much detail as possible. Thank you!

Related

Model suggestion: Keyword spotting

I want to predict the occurrences of the word "repeat" in a speech as well as the word's approximate duration. For this task, I'm planning to build a Deep Learning model. I've around 50 positive as well as 50 negative utterances (I couldn't collect more).
Initially I've searched for any pretrained models for keyword spotting, but I couldn't get a good one.
Then I tried Speech Recognition models (Deep Speech), but it couldn't predict the exact repeat words as my data follows Indian accent. Also, I've thought that going for ASR models for this task would be a over-killing one.
Now, I've split the entire audio into chunk of 1 secs with 50% overlapping and tried a binary audio classification in each chunk that is whether the chunk has the word "repeat" or not. For building the classification model, I calculated the MFCC features and build a sequence model on the top of it. Nothing seems to work for me.
If anyone already worked with this kind of task, please provide me with a correct method/resources to build a DL model for this task. Thanks in advance!

What is an Abstract Syntax Tree/Is it needed?

I've been interested in compiler/interpreter design/implementation for as long as I've been programming (only 5 years now) and it's always seemed like the "magic" behind the scenes that nobody really talks about (I know of at least 2 forums for operating system development, but I don't know of any community for compiler/interpreter/language development). Anyways, recently I've decided to start working on my own, in hopes to expand my knowledge of programming as a whole (and hey, it's pretty fun :). So, based off the limited amount of reading material I have, and Wikipedia, I've developed this concept of the components for a compiler/interpreter:
Source code -> Lexical Analysis -> Abstract Syntax Tree -> Syntactic Analysis -> Semantic Analysis -> Code Generation -> Executable Code.
(I know there's more to code generation and executable code, but I haven't gotten that far yet :)
And with that knowledge, I've created a very basic lexer (in Java) to take input from a source file, and output the tokens into another file. A sample input/output would look like this:
Input:
int a := 2
if(a = 3) then
print "Yay!"
endif
Output (from lexer):
INTEGER
A
ASSIGN
2
IF
L_PAR
A
COMP
3
R_PAR
THEN
PRINT
YAY!
ENDIF
Personally, I think it would be really easy to go from there to syntactic/semantic analysis, and possibly even code generation, which leads me to question: Why use an AST, when it seems that my lexer is doing just as good a job? However, 100% of my sources I use to research this topic all seem adamant that this is a necessary part of any compiler/interpreter. Am I missing the point of what an AST really is (a tree that shows the logical flow of a program)?
TL;DR: Currently in route to develop a compiler, finished the lexer, seems to me like the output would make for easy syntactic analysis/semantic analysis, rather than doing an AST. So why use one? Am I missing the point of one?
Thanks!
First off, one thing about your list of components does not make sense. Building an AST is (pretty much) the syntactic analysis, so it either shouldn't be in there, or at least come before the AST.
What you got there is a lexer. All it gives you are individual tokens. In any case, you will need an actual parser, because regular languages aren't any fun to program in. You can't even (properly) nest expressions. Heck, you can't even handle operator precedence. A token stream doesn't give you:
An idea where statements and expressions start and end.
An idea how statements are grouped into blocks.
An idea Which part of the expression has which precedence, associativity, etc.
A clear, uncluttered view at the actual structure of the program.
A structure which can be passed through a myriad of transformations, without every single pass knowing and having code to accomodate that the condition in an if is enclosed by parentheses.
... more generally, any kind of comprehension above the level of a single token.
Suppose you have two passes in your compiler which optimize certain kinds of operators applies to certain arguments (say, constant folding and algebraic simplifications like x - x -> 0). If you hand them tokens for the expression x - x * 1, these passes are cluttered with figuring out that the x * 1 part comes first. And they have to know that, lest the transformation is incorrect (consider 1 + 2 * 3).
These things are tricky enough to get right as it is, so you don't want to be pestered by parsing problems as well. That's why you solve the parsing problem first, in a separate parsing step. Then you can, say, replace a function call with its definition, without worrying about adding parenthesis so the meaning remains the same. You save time, you separate concerns, you avoid repetition, you enable simpler code in many other places, etc.
A parser figures all that out, and builds an AST which consequently holds all that information. Without any further data on the nodes, the shape of the AST alone gives you no. 1, 2, 3, and much more, for free. None of the bazillion passes that follow have to worry about it anymore.
That's not to say you always have to have an AST. For sufficiently simple languages, you can do a single-pass compiler. Instead of generating an AST or some other intermediate representation during parsing, you emit code as you go. However, this becomes harder for less simple languages and you can't reasonably do a lot of stuff (such as 70% of all optimizations and diagnostics -- and yes I just made that number up). Generally, I wouldn't advise you to do this. There are good reasons single-pass compilers are mostly dead. Even languages which permit them (e.g. C) are nowadays implemented with multiple passes and ASTs. It's a simple way to get started, but will severely limit you (and the language, if you design it) later.
You've got the AST at the wrong point in your flow diagram. Typically, the output of the lexer is a series of tokens (as you have in your output), and these are fed to the parser/syntactic analyzer, which generates the AST. So the output of your lexer is different from an AST because they are used at different points in the compilation process and fulfill different purposes.
The next logical question is: What, then, is an AST? Well, the purpose of parsing/syntactic analysis is to turn the series of tokens generated by the lexer into an AST (or parse tree). The AST is an intermediate representation that captures the relationship between syntactical elements in a way that is easier to work with programmatically. One way of thinking about this is that a text program is a one dimensional construct, and can only represent ideas as a sequence of elements, while the AST is freed from this constraint, and can represent the underlying relationships between those elements in 2 dimensions (as typically drawn), or any higher dimension space if you so choose to think about it that way.
For instance, a binary operator has two operands, let's call them A and B. In code, this may be spelled 'A * B' (assuming an infix operator - another advantage of an AST is to hide such distinctions that may be important syntactically, but not semantically), but for the compiler to "understand" this expression, it must read 5 characters sequentially, and this logic can quickly become cumbersome, given the many possibilities in even a small language. In an AST representation, however, we have a "binary operator" node whose value is '*', and that node has two children, values 'A' and 'B'.
As your compiler project progresses, I think you will begin to see the advantages of this representation.

algorithm to solve related equations

I am working on a project to create a generic equation solver... envision this to take the form of 25-30 equations that will be saved in a table- variable names along with the operators.
I would then call this table for solving any equation with a missing variable and it would move operators/ other pieces to the other side of the missing variable
e.g. 2x+ 3y=z and if x were missing variable. I would call equation with values for y and z and it would convert to solve for x=(z-3y)/2
equations could be linear, polynomial, binary(yes/no result)...
i am not sure if i can get any light-weight library available or whether this needs to built from scratch... any pointers or guidance will be appreciated
See Maxima.
I rather like it for my symbolic computation needs.
If such a general black-box algorithm could be made accurate, robust and stable, pigs could fly. Solutions can be nonexistent, multiple, parametrized, etc.
Even for linear equations it gets tricky to do it right.
Your best bet is some form of Newton algorithm, but generally you tailor it to your problem at hand.
EDIT: I didn't see you wanted something symbolic, rather than numerical. It's another bag of worms.

How do you make mathematical equations readable and maintainable?

Given maths is not my strongest point I'm implementing a bezier curve for 3D animation.
The formula is shown here, and as you can see it is quite nasty. In my programming I use descriptive names, and like to break complex lines down to smaller manageable ones.
How is the best way to handle a scenario like this?
Is it to ignore programming best practices and stick with variable names such as x, y, and t?
In my opinion when you have a predefined mathematical equation it is perfectly acceptable to use short variable names: x, y, t, P_0 etc. which correspond to the equation. Make sure to reference the formula clearly though.
if the formulas is extrated to its own function i'd certainly use the canonical maths representation, and maybe add the wiki page url in a comment
if its imbedded in code with a specific usage of the function then keeping the domain names from your code might be better
it depends
Seeing as only the mathematician in you is actually going to understand the formula, my advice would be to go with a style that a mathematician would be most comfortable with (so letters as variables etc...)
I would also definitely put a comment in there somewhere that clearly states what the formula is, and what it does, for example "This method returns a series of points along a quadratic Bezier curve". That way whenever the programmer in you revisits the code you can safely ignore the mathematical complexity with the assumption that your inner mathematician has already checked to make sure its all ok.
I'd encourage you to use mathematic's best practices and denote variables with letters. Just provide explanation for the variables above the formula. And if you can split the formula to smaller subformulas, even better.
Don't bother. Just reference the documentation (the wikipedia page in this case or even better your own documentation) and make sure the variable names match your documentation. Code comments are just not well suited (nor need them to) describe mathematical formulation.
Sometimes a reference is better than 40 lines of comments or even suggestive variable names.
Make the formula in C# (or other language of preference) resemble the mathematical formula as closely as possible, and include a reference to the formula, including a description of the variables. The idea in coding is to be readable, and if you're dealing with mathematical formulae the most readable representation is the one that looks most like mathematics.
You could key the formula into wolfram alpha ... it will try to simplify for you.
It'll also output in a mathematica friendly style ... funnily enough ;)
Kindness,
Dan
I tend to break an equation down into its root parts.
def sum(array)
array.inject(0) { |result, item| result + item }
end
def average(array)
sum(array) / array.length
end
def sum_squared_error(array)
avg = average(array)
array.inject(0) { |result, item| result + (item - avg) ** 2 }
end
def variance(array)
sum_squared_error(array) / (array.length - 1)
end
def standard_deviation(array)
Math.sqrt(variance(array))
end
You might consider using a domain-specific language to handle this. Mathematica would allow you to write out the equation just as it appears in mathematical notion.
The more your final form resembles the original equation, the more maintainable it will be in the long run (otherwise you have to interpret the code every time you see it).

2D non-polynomial function fitting from the command line

I just wrote a simple Unix command line utility that could be implemented a lot more efficiently. I can measure its performance by just running it on a number of inputs and measuring the time it takes. This will produce a set of pairs of numbers, s t, where s is the input size and t the processing time. In order to determine the performance characteristics of my utility, I need to fit a function through these data points. I can do this manually, but I prefer to be lazy and let a utility do it for me.
Does such a utility exist?
Its input is a sequence of pairs of numbers.
Its output is a formula that expresses how the second number depends as a function on the first, plus an error measure.
One step of the way is to have a utility that does this just for polynomials.
This has been discussed here but it didn't produce a ready-to-use solution.
The next step is to extend the utility to try non-polynomial terms: negative-degree polynomials (as in y = 1/x) and logarithmic terms (as in y = x log x) will need to be tried as well. One idea to cope with the non-polynomial terms is to just surround the polynomial fitting with x and y scale transformations. I don't know whether that will do. This question is related but not exactly the same.
As I said, I'm lazy: I'm not looking for ideas on how to to write this myself, I'm looking for a reliable result of a project that has already done it for me. Any suggestions?
I believe that SAS has this, RS/1 has this, I think that Mathematica has this, Execel and most spreadsheets have a primitive form of this and usually there are add-ons available for more advanced forms. There are lots of Lab analysis and Statistical analysis tools that have stuff like this.
RE., Command Line Tools:
SAS, RS/1 and Minitab were all command line tools 20 years ago when I used them. I bet at least one of them still has this capability.