I am a unity game developer and I want to create 3d mesh generation from images in my unity App. I found a link of Forge Autodesk
Is it possible with "Reality check API" to implement this.
Any suggestion/SDK will be helpful.
If you simply want to generate static assets for your Unity app from photos locally, you could just look at Autodesk ReCap. The Forge Reality Capture APIs would be useful if you wanted to generate the meshes in the cloud instead. I'm afraid we don't have an SDK for these APIs but you could probably put together a simple bash script using curl based on the official tutorial.
Related
I am developing My own project to view model from file in Autodesk Docs, but I am really confuse, How should I start from? for now I use 2 legged Authentication and got and access denied.Can someone help me to summarize overview steps to finally my custom viewer can view it?
Overall steps to view forge model in forge viewer.
I'd suggest to start with one of our tutorials, for example:
Simple Viewer - this tutorial guides you through the development of an application that manages the files of its users (designs are stored in a custom OSS bucket owned by the application)
Hubs Browser - this tutorial might be better for your use case as it builds an application that can access designs of its users in other APS applications such as Autodesk Docs, Autodesk Construction Cloud, or BIM360
Pardon me if this is a dumb question! However, I am curious whether it is possible to use 'Streamlit' (https://streamlit.io/) app as the front end and Forge APIs as the back end. If this is possible; Could you, please show some examples of how to integrate Streamlit and Forge?
Streamlit is in Python and there is Unofficial Autodesk Forge SDK for Python, so you can easily get your data from Forge APIs and show them using Streamlit components.
I created a simple app which lists buckets, then objects in the selected bucket and shows details of the selected object.
Streamlit with Forge sample
I have just discovered a new function that I have been waiting for for a very long time.
It is now possible to publish Recap Pro projects to the cloud for viewing and annotating. Demo
if I have seen it correctly , its atm only possible in BIM360 Docs, but here the Forge Viewer is used.
Now my question:
When will this function be made available to me as a developer?
BIM 360 Docs is built on top of the Forge Viewer, it should be already available for you to translate the model and display it in your own application.
Something you might want to try is to upload the RCP file to BIM 360 and then get the URN from there to pass it to your custom made viewer, so it takes care of the needed setup for translation.
TL;DR
How do I get Google maps 3d building terrain for my project?
They provides it?
I want to draw 3d buildings of my neighborhood on my project.
Ideally I wish I could do something on Web but App is Ok too.
For example
https://www.localize.city/address/new%20york/new%20york/manhattan/west%2047%20street/505/insights?itemIndex=0&itemOpen=false
Thanks.
Currently, Maps Javascript API doesn't have this feature, however, this can be done using the Maps SDK for Android with Camera and View, you may visit the documentation to further understand, you may also check the sample in this repository. Hope this helps.
I'm new to Autodesk Forge API. Planning to use it for converting Revit files. But when creating an app inside the Forge console, the system doesn't allow me to select relevant API's to "turn them on" for the app.
http://prntscr.com/hgb9ib
While https://developer.autodesk.com/en/docs/oauth/v2/tutorials/create-app/ guide lists all possible API's the service provides.
What could be the issue?
I believe you did not start your trial, please apply for FREE 90-DAY TRIAL, and you will see all the available APIs in the list.