Publish WinUI 3 app in Microsoft Store (Windows 11) - windows-store-apps

I started developing a WinUI 3 application from scratch to Windows 11 to publish to the Microsoft Store but i can't find any option in Visual Studio to create the package and upload. I developed several UWP applications for Windows 10 and never had any problems. In WinUI 3 is different? Can someone help me? please
Thank you!

I had the same problem too. On creating your project you have to choose the template that says "Blank App, Packaged with Windows Application Packaging Project (WinUI 3 in Desktop)". Then you should see the store options again.
I first tried "Blank App, Packaged (WinUI 3 in Desktop)", did not seem to give me the option even though it seems to mention the Microsoft store in the description.
Edit:
The other thing I didn't mention is you have to do the publish from the package project not from the main one.

Select the "Package and Publish" option further down the pop-up

Related

Camera command/accessibility in Visual Studio 2013

What would be the command and where is located in order to use the phone's camera capabilities?
I want to create a camera based application, and as a beginner, I don't know how to put it in the application. I have activated the ID_CAP_ISV_CAMERA from the WMAppMAnifest.xml so the access to the hardware is granted, but I can't find the command or string to integrate in my app.
I am using Visual Studio Ultimate 2013
I think this tutorial should help you create your application sucessfully !
http://msdn.microsoft.com/en-us/library/windowsphone/develop/hh202956(v=vs.105).aspx
It applies to both Windows Phone 8 and 7.1 as well
Also , you can read about the main Camera API from here
http://msdn.microsoft.com/en-us/library/windowsphone/develop/microsoft.devices.photocamera(v=vs.105).aspx
Good Luck !

Convert Windows Phone 8 Beta to Public?

I developed some apps for Windows Phone (conversion from other plattforms) and when I finally wanted to upload the apps, I saw this BETA-Feature. You can upload your app and test it in real environment. Sound Great.
Now I have seen all the bugs in this process:
First of all, it seems I cannot convert this app if it is working properly to published app?
I have to crate a new app and I have to re-Enter all the descriptions in all languages and re-upload all screenshots?
Next big problem: I cannot re-use the app name? WTF? My app names are now reserved for these BETA-Apps?
What can I do? I want to convert the apps from BETA to PUBLISHED? Not possible? I have to RE-ENTER ALL INFORMATION IN ALL LANGUAGES? I have to re-upload EVERY Screenshot for EVERY language? I have to use a different name? Is this really the only possibility?
On MSDN you can find the description of the beta testing. So, the answer is yes, you need to reinput all data for the production version. In order to use application name in the production release, you can unpublish and delete your beta app. Then you can use its name.
In my own experience, I didn't add much information for the beta distribution. Also, I added suffix BETA to the app, which is in beta distribution. So beta testers can recognize the build.

VS 2012 HTML5 JS project in Windows 7

I have a new dilemma. I have been tasked with looking into moving our Silverlight project into an HTML5 project. Nice!
Well, I downloaded the sample solution from the link below and tried to load it into VS 2012. The Services project loaded fine, but the DataBinding project (a JS project I believe) did not load. The reason stated I need Windows 8 or higher. I currently have Windows 7 SP 1 (64 bit).
Is there a setting or configuration I need to modify to allow this type of project to load? I appreciate any and all input on this. Thanks!
http://code.msdn.microsoft.com/windowsapps/Accessing-WCF-in-HTML5-and-0d247ef8
The project is using WinJS which makes calls into Windows 8.
https://stackoverflow.com/a/7437563/2249535
You can always open up the files individually and replace WinJS calls with jQuery calls but would still need to use a different project type to open in Visual Studio

MVVMCross Vee Three Solution

This could be a really dumb question, but I just can't seem to open the v3 solution file.
I experienced something similar on the vNext, but after an hour or so it resolved itself and seem to set itself up ok for future access. This v3 has been running overnight and still not loaded.
Any suggestions?
Thanks
Lee
Really you need to supply more information - what operating system are you on? Which development environment(s)? Which SDKs do you have installed?
V3 is currently being developed in Xamarin Studio (v4.0.2) on the Mac for iOS and on a custom build of Xamarin iOS and Droid plugged into VS2012 Ultimate on the PC - with WP7.1 and WP8 SDKs both installed, and with resharper (and a smattering of other code too)
I've checked in a lot of code in the last 24 hours - so it's worth getting the latest again from source control and seeing if that helps.
If it doesn't then is there any more information published to the output windows about what is going wrong? I've personally had a lot of problems and a lot of wasted time with the Xamarin plugins in VS2012 - the activation modules are a nightmare (which is why I have a custom build currently installed)

Building exe and app applications from swf

I am looking for a tool that can help me converting my swf to exe and app. I know that there are several options available. My application will be frequently updated so update feature is essentions for me. Does anybody know a converter that might help me?
Any suggestions are welcome!
p.s. As another option, I can make app and exe out of a loader app that will load main application module every time it is updated.
IMPORTANT (added 22.08.2011)
Guys, thank you very much for your replies, but if you read carefully my question you will probably see that my main concern is about build in update feature inside projector eg. Mac app will be able to check for new version of my app automatically...
create an AIR application with native installers and use air.update and air.update.events for to push updates.
You can use flajector or f-in-box developer's library.
You may already be aware of this, but there is an existing publishing tool you can use inside of Flash Professional.
The publisher is in different menus on different versions of flash (CS4 to CS5) and on different operating systems (Windows vs Mac) so I'll just give you the "hot key"
While inside of flash, press Shift+Alt+F12 and that will bring up some publish options. For an exe file you will want to select Win Projector or the option with .exe. Mac Projector or .app will do the same for mac. Hit publish once your preference is select and viola, that's it!
you really want to use flajector. Cool programm.