LiveEdit compile failed: - google-chrome

I'm editing my code directly on the Source tab of Chrome's Developer Tools so I can test it. But recently this error started popping for me LiveEdit compile failed: and I'm almost certain that it is not a code error. The weird thing is that no error is specified. Does anyone ever had this problem?
Developer Tools Screenshot

Related

Package part debugging is not supported - SSIS error

I got this error message when running SSIS. It support to be a play icon from what I watch in the tutorial. But mine is a start button.
Package part debugging is not supported.
You are trying to debug your "Package Part"
If you open your main package (Package.dtsx in your screen shot), you should be able to debug it.
The Debug Menu -> Start Debugging / Start button is the one for debugging
Good luck

Chromium build fails after a while on Ubuntu

I am getting a build error after a while, and I am unsure as to why.
Any ideas or hints?
I was missing the
libc6:i386
package, which contains
/lib/ld-linux.so.2
needed to load shared libraries.
Without this, it prevented me from running various shared libraries, and merely said "no such file or directory" which is a crap error message imho since the file is clearly there, just not executable.

Chrome debugger in Visual Studio Code gets stuck

If I try to start debugging in Visual Studio Code, I get the following error:
No matter what launch.json I use I always get this error. Tried a lot of launch.json configuration. Don't know why it tries to load localhost:9876/debug.html when I set the url to localhost:8100.
My app is running on 8100 port. Debugger for Chrome is plugin is installed. How could I get rid of this error?
The fix was quite easy. For a long time I did not make a restart to my computer. After a computer restart the debug is working now.

Chrome nativeMessaging example fails on Windows

I downloaded the official Chrome nativeMessaging example to test it out.
To do this, I installed the app from chrome://extensions, by choosing Load Unpacked. No problems so far.
I then installed the host. I'm using Windows 7, so I ran install_host.bat, which claimed that "The operation completed successfully." However, when I go to chrome://apps/ and click the Connect button, I get this error:
Failed to connect: Native host has exited.
Is there some reason this would happen? Restarting Chrome did not fix the issue, nor did uninstalling and then reinstalling the host program.
(I noticed that native-messaging-example-host.bat requires Python 2, so I modified it to run Python 2 explicitly. If I run native-messaging-example-host.bat from the command line, it pops up a little example program of its own with a GUI and seems to work correctly.)
Turns out I was using a non-standard character in the path leading to the host executable. This wouldn't be a problem for any other program, but Chrome's native messaging API doesn't like it, I guess.
By the way, the documentation on setting up this example is near-nonexistent, but this stack overflow link has some useful info: Chrome Extension NativeMessaging 'connectNative' undefined

dyld fatal error when running XCUITest

I get a dyld fatal error as xcode attempts to initiate the UI test suite.
dyld: Library not loaded: #rpath/XCTest.framework/XCTest
Referenced from: /var/mobile/Containers/Bundle/Application/9A03F81B-1A93-4F0E-88B0-56C0748D1D43/ExampleUITests-Runner.app/XCTRunner
Reason: no suitable image found. Did find:
/private/var/mobile/Containers/Bundle/Application/9A03F81B-1A93-4F0E-88B0-56D0748D1D43/ExampleUITests-Runner.app/Frameworks/XCTest.framework/XCTest: mmap() errno=1 validating first page of '/private/var/mobile/Containers/Bundle/Application/9A03F81B-1A93-4F0E-88B0-56D0748D1D43/ExampleUITests-Runner.app/Frameworks/XCTest.framework/XCTest'
So I'm running this on a Mac Mini which is a designated testing workstation. I have the same identical project on my macbook and it runs fine. I tried deleting my project and re-cloning it and it still goes through the same issue.
Any ideas on what the issue may be?
On a side note, I had this issue before. My solution was doing a re-format since re-installing Xcode and recloning my project from github did not fix the issue.
Error seems to suggest that Xcode is not able to locate XCTest.framework on your mac mini.Did you try adding $(PLATFORM_DIR)/Developer/Library/Frameworks to Framework Search Path of your UI Test Target.
You can also test adding XCTest.framework as a Build Phases Dependency.
It turned out it was an error regarding my certificates and this issue was resolved by revoking my certificates and resetting all of them.
Then I had to remove the problem apps from my device from Window > Devices and that allowed me to run my tests.