Assertion Error while using stanford-sentiment-treebank-roberta.2021-03-11.tar.gz in ALLENNLP - allennlp

I have created a virtual ubuntu machine and installed ALLENNLP,
In that and tried example from ALLENNLP demo website
I have executed below code
from allennlp.predictors.predictor import Predictor
import allennlp_models.tagging
predictor = Predictor.from_path("myLocalPath/stanford-sentiment-treebank-roberta.2021-03-11.tar.gz")
predictor.predict("a very well-made, funny and entertaining picture.")
which gave me below error.
>>> predictor.predict("a very well-made, funny and entertaining picture.")
Traceback (most recent call last):
File "<stdin>", line 1, in <module>
File "/home/.local/lib/python3.8/site-packages/allennlp/predictors/text_classifier.py", line 24, in predict
return self.predict_json({"sentence": sentence})
File "/home/.local/lib/python3.8/site-packages/allennlp/predictors/predictor.py", line 54, in predict_json
instance = self._json_to_instance(inputs)
File "/home/.local/lib/python3.8/site-packages/allennlp/predictors/text_classifier.py", line 40, in _json_to_instance
return self._dataset_reader.text_to_instance(sentence)
File "/home/.local/lib/python3.8/site-packages/allennlp_models/classification/dataset_readers/stanford_sentiment_tree_bank.py", line 114, in text_to_instance
assert isinstance(
AssertionError
But when I executed below code
from allennlp.predictors.predictor import Predictor
import allennlp_models.tagging
predictor = Predictor.from_path("myLocalPath/sst-roberta-large-2020.06.08.tar.gz")
predictor.predict("a very well-made, funny and entertaining picture.")
It worked.
Only difference between above two code is version of roberta-large train data
I have installed latest version of ALLENNLP in my virtual machine
I don't have NVIDIA graphic card in my virtual machine could this be a reason?
But then how come other version is working?
Please help

Allen NLP version was the issue it was ALLENNLP 2.1.0, It worked with ALLENNLP version 2.4.0.
Use command "pip install allennlp"
and then "pip install allennlp-models"
instead of "pip install allennlp==[some version] allennlp-models==[some version]"
or make sure you have version greater than or equal to 2.4.0.

Related

Problems runing Street pyghter - 1.2

I'm trying to run this project
on my Raspberry Pi 4 but there is some errors, like some files missing, and variables not defined.
I tried to change and fix the problems but still not working.
Someone have a tutorial to build one from zero or a new version?
In every project creating my own or clone gaves me this error on the terminal:
Hello from the pygame community. https://www.pygame.org/contribute.html /home/pi/Desktop/pygame/main.py:3: RuntimeWarning: use font: libSDL2_ttf-2.0.so.0: cannot open shared object file: No such file or directory (ImportError: libSDL2_ttf-2.0.so.0: cannot open shared object file: No such file or directory) pygame.font.init() Traceback (most recent call last): File "/home/pi/Desktop/pygame/main.py", line 3, in <module> pygame.font.init() File "/home/pi/.local/lib/python3.7/site-packages/pygame/__init__.py", line 59, in __getattr__ raise NotImplementedError(missing_msg)
I resolve it in Raspberry Pi, setting it from zero, deleting all in the micro SD card and installing again Raspberry Pi OS, the problem was that I tried to install on the terminal the pygame but is already installed on Raspberry Pi, so probably was an error during the installation.

pygame py2app Library not loaded: #loader_path/.dylibs/libSDL-1.2.0.dylib

I wouldn't call myself a programmer and am unfamiliar with Mac and Linux, so any links or pointers to additional background would help greatly. I've started with the most basic pygame I could google, (from https://realpython.com/pygame-a-primer/). The test.py and test.app runs on my VM but not on anyone else's real Macs.
test.py file
import pygame
pygame.init()
screen = pygame.display.set_mode((400, 300))
done = False
while not done:
for event in pygame.event.get():
if event.type == pygame.QUIT:
done = True
pygame.display.flip()
setup.py file
from setuptools import setup
APP = ['test.py']
DATA_FILES = []
OPTIONS = {}
setup(
app=APP,
data_files=DATA_FILES,
options={'py2app': OPTIONS},
setup_requires=['py2app'],
)
command to create the test.app
$ python3 setup.py py2app
The test.app runs fine on the VM, but whenever the test.app runs on a real Mac (tested 2, one ran on Catalina ver???) this error message appears:
Traceback (most recent call last):
File "/Applications/test.app/Contents/Resources/__boot__.py", line 101, in <module>
_run()
File "/Applications/test.app/Contents/Resources/__boot__.py", line 84, in _run
exec(compile(source, path, "exec"), globals(), globals())
File "/Applications/test.app/Contents/Resources/test.py", line 1, in <module>
import pygame
File "pygame/__init__.pyc", line 120, in <module>
File "pygame/base.pyc", line 14, in <module>
File "pygame/base.pyc", line 10, in __load
File "imp.pyc", line 343, in load_dynamic
ImportError: dlopen(/Applications/test.app/Contents/Resources/lib/python3.7/lib-dynload/pygame/base.so, 2): Library not loaded: #loader_path/.dylibs/libSDL-1.2.0.dylib
Referenced from: /Applications/test.app/Contents/Resources/lib/python3.7/lib-dynload/pygame/base.so
Reason: image not found
2020-05-02 11:27:50.309 test[931:15836] test Error
----------------------------
Working environment: VirtualBox 6.1, macOS Sierra (Version 10.12) with the following:
$ pip list
Package Version
----------- ----------
altgraph 0.17
certifi 2020.4.5.1
macholib 1.14
modulegraph 0.18
pip 20.1
py2app 0.21
pygame 1.9.6
setuptools 39.0.1
wheel 0.34.2
$ brew list --versions
freetype 2.10.1
gdbm 1.18.1
jpeg 9d
libmikmod 3.3.11.1
libogg 1.3.4
libpng 1.6.37
libtiff 4.1.0
libvorbis 1.3.6
openssl#1.1 1.1.1g
pkg-config 0.29.2_3
python 3.7.7
readline 8.0.4
sdl 1.2.15_1
sdl2 2.0.12_1
sdl_image 1.2.12_7
sdl_mixer 1.2.12_3
sdl_ttf 2.0.11_1
sqlite 3.31.1
webp 1.1.0
xz 5.2.5
Any ideas or pointers would be greatly appreciated. The actual program is an OhHell card game which supports Windows clients (via pyinstaller), but I'm also trying to support a Mac client to play with my friends on a Mac. Similar to the test.py and test.app (ohhell.py and ohhell.app) runs on the VM Mac but same issue/error occurs with real macs. I've just included the simplest code snippet that I was able to google that reproduced the exact error message.
-john
Workaround Solution: Linking to a dynamic library on a Mac with full path and What path does #loader_path resolve to?. Using the '$ install_name_tool -change "#loader_path/.dylibs/libSDL-1.2.0.dylib" "/Applications/test.app/Contents/Frameworks/libSDL-1.2.0.dylib" base.so' resolved the Library not loaded: loader_path/.dylibs/libSDL-1.2.0.dylib errors. I assume this hard codes the path, but with my friends it's fine to tell them to make sure it resides in the /Applications folder.
However a secondary problem came up, 'pygame.error: File is not a Windows BMP file'. I used py2app, so the pygame delete and reinstall threads didn't seem like a feasible solution (pygame unnecesary w/py2app), so switching the images to uncompressed bitmap (256 colors) worked.
For those curious, I did try Pyinstaller for Mac but that presented a whole new set of problems.

Windows 10 Rtree installation successful from .whl file, but error when running code

I am running Python 3.7, 64bit on Windows 10 and trying desperately to get Rtree running. I use the package Rtree-0.9.1-cp37-cp37m-win_amd64.whl from Christoph Gohlke (https://www.lfd.uci.edu/~gohlke/pythonlibs/).
I have tried for very long to get it to work, but keep on getting the following error message when running a script that uses geopandas.
Traceback (most recent call last):
File "C:\Python37\lib\site-packages\rtree\core.py", line 90, in <module>
rt = ctypes.CDLL(os.path.join(here, 'spatialindex_c.dll'))
File "C:\Python37\lib\ctypes\__init__.py", line 364, in __init__
self._handle = _dlopen(self._name, mode)
OSError: [WinError 126] The specified module could not be found
The installation of the whl-package should include the libspatialindex files, but they are not found when running the code. I tried to use Python 2.7 first to run it, then installed Python 3.7. I've checked all the dependencies and checked whether the "spatialindex_c.dll" files are at the right place, but nothing helps. Would be great to get an answer on that.

Kivy pygame error

I've been trying to get Kivy to work on my Mac (Lion), but I've been encountering issues. I followed the instructions on the Kivy site, and since Kivy 1.8 supports Python 3, I wanted to run it with 3.3, and I finally got that to work, by editing the kivy file to point to 3.3 instead of 2.7. I tried drop a .py program on the Kivy icon, the app opened but nothing happened. So I tried to run it from the command line. It opened 3.3, as expected, but I got the following error.
Python 3.3.4 (default, Mar 6 2014, 20:14:14)
[GCC 4.2.1 Compatible Apple LLVM 4.2 (clang-425.0.28)] on darwin
Type "help", "copyright", "credits" or "license" for more information.
>>> import pygame
Traceback (most recent call last):
File "<stdin>", line 1, in <module>
File "/Applications/Kivy.app/Contents/Resources/lib/sitepackages/pygame/__init__.py", line 127, in <module>
from pygame.base import *
ImportError: dlopen(/Applications/Kivy.app/Contents/Resources/lib/sitepackages/pygame/base.so, 2): Symbol not found: _PyCObject_Type
Referenced from: /Applications/Kivy.app/Contents/Resources/lib/sitepackages/pygame/base.so
Expected in: flat namespace
in /Applications/Kivy.app/Contents/Resources/lib/sitepackages/pygame/base.so
I have no idea why I would get this error, since I previously installed pygame for 3.3, and import pygame or from pygame.base import * work error free. Would this issue with pygame explain why .py files fail to execute when I drop them onto the Kivy icon?
Kivy.app and all the dependencies included in it is compiled with and for Python 2.7. You cannot use it for 3.3.
If you want to try Kivy with 3.3, you also need to compile Kivy yourself :)

Error when trying to install Django CMS in virtualenv w/ MySQL on Mac OSX

I am getting the following error when I try to install django CMS with MySQL using virutalenv:
RuntimeError: maximum recursion depth exceeded
/Users/ethan/Sites/env/build/mysql-python/distribute-0.6.28-py2.7.egg
Traceback (most recent call last):
File "<string>", line 17, in <module>
File "/Users/ethan/Sites/env/build/mysql-python/setup.py", line 7, in <module>
use_setuptools()
File "distribute_setup.py", line 145, in use_setuptools
return _do_download(version, download_base, to_dir, download_delay)
File "distribute_setup.py", line 125, in _do_download
_build_egg(egg, tarball, to_dir)
File "distribute_setup.py", line 116, in _build_egg
raise IOError('Could not build the egg.')
IOError: Could not build the egg.
----------------------------------------
Cleaning up...
Command python setup.py egg_info failed with error code 1 in /Users/ethan/Sites/env/build/mysql-python
The command I am using for the install is the following:
env/bin/pip install --download-cache=~/.pip-cache -r reqs.txt
And the reqs.txt file looks like this:
django-cms==2.4.1
Django==1.5.1
django-classy-tags==0.4
South==0.8.1
html5lib==1.0b1
django-mptt==0.5.2
django-sekizai==0.7
six==1.3.0
Pillow==2.0.0
django-filer==0.9.4
cmsplugin-filer==0.9.5
django-reversion==1.7
mysql-python==1.2.4
I'm a novice to django (just going through the tutorial) and I cannot find anything in a search that seems to resolve this issue. Anyone have any ideas?
Change your requirement to mysql-python==1.2.5, I had the same problem on a CentOS 6.3 server.
mysql-python v. 1.2.4 has a hard dependency on distribute version 0.6.28. It might not be picking the right version of distribute.
Run this after the virtual env is activated:
easy_install distribute==0.6.28
and you should be good to proceed with
env/bin/pip install --download-cache=~/.pip-cache -r reqs.txt
change requirement to mysql-python==1.2.5 also worked for me on OS X mavericks with pip install