Colorlib membership still works or it's scam? - html

Someone recently bought an annual/lifetime subscription from them this year, share the experience here if it worked, because I can't get in touch with them anywhere.

Well, I bought a lifetime all template license last year in october. When I bought it, there were no account creation, and the website stated "it's a lifetime access for $99"
But recently, they changed their policy and now people who paid the $99 all template don't have access to templates anymore. On the support forum they ask you to log into your account (and of course you don't have one since there were no account creation when buying the licence), then they tell you to create an account with the same email you bought the licence. But when you follow those steps and check your new account, you can see "no purchase history" in teh dashboard.
Check that thread to understand the problem https://forums.colorlib.com/t/all-templates-license-no-more-access/27710
Colorlib is a scam

Related

Sign up for Openshift Online with voip number?

I'm trying to sign up for Openshift Online, and it wants my phone number. However, it identifies my Republic Wireless number as a VOIP number for whatever reason, and gives me an error that I need a different number. After 3 attempts, it says.
We're sorry for any difficulties you've encountered, but we're unable to further verify your account.
If you are having problems, please contact support.
I've contacted support, but I'm hoping there's an easier way. It's the same if I try to sign up for a $50 a month account.
FYI, the openshift support person was able to manually confirm my account and keep me moving. Just needed to open a ticket.

Would the credits my app needs to function have to be purchased through the in-app purchase API?

I'm making a desktop app for a company, and they would like to get it featured in the windows app store for Windows 10 users.
The app will likely only work on desktop computers, it's not designed for mobile. What it does is perform lookups on lists of cell phone numbers, and outputs a spreadsheet with carrier info, and it requires a credit for each cell phone number looked up. The credits are bought in bulk through the company's sales team, there is no automated method to purchase them.
Because there is no automated system, it would be difficult to set up in-app purchases, also if Microsoft takes a cut of in-app payments then it wouldn't be feasible due to the tiny profit margin of the credits. But according to this (section 10.8.1), if the app consumes anything that has to be purchased then it needs to use the in-app purchasing api.
Does anyone know if there's some way around this? Or if it only applies to regular apps and not desktop only ones, which I understand are a different type of listing?
I realise I can get a developer account and go through this with them but I don't really want to spend this company's money on the dev account if Microsoft are just going to say no.
Thanks :)
That section of the policy refers to payments taken within the application.
It doesn't sound like what your application will do though. Your application is allowing the allocation (spending) of credits bought separately.
It's a small distinction but an important one. You may have seen other applications work around such limitations by requiring the user to go to a website to buy something and then return to the app to use it.
When submitting the app there is a declaration for "This app allows users to make purchases, but does not use the Windows Store commerce system." You can read more about this declaration at https://msdn.microsoft.com/en-us/library/windows/apps/mt148523.aspx but this shouldn't apply to your scenario.
There are potential legal implications here and if the company has any concerns about entering a legal agreement with Microsoft regarding financial matters then they should seek appropriate legal council. Having a developer ask other developers about legal matters is likely only suggest asking a lawyer.

How to Reset In-App Purchase?

I am testing my in-app purchases, I uploaded my app to the windows store as beta and made an in-app product.
I tried it out and noticed a bug, I want to reset the in app purchase(it is hide ads) but I am not sure how to do this.
I want it so it is like the user account that bought the in-app never actually bought it.
I am going to assume that you are talking about a durable in app purchase, since consumable purchases can be bought as many times as one wants.
Once a durable purchase is made, it is permanent to the account. A user could call customer service to have this reversed, but it is not common (I have done this).
However it is unlikely that a rep would reverse a free in app purchase for a beta app to assist in testing.
If you would like to test your app without having to deal with those issues, Microsoft has provided guidance in how to test in app purchases.
So far as i know, if someone bought something through store, he cannot actually get the money back. If you're releasing app, you should pre-test it to be 100% sure it's working. If you're not sure how is the in-app purchase working, there is a plenty of forum threads about how to do this efficiently. Long story short, if someone already bought this in-app feature, either you cannot block it to him or refund his money.
I'd recommend testing In App Purchases through the emulator. Every time you restart the emulator it's like booting up a fresh device, so you'll be able to purchase IAPs again.

How do I track users and installations on the Chrome Web Store?

I developed a Chrome extension called TabCarousel to help monitor information like our NewRelic graphs. After realizing other people might find it useful, I decided to open source it and then release it on the Chrome Web Store.
I'm really impressed with how easy it is to release code on the Web Store, but... even a couple days after the extension has been released, I still show " users" and " weekly installs" rather than something like "7 users" and "10 weekly installs". I know I've set my extension up on a few computers, and I've helped others set it up as well. A few friends have installed it too.
Why doesn't the Chrome Web Store show any users or installations? It's not showing any data at all -- that is, " users" instead of "0 users".
Am I just missing something? I've read through the FAQ, some blog posts, and even set up a Google Analytics account and entered it in the Developer Dashboard entry for my extension. I just want to get an idea of how many downloads I'm getting so I can gauge interest like I can on other projects.
This is actually a bug, and the team are in the process of preparing a fix and getting it pushed live. I don't have an exact ETA, but it should be pretty soon.
On another note, you can still use your Google Analytics accounts to detect traffic to your landing page and in your app. And if you look for the referrer chrome://newtab you will get a very good indication of all the users who are launching your app.
Just give it few days, they don't update counters in WebStore too often. Currently it doesn't show users for any extension submitted after June 15, and yours was submitted on June 19.

How does displaying ads on open source project hosted on CodePlex work?

I have an open source project on CodePlex. Today I went to "Edit Project Summary & Details" page to make some modification. I noticed a new check box "Use Advertisements from The Lounge".
I just wonder if anyone takes advantage of display ads on CodePlex?
How does it works?
There are currently about 1000 projects on CodePlex that have turned on the advertisements from The Lounge. As soon as you turn on the checkbox, the ads immediately start showing up on your project. You can choose to donate the proceeds to charity (through the second check box), or have the money sent to you. To have the ad money sent to you then you contact The Lounge and provide them with your information.
I have been a member of CodePlex for a quite a few months now and enjoy their hosting/publishing service (check out my project). Nevertheless, when things come to making money from the Lounge Ads, the process is very-very annoying and time-consuming. At least in my experience. I have sent and received countless emails trying to set up my account with no avail. Their response time is usually late for several days if not a week and their finance team seems to comprise of only one person. Somehow, customer emails "slip through the crack."
Anyhow, best of luck to both of us.