I am trying to implement image transition in slide show. I have 4 rectangular boxes fit in a div container. Each box need to disappear the part that is coming into another box area after intersecting with another box as they move. At 100%, each box need to disappear completely.
#keyframes testAnimateOne {
0% {
transform: rotate(0);
transform-origin: bottom right;
opacity: 1;
}
100% {
transform-origin: bottom right;
transform: rotate(90deg);
}
}
#keyframes testAnimateTwo {
0% {
transform: rotate(0);
transform-origin: top right;
opacity: 1;
}
100% {
transform-origin: top right;
transform: rotate(-90deg);
}
}
#keyframes testAnimateThree {
0% {
transform: rotate(0);
transform-origin: bottom left;
opacity: 1;
}
100% {
transform-origin: bottom left;
transform: rotate(-90deg);
}
}
#keyframes testAnimateFour {
0% {
transform-origin: top left;
transform: rotate(0);
opacity: 1;
}
100% {
transform-origin: top left;
transform: rotate(90deg);
}
}
.layer1 {
width:50%;
height: 43px;
position: absolute;
background-color: black;
animation-name: testAnimateOne;
animation-duration: 5s;
}
.layer2 {
margin-top: 30%;
width: 50%;
height: 43px;
position: absolute;
background-color:black;
animation-name: testAnimateTwo;
animation-duration: 5s;
}
.layer3 {
width: 50%;
height: 50%;
margin-left: 50%;
position: absolute;
background-color: black;
animation-name: testAnimateThree;
animation-duration: 5s;
}
.layer4 {
margin-top: 30%;
margin-left: 50%;
width: 50%;
height: 50%;
position: absolute;
background-color: black;
animation-name: testAnimateFour;
animation-duration: 5s;
}
.container {
width: 140px;
height: 86px;
position: relative;
display: block;
}
<div class="container">
<div class="layer1"></div>
<div class="layer2"></div>
<div class="layer3"></div>
<div class="layer4"></div>
</div>
How is that possible? please help
You can hide the layers completely at the end of the animation by wrapping each in a container and giving those containers the property overflow: hidden so that the layer does not come out on the other side.
Make sure also to apply the sizing and positioning rules to the containers and then have the layers just fill their container completely, have color, and have the animation.
#keyframes testAnimateOne {
0% {
transform: rotate(0);
transform-origin: bottom right;
opacity: 1;
}
100% {
transform-origin: bottom right;
transform: rotate(90deg);
}
}
#keyframes testAnimateTwo {
0% {
transform: rotate(0);
transform-origin: top right;
opacity: 1;
}
100% {
transform-origin: top right;
transform: rotate(-90deg);
}
}
#keyframes testAnimateThree {
0% {
transform: rotate(0);
transform-origin: bottom left;
opacity: 1;
}
100% {
transform-origin: bottom left;
transform: rotate(-90deg);
}
}
#keyframes testAnimateFour {
0% {
transform-origin: top left;
transform: rotate(0);
opacity: 1;
}
100% {
transform-origin: top left;
transform: rotate(90deg);
}
}
.container {
width: 140px;
height: 86px;
position: relative;
display: block;
}
.layer {
width: 100%;
height: 100%;
background-color: black;
animation-duration: 5s;
animation-fill-mode: both;
}
.layer1-container {
width: 50%;
height: 43px;
position: absolute;
top: 0;
left: 0;
overflow: hidden;
}
.layer1-container .layer {
animation-name: testAnimateOne;
}
.layer2-container {
width: 50%;
height: 43px;
position: absolute;
bottom: 0;
left: 0;
overflow: hidden;
}
.layer2-container .layer {
animation-name: testAnimateTwo;
}
.layer3-container {
width: 50%;
height: 50%;
position: absolute;
top: 0;
right: 0;
overflow: hidden;
}
.layer3-container .layer {
animation-name: testAnimateThree;
}
.layer4-container {
width: 50%;
height: 50%;
position: absolute;
bottom: 0;
right: 0;
overflow: hidden;
}
.layer4-container .layer {
animation-name: testAnimateFour;
}
<div class="container">
<div class="layer1-container">
<div class="layer"></div>
</div>
<div class="layer2-container">
<div class="layer"></div>
</div>
<div class="layer3-container">
<div class="layer"></div>
</div>
<div class="layer4-container">
<div class="layer"></div>
</div>
</div>
Wrapping the divs in a container then setting that to overflow: hidden will result in the rotating divs being cut off whenever they would go outside the container. However, if you want the rotating bits to visually jut out from the container, it's a little more complicated.
For some reason, the specs say that when one overflow direction is hidden, the other must either be hidden or auto. This results in us needing to use hacky methods to get the required result. In this case, it's using padding and negative margins to expand the containing divs.
#keyframes rotateClockwise {
0% {transform: rotate(0);}
100% {transform: rotate(90deg);}
}
#keyframes rotateAnticlockwise {
0% {transform: rotate(0);}
100% {transform: rotate(-90deg);}
}
.container {
width: 140px;
height: 86px;
position: relative;
}
.layer {
width: 50%;
height: 100%;
position: absolute;
overflow-x: hidden;
top: 0;
padding: 50% 0 50% 0;
margin: -50% 0 -50% 0;
}
.rotate {
width: 100%;
height: 50%;
background-color: black;
animation-duration: 5s;
}
.layer1 {
left: 0;
}
.layer2 {
left: 50%;
}
.rotate1 {
animation-name: rotateClockwise;
transform-origin: bottom right;
}
.rotate2 {
animation-name: rotateAnticlockwise;
transform-origin: top right;
}
.rotate3 {
animation-name: rotateAnticlockwise;
transform-origin: bottom left;
}
.rotate4 {
animation-name: rotateClockwise;
transform-origin: top left;
}
<div class="container">
<div class="layer layer1">
<div class="rotate rotate1"></div>
<div class="rotate rotate2"></div>
</div>
<div class="layer layer2">
<div class="rotate rotate3"></div>
<div class="rotate rotate4"></div>
</div>
</div>
Related
I have created a loader using loader.io and integrated the css and HTML in the angular application but my loader is not displayed on the center of the screen with backdrop as it should.
#keyframes spin {
0% { transform: rotate(0deg) }
50% { transform: rotate(180deg) }
100% { transform: rotate(360deg) }
}
.loader div {
position: absolute;
animation: spin 3.77s linear infinite;
width: 113.08px;
height: 113.08px;
top: 71.96px;
left: 71.96px;
border-radius: 50%;
box-shadow: 0 4.6259999999999994px 0 0 #20c997;
transform-origin: 56.54px 58.852999999999994px;
}
.loader-container {
width: 257px;
height: 257px;
display: inline-block;
overflow: hidden;
background: blue;
}
.loader {
width: 100%;
height: 100%;
position: relative;
transform: translateZ(0) scale(1);
backface-visibility: hidden;
transform-origin: 0 0; /* see note above */
}
.loader div { box-sizing: content-box; }
<div *ngIf="true" class="loader-container">
<div class="loader">
<div></div>
</div>
</div>
I want to bring the loader to the center.
.loader div {
position: absolute;
animation: spin 3.77s linear infinite;
width: 113.08px;
height: 113.08px;
top: 50%;
left: 50%;
border-radius: 50%;
box-shadow: 0 4.6259999999999994px 0 0 #20c997;
transform: translate(-50%, -50%);
}
<!DOCTYPE html>
<html>
<head>
<body>
<div class="centered">
<div *ngIf="true" class="loader-container">
<div class="loader">
<div></div>
</div>
</div>
</div>
<style>
.centered {
position: fixed;
top: 50%;
left: 50%;
transform: translate(-50%, -50%);
transform: -webkit-translate(-50%, -50%);
transform: -moz-translate(-50%, -50%);
transform: -ms-translate(-50%, -50%);
color:darkred;
}
#keyframes spin {
0% { transform: rotate(0deg) }
50% { transform: rotate(180deg) }
100% { transform: rotate(360deg) }
}
.loader div {
position: absolute;
animation: spin 3.77s linear infinite;
width: 113.08px;
height: 113.08px;
top: 71.96px;
left: 71.96px;
border-radius: 50%;
box-shadow: 0 4.6259999999999994px 0 0 #20c997;
transform-origin: 56.54px 58.852999999999994px;
}
.loader-container {
width: 257px;
height: 257px;
display: inline-block;
overflow: hidden;
background: blue;
}
.loader {
width: 100%;
height: 100%;
position: relative;
transform: translateZ(0) scale(1);
backface-visibility: hidden;
transform-origin: 0 0; /* see note above */
}
.loader div { box-sizing: content-box; }
</style>
</body>
</html>
Problem
I've made a simple css animation, but it's not behaving as I expect it.
The idea is for the animation to draw a straight line (from top downwards) , and the disappear (also from the top downwards).
The start of the line moves down a bit, as the animation starts, then up again to stay at set position (same goes for the bottom at the end of the animation).
Question
How do I get the start of the line to stay at one position instead of 'bouncing' down and up?
Expected behavior
Actual behavior
Code
.lineWrapper {
width: 1px;
height: 300px;
margin: auto;
position: relative;
}
.lineWrapper .line {
width: 100%;
height: 100%;
background: #000;
animation: scrollLine 5s linear infinite;
}
#keyframes scrollLine {
0% {
transform: scaleY(0);
}
10% {
transform: scaleY(0);
transform-origin: top;
}
30% {
transform: scaleY(1);
}
70% {
transform: scaleY(1);
}
90% {
transform: scaleY(0);
transform-origin: bottom;
}
100% {
transform: scaleY(0);
}
}
<div class="lineWrapper">
<div class="line"></div>
</div>
Codepen
https://codepen.io/strazan/pen/RwPYgjq
The default transform-origin is center so if you omit it in the initial and last state it will be set to center. You need to also have an instant change of the transform-origin in the middle:
.lineWrapper {
width: 1px;
height: 300px;
margin: auto;
position: relative;
}
.line {
height: 100%;
background: #000;
animation: scrollLine 5s infinite;
}
#keyframes scrollLine {
0%,10% {
transform: scaleY(0);
transform-origin: top;
}
49.9% {
transform: scaleY(1);
transform-origin: top;
}
50% {
transform: scaleY(1);
transform-origin: bottom;
}
90%,100% {
transform: scaleY(0);
transform-origin: bottom;
}
}
<div class="lineWrapper">
<div class="line"></div>
</div>
I have made similar CSS animation with some different code lines.
body {
margin: 0px;
display: flex;
justify-content: center;
background: black;
overflow: hidden;
}
.line-wrapper {
height: 800px;
width: 8px;
background: tranparent;
display: flex;
justify-content: center;
animation: down 2s linear infinite;
}
#keyframes down {
0% {
transform: translateY(0px);
}
15% {
transform: translateY(0px);
}
30% {
transform: translateY(0px);
}
60% {
transform: translateY(90px);
}
90% {
transform: translateY(115px);
}
100% {
transform: translateY(115px);
}
}
.line {
height: 8px;
width: 4px;
background: Gray;
animation: scrollLine 2s ease-in-out infinite;
}
#keyframes scrollLine {
100% {
height: 800px;
}
}
.eraser {
height: 0px;
width: 4px;
background: black;
animation: rmv 2s linear infinite;
}
#keyframes rmv {
55% {
height: 0px;
}
100% {
height: 800px;
}
}
<div class="line-wrapper">
<div class="line">
<div class="eraser"></div>
</div>
</div>
i want to rotate my image/ or element right after it reached to its location given in keframe breakpoints.
rotation and animation are being applied together.
Here is HTML
<body>
<div class="container">
<div class="box"></div>
</div>
and here is the CSS.
.container {
background-color: lightgray;
height: 600px;
width: 800px;
margin: auto;
}
.box {
height: 100px;
width: 100px;
// background-image: url("car.png");
background-size:100px 100px;
position: relative;
top:40px; left: 620px;
animation: Glider infinite 5s ease-in-out;
}
#keyframes Glider {
0% {
top:40px; left:620px;
}
25% {
top:40px; left: 80px;
transform: rotate(-90deg);
}
50%{
top:400px; left: 80px;
transform: rotate(-180deg);
}
75%{
top:400px; left: 620px;
transform: rotate(-270deg);
}
100%{
top:40px; left: 620px;
transform: rotate(-360deg);
}
}
What i wanted to do is move image to top:40px; left: 80px; then stay rotate(-90deg) , after rotation applied move to next point.
Want this to happen on every turning point.
LINK: https://output.jsbin.com/hiyamirera/1
WHAT AM I MISSING?
You may try something like this. The idea is to force the same value of rotation in the frames so it won't rotate while translating and you change the rotation between 2 close frames.
.container {
background-color: lightgray;
height: 600px;
width: 800px;
margin: auto;
}
.box {
height: 100px;
width: 100px;
background: red;
position: relative;
top: 40px;
left: 620px;
animation: Glider infinite 5s ease-in-out;
}
#keyframes Glider {
0% {
top: 40px;
left: 620px;
transform: rotate(0);
}
25% {
top: 40px;
left: 80px;
transform: rotate(0);
}
28% {
transform: rotate(-90deg);
}
50% {
top: 400px;
left: 80px;
transform: rotate(-90deg);
}
53% {
transform: rotate(-180deg);
}
75% {
top: 400px;
left: 620px;
transform: rotate(-180deg);
}
78% {
transform: rotate(-270deg);
}
97% {
top: 40px;
left: 620px;
transform: rotate(-270deg);
}
100% {
transform: rotate(-360deg);
}
}
<div class="container">
<div class="box"></div>
</div>
I am trying to build a donut chart with css. I am observing that it is unable to rotate more than 180 degrees. Am I missing anything.
This stops me to show donut chart for any data which is more than 50%.
http://jsfiddle.net/BkJY7/80/
#-webkit-keyframes rotate-rt {
0% { -webkit-transform: rotate(0deg); }
25% { -webkit-transform: rotate(360deg); }
100% { -webkit-transform: rotate(360deg); }
}
You are missing the keyframes for rotate-lt.
Also, some minor adjustments on the angles:
body {
margin: 50px;
}
.spinner {
width: 250px;
height: 250px;
background: #aaa;
margin: 0 auto;
position: relative;
}
.spinner:after {
position: absolute;
content: "";
width: 0%;
height: 0%;
border-radius: 100%;
background: #fff;
top: 10%;
left: 10%;
}
.spinner span em {
background: #0e728e;
-webkit-animation-duration: 6s;
}
#-webkit-keyframes rotate-rt {
0% { -webkit-transform: rotate(0deg); }
50% { -webkit-transform: rotate(180deg); }
100% { -webkit-transform: rotate(180deg); }
}
#-webkit-keyframes rotate-lt {
0% { -webkit-transform: rotate(0deg); }
50% { -webkit-transform: rotate(0deg); }
100% { -webkit-transform: rotate(180deg); }
}
.spinner {
border-radius: 100%;
position: relative;
}
.spinner span {
width: 50%;
height: 100%;
overflow: hidden;
position: absolute;
}
.spinner span:first-child {
left: 0;
}
.spinner span:last-child {
left: 50%;
}
.spinner span em {
border-radius: 250px;
position: absolute;
width: 100%;
height: 100%;
-webkit-animation-iteration-count: 1;
-webkit-animation-timing-function: linear;
-webkit-animation-fill-mode: forwards;
}
.spinner span:first-child em {
left: 100%;
border-top-left-radius: 0;
border-bottom-left-radius: 0;
-webkit-animation-name: rotate-lt;
-webkit-transform-origin: 0 50%;
}
.spinner span:last-child em {
left: -100%;
border-top-right-radius: 0;
border-bottom-right-radius: 0;
-webkit-animation-name: rotate-rt;
-webkit-transform-origin: 100% 50%;
}
<div class="spinner">
<span><em></em></span>
<span><em></em></span>
</div>
I would try to use this from css-tricks to achieve what you want:
https://codepen.io/HugoGiraudel/pen/BHEwo
Tutorial:
https://css-tricks.com/css-pie-timer/
html:
<div class="wrapper">
<div class="pie spinner"></div>
<div class="pie filler"></div>
<div class="mask"></div>
</div>
css:
.wrapper {
position: relative;
margin: 40px auto;
background: white;
}
.wrapper, .wrapper * {
-moz-box-sizing: border-box;
-webkit-box-sizing: border-box;
box-sizing: border-box;
}
.wrapper {
width: 250px;
height: 250px;
}
.wrapper .pie {
width: 50%;
height: 100%;
transform-origin: 100% 50%;
position: absolute;
background: #08C;
border: 5px solid rgba(0,0,0,0.5);
}
.wrapper .spinner {
border-radius: 100% 0 0 100% / 50% 0 0 50%;
z-index: 200;
border-right: none;
animation: rota 5s linear infinite;
}
.wrapper:hover .spinner,
.wrapper:hover .filler,
.wrapper:hover .mask {
animation-play-state: running;
}
.wrapper .filler {
border-radius: 0 100% 100% 0 / 0 50% 50% 0;
left: 50%;
opacity: 0;
z-index: 100;
animation: opa 5s steps(1, end) infinite reverse;
border-left: none;
}
.wrapper .mask {
width: 50%;
height: 100%;
position: absolute;
background: inherit;
opacity: 1;
z-index: 300;
animation: opa 5s steps(1, end) infinite;
}
#keyframes rota {
0% {
transform: rotate(0deg);
}
100% {
transform: rotate(360deg);
}
}
#keyframes opa {
0% {
opacity: 1;
}
50%, 100% {
opacity: 0;
}
}
Also you can check this out also nice tutorial:
http://javabeat.net/pie-chart-css3-html/
Keep in mind I take no credit for writing this code, just helpin.
you add keyframe only for rotate-rt that why its rotate half
add a keyframe for rotate-lt so get the better result
#-webkit-keyframes rotate-lt {
0% { -webkit-transform: rotate(0deg); }
25% { -webkit-transform: rotate(180deg); }
100% { -webkit-transform: rotate(360deg); }
}
The following HTML5 and CSS3 animation is giving me two different issues and I've not been able to find previous answers to the question that have worked on my code. I'm curious if I'm doing something completely wrong here.
I have tried the solutions in this question, and this one with no results.
The two issues:
1.) The moon orbit transforms fine; the moon, as a child element, transforms as well. I attempt to apply the opposite transform but it doesn't appear to have any effect.
2.) I'm trying to alter the z-index so the moon goes behind the planet. The orbit border is temporary so no worries there but no matter what I set the z-index to I can't get the effect.
body {
height: 100%;
top: 0px;
bottom: 0px;
margin-top: 300px;
background-color: #143856;
}
.moonorbit {
position: relative;
top: -249px;
left: 309px;
width: 500px;
height: 500px;
border: 2px solid white;
border-radius: 50%;
-moz-transform: rotateX(75deg);
-webkit-transform: rotateX(75deg);
-o-transform: rotateX(75deg);
-ms-transform: rotateX(75deg);
transform: rotateX(75deg);
}
.mooncontainer {
position: absolute;
top: 175px;
left: 175px;
width: 150px !important;
height: 150px;
-moz-transform: rotateX(-75deg);
-webkit-transform: rotateX(-75deg);
-o-transform: rotateX(-75deg);
-ms-transform: rotateX(-75deg);
transform: rotateX(-75deg);
animation: moon-orbit 10s linear infinite;
}
.moon {
width: 150px !important;
height: 150px;
border-radius: 50%;
background: red url(img/planets_MOON.png) no-repeat;
background-size: cover;
animation: rotate 10s linear infinite;
}
.earth {
position: absolute;
width: 417px;
top: 100px;
left: 350px;
z-index: 0;
height: 209px;
}
.earth .planet {
/*width: 417px !important;
height: 417px;*/
width: 300px !important;
height: 300px;
background: yellow url(img/planets_EARTH.png) no-repeat;
background-size: cover;
border-radius: 50%;
margin: 0 auto;
}
/*Moon Orbit*/
#keyframes moon-orbit {
0% {
transform: rotateZ(0deg) translateX(250px);
}
100% {
transform: rotateZ(360deg) translateX(250px);
}
}
#keyframes rotate {
0% {
z-index: 5;
transform: rotateZ(0deg);
}
25% {
z-index: -5;
}
50% {
z-index: -5;
}
75% {
z-index: 5;
}
100% {
z-index: 5;
transform: rotateZ(-360deg);
}
}
<body>
<div class="earth">
<div class="planet"></div>
</div>
<div class="moonorbit">
<div class="mooncontainer">
<div class="moon"></div>
</div>
</div>
</body>
About your first issue, you are applying the technique ok. But there are 2 transformations that you need to correct, the one from the animation of the circle, that you have done, and the one from the inclination of the orbit (the rotateX(75deg)
This would be your demo with the correction applied
body {
height: 60%;
top: 0px;
bottom: 0px;
margin-top: 300px;
background-color: #143856;
}
.moonorbit {
position: relative;
top: -300px;
left: 209px;
width: 500px;
height: 500px;
border: 2px solid white;
border-radius: 50%;
transform: rotateX(75deg);
transform-style: preserve-3d;
}
.mooncontainer {
position: absolute;
top: 175px;
left: 175px;
width: 150px !important;
height: 150px;
-webkit-transform: rotateX(-75deg);
transform: rotateX(-75deg);
animation: moon-orbit 10s linear infinite;
transform-style: preserve-3d;
}
.moon {
width: 150px !important;
height: 150px;
border-radius: 50%;
background-color: white;
background-size: cover;
animation: rotate 10s linear infinite;
transform-style: preserve-3d;
}
.earth {
position: absolute;
width: 417px;
top: 100px;
left: 250px;
z-index: 0;
height: 209px;
}
.earth .planet {
/*width: 417px !important;
height: 417px;*/
width: 300px !important;
height: 300px;
background-color: lightgreen;
background-size: cover;
border-radius: 50%;
margin: 0 auto;
}
/*Moon Orbit*/
#keyframes moon-orbit {
0% {
transform: rotateZ(0deg) translateX(250px);
}
100% {
transform: rotateZ(360deg) translateX(250px);
}
}
#keyframes rotate {
0% {
transform: rotateZ(0deg) rotateX(-75deg); /* added rotateX(-75deg) to compensate */
}
100% {
transform: rotateZ(-360deg) rotateX(-75deg);
}
}
<div class="earth">
<div class="planet"></div>
</div>
<div class="moonorbit">
<div class="mooncontainer">
<div class="moon"></div>
</div>
</div>
About the second issue, your best bet is to work all the time in 3d, so it will be automatically solved. Another technique that makes it simpler is to chain the transforms. In my demo I have chained everything, so it's easier to get the control (and you have a simpler HTML
body {
height: 60%;
top: 0px;
bottom: 0px;
background-color: #143856;
}
.moon {
width: 150px;
height: 150px;
border-radius: 50%;
background: url(http://i.stack.imgur.com/L3IE5.jpg);
background-size: 120%;
background-position: center center;
animation: rotate 10s linear infinite;
transform-style: preserve-3d;
margin: auto;
position: absolute;
left: 0px;
right: 0px;
top: 0px;
bottom: 0px;
}
.earth {
position: absolute;
width: 300px;
height: 300px;
background: url(http://i.stack.imgur.com/5sqwZ.jpg);
background-size: 140%;
background-position: center center;
border-radius: 50%;
margin: 100px 200px;
perspective: 1500px;
transform-style: preserve-3d;
}
#keyframes rotate {
0% {
transform: rotateX(-75deg) rotateZ(0deg) translateX(300px) rotateZ(0deg) rotateX(75deg);
}
100% {
transform: rotateX(-75deg) rotateZ(-360deg) translateX(300px) rotateZ(360deg) rotateX(75deg);
}
}
<div class="earth">
<div class="moon"></div>
</div>
Trying to fix this with z-index will end in failure 70% all the time. lol See what I did there? Anyways, your best bet is to do this with a keyframes. Create a keyframe to draw out your path and to be honest you will need other things that would take a while to explain but How about I'll post my code here and the DEMO and you will be able to see the difference?
HTML
<div id="universe" class="scale-stretched">
<div id="solar-system" class="earth">
<div id="earth" class="orbit">
<div class="pos">
<div class="planet"> </div>
</div>
</div>
<div id="sun"> </div>
</div>
</div>
CSS
#universe {
z-index: 1;
position: absolute;
overflow: hidden;
width: 100%;
height: 100%;
background-position: center 40%;
background-repeat: no-repeat;
background-size: cover; }
#solar-system {
position: absolute;
width: 100%;
height: 100%;
transform-style: preserve-3d; }
.orbit {
position: absolute;
top: 50%;
left: 50%;
border: 1px solid rgba(255, 255, 255, 0.2);
border-radius: 50%;
transform-style: preserve-3d;
animation-name: orbit;
animation-iteration-count: infinite;
animation-timing-function: linear; }
.orbit .orbit {
animation-name: suborbit; }
.pos {
position: absolute;
top: 50%;
width: 2em;
height: 2em;
margin-top: -1em;
margin-left: -1em;
transform-style: preserve-3d;
animation-name: invert;
animation-iteration-count: infinite;
animation-timing-function: linear; }
#sun, .planet, #earth{
position: absolute;
top: 50%;
left: 50%;
width: 1em;
height: 1em;
margin-top: -0.5em;
margin-left: -0.5em;
border-radius: 50%;
transform-style: preserve-3d; }
#sun {
background-color: #FB7209;
background-repeat: no-repeat;
background-size: cover;
box-shadow: 0 0 60px rgba(255, 160, 60, 0.4); }
.planet {
background-color: #202020;
background-repeat: no-repeat;
background-size: cover;
animation-iteration-count: infinite;
animation-timing-function: linear; }
.ring {
position: absolute;
top: 50%;
left: 50%;
border-radius: 50%; }
#earth {
z-index: 8; }
#sun {
z-index: 1; }
#keyframes orbit {
0% {
transform: rotateZ(0deg); }
100% {
transform: rotateZ(-360deg); } }
#keyframes invert {
0% {
transform: rotateX(-90deg) rotateY(360deg) rotateZ(0deg); }
100% {
transform: rotateX(-90deg) rotateY(0deg) rotateZ(0deg); } }
.view-3D #solar-system {
transform: rotateX(75deg); }
.view-3D #sun {
transform: rotateX(-90deg); }
#earth .pos,
#earth .planet,
#earth.orbit {
animation-duration: 12.00021s; }
#earth .orbit .pos,
#earth .orbit {
animation-duration: 0.89764s; }
.scale-stretched #sun {
font-size: 24em; }
.scale-stretched #earth .planet {
font-size: 3.92em; }
.scale-stretched #earth.orbit {
width: 56em;
height: 56em;
margin-top: -28em;
margin-left: -28em; }
body { background: #000; }
#sun { background: yellow; }
#earth .planet { background: blue; }
And some simple jQuery to get the 3D effect so it looks 2D but moves 3D
$(window).load(function(){
var body = $("body"),
universe = $("#universe"),
solarsys = $("#solar-system");
var init = function() {
body.removeClass('view-2D opening').addClass("view-3D").delay(2000).queue(function() {
$(this).removeClass('hide-UI').addClass("set-speed");
$(this).dequeue();
});
};
init();
});
Here is a DEMO
I think if you use my code you'll probably be better off than fixing yours. Just a suggestion ;)