Animating a div's width with transform property - html

Basically, I want my div to show from left to right by altering it's width. But when transform: translate(-50%,-50%); is present, the div's width animates from it's center to the assigned position.
I can't really change the position to anything but absolute since the div is placed in a specific spot.
.Container{
z-index: 100;
position: absolute;
top: 50%;
left: 50%;
transform: translate(-50%,-50%);
height: 150px;
animation: Animate 3s forwards;
}
.Container:after{
content: '';
position: absolute;
top: 0;
left: 90%;
width: 200px;
height: 150px;
background-color: rgb(110, 110, 110);
transform: skew(-35deg);
transform-origin: 100% 0;
z-index: 99;
}
#keyframes Animate{
from{
width: 0px;
}
to{
width: 250px;
background-color: red;
}
}
<div class="Container">
<div class="projDescription">
<h2>Hi</h2>
<p>Hello</p>
<br>
Help?
</div>
</div>
Would it be better if I used Jquery instead?
Also, I'll ask this here too since it has to do with the same div; can I animate the :after pseudo element? It's mostly just there to give the div an angled style, and I know I could've just used something else to style it. But I was just curious if it is possible.

Just remove the transform property from your .Container class and use calc() if you know the exact value of the width and height
.Container{
z-index: 100;
position: absolute;
top: calc(50% - 75px);
left: calc(50% - 125px);
height: 150px;
animation: Animate 3s forwards;
}
.Container:after{
content:'';
position: absolute;
top: 0;
left: 90%;
width: 200px;
height: 150px;
background-color: rgb(110, 110, 110);
transform: skew(-35deg);
transform-origin: 100% 0;
z-index: 99;
}
#keyframes Animate{
from{
width: 0px;
}
to{
width: 250px;
background-color: red;
}
}

I'd move some attributes to inner classes and made small modifications to achieve it; and also I used scale for width expansion animation instead of animation width property, to avoid an unnecessary reflow
.Container{
z-index: 100;
position: absolute;
top: 50%;
left: 50%;
transform: translate(-50%,-50%);
width: 250px;
height: 150px;
}
.projDescription{
height: 100%;
transform: scaleX(0);
position: absolute;
top: 0;
width:100% ;
animation: Animate 3s forwards;
}
.Container:after{
content: '';
position: absolute;
top: 0;
left: 90%;
width: 200px;
height: 100%;
box-sizing: border-box;
background-color: rgb(110, 110, 110);
transform: skew(-35deg) translateX(-50%);
transform-origin: 100% 0;
z-index: 99;
animation: move 3s forwards;
}
#keyframes Animate{
to{
transform: scaleX(1);
background-color: red;
}
}
#keyframes move{
to{
transform: skew(-35deg) translateX(0%);
}
}
<div class="Container">
<div class="projDescription">
<h2>Hi</h2>
<p>Hello</p>
Help?
</div>
</div>

Related

How to make 2 circles travelling in opposite directions?

I'm making a HTML program where I want to have two circles traveling on a circular path, in opposite directions. That's the main idea. Here's my code so far (I followed this tutorial on circular movement coding, and stopped right at 8:35 when it's just the red circle in motion):
styles.css:
body{
margin: 0;
padding: 0;
}
.circle{
position: absolute;
top: 50%;
left: 50%;
transform: translate(-50%, -50%);
width: 400px;
height: 400px;
background: transparent;
border-radius: 50%;
border: 2px solid #262626;
}
.line{
width: 50%;
height: 2px;
background: transparent;
position: absolute;
top: calc(50% - 1px);
transform-origin: right;
animation: animate 1s linear infinite;
}
.line:before{
content: '';
position: absolute;
width: 20px;
height: 20px;
background: #f00;
border-radius: 50%;
top: -10px;
left: -11px;
}
#keyframes animate{
0%{
transform: rotate(0deg);
}
100%{
transform: rotate(360deg);
}
}
index.html:
<!DOCTYPE html>
<html>
<head>
<title>Two Circles in Circular Motion</title>
<link rel="stylesheet" href="style.css">
</head>
<body>
<div class = "circle">
<div class = "line"></div>
</div>
</body>
</html>
Right now I only have 1 circle. I want to create another one, and animate it so that it travels in the same circular path but in the opposite direction. I'm relatively new to CSS and HTML, so can someone please help? Thanks!
You can optimize your code and use only one div and its pseudo element for the small circles:
.circle {
position: absolute;
top: 50%;
left: 50%;
transform: translate(-50%, -50%);
width: 400px;
height: 400px;
border-radius: 50%;
border: 2px solid #262626;
/* place both item to the center */
display:grid;
align-content:center;
justify-content:center;
}
.circle::before,
.circle::after {
content: '';
grid-area:1/1; /* both will overlap */
width: 20px;
height: 20px;
background: #f00;
border-radius: 50%;
transform:rotate(0deg) translate(200px) rotate(0deg);
animation:animate 2s linear infinite;
}
.circle::after {
animation-direction:reverse; /* the opposite animation for the after */
background:blue;
}
#keyframes animate {
100% {transform:rotate(360deg) translate(200px) rotate(-360deg);}
}
<div class="circle">
</div>
Another solution is you could have made another line and used
animation-direction: reverse; on it.
Example;
body {
margin: 0;
padding: 0;
}
.circle {
position: absolute;
top: 50%;
left: 50%;
transform: translate(-50%, -50%);
width: 400px;
height: 400px;
background: transparent;
border-radius: 50%;
border: 2px solid #262626;
}
.line, .line2 {
width: 50%;
height: 2px;
background: transparent;
position: absolute;
top: calc(50% - 1px);
transform-origin: right;
animation: animate 1s linear infinite;
}
.line:before, .line2:before {
content: '';
position: absolute;
width: 20px;
height: 20px;
background: #f00;
border-radius: 50%;
top: -10px;
left: -11px;
}
.line2 {
animation-direction: reverse;
}
#keyframes animate {
0% {
transform: rotate(0deg);
}
100% {
transform: rotate(360deg);
}
}
<div class="circle">
<div class="line"></div>
<div class="line2"></div>
</div>
You also could have created another line (like I did in my example (line2)), and bound a different animation keyframe to it like below;
body {
margin: 0;
padding: 0;
}
.circle {
position: absolute;
top: 50%;
left: 50%;
transform: translate(-50%, -50%);
width: 400px;
height: 400px;
background: transparent;
border-radius: 50%;
border: 2px solid #262626;
}
.line {
width: 50%;
height: 2px;
background: transparent;
position: absolute;
top: calc(50% - 1px);
transform-origin: right;
animation: animate 1s linear infinite;
}
.line2 {
width: 50%;
height: 2px;
background: transparent;
position: absolute;
top: calc(50% - 1px);
transform-origin: right;
animation: animate2 1s linear infinite;
}
.line:before, .line2:before {
content: '';
position: absolute;
width: 20px;
height: 20px;
background: #f00;
border-radius: 50%;
top: -10px;
left: -11px;
}
#keyframes animate {
0% {
transform: rotate(0deg);
}
100% {
transform: rotate(360deg);
}
}
#keyframes animate2 {
0% {
transform: rotate(360deg);
}
100% {
transform: rotate(0deg);
}
}
<div class="circle">
<div class="line"></div>
<div class="line2"></div>
</div>
There are many possibilities to achieve what you are looking for :)
Because you say you are new to HTML and CSS I figured I'd show you some alternatives.

CSS positioning styles impact on the other objects

I am working a project on my favorite science stories animated using HTML. While I was working on it By just changing the position to fixed or nothing position of all my objects was changing. If you remove the position property from #Guy, you will notice that the image of Galileo will shift drastically. I just want to know why this happens.
:root {
--initX: 280px;
--initY: 70px;
--finalY: 600px;
}
body {
background-color: aqua;
padding: 0px;
margin: 0px;
}
#Guy {
z-index: 4;
height: 200px;
position: fixed;
width: auto;
transform: translate(800px, 450px);
}
#Galilo {
height: 50px;
width: auto;
z-index: -1;
transform: translate(290px, 5px) rotateZ(4deg);
}
#tower {
height: 650px;
width: 150px;
z-index: 0;
transform: translate(250px, 50px) rotateZ(4deg);
position: absolute;
background-color: grey;
}
#Lball {
height: 40px;
width: 40px;
z-index: 2;
border-radius: 50%;
transform: translate(var( --initX), var(--initY));
background-color: blue;
position: absolute;
animation: lite 2s linear 1s infinite forwards;
}
#Hball {
height: 50px;
width: 50px;
z-index: 3;
transform: translate(calc(var( --initX) + 75px), var(--initY));
border-radius: 50%;
background-color: red;
position: absolute;
animation: heavy 2s linear 1s infinite forwards;
}
#floor {
height: 25%;
width: 100%;
background-color: green;
position: absolute;
z-index: -1;
transform: translate(0px, 565px);
}
#hide {
height: 12%;
width: 100%;
background-color: green;
position: absolute;
z-index: 1;
transform: translate(0px, 650px);
}
#keyframes lite {
0% {
transform: translate(var( --initX), var(--initY))
}
90% {
transform: translate(var(--initX), calc(var(--finalY) + 12.5px))
}
100% {
transform: translate(var(--initX), calc(var(--finalY) + 12.5px))
}
}
#keyframes heavy {
0% {
transform: translate(calc(var( --initX) + 75px), var(--initY))
}
90% {
transform: translate(calc(var( --initX) + 75px), var(--finalY))
}
100% {
transform: translate(calc(var( --initX) + 75px), var(--finalY))
}
}
<div id="tower"></div>
<div id="Hball"></div>
<div id="Lball"></div>
<div id="floor"></div>
<div id="hide"></div>
<img src="stick fidure.png" alt="Dude thinking" id="Guy">
<img src="galileo-galilei.png" alt="gallilo" id="Galilo">
P.S.
The link for the image of Galileo is https://cdn.images.express.co.uk/img/dynamic/109/590x/galileo-galilei-819977.jpg and the stick figure was made in Paint 3D
position: fixed takes the element out of the document flow and places it in relation to the viewport/window. Usually that also causes this element to overlap other elements. The other elements however will be rearranged in a way like the fixed element wouldn't be there (it's not in the document flow). So adding/removing position: fixed to/from an element will have all these effects on the overall document.

Masking an object to make it appear as if it goes behind the item it's rotating around

I'm trying to make a 'dot' orbit around another object (circle) but due to the z-index the dot always appears above the circle it is meant orbiting around.
CodePen link: https://codepen.io/moy/pen/ROVZXd?editors=1100
Ideally the 2nd half of the animation would take place behind the object so it's not seen until it comes out the other side - is that possible?
I thought about fading out the object that is moving around but I don't think that would give a smooth/masked effect?
A bit stuck as to how I'd mask this area as I can't see a way the CSS would know it's meant to be hidden. I thought maybe I could change the z-index 50% though the animation it and reset it at 0%/100% but that doesn't appear to do anything.
Any ideas? Thanks in advance!
.earth {
background: white;
border: 1px solid black;
border-radius: 50%;
display: block;
height: 100px;
margin: 30px auto;
position: relative;
width: 100px;
z-index: 20;
}
.orbit {
border: 2px #eee transparent;
border-radius: 50%;
height: 140px;
margin: auto;
position: absolute;
top: -20px;
left: -20px;
transform: rotateZ(60deg) rotateY(60deg);
transform-style: preserve-3d;
width: 140px;
z-index: 10;
}
.orbit .moon {
animation: move ease-in-out infinite;
animation-duration: 2s;
background: black;
border-radius: 50%;
height: 15px;
margin: auto;
position: absolute;
top: 0;
left: 0;
right: 0;
bottom: 0;
width: 15px;
z-index: 10;
}
#keyframes move {
0% {
transform: rotateZ(-90deg) translateX(70px) rotateZ(90deg) rotateY(-70deg); z-index: 20;
}
50% {
z-index: -20;
}
100% {
transform: rotateZ(270deg) translateX(70px) rotateZ(-270deg) rotateY(-70deg); z-index: 20;
}
}
<div class="earth">
<div class="orbit">
<div class="moon"></div>
</div>
</div>
I seem to have solved this by adding a negative z-index to an animation applied to the parent .orbit
Link: https://codepen.io/moy/pen/wZdpRw?editors=1100
I initially applied this at 50% through the animation as that should be the furthest away the dot is before it comes back behind the larger circle. However this didn't work, setting it on 100% did work. Not entirely sure why but it seems to work!
The initial issue was due to the fact that you are applying z-index to the parent element and doing so it will impossible to make the child to move behind it (Why elements with any z-index value can never cover its child?) thus changin z-index is useless
Even if you remove the z-index from the parent you still have the transform that is also creating a stacking context making impossible to the child element to move behind so you cannot make the .moon to move behind the .earth.
The only way to do it (like you already noticed) is to remove z-index from the .earth to avoid the earth creating a stacking context and animate z-index of orbit to make the orbit AND the moon moving behind the earth (not only the moon).
Add some coloration to better see this:
.earth {
background: white;
border: 1px solid black;
border-radius: 50%;
display: block;
height: 100px;
margin: 60px auto;
position: relative;
width: 100px;
}
.orbit {
animation: hide ease-in-out infinite;
animation-duration: 2s;
background:red;
border-radius: 50%;
height: 140px;
margin: auto;
position: absolute;
top: -20px;
left: -20px;
transform: rotateZ(60deg) rotateY(60deg);
transform-style: preserve-3d;
width: 140px;
}
.orbit .moon {
animation: move ease-in-out infinite;
animation-duration: 2s;
background: black;
border-radius: 50%;
height: 15px;
margin: auto;
position: absolute;
top: 0;
left: 0;
right: 0;
bottom: 0;
width: 15px;
}
#keyframes move {
0% {
transform: rotateZ(-90deg) translateX(70px) rotateZ(90deg) rotateY(-70deg);
}
100% {
transform: rotateZ(270deg) translateX(70px) rotateZ(-270deg) rotateY(-70deg);
}
}
#keyframes hide {
0% {
z-index: 20;
}
100% {
z-index: -20;
}
}
<div class="earth">
<div class="orbit">
<div class="moon"></div>
</div>
</div>
Now if you add back z-index to earth it will stop working because of the stacking context:
.earth {
background: white;
border: 1px solid black;
border-radius: 50%;
display: block;
height: 100px;
margin: 60px auto;
position: relative;
width: 100px;
z-index:2;
}
.orbit {
animation: hide ease-in-out infinite;
animation-duration: 2s;
background:red;
border-radius: 50%;
height: 140px;
margin: auto;
position: absolute;
top: -20px;
left: -20px;
transform: rotateZ(60deg) rotateY(60deg);
transform-style: preserve-3d;
width: 140px;
}
.orbit .moon {
animation: move ease-in-out infinite;
animation-duration: 2s;
background: black;
border-radius: 50%;
height: 15px;
margin: auto;
position: absolute;
top: 0;
left: 0;
right: 0;
bottom: 0;
width: 15px;
}
#keyframes move {
0% {
transform: rotateZ(-90deg) translateX(70px) rotateZ(90deg) rotateY(-70deg);
}
100% {
transform: rotateZ(270deg) translateX(70px) rotateZ(-270deg) rotateY(-70deg);
}
}
#keyframes hide {
0% {
z-index: 20;
}
100% {
z-index: -20;
}
}
<div class="earth">
<div class="orbit">
<div class="moon"></div>
</div>
</div>
You can try key-framing the opacity:
.earth {
background: white;
border: 1px solid black;
border-radius: 50%;
display: block;
height: 100px;
margin: 30px auto;
position: relative;
width: 100px;
z-index: 20;
}
.orbit {
border: 2px #eee transparent;
border-radius: 50%;
height: 140px;
margin: auto;
position: absolute;
top: -20px;
left: -20px;
transform: rotateZ(60deg) rotateY(60deg);
transform-style: preserve-3d;
width: 140px;
z-index: 10;
}
.orbit .moon {
animation: move ease-in-out infinite;
animation-duration: 2s;
background: black;
border-radius: 50%;
height: 15px;
margin: auto;
position: absolute;
top: 0;
left: 0;
right: 0;
bottom: 0;
width: 15px;
z-index: 10;
}
#keyframes move {
0% {
transform: rotateZ(-90deg) translateX(70px) rotateZ(90deg) rotateY(-70deg); opacity: 1;
}
56% {
opacity: 1;
}
58% {
opacity: 0;
}
77% {
opacity: 0;
}
78% {
opacity: 1;
}
100% {
transform: rotateZ(270deg) translateX(70px) rotateZ(-270deg) rotateY(-70deg); opacity: 1;
}
}
<div class="earth">
<div class="orbit">
<div class="moon"></div>
</div>
</div>

iPhone (Safari and Chrome both) position: fixed bug?

I have this website
On desktop everything works fine, but on iPhone (Safari and Chrome both) I have problem with preloader:
Bug screenshot
CSS:
.preloader_wrapper {
position: fixed;
left: 0;
top: 0;
right: 0;
bottom: 0;
background: #000;
z-index: 100500;
}
.preloader {
position: relative;
top: 50%;
left: 50%;
transform: translate(-50%, -50%);
border-radius: 50%;
width: 50px;
height: 50px;
}
.preloader::before {
content: '';
position: absolute;
box-sizing: border-box;
top: 0;
left: 0;
width: 50px;
height: 50px;
border-radius: 50%;
border: 4px solid #951b25;
border-left-color: transparent;
border-right-color: transparent;
animation: spin 1s linear infinite;
}
#keyframes spin {
0% {
transform: rotate(0deg) scale(1);
}
50% {
transform: rotate(45deg) scale(1.2);
}
100% {
transform: rotate(360deg) scale(1);
}
}
HTML:
<div class="preloader_wrapper">
<div class="preloader"></div>
</div>
Due to my googling I think the problem is in position fixed. How to solve it?
Hmm, I think .preloader absolute positing might fix it. I'm on a phone right now so can't test it. Otherwise I suggest to try display; flex; with justify and alignment props on the .preloader_wrapper and remove all the positioning stuff from the .preloader itself.

CSS Transforms Inheritance Issue

The following HTML5 and CSS3 animation is giving me two different issues and I've not been able to find previous answers to the question that have worked on my code. I'm curious if I'm doing something completely wrong here.
I have tried the solutions in this question, and this one with no results.
The two issues:
1.) The moon orbit transforms fine; the moon, as a child element, transforms as well. I attempt to apply the opposite transform but it doesn't appear to have any effect.
2.) I'm trying to alter the z-index so the moon goes behind the planet. The orbit border is temporary so no worries there but no matter what I set the z-index to I can't get the effect.
body {
height: 100%;
top: 0px;
bottom: 0px;
margin-top: 300px;
background-color: #143856;
}
.moonorbit {
position: relative;
top: -249px;
left: 309px;
width: 500px;
height: 500px;
border: 2px solid white;
border-radius: 50%;
-moz-transform: rotateX(75deg);
-webkit-transform: rotateX(75deg);
-o-transform: rotateX(75deg);
-ms-transform: rotateX(75deg);
transform: rotateX(75deg);
}
.mooncontainer {
position: absolute;
top: 175px;
left: 175px;
width: 150px !important;
height: 150px;
-moz-transform: rotateX(-75deg);
-webkit-transform: rotateX(-75deg);
-o-transform: rotateX(-75deg);
-ms-transform: rotateX(-75deg);
transform: rotateX(-75deg);
animation: moon-orbit 10s linear infinite;
}
.moon {
width: 150px !important;
height: 150px;
border-radius: 50%;
background: red url(img/planets_MOON.png) no-repeat;
background-size: cover;
animation: rotate 10s linear infinite;
}
.earth {
position: absolute;
width: 417px;
top: 100px;
left: 350px;
z-index: 0;
height: 209px;
}
.earth .planet {
/*width: 417px !important;
height: 417px;*/
width: 300px !important;
height: 300px;
background: yellow url(img/planets_EARTH.png) no-repeat;
background-size: cover;
border-radius: 50%;
margin: 0 auto;
}
/*Moon Orbit*/
#keyframes moon-orbit {
0% {
transform: rotateZ(0deg) translateX(250px);
}
100% {
transform: rotateZ(360deg) translateX(250px);
}
}
#keyframes rotate {
0% {
z-index: 5;
transform: rotateZ(0deg);
}
25% {
z-index: -5;
}
50% {
z-index: -5;
}
75% {
z-index: 5;
}
100% {
z-index: 5;
transform: rotateZ(-360deg);
}
}
<body>
<div class="earth">
<div class="planet"></div>
</div>
<div class="moonorbit">
<div class="mooncontainer">
<div class="moon"></div>
</div>
</div>
</body>
About your first issue, you are applying the technique ok. But there are 2 transformations that you need to correct, the one from the animation of the circle, that you have done, and the one from the inclination of the orbit (the rotateX(75deg)
This would be your demo with the correction applied
body {
height: 60%;
top: 0px;
bottom: 0px;
margin-top: 300px;
background-color: #143856;
}
.moonorbit {
position: relative;
top: -300px;
left: 209px;
width: 500px;
height: 500px;
border: 2px solid white;
border-radius: 50%;
transform: rotateX(75deg);
transform-style: preserve-3d;
}
.mooncontainer {
position: absolute;
top: 175px;
left: 175px;
width: 150px !important;
height: 150px;
-webkit-transform: rotateX(-75deg);
transform: rotateX(-75deg);
animation: moon-orbit 10s linear infinite;
transform-style: preserve-3d;
}
.moon {
width: 150px !important;
height: 150px;
border-radius: 50%;
background-color: white;
background-size: cover;
animation: rotate 10s linear infinite;
transform-style: preserve-3d;
}
.earth {
position: absolute;
width: 417px;
top: 100px;
left: 250px;
z-index: 0;
height: 209px;
}
.earth .planet {
/*width: 417px !important;
height: 417px;*/
width: 300px !important;
height: 300px;
background-color: lightgreen;
background-size: cover;
border-radius: 50%;
margin: 0 auto;
}
/*Moon Orbit*/
#keyframes moon-orbit {
0% {
transform: rotateZ(0deg) translateX(250px);
}
100% {
transform: rotateZ(360deg) translateX(250px);
}
}
#keyframes rotate {
0% {
transform: rotateZ(0deg) rotateX(-75deg); /* added rotateX(-75deg) to compensate */
}
100% {
transform: rotateZ(-360deg) rotateX(-75deg);
}
}
<div class="earth">
<div class="planet"></div>
</div>
<div class="moonorbit">
<div class="mooncontainer">
<div class="moon"></div>
</div>
</div>
About the second issue, your best bet is to work all the time in 3d, so it will be automatically solved. Another technique that makes it simpler is to chain the transforms. In my demo I have chained everything, so it's easier to get the control (and you have a simpler HTML
body {
height: 60%;
top: 0px;
bottom: 0px;
background-color: #143856;
}
.moon {
width: 150px;
height: 150px;
border-radius: 50%;
background: url(http://i.stack.imgur.com/L3IE5.jpg);
background-size: 120%;
background-position: center center;
animation: rotate 10s linear infinite;
transform-style: preserve-3d;
margin: auto;
position: absolute;
left: 0px;
right: 0px;
top: 0px;
bottom: 0px;
}
.earth {
position: absolute;
width: 300px;
height: 300px;
background: url(http://i.stack.imgur.com/5sqwZ.jpg);
background-size: 140%;
background-position: center center;
border-radius: 50%;
margin: 100px 200px;
perspective: 1500px;
transform-style: preserve-3d;
}
#keyframes rotate {
0% {
transform: rotateX(-75deg) rotateZ(0deg) translateX(300px) rotateZ(0deg) rotateX(75deg);
}
100% {
transform: rotateX(-75deg) rotateZ(-360deg) translateX(300px) rotateZ(360deg) rotateX(75deg);
}
}
<div class="earth">
<div class="moon"></div>
</div>
Trying to fix this with z-index will end in failure 70% all the time. lol See what I did there? Anyways, your best bet is to do this with a keyframes. Create a keyframe to draw out your path and to be honest you will need other things that would take a while to explain but How about I'll post my code here and the DEMO and you will be able to see the difference?
HTML
<div id="universe" class="scale-stretched">
<div id="solar-system" class="earth">
<div id="earth" class="orbit">
<div class="pos">
<div class="planet"> </div>
</div>
</div>
<div id="sun"> </div>
</div>
</div>
CSS
#universe {
z-index: 1;
position: absolute;
overflow: hidden;
width: 100%;
height: 100%;
background-position: center 40%;
background-repeat: no-repeat;
background-size: cover; }
#solar-system {
position: absolute;
width: 100%;
height: 100%;
transform-style: preserve-3d; }
.orbit {
position: absolute;
top: 50%;
left: 50%;
border: 1px solid rgba(255, 255, 255, 0.2);
border-radius: 50%;
transform-style: preserve-3d;
animation-name: orbit;
animation-iteration-count: infinite;
animation-timing-function: linear; }
.orbit .orbit {
animation-name: suborbit; }
.pos {
position: absolute;
top: 50%;
width: 2em;
height: 2em;
margin-top: -1em;
margin-left: -1em;
transform-style: preserve-3d;
animation-name: invert;
animation-iteration-count: infinite;
animation-timing-function: linear; }
#sun, .planet, #earth{
position: absolute;
top: 50%;
left: 50%;
width: 1em;
height: 1em;
margin-top: -0.5em;
margin-left: -0.5em;
border-radius: 50%;
transform-style: preserve-3d; }
#sun {
background-color: #FB7209;
background-repeat: no-repeat;
background-size: cover;
box-shadow: 0 0 60px rgba(255, 160, 60, 0.4); }
.planet {
background-color: #202020;
background-repeat: no-repeat;
background-size: cover;
animation-iteration-count: infinite;
animation-timing-function: linear; }
.ring {
position: absolute;
top: 50%;
left: 50%;
border-radius: 50%; }
#earth {
z-index: 8; }
#sun {
z-index: 1; }
#keyframes orbit {
0% {
transform: rotateZ(0deg); }
100% {
transform: rotateZ(-360deg); } }
#keyframes invert {
0% {
transform: rotateX(-90deg) rotateY(360deg) rotateZ(0deg); }
100% {
transform: rotateX(-90deg) rotateY(0deg) rotateZ(0deg); } }
.view-3D #solar-system {
transform: rotateX(75deg); }
.view-3D #sun {
transform: rotateX(-90deg); }
#earth .pos,
#earth .planet,
#earth.orbit {
animation-duration: 12.00021s; }
#earth .orbit .pos,
#earth .orbit {
animation-duration: 0.89764s; }
.scale-stretched #sun {
font-size: 24em; }
.scale-stretched #earth .planet {
font-size: 3.92em; }
.scale-stretched #earth.orbit {
width: 56em;
height: 56em;
margin-top: -28em;
margin-left: -28em; }
body { background: #000; }
#sun { background: yellow; }
#earth .planet { background: blue; }
And some simple jQuery to get the 3D effect so it looks 2D but moves 3D
$(window).load(function(){
var body = $("body"),
universe = $("#universe"),
solarsys = $("#solar-system");
var init = function() {
body.removeClass('view-2D opening').addClass("view-3D").delay(2000).queue(function() {
$(this).removeClass('hide-UI').addClass("set-speed");
$(this).dequeue();
});
};
init();
});
Here is a DEMO
I think if you use my code you'll probably be better off than fixing yours. Just a suggestion ;)