I am parsing a certain json url data to plot in a map and I need to detect that I have all the data to show a spinner while nothing is happening. I have created a variable that goes from false to true after I have all the data but that variable only exists as true inside the for loop
This is part of the code that gets the data
import SwiftUI
import MapKit
var locationsFillTest : Int = 0
var allLocations = [MKPointAnnotation]()
var doneGettingData : Bool = false
struct MapView: UIViewRepresentable {
var startdate : String
func makeUIView(context: Context) -> MKMapView{
MKMapView(frame: .zero)
}
func makeCoordinator() -> MapViewCoordinator{
MapViewCoordinator(self)
}
func updateUIView(_ uiView: MKMapView, context: Context){
uiView.removeAnnotations(allLocations)
allLocations = []
doneGettingData = false
print("Done = \(doneGettingData)")
let url = URL(string: "https://XXXXXX")!
URLSession.shared.dataTask(with: url) {(data,response,error) in
do {
if let d = data {
let decodedLists = try JSONDecoder().decode(emsc.self, from: d)
DispatchQueue.main.async {
locationsFillTest = allLocations.count
doneGettingData = false
for locations in decodedLists.features {
let lat = Double(locations.properties.lat)
let long = Double(locations.properties.lon)
let annotation = MKPointAnnotation()
annotation.coordinate = CLLocationCoordinate2D(latitude: lat , longitude: long )
if locationsFillTest == 0 {
allLocations.append(annotation)}
}
uiView.addAnnotations(allLocations)
uiView.delegate = context.coordinator
uiView.showAnnotations(allLocations, animated: true)
doneGettingData = true
print("Done = \(doneGettingData)")
}
}else {
print("No Data")
}
} catch {
print("Error decoding JSON: ", error, response!)
}
}.resume()
}
}
The variable doneGettingData becomes false and true by watching the print but if I need to use it for example to create a spinner its false all the time since its only true inside.
How can I make it global ?
Thank you
Unless you have another declaration for doneGettingData inside the closure the instance level property is getting set to true. It may be getting set later than you expect though. Try the following to see when it changes (and to get you setup to react to those changes):
var doneGettingData : Bool = false {
didSet {
if doneGettingData {
print("The instance property doneGettingData is now true.")
} else {
print("The instance property doneGettingData is now false.")
}
}
}
You may want to make this into a custom enum though with cases along the lines of fetching, done, noData, and jsonError. Right now if there is no data you will never have a trigger to either retry, move on, notify the user, etc. The same applies when there is a decoding error. Or at the very least set the flag to true at the very end of the loop so something happens no matter what.
Something like:
enum DataCollectionState {
case fetching, done, noData, jsonError
var doneGettingData : DataCollectionState = fetching {
didSet {
switch doneGettingData {
case fetching:
// Show a spinner or something
case done:
// Hide the spinner
case noData:
// Tell the user there was no data? Try again?
case jsonError:
// Tell the user there was an error? Try again?
}
}
}
Note: I don't have Xcode open right now so syntax may not be exact.
Related
I try to change a binding bool in this function. Printing works as expected (so the transaction information is displayed correctly in the console), but the bool value - so the value of the var successfulPayment - isn't changing. I also tried to print the value of this bool after the print of "Payment was successful", but it was always false.
Note: the payment really is successful!
struct CheckView: View {
#Binding var successfulPayment: Bool
func getTransactionInformation () {
guard let url = URL(string: "URL-HERE") else {return}
URLSession.shared.dataTask(with: url){ [self] data, _, _ in
let transactioninformation = try! JSONDecoder().decode(IDValues.TransactionInformation.self, from: data!)
print(transactioninformation)
if (transactioninformation.id == transactionId && transactioninformation.statuscode == "Success") {
successfulPayment = true
print("Payment was successful!")
} else {
}
}
.resume()
}
}
I am pretty new to coding - what am I missing here?
Why do you put the session in an own struct: View which isn't really a view.
You can pass the binding to the func directly (wherever you prefer it to be). Here is an example:
struct ContentView: View {
#State private var successfulPayment: Bool = false
var body: some View {
Form {
Text("Payment is \(successfulPayment ? "successful" : "pending")")
Button("Pay") {
getTransactionInformation($successfulPayment)
}
}
}
func getTransactionInformation (_ success: Binding<Bool>) {
DispatchQueue.main.asyncAfter(deadline: .now() + 2) {
success.wrappedValue = true
}
}
}
I am trying to query Firebase to check if any user that has waiting: "1" and then when the snapshot is returned I want to see whether it is equal to nil. I have attempted to do this but the method I have used does not work and I only have some sort of out put if the snapshot is not equal to nil. I have added the code I currently have and the JSON text from Firebase.
import UIKit
import Firebase
import Spring
class GamesViewController: UIViewController {
let ref = Firebase(url: "https://123test123.firebaseio.com")
var activityIndicator: UIActivityIndicatorView = UIActivityIndicatorView()
#IBAction func StartGamePressed(sender: AnyObject) {
print("test1")
var peopleWaiting: [String] = []
let userRef = Firebase(url:"https://123test123.firebaseio.com/users")
userRef.queryOrderedByChild("waiting").queryEqualToValue("1")
.observeEventType(.ChildAdded, withBlock: { snapshot in
print(snapshot.key)
if snapshot.key == nil {
print("test2")
let userData = ["waiting": "1"]
let usersRef = self.ref.childByAppendingPath("users")
let hopperRef = usersRef.childByAppendingPath("\(self.ref.authData.uid)")
hopperRef.updateChildValues(userData, withCompletionBlock: {
(error:NSError?, ref:Firebase!) in
if (error != nil) {
print("Data could not be saved.")
self.displayAlert("Oops!", message: "We have been unable to get you into a game, check you have an internet conection. If this problem carries on contect support")
} else {
print("Data saved successfully!")
let storyboard = UIStoryboard(name: "Main", bundle: nil)
let Home : UIViewController = storyboard.instantiateViewControllerWithIdentifier("continueToGame")
self.presentViewController(Home, animated: true, completion: nil)
}
})
} else {
var randomUID: String
peopleWaiting.append(snapshot.key)
let randomIndex = Int(arc4random_uniform(UInt32(peopleWaiting.count)))
randomUID = peopleWaiting[randomIndex]
print(randomUID)
let storyboard = UIStoryboard(name: "Main", bundle: nil)
let Home : UIViewController = storyboard.instantiateViewControllerWithIdentifier("continueToGame")
self.presentViewController(Home, animated: true, completion: nil)
}
})
}
func displayAlert(title: String, message: String){
let formEmpty = UIAlertController(title: title, message: message, preferredStyle: UIAlertControllerStyle.Alert)
formEmpty.addAction((UIAlertAction(title: "Ok", style: .Default, handler: { (action) -> Void in
})))
self.presentViewController(formEmpty, animated: true, completion: nil)
}
func activityIndicatorFunction(){
activityIndicator = UIActivityIndicatorView(frame: CGRectMake(0, 0, 100, 100))
activityIndicator.backgroundColor = UIColor(red:0.16, green:0.17, blue:0.21, alpha:1)
activityIndicator.layer.cornerRadius = 6
activityIndicator.center = self.view.center
activityIndicator.hidesWhenStopped = true
activityIndicator.activityIndicatorViewStyle = UIActivityIndicatorViewStyle.WhiteLarge
view.addSubview(activityIndicator)
activityIndicator.startAnimating()
UIApplication.sharedApplication().beginIgnoringInteractionEvents()
}
}
JSON Data:
{
"68e42b7f-aea5-4c3f-b655-51a99cb05bb0" : {
"email" : "test1#test1.com",
"username" : "test1",
"waiting" : "0"
},
"8503d5a8-fc4a-492b-9883-ec3664898b4f" : {
"email" : "test2#test2.com",
"username" : "test2",
"waiting" : "0"
}
}
There are a few things going on here, but the most important one is that you cannot test for the existence of children with .ChildAdded. That makes sense if you think about it: the .ChildAdded event is raised when a child is added to the location. If no child is added, the event won't be raised.
So if you want to test if a child exists at a location, you need to use .Value. Once you do that, there are various way to detect existence. Here's one:
ref.queryOrderedByChild("waiting").queryEqualToValue("1")
.observeEventType(.Value, withBlock: { snapshot in
print(snapshot.value)
if !snapshot.exists() {
print("test2")
}
});
Check for NSNull. This is the code for observing a node. Queries work much the same way.
Here's a complete and tested app. To use, change the string 'existing' to some path you know exists, like your users path and the 'notexisting' to some path that does not exist
let myRootRef = Firebase(url:"https://your-app.firebaseio.com")
let existingRef = myRootRef.childByAppendingPath("existing")
let notExistingRef = myRootRef.childByAppendingPath("notexisting")
existingRef.observeEventType(.Value, withBlock: { snapshot in
if snapshot.value is NSNull {
print("This path was null!")
} else {
print("This path exists")
}
})
notExistingRef.observeEventType(.Value, withBlock: { snapshot in
if snapshot.value is NSNull {
print("This path was null!")
} else {
print("This path exists")
}
})
Please note that by using .Value, there will be a guaranteed a return result and the block will always fire. If your code used .ChildAdded then the block will only fire when a child exists.
Also, check to make sure of how your data appears in firebase.
users
user_0
waiting: 1
if different than
users
user_0
waiting: "1"
Note that "1" is not the same as 1.
I would like to add the quick actions of iOS 9 to my app.
I put this code in my app delegate:
import UIKit
enum ShortcutType: String {
case NewScan = "QuickAction.NewScan"
case Settings = "QuickAction.Settings"
}
#UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate {
var window: UIWindow?
static let applicationShortcutUserInfoIconKey = "applicationShortcutUserInfoIconKey"
func application(application: UIApplication, didFinishLaunchingWithOptions launchOptions: [NSObject: AnyObject]?) -> Bool {
UIViewController.prepareInterstitialAds()
if(UIApplication.instancesRespondToSelector(Selector("registerUserNotificationSettings:"))) {
UIApplication.sharedApplication().registerUserNotificationSettings(UIUserNotificationSettings(forTypes: [.Alert, .Badge, .Sound], categories: nil))
}
// QUICK ACTIONS
var launchedFromShortCut = false
if #available(iOS 9.0, *) {
if let shortcutItem = launchOptions?[UIApplicationLaunchOptionsShortcutItemKey] as? UIApplicationShortcutItem {
launchedFromShortCut = true
handleShortCutItem(shortcutItem)
}
} else {
return true
}
return !launchedFromShortCut
}
/**************** QUICK ACTIONS ****************/
#available(iOS 9.0, *)
func application(application: UIApplication, performActionForShortcutItem shortcutItem: UIApplicationShortcutItem, completionHandler: Bool -> Void) {
let handledShortCutItem = handleShortCutItem(shortcutItem)
completionHandler(handledShortCutItem)
}
#available(iOS 9.0, *)
func handleShortCutItem(shortcutItem: UIApplicationShortcutItem) -> Bool {
var handled = false
if let shortcutType = ShortcutType.init(rawValue: shortcutItem.type) {
let rootNavigationViewController = window!.rootViewController as? UINavigationController
let rootViewController = rootNavigationViewController?.viewControllers.first as UIViewController?
rootNavigationViewController?.popToRootViewControllerAnimated(false)
switch shortcutType {
case .NewScan:
rootViewController?.performSegueWithIdentifier("goToCamera", sender: nil)
handled = true
case.Settings:
rootViewController?.performSegueWithIdentifier("goToSettings", sender: nil)
handled = true
}
}
return handled
}
}
Now I can make a force touch on my app icon > quick actions will be shown > I select the Quick Action "New Scan" > the app will open and show me the last view, which I have leave.
But the segue will not be execute.
Here is a part of my storyboard:
Explanation:
A: Navigation Controller and initiale Controller
B: ViewController, after a check this will make a segue to navigation Controller C
C: Navigation Controller
D: Table View Controller
E: ViewController
If I select New Scan with quick actions - I would like to show ViewController E.
It appears that you're doing things correctly based on the example code in the documentation. However, you've got a lot of optional chaining in your handleShortCutItem: implementation. Have you used the debugger to verify none of those expression have nil values? Also, from what I can see (although the image is blurry), the root view controller of the first nav controller in that storyboard does not have a segue to E. So I'm not sure how you intend to get there.
I would suggest that you set a breakpoint in your handleShortCutItem: implementation to first validate that the values you're working with are not nil and the code is actually executing. Once you've done this, you can use your storyboard to instantiate the view controls you want and just create an array of them as you want your view controller hierarchy to be in your navigation controller and set the navigation controller's viewControllers property to this array. Again, it's hard to tell exactly what you want from your image, but perhaps something like this:
func handleShortCutItem(shortcutItem: UIApplicationShortcutItem) -> Bool {
guard let shortcutType = ShortcutType.init(rawValue: shortcutItem.type) else {
return false
}
guard let rootNavigationController = window?.rootViewController as? UINavigationController else {
return false
}
guard let rootViewController = rootNavigationController?.viewControllers.first else {
return false
}
guard let storyboard = rootNavigationController.storyboard else {
return false
}
var viewControllers = [rootViewController]
switch shortcutType {
case .NewScan:
// Instantiate the necessary view controllers for this case
viewControllers += [storyboard.instantiateViewControllerWithIdentifier("<#Identifier for some view controller#>")]
...
viewControllers += [storyboard.instantiateViewControllerWithIdentifier("<#Identifier for some other view controller#>")]
case.Settings:
// Instantiate the necessary view controllers for this case
viewControllers += [storyboard.instantiateViewControllerWithIdentifier("<#Identifier for some view controller#>")]
...
viewControllers += [storyboard.instantiateViewControllerWithIdentifier("<#Identifier for some other view controller#>")]
}
// Set the new view controllers array
rootNavigationController.setViewControllers(viewControllers, animated: false)
return true
}
Note: Since you tagged this question with Swift2, I've taken the liberty of adjusting the code to use guard statements.
I'm having trouble passing the JSON values (I'm reading successfully) into my textfield on the next viewcontroller because of this unwrapping error, stating my text field is nil.
I'm very stuck. Here's my class that reads the JSON:
class DoOAuth
{
func doOAuthFitbit() -> String{
var name = ""
let oauthswift = OAuth1Swift(
consumerKey: "eabf603efe9e45168d057b60b03f8e94",
consumerSecret: "46b4dfa8c9d59666769e03f887d531a8",
requestTokenUrl: "https://api.fitbit.com/oauth/request_token",
authorizeUrl: "https://www.fitbit.com/oauth/authorize?display=touch",
accessTokenUrl: "https://api.fitbit.com/oauth/access_token")
oauthswift.authorizeWithCallbackURL( NSURL(string: "fitbit://oauth")!,
success:{
credential, response in
let vc: ViewController = ViewController()
let user: OAuthSwiftClient = OAuthSwiftClient(consumerKey: oauthswift.consumer_key, consumerSecret: oauthswift.consumer_secret, accessToken: credential.oauth_token, accessTokenSecret: credential.oauth_token_secret)
let object:[String : AnyObject] = ["oauth_token": credential.oauth_token, "oauth_token_secret" : credential.oauth_token_secret]
user.get("https://api.fitbit.com/1/user/-/profile.json", parameters: object,
success: {
(data: NSData, response: NSHTTPURLResponse) -> Void in
let jsonValues = JSON(data: data, options: NSJSONReadingOptions.AllowFragments, error: nil)
println(jsonValues)
/*public var dictionary: [Swift.String: JSON]?
{
switch self
{
case .Dictionary(let d):
var jsonObject: [Swift.String: JSON] = [:]
for(k,v) in d
{
jsonObject[k] = JSON.wrap(v)
}
return jsonObject
default:
return nil
}
}*/
for(key, subJson) in jsonValues
{
if let nm = subJson["fullName"].string
{
println("\(nm)")
name = nm
}
}
/*for(index: String, subJson: JSON) in jsonValues
{
let name = subJson.dictionary?["fullName"]?.string
println("\(name!)")
//vc.nm.text = name!
main.acceptJson(name!)
}*/
},
failure: {
(error:NSError!) -> Void in
println(error.localizedDescription)
println("error")
})
},
failure: {
(error:NSError!) -> Void in
println(error.localizedDescription)
})
return name
}
}
I call a function that is supposed to receive the JSON strings (acceptJson) located in the next view controller:
class mainMenu: UIViewController
{
var oauthfitbit: DoOAuth = DoOAuth()
var name = ""
//let vc: ViewController = ViewController()
#IBOutlet weak var lbl: UILabel!
#IBOutlet weak var nameField: UITextField!{
didSet{
nameField.text = name
}
}
override func viewWillAppear(animated: Bool)
{
//name = oauthfitbit.doOAuthFitbit()
//self.nameField.text = "Working"
//self.nameField.text = name
}
func acceptJson(info: String!)
{
println("\(info)")
self.nameField.text = info
//name = info
}
}
I get the excepting thrown on the setting nameField.text line stating nameField is nil. How do I get the textfield to store the JSON string?
And here's the initial View Controller:
class ViewController: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
#IBOutlet weak var nm: UITextField!
//let main: mainMenu = mainMenu()
var name = ""
#IBAction func connectPressed(sender: UIButton)
{
var oauthFitbit: DoOAuth = DoOAuth()
name = oauthFitbit.doOAuthFitbit()
self.performSegueWithIdentifier("loginSuccess", sender: nil)
}
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
if (segue.identifier == "loginSuccess")
{
let controller = segue.destinationViewController as! mainMenu
controller.name = name
//vc.nameField.text = "Hello"
}
}
}
How did you create your textfield? Was it through Interface Builder? There have been plenty of times when I've run into these type of problems when using Interface Builder and IBOutlets.
The first step is to make sure your text field is connected to your view controller from the .xib file correctly. Delete the connection and reconnect by control (command?) dragging from IB to your view controller code.
If you're not using IB and still having problems, post the code where you create the textfield. You have to set your view controller as the text field delegate if you're creating it programmatically, I believe. It's been awhile since I've done it that way.
Let us know!
The easiest way to get the new view controller the value of nm is in prepareForSegue:
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
if segue.identifier == "YourIdentifier" {
let controller = segue.destinationViewController as! mainMenu
controller.name = name
}
}
So, to get this to work, you will need to add a name instance variable (var name = "") to your first view controller, and change main.acceptJson(nm) to name = nm.
Once name is set in your first view controller, you can segue to the second view controller.
In the second view controller, you can change your text field outlet to this:
#IBOutlet weak var nameField: UITextField! {
didSet {
nameField.text = name
}
}
The didSet is a property observer. You can't set the nameField text field directly from the first view controller's prepareForSegue because the text field isn't set up yet when prepareForSegue is called in the first view controller. That's why you're storing it in an instance variable. Then, because of the didSet, your text field's text property will be set as soon as it comes into existence.
UPDATE:
The following is in a class of its own. Let's call that class DoOAuth (looks like that's what you called it):
class DoOAuth {
func doOAuthFitbit() -> String { // Now it's returning a string
var name = "" // Create local variable to return
let oauthswift = OAuth1Swift(
consumerKey: "eabf603efe9e45168d057b60b03f8e94",
consumerSecret: "46b4dfa8c9d59666769e03f887d531a8",
requestTokenUrl: "https://api.fitbit.com/oauth/request_token",
authorizeUrl: "https://www.fitbit.com/oauth/authorize?display=touch",
accessTokenUrl: "https://api.fitbit.com/oauth/access_token")
oauthswift.authorizeWithCallbackURL( NSURL(string: "fitbit://oauth")!,
success:{
credential, response in
//let vc: ViewController = ViewController() // Get rid of this
let user: OAuthSwiftClient = OAuthSwiftClient(consumerKey: oauthswift.consumer_key, consumerSecret: oauthswift.consumer_secret, accessToken: credential.oauth_token, accessTokenSecret: credential.oauth_token_secret)
let object:[String : AnyObject] = ["oauth_token": credential.oauth_token, "oauth_token_secret" : credential.oauth_token_secret]
user.get("https://api.fitbit.com/1/user/-/profile.json", parameters: object,
success: {
(data: NSData, response: NSHTTPURLResponse) -> Void in
let jsonValues = JSON(data: data, options: NSJSONReadingOptions.AllowFragments, error: nil)
println(jsonValues)
/*public var dictionary: [Swift.String: JSON]?
{
switch self
{
case .Dictionary(let d):
var jsonObject: [Swift.String: JSON] = [:]
for(k,v) in d
{
jsonObject[k] = JSON.wrap(v)
}
return jsonObject
default:
return nil
}
}*/
for(key, subJson) in jsonValues
{
if let nm = subJson["fullName"].string
{
println("\(nm)")
name = nm // Store 'nm' in local variable declared above
}
}
}
return name
} // end doOAuthFitbit()
} // end class
Now change your connectPressed() method in ViewController to this:
#IBAction func connectPressed(sender: UIButton)
{
var oauthFitbit: DoOAuth = DoOAuth()
name = oauthFitbit.doOAuthFitbit() // doOAuthFitbit() now returns a String
self.performSegueWithIdentifier("loginSuccess", sender: nil)
}
Now it should work.
I'm trying to parse out JSON into typed classes for safety/convenience, but it's proving very clunky. I wasn't able to find a library or even a post for Swift (Jastor is as close as I got). Here's a fabricated little snippet to illustrate:
// From NSJSONSerialization or similar and casted to an appropriate toplevel type (e.g. Dictionary).
var parsedJson: Dictionary<String, AnyObject> = [ "int" : 1, "nested" : [ "bool" : true ] ]
class TypedObject {
let stringValueWithDefault: String = ""
let intValueRequired: Int
let nestedBoolBroughtToTopLevel: Bool = false
let combinedIntRequired: Int
init(fromParsedJson json: NSDictionary) {
if let parsedStringValue = json["string"] as? String {
self.stringValueWithDefault = parsedStringValue
}
if let parsedIntValue = json["int"] as? Int {
self.intValueRequired = parsedIntValue
} else {
// Raise an exception...?
}
// Optional-chaining is actually pretty nice for this; it keeps the blocks from nesting absurdly.
if let parsedBool = json["nested"]?["bool"] as? Bool {
self.nestedBoolBroughtToTopLevel = parsedBool
}
if let parsedFirstInt = json["firstInt"] as? Int {
if let parsedSecondInt = json["secondInt"] as? Int {
self.combinedIntRequired = parsedFirstInt * parsedSecondInt
}
}
// Most succinct way to error if we weren't able to construct self.combinedIntRequired?
}
}
TypedObject(fromParsedJson: parsedJson)
There's a number of issues here that I'm hoping to work around:
It's extremely verbose, since I need to wrap every single property in a copy-pasted if-let for safety.
I'm not sure how to communicate errors when required properties are missing (as noted above). Swift seems to prefer (?) using exceptions for show-stopping problems (rather than pedestrian malformed data as here).
I don't know a nice way to deal with properties that exist but are the wrong type (given that the as? casting will fail and simply skip the block, it's not very informative to the user).
If I want to translate a few properties into a single one, I need to nest the let blocks proportional to the number of properties I'm combining. (This is probably more generally a problem with combining multiple optionals into one value safely).
In general, I'm writing imperative parsing logic when I feel like I ought to be able to do something a little more declarative (either with some stated JSON schema or at least inferring the schema from the class definition).
I do this using the Jastor framework:
1) Implement a Protocol that has a single function that returns an NSDictionary response:
protocol APIProtocol {
func didReceiveResponse(results: NSDictionary)
}
2) Create an API class that defines an NSURLConnection object that can be used as a Request URL for iOS's networking API. This class is created to simply return a payload from the itunes.apple.com API.
class API: NSObject {
var data: NSMutableData = NSMutableData()
var delegate: APIProtocol?
func searchItunesFor(searchTerm: String) {
// Clean up the search terms by replacing spaces with +
var itunesSearchTerm = searchTerm.stringByReplacingOccurrencesOfString(" ", withString: "+",
options: NSStringCompareOptions.CaseInsensitiveSearch, range: nil)
var escapedSearchTerm = itunesSearchTerm.stringByAddingPercentEscapesUsingEncoding(NSUTF8StringEncoding)
var urlPath = "https://itunes.apple.com/search?term=\(escapedSearchTerm)&media=music"
var url: NSURL = NSURL(string: urlPath)
var request: NSURLRequest = NSURLRequest(URL: url)
var connection: NSURLConnection = NSURLConnection(request: request, delegate: self, startImmediately: false)
println("Search iTunes API at URL \(url)")
connection.start()
}
// NSURLConnection Connection failed.
func connection(connection: NSURLConnection!, didFailWithError error: NSError!) {
println("Failed with error:\(error.localizedDescription)")
}
// New request so we need to clear the data object.
func connection(didReceiveResponse: NSURLConnection!, didReceiveResponse response: NSURLResponse!) {
self.data = NSMutableData()
}
// Append incoming data.
func connection(connection: NSURLConnection!, didReceiveData data: NSData!) {
self.data.appendData(data)
}
// NSURLConnection delegate function.
func connectionDidFinishLoading(connection: NSURLConnection!) {
// Finished receiving data and convert it to a JSON object.
var jsonResult: NSDictionary = NSJSONSerialization.JSONObjectWithData(data,
options: NSJSONReadingOptions.MutableContainers, error: nil) as NSDictionary
delegate?.didReceiveResponse(jsonResult)
}
}
3) Create a class with associated properties that inherits from Jastor
NSDictionary response:
{
"resultCount" : 50,
"results" : [
{
"collectionExplicitness" : "notExplicit",
"discCount" : 1,
"artworkUrl60" : "http:\/\/a4.mzstatic.com\/us\/r30\/Features\/2a\/b7\/da\/dj.kkirmfzh.60x60-50.jpg",
"collectionCensoredName" : "Changes in Latitudes, Changes in Attitudes (Ultmate Master Disk Gold CD Reissue)"
}
]
}
Music.swift
class Music : Jastor {
var resultCount: NSNumber = 0
}
4) Then in your ViewController be sure to set the delegate to self and then make a call to the API's searchITunesFor() method.
var api: API = API()
override func viewDidLoad() {
api.delegate = self;
api.searchItunesFor("Led Zeppelin")
}
5) Implement the Delegate method for didReceiveResponse(). Jastor extends your class to set a NSDictionary of the results returned from the iTunes API.
// #pragma - API Delegates
func didReceiveResponse(results: NSDictionary) {
let music = Music(dictionary: results)
println(music)
}
Short version: Since init isn't allowed to fail, validation has to happen outside of it. Optionals seem to be the intended tool for flow control in these cases. My solution is to use a factory method that returns an optional of the class, and use option chaining inside it to extract and validate the fields.
Note also that Int and Bool aren't children of AnyObject; data coming from an NSDictionary will have them stored as NSNumbers, which can't be cast directly to Swift types. Thus the calls to .integerValue and .boolValue.
Long version:
// Start with NSDictionary since that's what NSJSONSerialization will give us
var invalidJson: NSDictionary = [ "int" : 1, "nested" : [ "bool" : true ] ]
var validJson: NSDictionary = [
"int" : 1,
"nested" : [ "bool" : true ],
"firstInt" : 3,
"secondInt" : 5
]
class TypedObject {
let stringValueWithDefault: String = ""
let intValueRequired: Int
let nestedBoolBroughtToTopLevel: Bool = false
let combinedIntRequired: Int
init(intValue: Int, combinedInt: Int, stringValue: String?, nestedBool: Bool?) {
self.intValueRequired = intValue
self.combinedIntRequired = combinedInt
// Use Optionals for the non-required parameters so
// we know whether to leave the default values in place
if let s = stringValue {
self.stringValueWithDefault = s
}
if let n = nestedBool {
self.nestedBoolBroughtToTopLevel = n
}
}
class func createFromDictionary(json: Dictionary<String, AnyObject>) -> TypedObject? {
// Validate required fields
var intValue: Int
if let x = (json["int"]? as? NSNumber)?.integerValue {
intValue = x
} else {
return nil
}
var combinedInt: Int
let firstInt = (json["firstInt"]? as? NSNumber)?.integerValue
let secondInt = (json["secondInt"]? as? NSNumber)?.integerValue
switch (firstInt, secondInt) {
case (.Some(let first), .Some(let second)):
combinedInt = first * second
default:
return nil
}
// Extract optional fields
// For some reason the compiler didn't like casting from AnyObject to String directly
let stringValue = json["string"]? as? NSString as? String
let nestedBool = (json["nested"]?["bool"]? as? NSNumber)?.boolValue
return TypedObject(intValue: intValue, combinedInt: combinedInt, stringValue: stringValue, nestedBool: nestedBool)
}
class func createFromDictionary(json: NSDictionary) -> TypedObject? {
// Manually doing this cast since it works, and the only thing Apple's docs
// currently say about bridging Cocoa and Dictionaries is "Information forthcoming"
return TypedObject.createFromDictionary(json as Dictionary<String, AnyObject>)
}
}
TypedObject.createFromDictionary(invalidJson) // nil
TypedObject.createFromDictionary(validJson) // it works!
I've also done the following to convert to/from:
class Image {
var _id = String()
var title = String()
var subTitle = String()
var imageId = String()
func toDictionary(dict dictionary: NSDictionary) {
self._id = dictionary["_id"] as String
self.title = dictionary["title"] as String
self.subTitle = dictionary["subTitle"] as String
self.imageId = dictionary["imageId"] as String
}
func safeSet(d: NSMutableDictionary, k: String, v: String) {
if (v != nil) {
d[k] = v
}
}
func toDictionary() -> NSDictionary {
let jsonable = NSMutableDictionary()
self.safeSet(jsonable, k: "title", v: self.title);
self.safeSet(jsonable, k: "subTitle", v: self.subTitle);
self.safeSet(jsonable, k: "imageId", v: self.imageId);
return jsonable
}
}
Then I simply do the following:
// data (from service)
let responseArray = NSJSONSerialization.JSONObjectWithData(data, options: .MutableContainers, error: nil) as NSArray
self.objects = NSMutableArray()
for item: AnyObject in responseArray {
var image = Image()
image.toDictionary(dict: item as NSDictionary)
self.objects.addObject(image)
}
If you want to POST the data:
var image = Image()
image.title = "title"
image.subTitle = "subTitle"
image.imageId = "imageId"
let data = NSJSONSerialization.dataWithJSONObject(image.toDictionary(), options: .PrettyPrinted, error: nil) as NSData
// data (to service)
request.HTTPBody = data;