Beginner problem with chrome navigator.serial - google-chrome

I am working on use of serial port access with chrome browser, using "navigator.serial".
My initial experiment is based on a prior posting to stackoverflow:
Is there an example site that uses navigator.serial?
I have duplicated the code example referenced above, and have made the required configuration change #enable-experimental-web-platform-features, again as described above.
I am doing this all on Ubuntu 18.04. There are two USB serial ports attached to the machine, and I have verified using gtkterm that I can send and receive data between the two ports.
From the example given (code duplicated below), I find that I can open the serial port and establish a "reader", and the step await reader.read() does wait until an incoming character appears on the serial port, but at this point the variabler/object "data" remains undefined.
Two questions/issues:
What am I doing wrong that leaves "data" undefined? I added an alert() dialog box that pops up once const {done, data} = await reader.read(); proceeds, however, the dialog box says that "data" is at that point undefined. Is data a promise that I am failing to wait to be fulfilled?
I have not been able to find a (hopefully self-contained) reference on the methods and members of the classes involved (i.e., reader.read() and reader.write() are methods available to my object "readeer"; where can I find a list of available methods, and the properties of these?
Here is a copy of the code (small web page) that was obtained from the year-ago posting above:
<html>
<script>
var port;
var buffy = new ArrayBuffer(1);
var writer;
buffy[0]=10;
const test = async function () {
const requestOptions = {
// Filter on devices with the Arduino USB vendor ID.
//filters: [{ vendorId: 0x2341 }],
};
// Request an Arduino from the user.
port = await navigator.serial.requestPort(requestOptions);
// Open and begin reading.
await port.open({ baudrate: 115200 });
//const reader = port.in.getReader();
const reader = port.readable.getReader();
writer = port.writable.getWriter();
//const writer = port.writable.getWriter();
//writer.write(buffy);
while (true) {
const {done, data} = await reader.read();
if (done) break;
console.log(data);
}
} // end of function
</script>
<button onclick="test()">Click It</button>
</html>
Thank you for any assistance!

I was having the exact same problem and managed to solve it.
Change
const {done, data} = await reader.read();
To
const {value, done} = await reader.read();
The example where you got this from (and a few others) were wrong, params around the wrong way.
Also, not too sure why but when I used
const {data, done} = await reader.read();
it did not work either, it did not like the var data.
Documentation on navigator.serial is not great. Here are some links to help
The API (note this is draft and does not exactly match the Chrome implementation)
https://wicg.github.io/serial/
port.readable.getReader() is a ReadableStream
https://streams.spec.whatwg.org/#readablestream
that uses ReadableStreamDefaultReader which is defined as
dictionary ReadableStreamDefaultReadResult {
any value;
boolean done;
};
https://streams.spec.whatwg.org/#readablestreamdefaultreader
An explainer
https://github.com/WICG/serial/blob/gh-pages/EXPLAINER.md
A tutorial
https://codelabs.developers.google.com/codelabs/web-serial
Chromium tracker
https://goo.gle/fugu-api-tracker
The Web Serial API work item
https://bugs.chromium.org/p/chromium/issues/detail?id=884928

Related

How to link Node.js Post script to HTML form?

I have created a REST full APi, which works as I would be expecting if I am running Postman. I run the Test from an index.js file which would have the routes saved as per below file.
const config = require('config');
const mongoose = require('mongoose');
const users = require('./routes/users');
const auth = require('./routes/auth');
const express = require('express');
const app = express();
//mongoose.set();
if (!config.get('jwtPrivateKey'))
{
console.log('Fatal ERRORR: jwtPrivateKey key is not defined')
process.exit(1);
}
mongoose.connect(uri ,{
useNewUrlParser: true,
useUnifiedTopology: true,
useCreateIndex: true
})
.then(()=>console.log('Connected to MongoDB...'))
.catch(err=> console.log('Not Connected, bad ;(', err));
app.use(express.json());
//THis is only for posting the user, e.g. Registering them
app.use('/api/users', users);
app.use('/api/auth', auth);
const port = process.env.PORT || 3000;
app.listen(port, () => console.log(`Listening on port ${port}...`));
The real code is happening here. Testing this in Postmon I could establish, that the values are saved in MongoDB.
router.post('/', async (req, res) => {
//validates the request.
const { error } = validate(req.body);
if (error) return res.status(400).send(error.details[0].message);
let user = await User.findOne({email: req.body.email});
if (user) return res.status(400).send('User Already Register, try again!');
user = new User(_.pick(req.body, ['firstName','lastName','email','password','subscription']));
const salt = await bcrypt.genSaltSync(15);
user.password = await bcrypt.hash(user.password, salt);
//Here the user is being saved in the Database.
await user.save();
//const token = user.generateAuthToken();
//const token = jwt.sign({_id: user._id}, config.get('jwtPrivateKey'));
const token = user.generateAuthToken();
//We are sending the authentication in the header, and the infromation back to client
res.header('x-auth-token',token).send( _.pick(user, ['_id','firstName','lastName','email','subscription']));
});
Now my question's are:
How can I call the second code block from a , in one particular html file. When using Action="path to the users.js", the browser opens the js file code but doesn't do anything.
Do I need to rewrite the Post block part so that it would as well include the connection details to the DB? And would this mean I would keep open the connection to MongoDB once I insert Read etc.? Wouldn't this eat a lot of resources if multiple users would e.g. log in at the same time?
Or is there a way how I can use the index.js + the users.js which is refereed in the index.js file together?
All of these are theoretical questions, as I am not quite sure how to use the created API in html, then I created as walking through a tutorial.
Do I need to change the approach here?
After some longs hours I finally understood my own issue and question.
What I wanted to achieve is from an HTML page post data in MongoDB through API (this I assume is the best way how to describe this).
In order to do this I needed to:
Start server for the API function e.g. nodemon index.js, which has the information regarding the API.
Opened VS Code opened the terminal and started the API server (if I can call it like that)
Opened CMD and startet the local host for the index.html with navigating to it's folder and then writting http-server now I could access this on http://127.0.0.1:8080.
For the register.html in the form I needed to post:
This is the part which I didn't understood, but now it makes sense. Basically I start the server API seperatly and once it is started I can use e.g. Postmon and other apps which can access this link. I somehow thought html needs some more direct calls.
So After the localhost is started then the register.html will know where to post it via API.
Now I have a JOI validate issue, though on a different more simple case this worked, so I just need to fix the code there.
Thank You For reading through and Apologize if was not clear, still learning the terminology!

Unable to locate an element with puppeteer

I'm trying to do a basic search on FB marketplace with puppeteer(and it was working for me before) but fails recently.
The whole thing fails when it gets to "location" link on marketplace page. to change the location i need to click on it, but puppeteer Errors out saying:
Error: Node is either not visible or not an HTMLElement
If i try to get the boundingBox of the element it returns null
const browser = await puppeteer.launch();
const page = await browser.newPage();
const resp = await page.goto('https://www.facebook.com/marketplace', { waitUntil: 'networkidle2' })
const withinLink = await page.waitForXPath('//span[contains(.,"Within")]', { timeout: 4000 })
console.log(await withinLink.boundingBox()) //returns null
await withinLink.click() //errors out
If i take a screenshot of the page right before i locate an element it is clearly there and i am able to locate in in chrome console using the same xPath manually.
It just doesn't seem to work in puppeteer
Something clearly changed on FB. Maybe they started to use some AI technology to detect scraping?
I don't think facebook changed in headless browser detection lately, but it seems you haven't taken into account that const withinLink = await page.waitForXPath('//span[contains(.,"Within")]', { timeout: 4000 }) returns an array, even if there is only one matching elment to contains(.,"Within").
That should work if you add [0] index to the elementHandles:
const withinLink = await page.waitForXPath('//span[contains(.,"Within")]')
console.log(await withinLink[0].boundingBox())
await withinLink[0].click()
Note: Timeout is not mandatory in waitForXPath, but I'd suggest to rather use domcontentloaded instead of networkidle2 in page.goto if you don't need all analytics/tracking events to achive the desired results, it just slows down your script execution.
Note 2: Honestly, I don't have such element on my fb platform, maybe it is market dependent. But it works with any other XPath selectors with specific content.

How do you paste text using Puppeteer?

I am trying to write a test (using jest-puppeteer) for an input in my React application that handles autocomplete or copy/pasted strings in a unique way.
I was hoping by using Puppeteer, I could paste text into the input and then validate that the page is updated correctly. Unfortunately, I can't find any working example of how to do this.
I've tried using page.keyboard to simulate CMD+C & CMD+V but it does not appear that these sorts of commands work in Puppeteer.
I've also tried using a library such as clipboardy to write and read to the OS clipboard. While clipboardy does work for write (copy), it seems read (paste) does not affect the page run by Puppeteer.
I have successfully copied the text using a variety of methods but have no way to paste into the input. I've validated this assumption by adding event listeners for "copy" and "paste" to the document. The "copy" events fire, but no method has resulted in the "paste" event firing.
Here are a few approaches I have tried:
await clipboardy.write('1234'); // writes "1234" to clipboard
await page.focus("input");
await clipboardy.read(); // Supposedly pastes from clipboard
// assert input has updated
await clipboardy.write('1234');
await page.focus("input");
await page.keyboard.down('Meta');
await page.keyboard.press('KeyV');
await page.keyboard.up('Meta');
// assert input has updated
await page.evaluate(() => {
const input = document.createElement('input');
document.body.appendChild(input);
input.value = '1234';
input.focus();
input.select();
document.execCommand('copy');
document.body.removeChild(input);
});
wait page.focus("input");
await page.keyboard.down('Meta');
await page.keyboard.press('KeyV');
await page.keyboard.up('Meta');
I think the only missing piece here is pasting the text; but how do you paste text using Puppeteer?
This works for me with clipboardy, but not when I launch it in headless :
await clipboardy.write('foo')
const input= await puppeteerPage.$(inputSelector)
await input.focus()
await puppeteerPage.keyboard.down('Control')
await puppeteerPage.keyboard.press('V')
await puppeteerPage.keyboard.up('Control')
If you make it works in headless tell me.
I tried it the clipBoard API too but I couldn t make it compile:
const browser = await getBrowser()
const context = browser.defaultBrowserContext();
// set clipBoard API permissions
context.clearPermissionOverrides()
context.overridePermissions(config.APPLICATION_URL, ['clipboard-write'])
puppeteerPage = await browser.newPage()
await puppeteerPage.evaluate((textToCopy) =>{
navigator.clipboard.writeText(textToCopy)
}, 'bar')
const input= await puppeteerPage.$(inputSelector)
await input.focus()
await puppeteerPage.evaluate(() =>{
navigator.clipboard.readText()
})
I came up with a funny workaround how to paste a long text into React component in a way that the change would be registered by the component and it would not take insanely long time to type as it normally does with type command:
For text copying I use approach from Puppeteer docs (assume I want to select text from first 2 paragraphs on a page for example). I assume you already know how to set the permissions for clipboard reading and writing (for example one of the answers above shows how to do it).
const fromJSHandle = await page.evaluateHandle(() =>Array.from(document.querySelectorAll('p'))[0])
const toJSHandle = await page.evaluateHandle(() =>Array.from(document.querySelectorAll('p'))[1])
// from puppeteer docs
await page.evaluate((from, to) => {
const selection = from.getRootNode().getSelection();
const range = document.createRange();
range.setStartBefore(from);
range.setEndAfter(to);
selection.removeAllRanges();
selection.addRange(range);
}, fromJSHandle, toJSHandle);
await page.bringToFront();
await page.evaluate(() => {
document.execCommand('copy') // Copy the selected content to the clipboard
return navigator.clipboard.readText() // Obtain the content of the clipboard as a string
})
This approach does not work for pasting (on Mac at least): document.execCommand('paste')
So for pasting I use this:
await page.$eval('#myInput', (el, value) =>{ el.value = value }, myLongText)
await page.type(`#myInput`,' ') // this assumes your app trims the input value in the end so the whitespace doesn't bother you
Without the last typing step (the white space) React does not register change/input event. So after submitting the form (of which the input is part of for example) the input value would still be "".
This is where typing the whitespace comes in - it triggers the change event and we can submit the form.
It seems that one needs to develop quite a bit of ingenuity with Puppeteer to figure out how to work around all the limitations and maintaining some level of developer comfort at the same time.

Raspberry PI server - GPIO ports status JSON response

I'm struggling for a couple of days. Question is simple, is there a way that can I create a server on Raspberry PI that will return current status of GPIO ports in JSON format?
Example:
Http://192.168.1.109:3000/led
{
"Name": "green led",
"Status": "on"
}
I found Adafruit gpio-stream library useful but don't know how to send data to JSON format.
Thank you
There are a variety of libraries for gpio interaction for node.js. One issue is that you might need to run it as root to have access to gpio, unless you can adjust the read access for those devices. This is supposed to be fixed in the latest version of rasbian though.
I recently built a node.js application that was triggered from a motion sensor, in order to activate the screen (and deactivate it after a period of time). I tried various gpio libraries but the one that I ended up using was "onoff" https://www.npmjs.com/package/onoff mainly because it seemed to use an appropriate way to identify changes on the GPIO pins (using interrupts).
Now, you say that you want to send data, but you don't specify how that is supposed to happen. If we use the example that you want to send data using a POST request via HTTP, and send the JSON as body, that would mean that you would initialize the GPIO pins that you have connected, and then attach event handlers for them (to listen for changes).
Upon a change, you would invoke the http request and serialize the JSON from a javascript object (there are libraries that would take care of this as well). You would need to keep a name reference yourself since you only address the GPIO pins by number.
Example:
var GPIO = require('onoff').Gpio;
var request = require('request');
var x = new GPIO(4, 'in', 'both');
function exit() {
x.unexport();
}
x.watch(function (err, value) {
if (err) {
console.error(err);
return;
}
request({
uri: 'http://example.org/',
method: 'POST',
json: true,
body: { x: value } // This is the actual JSON data that you are sending
}, function () {
// this is the callback from when the request is finished
});
});
process.on('SIGINT', exit);
I'm using the npm modules onoff and request. request is used for simplifying the JSON serialization over a http request.
As you can see, I only set up one GPIO here. If you need to track multiple, you must make sure to initialize them all, distinguish them with some sort of name and also remember to unexport them in the exit callback. Not sure what happens if you don't do it, but you might lock it for other processes.
Thank You, this was very helpful. I did not express myself well, sorry for that. I don't want to send data (for now) i just want to enter web address like 192.168.1.109/led and receive json response. This is what I manage to do for now. I don't know if this is the right way. PLS can you review this or suggest better method..
var http = require('http');
var url = require('url');
var Gpio = require('onoff').Gpio;
var led = new Gpio(23, 'out');
http.createServer(function (req, res) {
res.writeHead(200, {'Content-Type': 'text/html'});
var command = url.parse(req.url).pathname.slice(1);
switch(command) {
case "on":
//led.writeSync(1);
var x = led.readSync();
res.write(JSON.stringify({ msgId: x }));
//res.end("It's ON");
res.end();
break;
case "off":
led.writeSync(0);
res.end("It's OFF");
break;
default:
res.end('Hello? yes, this is pi!');
}
}).listen(8080);

Chromecast Launch, what's with the DIAL parameters? Aren't I runing MY application, not some registered standard?

The following code displays a proper list of available chromecast devices on my network. But when I click on the links, the application never launches. There are a couple of things that I'm quite confused about that may or may not be related to this question:
If I'm making my own custom application, what's with the DIAL parameters and why do I have to pass them? I don't want to write an app for the DIAL standard... this is MY app.
Again related to the DIAL parameters, if I search for devices with any other query other than "YouTube" (a DIAL parameter), the list always comes up blank. I suppose I shouldn't care, as long as the device is listed... but again... the app won't launch.
It should be noted that my sender app is a chrome webpage.
I'm a bit confused as to where my "appid" goes int he launch parameters,'
<html data-cast-api-enabled="true">
<body>
hi!<BR/>
<script>
var cast_api, cv_activity;
if (window.cast && window.cast.isAvailable) {
// Cast is known to be available
initializeApi();
} else {
// Wait for API to post a message to us
window.addEventListener("message", function(event) {
if (event.source == window && event.data &&
event.data.source == "CastApi" &&
event.data.event == "Hello")
{
//document.write("Initialize via message.<br/>");
initializeApi();
//document.write("Api initialized via message.");
};
});
};
initializeApi = function() {
cast_api = new cast.Api();
cast_api.addReceiverListener("YouTube", onReceiverList);
};
var g_list;
onReceiverList = function(list) {
g_list = list;
// If the list is non-empty, show a widget with
// the friendly names of receivers.
// When a receiver is picked, invoke doLaunch with the receiver.
document.write("Receivers: "+list.length+"<br/>");
var t;
for(t=0;t<list.length;t++)
document.write('found:'+list[t].name+' ' +list[t].id+'<br/>');
};
onLaunch = function(activity) {
if (activity.status == "running") {
cv_activity = activity;
// update UI to reflect that the receiver has received the
// launch command and should start video playback.
} else if (activity.status == "error") {
cv_activity = null;
}
};
function launchy(idx)
{
doLaunch(g_list[idx]);
}
doLaunch = function(receiver) {
var request = new window.cast.LaunchRequest(">>>>>what REALLY goes here?<<<<<<< ", receiver);
request.parameters = "v=abcdefg";
request.description = new window.cast.LaunchDescription();
request.description.text = "My Cat Video";
request.description.url = "http://my.website.get.your.own/chomecast/test.php";
cast_api.launch(request, onLaunch);
};
stopPlayback = function() {
if (cv_activity) {
cast_api.stopActivity(cv_activity.activityId);
}
};
</script>
</body>
</html>
The part marked "what really goes here?" is the part that I THINK is wrong... I couldn't be completely wrong. My device is white listed, I have an appid (which I thought might go in that slot)... The documentation merely says ActivityType DIAL Parmeters are valid, mandatory.
The first argument to the LaunchRequest is your App ID, the one that you have received in an email as part of whitelisting process. Also, the "YouTube" in the initialize method should also be replaced with the same App ID.
I strongly suggest you look at the sample that is on GitHub for chrome sender to see how you can send a request to load a media on a cast device.