Is Font awesome pro 5.13.0 backward compatible? - font-awesome

I am using font-awesome version 4.7.0 in my web application. I decided to buy a font-awesome pro. Can I add font-awesome pro 5.13.0 to my app and remove the early font-awesome version 4.7.0 from my app?
Will that break any existing icons I used from font-awesome version 4.7.0?

Yes it's. You have the ability to configure your kit to enable the V4.
Here is a screenshot showing the configuration:
More details here too: https://fontawesome.com/how-to-use/on-the-web/setup/upgrading-from-version-4#kits
By the way, I advice you to wait and buy the V6 that will be released soon: https://fontawesome.com/6

Related

Can't download Font Awesome 4.7 anymore?

The link seem to be broken:
https://fontawesome.com/v4.7.0/assets/font-awesome-4.7.0.zip
Any alternative link?
Thx
You can find it on GitHub :
https://github.com/FortAwesome/Font-Awesome/releases/tag/v4.7.0
I download it successfully but I didn't try it, I think it will work
The link you posted is working. maybe you hit it during an outage. But both your direct link or from the download button on the screen here work.
FontAwesome creators are going to upgrade from v5 to v6 so the v4 may be completely dropped soon.
You can still preview and search icons or download FontAwesome v4.7 icons on Github.

Copied My Onsen Ui 2 App Folder to new pc, material font away

I am developing an App with Onsen Ui 2 and Cordova. Now I bought a new Pc and copied the by cordova created App folder(with Onsen UI 2) to my new Pc. Here I opened my index.html file on the computer and the font i 'normal' not material. How is this possible, how to change this back?
PS: I have not installed cordova yet on the new Pc
Picture of it: Not Material
Make sure you include the roboto font files, they are not packaged with onsenUI. Add this e.g. to your index.html:
<link href='https://fonts.googleapis.com/css?family=Roboto:400,300italic,300,400italic,500,700,700italic,500italic' rel='stylesheet' type='text/css'>
Or download the font somewhere on the web and include the css.
If the problem persists, run the application in your browser and use an inspector (e.g. Firebug) to see which file is not loading and check if this file is available on your filesystem or on the web.

Import Material icons into Cordova Android Studio

I am using cordova 6.0 in android studio. i want to use google material-design icons in html page for my personal project, but when i use the CDN of google icons it doesn't get rendered.
If you need only Icons then material-design-icons. The setup information guide is given there.
If you need whole material framework (Paper Elements, Cards and Floating Action Button) including fonts then getmdl.io

Icons modified from 4.1.0 to 4.2.0

I just found out that there is some icons which have been modified such as the fa fa-user or fa fa-university, if you switch between 4.1.0 and 4.2.0 you'll see that it's not the same..
Is there a way to keep the old Awesome Icons version but add 'manually' the new icons ?
Not easily.
The ways to customize Font-Awasome icons are listed in issue 3168.
In the fonts folder, you will find the .otf file used to develop the font.
I suppose you need to edit that one with illustrator and export with http://www.fontsquirrel.com/tools/webfont-generator.
Note:
the fa-university in 4.2 is quite similar to the university ("icon-bank") of 4.1
same between fa-user in 4.2 and user in 4.1.

Scene2dUI in Libgdx and html5

I can't normally launch html5 the version of application in which there are scene2d ui elements. After transition to the Screen with Scene2dUI it turns out here
To look as application "works" it is possible.
The last version of a plug-in of gwt for Eclipse is set.
Why so occurs? The android and a desktop of the version work good.
In archive a test project. The source code from this example
The project was developed in Intellij Idea, html5 the version was compiled in Eclipse. Version Libgdx libgdx-nightly-20121213.zip. In http:// of compiled html5 isn't present.
In game where there are screens from use of Scene2d and screens with Scene2dUI screens without Scene2dUI work very well. If I switch to the screen from Scene2dUI there is an error as now on http://
Edit:
Issue 1169
This issue is now fixed. just get a pull the sources from github to update.
related post: http://www.badlogicgames.com/wordpress/?p=2704