Inserting tags by clicking on the objet - autodesk-forge

I have a question about the coordinates of the model.
Would it be possible to register a problem with a tag in the model, defining the exact location by clicking on the model?
enter image description here
PS.: on this example, only it is possible to use central coordinates of the object

To get the exact x,y,z value, use this 'ALT-key pivot point' technique, to get the surface point of a model, instead of it's centroid:
https://github.com/wallabyway/markupExt/issues/2
Second part:
Once you have the x,y,z value, you can replace 'centroid' position calulation, in this post:
https://forge.autodesk.com/blog/placing-custom-markup-dbid
// get the center of the dbId (based on its fragIds bounding boxes)
const pos = this.viewer.worldToClient(this.getModifiedWorldBoundingBox(id).center());
Does that help?

Related

Mapping a NumPy array in place but Map function depends on x,y position in array

I found several answers on mapping numpy array in place but I have that problem, that my mapping functions needs as an input it's element position. For this, i didnt find answer.
Example: I am doing kind of bilinear interpolation with 4 corners(quadrangle, not square) and I would like to map whole array on a function similar to this:
def calculate_weight(corner_positions,x,y):
#corner_position - list of corner positions
#x,y is actual element position of an array
#distance() - function to calculate euclid distance
return np.mean([distance(v,(x,y)) for v in corner_positions])
corner_positions = [[0,0],[10,10],[0,10],[10,0]]
numpy_array = np.zeros(shape=[10,10])
numpy_array[each_element] = calculate_weight(corner_positions,elements_row, element_column)
so in this sample mapping function, I would like to assign to each element an average without using loop over rows and columns.
As I said, I found several answers on StackOverflow on mapping over numpy arrays, but I didnt find one, where I can use elements position in the array as an argument.
Thanks in advance

Hover on <p> element to highlight geographic boundary, D3 Choropleth

I made a choropleth map of Chicago's 77 neighborhoods in D3.
The only challenge is, it's hard to know which neighborhood is which.
So, what I did was make divs with p elements (containing the neighborhood names) in the body of my HTML file and positioned them into a blank spot in my svg/canvas.
See a visual here.
What I'm trying to do is make it so when you hover over the name, the geographic boundary of the neighborhood highlights. Somehow I need to relate the geography to the text, but I have no idea how.
For a more robust solution, you would ideally want to add an id field to your data. This assumes that your data is some format (such as JSON). You may already have a unique identifier that you can use instead, but if not the following should work.
var i = 0;
for (var x in dataSet)
dataSet[x].id = ++i; //Or i++ for zero-based indexing
Now it depends on how you are generating the svg elements, but ideally you are using the enter function of d3. In that case, just create the result of enter as a variable and use it to append both the path (map portion) as well as the text.
var dataSelect = svg.selectAll(".item").data(data.items);
var dataEnter = dataSelect.enter();
dataEnter.append("path").....
dataEnter.append("text").....text(function(d){return d.label;}) //Using text because this is drawn inside the SVG.
With using the data and enter functions, the created objects automatically have the id data bound to them.
This makes it a simple case of text.id == path.id in your mouseover function.
svg.selectAll(".itemText").on("mouseover", function(textItem){
svg.selectAll(".item").each(function (cityItem){
if (cityItem.id == textItem.id)
d3.select(this).style("fill", "green");
else
d3.select(this).style("fill", function(d){return d.color;});
})
});
I've done this in a fiddle which you can see here
Note that this does not use p elements because ideally, if you're using SVG then you probably should use text elements. If you have to use p elements, then you can still use this general technique, but instead using p.text() as the matching factor on mouseover instead of id, assuming that the name is bound to your path data somewhere.

Define a region with XY Coordinates

I am working with Sikuli 1.1.0 and I am a bit stuck on the following issue:
I have a XY Location of my image, named valueLocXY.
Now I would like to define a region left from it.
When looking for images and defining a region I use:
image1Loc = find("image1.png")
regionImage = image1Loc.left(100)
But when I use this for XY coordinates it won't work.
Does anyone know how to do this with XY coordinates?
Edit:
valueLoc = find(value)
valueLocXY = Location(valueLoc.getX(), valueLoc.getY())
value is the input from the definition (word) we are looking for.

How to get the world coordinates of a point in a child actor?

I have Group objects that consist of other Group objects, that finally consist of Actor objects. Now, when the groups and actors are rotated, offset and scaled, the coordinates in the "world", or in relation to the root node change. How do I get the world coordinates of a point in an actor's local space?
To illustrate a bit more, here's an example of what I want:
Group parentGroup;
Actor childInGroup;
...
parentGroup.addActor(childInGroup);
childInGroup.setPosition(10f, 15f);
childInGroup.setRotation(45f);
// Get the childInGroup's position in the world
float childWorldPosX = ...; // This is what I want to know
float childWorldPosY = ...; // ... and this.
You can either use Actor.localToParentCoordinates() if you want to go just one step higher in your hierarchy of Groups and Actors, or directly use Actor.localToStageCoordinates() to get the "stage-global" coordinates directly. In this case, libGDX will recursively apply the localToParentCoordinates until it hits the root element of your stage.

D3.js: How to combine 2 datasets in order to create a map and show values on.mouseover?

I would like to combine two datasets on a map in D3.js.
For example:
1st dataset: spatial data in .json.
2nd dataset: Data to the areas in .csv
--> When you hover on the map a tooltip should show a sentences with some data from the 2nd dataset.
I am able to make the map and show a tooltip with data within the .json-file, but how do I insert the 2nd dataset?
A new function within my function that creates the map?
Do I have to take a completely new way?
Should I merge the .json-file with my 2nd dataset before using d3.js?
I appreciate any thoughts! :)
So, I think what you're asking is how to take spatial data from json and join it with some csv data that is loaded separately?
I did something similar with a choropleth map I was drawing and basically I just created a map of topology element ids to data objects and then I did a lookup using the topology element id to get whatever I wanted to associate with the actual drawn map element (I was using this method to set the color for the choropleth based on the fips country code).
So basically, draw the map so that you have an id associated with each map element that you want to be able to hover over. Then, in your mouseover/mouseout handlers, you will use that id to lookup the data you want to show in the tooltip and either use the svg title element or tipsy or manually draw an svg text element or whatever to show the tooltip.
Here's a couple useful references for drawing tooltips:
https://gist.github.com/biovisualize/1016860
http://jsfiddle.net/reblace/6FkBd/2/
From the fiddle:
function mouseover(d) {
d3.select(this).append("text")
.attr("class", "hover")
.attr('transform', function(d){
return 'translate(5, -10)';
})
.text(d.name + ": " + d.id);
}
// Toggle children on click.
function mouseout(d) {
d3.select(this).select("text.hover").remove();
}
Basically, it's appending an SVG text element and offsetting it from the position of the element being hovered over.
And here's a sample of how I look up data in an external map:
// Update the bound data
data.svg.selectAll("g.map path").transition().duration(750)
.style("fill", function(d) {
// Get the feature data from the mapData using the feature code
var val = mapData[d.properties.code];
// Return the colorScale value for the state's value
return (val !== undefined)? data.settings.colorScale(val) : undefined;
});
If your data is static, you can join it into your topojson file (if that's what you're using). https://github.com/mbostock/topojson/wiki/Command-Line-Reference
The client could change my data, so I kept it separate and redrew the map each time the data changed so that the colors would update. Since my data was topojson, I could access the feature id from the map data using d.properties.code (because I had joined the codes into the topojson file using the topojson tool I reference above... but you could use whatever unique id is in the spatial data file you have).