I have the following JSON data I get from an API:
{"datatable":
{"data" : [
["John", "Doe", "1990-01-01", "Chicago"],
["Jane", "Doe", "2000-01-01", "San Diego"]
],
"columns": [
{ "name": "First", "type": "String" },
{ "name": "Last", "type": "String" },
{ "name": "Birthday", "type": "Date" },
{ "name": "City", "type": "String" }
]}
}
A later query could result the following:
{"datatable":
{"data" : [
["Chicago", "Doe", "John", "1990-01-01"],
["San Diego", "Doe", "Jane", "2000-01-01"]
],
"columns": [
{ "name": "City", "type": "String" },
{ "name": "Last", "type": "String" },
{ "name": "First", "type": "String" },
{ "name": "Birthday", "type": "Date" }
]
}
}
The order of the colums seems to be fluid.
I initially wanted to decode the JSON with JSONDecoder, but for that I need the data array to be a dictionary and not an array.
The only other method I could think of was to convert the result to a dictionary with something like:
extension String {
func convertToDictionary() -> [String: Any]? {
if let data = data(using: .utf8) {
return try? JSONSerialization.jsonObject(with: data, options: []) as? [String: Any]
}
return nil
}
}
This will cause me however to have a lot of nested if let statements like if let x = dictOfStr["datatable"] as? [String: Any] { ... }.
Not to mention the subsequent looping through the columns array to organize the data.
Is there a better solution?
Thanks
You could still use JSONDecoder, but you'd need to manually decode the data array.
To do that, you'd need to read the columns array, and then decode the data array using the ordering that you got from the columns array.
This is actually a nice use case for KeyPaths. You can create a mapping of columns to object properties, and this helps avoid a large switch statement.
So here's the setup:
struct DataRow {
var first, last, city: String?
var birthday: Date?
}
struct DataTable: Decodable {
var data: [DataRow] = []
// coding key for root level
private enum RootKeys: CodingKey { case datatable }
// coding key for columns and data
private enum CodingKeys: CodingKey { case data, columns }
// mapping of json fields to properties
private let fields: [String: PartialKeyPath<DataRow>] = [
"First": \DataRow.first,
"Last": \DataRow.last,
"City": \DataRow.city,
"Birthday": \DataRow.birthday ]
// I'm actually ignoring here the type property in JSON
private struct Column: Decodable { let name: String }
// init ...
}
Now the init function:
init(from decoder: Decoder) throws {
let root = try decoder.container(keyedBy: RootKeys.self)
let inner = try root.nestedContainer(keyedBy: CodingKeys.self, forKey: .datatable)
let columns = try inner.decode([Column].self, forKey: .columns)
// for data, there's more work to do
var data = try inner.nestedUnkeyedContainer(forKey: .data)
// for each data row
while !data.isAtEnd {
let values = try data.decode([String].self)
var dataRow = DataRow()
// decode each property
for idx in 0..<values.count {
let keyPath = fields[columns[idx].name]
let value = values[idx]
// now need to decode a string value into the correct type
switch keyPath {
case let kp as WritableKeyPath<DataRow, String?>:
dataRow[keyPath: kp] = value
case let kp as WritableKeyPath<DataRow, Date?>:
let dateFormatter = DateFormatter()
dateFormatter.dateFormat = "YYYY-MM-DD"
dataRow[keyPath: kp] = dateFormatter.date(from: value)
default: break
}
}
self.data.append(dataRow)
}
}
To use this, you'd use the normal JSONDecode way:
let jsonDecoder = JSONDecoder()
let dataTable = try jsonDecoder.decode(DataTable.self, from: jsonData)
print(dataTable.data[0].first) // prints John
print(dataTable.data[0].birthday) // prints 1990-01-01 05:00:00 +0000
EDIT
The code above assumes that all the values in a JSON array are strings and tries to do decode([String].self). If you can't make that assumption, you could decode the values to their underlying primitive types supported by JSON (number, string, bool, or null). It would look something like this:
enum JSONVal: Decodable {
case string(String), number(Double), bool(Bool), null, unknown
init(from decoder: Decoder) throws {
let container = try decoder.singleValueContainer()
if let v = try? container.decode(String.self) {
self = .string(v)
} else if let v = try? container.decode(Double.self) {
self = .number(v)
} else if ...
// and so on, for null and bool
}
}
Then, in the code above, decode the array into these values:
let values = try data.decode([JSONValue].self)
Later when you need to use the value, you can examine the underlying value and decide what to do:
case let kp as WritableKeyPath<DataRow, Int?>:
switch value {
case number(let v):
// e.g. round the number and cast to Int
dataRow[keyPath: kp] = Int(v.rounded())
case string(let v):
// e.g. attempt to convert string to Int
dataRow[keyPath: kp] = Int((Double(str) ?? 0.0).rounded())
default: break
}
It appears that the data and columns values gets encoded in the same order so using that we can create a dictionary for column and array of values where each array is in the same order.
struct Root: Codable {
let datatable: Datatable
}
struct Datatable: Codable {
let data: [[String]]
let columns: [Column]
var columnValues: [Column: [String]]
enum CodingKeys: String, CodingKey {
case data, columns
}
init(from decoder: Decoder) throws {
let container = try decoder.container(keyedBy: CodingKeys.self)
data = try container.decode([[String]].self, forKey: .data)
columns = try container.decode([Column].self, forKey: .columns)
columnValues = [:]
data.forEach {
for i in 0..<$0.count {
columnValues[columns[i], default: []].append($0[i])
}
}
}
}
struct Column: Codable, Hashable {
let name: String
let type: String
}
Next step would be to introduce a struct for the data
The way I would do it is to create two model objects and have them both conform to the Codable protocol like so:
struct Datatable: Codable {
let data: [[String]]
let columns: [[String: String]]
}
struct JSONResponseType: Codable {
let datatable: Datatable
}
Then in your network call I'd decode the json response using JSONDecoder():
let decoder = JSONDecoder()
decoder.keyDecodingStrategy = .convertFromSnakeCase
guard let decodedData = try? decoder.decode(JSONResponseType.self, from: data) else {
// handle decoding failure
return
}
// do stuff with decodedData ex:
let datatable = decodedData.datatable
...
data in this case is the result from the URLSessionTask.
Let me know if this works.
Maybe try to save the given input inside a list of user objects? This way however the JSON is structured you can add them in the list and handle them after anyway you like. Maybe an initial alphabetical ordering after name would also help with the display order of users.
Here is a sample I wrote, instead of logging the info you can add a new UserObject to the list with the currently printed information.
let databaseData = table["datatable"]["data"];
let databaseColumns = table["datatable"]["columns"];
for (let key in databaseData) {
console.log(databaseColumns[0]["name"] + " = " + databaseData[key][0]);
console.log(databaseColumns[1]["name"] + " = " + databaseData[key][1]);
console.log(databaseColumns[2]["name"] + " = " + databaseData[key][2]);
console.log(databaseColumns[3]["name"] + " = " + databaseData[key][3]);
}
The only thing I could think of is:
struct ComplexValue {
var value:String
var columnName:String
var type:String
}
struct ComplexJSON: Decodable, Encodable {
enum CodingKeys: String, CodingKey {
case data, columns
}
var data:[[String]]
var columns:[ColumnSpec]
var processed:[[ComplexValue]]
init(from decoder: Decoder) throws {
let container = try decoder.container(keyedBy: CodingKeys.self)
data = (try? container.decode([[String]].self, forKey: .data)) ?? []
columns = (try? container.decode([ColumnSpec].self, forKey: .columns)) ?? []
processed = []
for row in data {
var values = [ComplexValue]()
var i = 0
while i < columns.count {
var item = ComplexValue(value: row[i], columnName: columns[i].name, type: columns[i].type)
values.append(item)
i += 1
}
processed.append(values)
}
}
}
struct ColumnSpec: Decodable, Encodable {
enum CodingKeys: String, CodingKey {
case name, type
}
var name:String
var type:String
init(from decoder: Decoder) throws {
let container = try decoder.container(keyedBy: CodingKeys.self)
name = (try? container.decode(String.self, forKey: .name)) ?? ""
type = (try? container.decode(String.self, forKey: .type)) ?? ""
}
}
Now you would have the processed variable which would contain formatted version of your data. Well, formatted might not be the best word, given that structure is completely dynamic, but at least whenever you extract some specific cell you would know its value, type and its column name.
I don't think you can do anything more specific than this without extra details about your APIs.
Also, please note that I did this in Playground, so some tweaks might be needed to make the code work in production. Although I think the idea is clearly visible.
P.S. My implementation does not deal with "datatable". Should be straightforward to add, but I thought it would only increase the length of my answer without providing any benefits. After all, the challenge is inside that field :)
Related
I would like to use this Pokémon API to fetch some data and convert it into a Swift Pokemon struct.
Here is an extract of the response I get when fetching Pokemon #142:
{
"id": 142,
"name": "aerodactyl",
"types": [{
"type": {
"name": "rock",
"url": "https://pokeapi.co/api/v2/type/6/"
},
"slot": 1
},
{
"type": {
"name": "flying",
"url": "https://pokeapi.co/api/v2/type/3/"
},
"slot": 2
}
]
}
Here is the struct I wrote to convert this JSON into a Swift type:
struct Pokemon: Codable {
var id: Int
let name: String
var types: [PokemonType]?
}
struct PokemonType: Codable {
var type: PokemonTypeContent
}
struct PokemonTypeContent: Codable {
var name: PokemonTypeNameContent
}
enum PokemonTypeNameContent: String, Codable {
case flying = "flying"
case rock = "rock"
// ...
}
Now here is my problem: when I want to get the Pokemon types, I need to dig into this:
pokemon.types.first?.type.name
I would like to know if I have instead a way of getting the PokemonTypeNameContent array in the Pokemon struct, to do something like this:
struct Pokemon {
var types: [PokemonTypeNameContent]?
}
(I am not interested in getting the slot values).
Thank you for your help!
You can do custom encoding for PokemonTypeNameContent, and traverse through the levels of JSON using nestedContainer
enum PokemonTypeNameContent: String, Decodable {
case flying = "flying"
case rock = "rock"
// ...
enum OuterCodingKeys: CodingKey { case type }
enum InnerCodingKeys: CodingKey { case name }
init(from decoder: Decoder) throws {
// this is the container for each JSON object in the "types" array
let container = try decoder.container(keyedBy: OuterCodingKeys.self)
// this finds the nested container (i.e. JSON object) associated with the key "type"
let innerContainer = try container.nestedContainer(keyedBy: InnerCodingKeys.self, forKey: .type)
// now we can decode "name" as a string
let name = try innerContainer.decode(String.self, forKey: .name)
if let pokemonType = Self.init(rawValue: name) {
self = pokemonType
} else {
throw DecodingError.typeMismatch(
PokemonTypeNameContent.self,
.init(codingPath: innerContainer.codingPath + [InnerCodingKeys.name],
debugDescription: "Unknown pokemon type '\(name)'",
underlyingError: nil
)
)
}
}
}
// Pokemon can then be declared like this:
struct Pokemon: Decodable {
let id: Int
let name: String
let types: [PokemonTypeNameContent]
}
Do note that this means that you lose the option of decoding PokemonTypeNameContent as a regular enum. If you do want to do that, put the custom decoding code into a property wrapper. Note that we would be decoding the entire JSON array, instead of each JSON object.
#propertyWrapper
struct DecodePokemonTypes: Decodable {
var wrappedValue: [PokemonTypeNameContent]
init(wrappedValue: [PokemonTypeNameContent]) {
self.wrappedValue = wrappedValue
}
enum OuterCodingKeys: CodingKey { case type }
enum InnerCodingKeys: CodingKey { case name }
init(from decoder: Decoder) throws {
// container for the "types" JSON array
var unkeyedContainer = try decoder.unkeyedContainer()
wrappedValue = []
// while we are not at the end of the JSON array
while !unkeyedContainer.isAtEnd {
// similar to the first code snippet
let container = try unkeyedContainer.nestedContainer(keyedBy: OuterCodingKeys.self)
let innerContainer = try container.nestedContainer(keyedBy: InnerCodingKeys.self, forKey: .type)
let name = try innerContainer.decode(String.self, forKey: .name)
if let pokemonType = PokemonTypeNameContent(rawValue: name) {
wrappedValue.append(pokemonType)
} else {
throw DecodingError.typeMismatch(
PokemonTypeNameContent.self,
.init(codingPath: innerContainer.codingPath + [InnerCodingKeys.name],
debugDescription: "Unknown pokemon type '\(name)'",
underlyingError: nil
)
)
}
}
}
}
// You would write this in Pokemon
#DecodePokemonTypes
var types: [PokemonTypeNameContent]
struct Classroom: Codable {
let teacher: String
let id: Int
let status: Bool
init(from decoder: Decoder) throws {
...
...
}
}
Now I need a way to create Classroom instance with a simple String
{ "classroom": "Test" }//received from API
let classRoom = ClassRoom(teacher: "Test", id: 0, status: true)
Now I need to add a secondary decoder method which can create this classroom instance using the "classroom": "Test" data. The "Test" value should be used as value for "teacher" and other properties should contain default values.
I know I can decode the String value and create a new initializer. Is there a way to directly decode String to this model object?
if i understand well, i assume you have a bad json format like below
[
{
"teacher":"test",
"id":5,
"status":true
},
{
"classroom":"Test"
}
]
And you want to decode both objects, you can do the following
let data = """
[
{
"teacher": "test",
"id": 5,
"status": true
},
{
"classroom": "Test"
}
]
""".data(using: .utf8)!
struct Classroom: Codable {
let teacher: String
let id: Int
let status: Bool
private enum CodingKeys: CodingKey {
case teacher, id, status
}
private enum SecCodingKeys: CodingKey {
case classroom
}
init(from decoder: Decoder) throws {
let value = try decoder.container(keyedBy: CodingKeys.self)
let secValue = try decoder.container(keyedBy: SecCodingKeys.self)
let teacher_1 = try value.decodeIfPresent(String.self, forKey: .teacher)
let teacher_2 = try secValue.decodeIfPresent(String.self, forKey: .classroom)
teacher = teacher_1 ?? teacher_2 ?? ""
id = try value.decodeIfPresent(Int.self, forKey: .id) ?? 0
status = try value.decodeIfPresent(Bool.self, forKey: .status) ?? false
}
}
do {
let rooms = try JSONDecoder().decode([Classroom].self, from: data)
print(rooms.map(\.teacher))
} catch {
print(error)
}
and the result,
["test", "Test"]
Decode the second, nested case, as another type
struct SimpleClassroom: Decodable {
let classroom: String
}
and then have a computed property for mapping to the original type with default values
extension SimpleClassroom {
var classroomValue: Classroom {
Classroom(teacher: classroom, id: 0, status: false)
}
}
If "Test" is a valid description of classroom, and you want to go ahead and create the classroom, then you have a number of options.
If you know classrooms from a given API endpoint will always be in this string format, you can use the decoder's context dictionary to tell it up front which strategy to use to decode the classroom. If sometimes a classroom is a properly formed dictionary, and sometimes it's just a string, and you want to proceed either way, then you have to handle that case in the init(from:).
Either way you're looking at a custom init method. The second case, where you handle both types, would look like this:
init(from decoder: Decoder) throws {
// Do we have a single-value container?
do {
let container = try decoder.singleValueContainer()
let string = try container.decode(String.self)
self.teacher = string
self.id = 0
self.status = true
return
} catch {
// OK, it was a dictionary
}
let container = try decoder.container(keyedBy: CodingKeys.self)
self.teacher = try container.decode(String.self, forKey: .teacher)
self.id = try container.decode(Int.self, forKey: .id)
self.status = try container.decode(Bool.self, forKey: .status)
}
Given this made-up, horrible JSON:
[
"Test",
{ "teacher": "Mr Chips", "id": 0, "status": true }
]
let rooms = try JSONDecoder().decode([Classroom].self, from: data)
Gives you two valid Classroom types in an array.
Currently I get data from json file located on http server
if let url = NSURL(string: "https://test.com/test") {
do {
let data = try Data(contentsOf: url as URL)
let decoder = JSONDecoder()
jsonData = try decoder.decode(TestList.self, from: data)
} catch {
print("error:\(error)")
}
struct TestList: Decodable {
enum CodingKeys: String, CodingKey {
case items
}
let items: [Item]
}
struct Item: Decodable {
var item_type: String?
//...
enum CodingKeys: String, CodingKey {
case item_type
//...
}
init(from decoder: Decoder) throws {
let container = try decoder.container(keyedBy: CodingKeys.self)
self.item_type = try? container.decode(String.self, forKey: .mtype)
//...
}
}
Everything works fine but when
i switched to firebase realtime database and get the same json data
Database.database().reference().child("items").observeSingleEvent(of: .value, with: { snapshot in
guard let value = snapshot.value else { return }
do {
self.jsonData = try FirebaseDecoder().decode(TestList.self, from: value)
} catch let error {
print(error)
}
})
My JSON:
{
"items": [
{
"item_type": "Rap",
"1": "Kastro",
"2": "EDI",
"3": "Noble",
"4": ""
},
{
"item_type": "Rock",
"1": "Nickelback",
"2": "",
"3": "",
"4": ""
},
{
"item_type": "Pop",
"1": "Ringo",
"2": "",
"3": "",
"4": ""
}
]
}
got this message:
typeMismatch(Swift.Dictionary,
Swift.DecodingError.Context(codingPath: [], debugDescription: "Not a
dictionary", underlyingError: nil))
How to fix this error ?
I had this problem before, this is what I did to fix it. So let's say this is how my database looks like. Pay attention to the naming convention, in this example its snake case.
Let's say I want to create an array of users from this snapshot and populate my tableView. This is tricky cause the snapshot.value isn't really JSON and has a value of Any. This is probably why your app is crashing or in your case type is mismatch.
Lets create a model for our users. It will look something like this.
class User: Codable {
var firstName: String
var lastName: String
var ageNumber: Int
enum CodingKeys: String, CodingKey {
case firstName,lastName
case ageNumber = "age"
}
}
So let me point something our really fast. In my firebase database the user properties look like this 'first_name', 'age' 'last_name'. In my user model it look like this 'firstName', 'ageNumber' 'lastName'. So I had to add the coding keys because of the age not because of the first or last name. The first & last name changes by themselves when I set the keyCodingStrategy on my decoder.
This is how that code looks like. Left some comments to better explain what the code does.
var items = [Item]()
override func viewDidLoad() {
super.viewDidLoad()
// Use your database reference here.
let ref = Database.database().reference(withPath: "users")
ref.observe(.value) { (snapshot) in
//First create a dict out of the snapshot value
guard let dict = snapshot.value as? [String: Any] else { return }
//Create a decoder this is why I don't need to chage the first_name to firstName
//inside my coding keys
let decoder = JSONDecoder()
decoder.keyDecodingStrategy = .convertFromSnakeCase
//The key is the UID and the value is what we need to create a new users
dict.forEach { (key, value) in
do {
//Create new user and add it to our users array
//We convert the value to data for the decoder with this line of code
let testListData = try JSONSerialization.data(withJSONObject: value, options: .prettyPrinted)
let testList = try decoder.decode(TestList.self, from: testListData)
testList.items.forEach({ (item) in
self.items.append(item)
})
}
catch let err {
print(err.localizedDescription)
}
}
//Reload Table View
}
}
Hope this helps.
Edited
So based on the JSON you provided. You will have to create your structs something like this.
struct TestList: Codable {
var items: [Item]
}
struct Item: Codable {
var itemType: String
var one: String
var two: String
var three: String
var four: String
enum CodingKeys: String, CodingKey {
case itemType
case one = "1"
case two = "2"
case three = "3"
case four = "4"
}
}
Hopefully this will solve your problem.
I have a websocket which generate different json objects. Objects could contain no any common fields
{
"type": "apple",
"kind": "fruit",
"eatable": true
}
{
"item": "key",
"active": true
}
{
"tool": "screwdriver",
"original": "toolBox",
"cross-head": true
}
I have a list of classes for them (they could contain some logic) so I need to parse it to map some those models with some hierarchical structure e.g.
Try to parse fruits if they fails try to parse keys if they fails try to parse toolbox. Sometimes I need to add some new classes to parse some objects and some new fields to existing classes.
How to organize picking class for parsing?
Update
I have no control on backend data so I cannot add any fields to JSON I have.
Objects come one at a time. I have separate class models for most of them. The issue is to choose the right class to map the JSON fields.
You can do it this way:
First you declare your types conforming to the Decodable protocole:
struct Fruit : Decodable {
let type : String
let kind : String
let eatable : Bool
}
struct Tool : Decodable {
let tool : String
let original : String
let crossHead : Bool
enum CodingKeys: String, CodingKey {
case tool = "tool"
case original = "original"
case crossHead = "cross-head"
}
}
Then you extend Decodable to "reverse" the use of the genericity:
extension Decodable {
static func decode(data : Data, decoder : JSONDecoder = JSONDecoder()) -> Self? {
return try? decoder.decode(Self.self, from: data)
}
}
You then extend JSONDecoder to try decodable types among the ones you want to test:
extension JSONDecoder {
func decode(possibleTypes : [Decodable.Type], from data: Data) -> Any? {
for type in possibleTypes {
if let value = type.decode(data: data, decoder: self) {
return value
}
}
return nil
}
}
And eventually you specify the types you want to try and decode:
let decodableTypes : [Decodable.Type] = [Fruit.self, Tool.self]
You can then use it to decode your JSON:
let jsonString = """
{
"tool": "screwdriver",
"original": "toolBox",
"cross-head": true
}
"""
let jsonData = jsonString.data(using: .utf8)!
let myUnknownObject = JSONDecoder().decode(possibleTypes: decodableTypes, from: jsonData)
And voilà!!!
Now you can add as much types as you want in your decodableTypes as long as they conform to the Decodable protocol.
It is not the best approach, because if you have many types it won't be optimal, but this way you don't need to add a discriminating field in your data.
Try finding the key you are looking for that model class if that key is not present in that object try another model class. This should make you determine which model class is suitable for the given object.
Use the unique key which is not present in any other model class
Example:
var array = NSArray(array: [[
"type": "apple",
"kind": "fruit",
"eatable": true
],
[
"item": "key",
"active": true
],
[
"tool": "screwdriver",
"original": "toolBox",
"cross-head": true
]])
for model in array as! [NSDictionary]
{
if(model.value(forKey: "type") != nil)
{
print("use Fruit Model Class")
}
else if(model.value(forKey: "item") != nil)
{
print("use second model class")
}
else
{
print("use third model class")
}
}
If all those fields are related or a union style, you may consider user Enum, which is also very easy to implement.
let data1 = """
[{
"type": "apple",
"kind": "fruit",
"eatable": true
},
{
"item": "key",
"active": true
},
{
"tool": "screwdriver",
"original": "toolBox",
"cross-head": true
}]
""".data(using: .utf8)!
struct JSONType : Decodable{
let type: String
let kind: String
let eatable : Bool
}
struct JSONItem : Decodable{
let item: String
let active : Bool
}
struct JSONTool : Decodable{
let tool: String
let original : String
let crosshead : Bool
enum CodingKeys: String, CodingKey {
case tool = "tool"
case original = "original"
case crosshead = "cross-head"
}
}
enum JSONData : Decodable{
case type(JSONType)
case item(JSONItem)
case tool(JSONTool)
init(from decoder: Decoder) throws {
let container = try decoder.singleValueContainer()
do{ let temp = try container.decode(JSONType.self); self = .type(temp) ; return}
catch{do { let temp = try container.decode(JSONItem.self) ; self = .item(temp) ; return}
catch{ let temp = try container.decode(JSONTool.self) ; self = .tool(temp) ; return}}
try self.init(from: decoder)
}
func getValue()-> Any{
switch self {
case let .type(x): return x
case let .item(x): return x
case let .tool(x): return x
}
}
}
let result = try JSONDecoder().decode([JSONData].self, from: data1)
print(result[0].getValue())
print (result[1].getValue())
print (result[2].getValue())
Here is my JSON
{
"id": 1,
"user": {
"user_name": "Tester",
"real_info": {
"full_name":"Jon Doe"
}
},
"reviews_count": [
{
"count": 4
}
]
}
Here is the structure I want it saved to (incomplete)
struct ServerResponse: Decodable {
var id: String
var username: String
var fullName: String
var reviewCount: Int
enum CodingKeys: String, CodingKey {
case id,
// How do i get nested values?
}
}
I have looked at Apple's Documentation on decoding nested structs, but I still do not understand how to do the different levels of the JSON properly. Any help will be much appreciated.
Another approach is to create an intermediate model that closely matches the JSON (with the help of a tool like quicktype.io), let Swift generate the methods to decode it, and then pick off the pieces that you want in your final data model:
// snake_case to match the JSON and hence no need to write CodingKey enums
fileprivate struct RawServerResponse: Decodable {
struct User: Decodable {
var user_name: String
var real_info: UserRealInfo
}
struct UserRealInfo: Decodable {
var full_name: String
}
struct Review: Decodable {
var count: Int
}
var id: Int
var user: User
var reviews_count: [Review]
}
struct ServerResponse: Decodable {
var id: String
var username: String
var fullName: String
var reviewCount: Int
init(from decoder: Decoder) throws {
let rawResponse = try RawServerResponse(from: decoder)
// Now you can pick items that are important to your data model,
// conveniently decoded into a Swift structure
id = String(rawResponse.id)
username = rawResponse.user.user_name
fullName = rawResponse.user.real_info.full_name
reviewCount = rawResponse.reviews_count.first!.count
}
}
This also allows you to easily iterate through reviews_count, should it contain more than 1 value in the future.
In order to solve your problem, you can split your RawServerResponse implementation into several logic parts (using Swift 5).
#1. Implement the properties and required coding keys
import Foundation
struct RawServerResponse {
enum RootKeys: String, CodingKey {
case id, user, reviewCount = "reviews_count"
}
enum UserKeys: String, CodingKey {
case userName = "user_name", realInfo = "real_info"
}
enum RealInfoKeys: String, CodingKey {
case fullName = "full_name"
}
enum ReviewCountKeys: String, CodingKey {
case count
}
let id: Int
let userName: String
let fullName: String
let reviewCount: Int
}
#2. Set the decoding strategy for id property
extension RawServerResponse: Decodable {
init(from decoder: Decoder) throws {
// id
let container = try decoder.container(keyedBy: RootKeys.self)
id = try container.decode(Int.self, forKey: .id)
/* ... */
}
}
#3. Set the decoding strategy for userName property
extension RawServerResponse: Decodable {
init(from decoder: Decoder) throws {
/* ... */
// userName
let userContainer = try container.nestedContainer(keyedBy: UserKeys.self, forKey: .user)
userName = try userContainer.decode(String.self, forKey: .userName)
/* ... */
}
}
#4. Set the decoding strategy for fullName property
extension RawServerResponse: Decodable {
init(from decoder: Decoder) throws {
/* ... */
// fullName
let realInfoKeysContainer = try userContainer.nestedContainer(keyedBy: RealInfoKeys.self, forKey: .realInfo)
fullName = try realInfoKeysContainer.decode(String.self, forKey: .fullName)
/* ... */
}
}
#5. Set the decoding strategy for reviewCount property
extension RawServerResponse: Decodable {
init(from decoder: Decoder) throws {
/* ...*/
// reviewCount
var reviewUnkeyedContainer = try container.nestedUnkeyedContainer(forKey: .reviewCount)
var reviewCountArray = [Int]()
while !reviewUnkeyedContainer.isAtEnd {
let reviewCountContainer = try reviewUnkeyedContainer.nestedContainer(keyedBy: ReviewCountKeys.self)
reviewCountArray.append(try reviewCountContainer.decode(Int.self, forKey: .count))
}
guard let reviewCount = reviewCountArray.first else {
throw DecodingError.dataCorrupted(DecodingError.Context(codingPath: container.codingPath + [RootKeys.reviewCount], debugDescription: "reviews_count cannot be empty"))
}
self.reviewCount = reviewCount
}
}
Complete implementation
import Foundation
struct RawServerResponse {
enum RootKeys: String, CodingKey {
case id, user, reviewCount = "reviews_count"
}
enum UserKeys: String, CodingKey {
case userName = "user_name", realInfo = "real_info"
}
enum RealInfoKeys: String, CodingKey {
case fullName = "full_name"
}
enum ReviewCountKeys: String, CodingKey {
case count
}
let id: Int
let userName: String
let fullName: String
let reviewCount: Int
}
extension RawServerResponse: Decodable {
init(from decoder: Decoder) throws {
// id
let container = try decoder.container(keyedBy: RootKeys.self)
id = try container.decode(Int.self, forKey: .id)
// userName
let userContainer = try container.nestedContainer(keyedBy: UserKeys.self, forKey: .user)
userName = try userContainer.decode(String.self, forKey: .userName)
// fullName
let realInfoKeysContainer = try userContainer.nestedContainer(keyedBy: RealInfoKeys.self, forKey: .realInfo)
fullName = try realInfoKeysContainer.decode(String.self, forKey: .fullName)
// reviewCount
var reviewUnkeyedContainer = try container.nestedUnkeyedContainer(forKey: .reviewCount)
var reviewCountArray = [Int]()
while !reviewUnkeyedContainer.isAtEnd {
let reviewCountContainer = try reviewUnkeyedContainer.nestedContainer(keyedBy: ReviewCountKeys.self)
reviewCountArray.append(try reviewCountContainer.decode(Int.self, forKey: .count))
}
guard let reviewCount = reviewCountArray.first else {
throw DecodingError.dataCorrupted(DecodingError.Context(codingPath: container.codingPath + [RootKeys.reviewCount], debugDescription: "reviews_count cannot be empty"))
}
self.reviewCount = reviewCount
}
}
Usage
let jsonString = """
{
"id": 1,
"user": {
"user_name": "Tester",
"real_info": {
"full_name":"Jon Doe"
}
},
"reviews_count": [
{
"count": 4
}
]
}
"""
let jsonData = jsonString.data(using: .utf8)!
let decoder = JSONDecoder()
let serverResponse = try! decoder.decode(RawServerResponse.self, from: jsonData)
dump(serverResponse)
/*
prints:
▿ RawServerResponse #1 in __lldb_expr_389
- id: 1
- user: "Tester"
- fullName: "Jon Doe"
- reviewCount: 4
*/
Rather than having one big CodingKeys enumeration with all the keys you'll need for decoding the JSON, I would advise splitting the keys up for each of your nested JSON objects, using nested enumerations to preserve the hierarchy:
// top-level JSON object keys
private enum CodingKeys : String, CodingKey {
// using camelCase case names, with snake_case raw values where necessary.
// the raw values are what's used as the actual keys for the JSON object,
// and default to the case name unless otherwise specified.
case id, user, reviewsCount = "reviews_count"
// "user" JSON object keys
enum User : String, CodingKey {
case username = "user_name", realInfo = "real_info"
// "real_info" JSON object keys
enum RealInfo : String, CodingKey {
case fullName = "full_name"
}
}
// nested JSON objects in "reviews" keys
enum ReviewsCount : String, CodingKey {
case count
}
}
This will make it easier to keep track of the keys at each level in your JSON.
Now, bearing in mind that:
A keyed container is used to decode a JSON object, and is decoded with a CodingKey conforming type (such as the ones we've defined above).
An unkeyed container is used to decode a JSON array, and is decoded sequentially (i.e each time you call a decode or nested container method on it, it advances to the next element in the array). See the second part of the answer for how you can iterate through one.
After getting your top-level keyed container from the decoder with container(keyedBy:) (as you have a JSON object at the top-level), you can repeatedly use the methods:
nestedContainer(keyedBy:forKey:) to get a nested object from an object for a given key
nestedUnkeyedContainer(forKey:) to get a nested array from an object for a given key
nestedContainer(keyedBy:) to get the next nested object from an array
nestedUnkeyedContainer() to get the next nested array from an array
For example:
struct ServerResponse : Decodable {
var id: Int, username: String, fullName: String, reviewCount: Int
private enum CodingKeys : String, CodingKey { /* see above definition in answer */ }
init(from decoder: Decoder) throws {
// top-level container
let container = try decoder.container(keyedBy: CodingKeys.self)
self.id = try container.decode(Int.self, forKey: .id)
// container for { "user_name": "Tester", "real_info": { "full_name": "Jon Doe" } }
let userContainer =
try container.nestedContainer(keyedBy: CodingKeys.User.self, forKey: .user)
self.username = try userContainer.decode(String.self, forKey: .username)
// container for { "full_name": "Jon Doe" }
let realInfoContainer =
try userContainer.nestedContainer(keyedBy: CodingKeys.User.RealInfo.self,
forKey: .realInfo)
self.fullName = try realInfoContainer.decode(String.self, forKey: .fullName)
// container for [{ "count": 4 }] – must be a var, as calling a nested container
// method on it advances it to the next element.
var reviewCountContainer =
try container.nestedUnkeyedContainer(forKey: .reviewsCount)
// container for { "count" : 4 }
// (note that we're only considering the first element of the array)
let firstReviewCountContainer =
try reviewCountContainer.nestedContainer(keyedBy: CodingKeys.ReviewsCount.self)
self.reviewCount = try firstReviewCountContainer.decode(Int.self, forKey: .count)
}
}
Example decoding:
let jsonData = """
{
"id": 1,
"user": {
"user_name": "Tester",
"real_info": {
"full_name":"Jon Doe"
}
},
"reviews_count": [
{
"count": 4
}
]
}
""".data(using: .utf8)!
do {
let response = try JSONDecoder().decode(ServerResponse.self, from: jsonData)
print(response)
} catch {
print(error)
}
// ServerResponse(id: 1, username: "Tester", fullName: "Jon Doe", reviewCount: 4)
Iterating through an unkeyed container
Considering the case where you want reviewCount to be an [Int], where each element represents the value for the "count" key in the nested JSON:
"reviews_count": [
{
"count": 4
},
{
"count": 5
}
]
You'll need to iterate through the nested unkeyed container, getting the nested keyed container at each iteration, and decoding the value for the "count" key. You can use the count property of the unkeyed container in order to pre-allocate the resultant array, and then the isAtEnd property to iterate through it.
For example:
struct ServerResponse : Decodable {
var id: Int
var username: String
var fullName: String
var reviewCounts = [Int]()
// ...
init(from decoder: Decoder) throws {
// ...
// container for [{ "count": 4 }, { "count": 5 }]
var reviewCountContainer =
try container.nestedUnkeyedContainer(forKey: .reviewsCount)
// pre-allocate the reviewCounts array if we can
if let count = reviewCountContainer.count {
self.reviewCounts.reserveCapacity(count)
}
// iterate through each of the nested keyed containers, getting the
// value for the "count" key, and appending to the array.
while !reviewCountContainer.isAtEnd {
// container for a single nested object in the array, e.g { "count": 4 }
let nestedReviewCountContainer = try reviewCountContainer.nestedContainer(
keyedBy: CodingKeys.ReviewsCount.self)
self.reviewCounts.append(
try nestedReviewCountContainer.decode(Int.self, forKey: .count)
)
}
}
}
Copy the json file to https://app.quicktype.io
Select Swift (if you use Swift 5, check the compatibility switch for Swift 5)
Use the following code to decode the file
Voila!
let file = "data.json"
guard let url = Bundle.main.url(forResource: "data", withExtension: "json") else{
fatalError("Failed to locate \(file) in bundle.")
}
guard let data = try? Data(contentsOf: url) else{
fatalError("Failed to locate \(file) in bundle.")
}
let yourObject = try? JSONDecoder().decode(YourModel.self, from: data)
Many good answers have already been posted, but there is a simpler method not described yet IMO.
When the JSON field names are written using snake_case_notation you can still use the camelCaseNotation in your Swift file.
You just need to set
decoder.keyDecodingStrategy = .convertFromSnakeCase
After this ☝️ line Swift will automatically match all the snake_case fields from the JSON to the camelCase fields in the Swift model.
E.g.
user_name` -> userName
reviews_count -> `reviewsCount
...
Here's the full code
1. Writing the Model
struct Response: Codable {
let id: Int
let user: User
let reviewsCount: [ReviewCount]
struct User: Codable {
let userName: String
struct RealInfo: Codable {
let fullName: String
}
}
struct ReviewCount: Codable {
let count: Int
}
}
2. Setting the Decoder
let decoder = JSONDecoder()
decoder.keyDecodingStrategy = .convertFromSnakeCase
3. Decoding
do {
let response = try? decoder.decode(Response.self, from: data)
print(response)
} catch {
debugPrint(error)
}
Also you can use library KeyedCodable I prepared. It will require less code. Let me know what you think about it.
struct ServerResponse: Decodable, Keyedable {
var id: String!
var username: String!
var fullName: String!
var reviewCount: Int!
private struct ReviewsCount: Codable {
var count: Int
}
mutating func map(map: KeyMap) throws {
var id: Int!
try id <<- map["id"]
self.id = String(id)
try username <<- map["user.user_name"]
try fullName <<- map["user.real_info.full_name"]
var reviewCount: [ReviewsCount]!
try reviewCount <<- map["reviews_count"]
self.reviewCount = reviewCount[0].count
}
init(from decoder: Decoder) throws {
try KeyedDecoder(with: decoder).decode(to: &self)
}
}