My question:
Is there a way to convert .json to .SVG
My situation:
I have created animation adobe after effects, i then output a file using Bodymovin extension in after effects
I get the a .json file, and a html file that will show the animation but these don't seem to be places i can get a .svg, unless i can find a way to convert the .json which is why im here. The .svg file / json file both contain animation data. I want to use these animations on the web specifically the .svg file
What i have tried:
searching google results for an hour looking for solutions, none seem to exist thus far
The Lottie for Android library plays Bodymovin files.
Related
I'm trying to use Lottie Library in jetpack compose
For animating image, I made animating svg file.
But in https://lottiefiles.com/svg-to-lottie, the animating svg file converted to static json file which I didn't intent.
How could I convert animating svg file to animating json file?
You'll have use Adobe AE and convert your animation with lottiefiles or bodymovin extesions to .json.
Okey,
1- first open your .svg file with illustrator.
2- then you'll need to save the file as .ai (adobe illustrator).
3- after that you can open the .ai file with adobe after effects.
4- then with lottiefiles extension you will be able to convert and save the file as json.
pretty simple right? this method only works if your svg is not animated.
to convert an animated svg, so far and obviously as far as I know you'll need redraw your animation in illustrator and animate it in after effects.
this link will probably be of use.
https://www.youtube.com/watch?v=yPha_s7W-0M
I have a shiny app which I have published on shinyapps.io.
I am trying to save(download) html files that I create using rmarkdown to a local drive. I can download pdf, jpeg or png formats. but the reason to save html version is to keep the interactive plots that I have created using plotly and ggplot where I can hover my mouse over data and see values.
After a lot of research, I found out a way to save (upload) the html files to my own dropbox using drop_upload function. But it's very inconvenient and not accessible to anyone except me.
So I was wondering if someone could help me with a way to save/download rmarkdown html files to a local drive from shinyapps.io?
I need to preview files of the format pdf or doc. I looked for solutions which included using with the googledocsviewer but the file that I want to preview is present right in the application as a File object. Itried using the with the fileReader.readasDataUrl function and was able to preview txt and image format files, but I need to work with the other formats too.I came across a npm package called file preview https://www.npmjs.com/package/filepreview but I could not understand how to use it. Any suggestions are appreciated.
In matplotlib, I am capturing the pictures of figure in .png format using savefig() method. Say I have 4 pictures. Like how we convert .png files and create a pdf pages, I need to convert and save them into .pptx and .html webpages.
FYI Regarding pdf conversion we already have "from matplotlib.backends.backend_pdf import PdfPages"
Please share your suggestions.
Thanks in advance.
If you want to write your own batch import routine, you can use VBA in PowerPoint. This page on my PPT FAQ site will get you started:
BATCH IMPORT images into PowerPoint
http://www.pptfaq.com/FAQ00050_BATCH_IMPORT_images_into_PowerPoint.htm
You can also use PowerPoint's Picture Album feature to do more or less the same thing.
I have a swf template that can be used with different data input such as colors, texts etc. however i don't want to use the ordinary way of binding data to it such as xml. I would like the application to be able to produce a compiled swf with all the data in it.
Is it possible to inject the data in the compilation time?
Thanks
it should be, but depends on how much you want to mess around with the code of the template.
You can embed resources in flash, so you can just embed the XML with the information you want.
Then all you need to do if find the place in the code where it loads the XML file, and give it your own embedded XML file instead.
Yes it is possible, but only if you have access to the the source .fla file, so that you can generate a new .swf file from it.
If you simply want to change a few colors or other looks of some of the objects in the .fla file you should be able to do that without having to mess with xml, simply open the library items in Flash and edit their colors.
If you want to put your external assets within the actual .swf you can do that too, but if you already have it to pull external assets I would recommend keeping it that way.
For the XML, in ActionScirpt you can actually declare the XML within the actual Actionscript code. Open up the XML file and copy the the XML contents over to your code where it is parsing it.
For images you can simply drag image files directly on the stage or into the library.