I tried to upgrade DAML SDK for purpose of testing, but now I want to downgrade version for running code already written for 0.13.36 version.
DAML SDK version is controlled project by project by setting the sdk-version in daml.yaml. So if you have a project written with SDK 0.13.36, just make sure the daml.yaml still contains sdk-version: 0.13.36. daml start and daml build will then do their job using that SDK version.
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Unable to install the "da-cli-114-7582c1a0bd-linux.run" file in my Ubuntu VM. The setup is failing while checking the latest version check.
I have downloaded the latest DAML SDK setup file "da-cli-114-7582c1a0bd-linux.run" and copied the same into my Ubuntu VM through local network connection. When I try to install the .run file, the setup trying to connect to the internet for latest version check. But I am not allowed to use internet in the application servers/VMs. Because of this restriction the setup is getting failed and I am unable to complete the DAML SDK installation.
Is it possible to get the DAML SDK setup as a .tar file? If we have tar file, then it will be easy to complete the setup manually.
Installing the SDK using the .run files in an environment without an internet connection is not easy. It might be possible to install it in an environment with internet and then tar up the folder ~/.da, extract it back into place in the VM and put ~/.da/bin.
However, there is a new SDK assistant in the works (called daml, not da), which can be installed using curl -sSL get.daml.com | sh. If you look at the content of the installation script, you can see that all it really does is downloading a tar-ball from GitHub releases, un-tars it and calls an install.sh script within. That's probably the easier way to get the SDK into an offline environment at this point.
However, the documentation for the new daml assistant is not on docs.daml.com yet. It will be shortly, but in the meantime you can read it on GitHub.
I am trying to install SonarLint for Eclipse Ganymede (3.4.2) - and our project is very old, so we're using JDK 1.5 here. So is it possible to run SonarLint for JDK 5?
First of all, JDK 5 is so old, I can't really be certain of anything...
But here are some key factors that are important to understand:
Java code is analyzed by the Java analyzer (known today as "SonarJava"). SonarLint is a plugin in Eclipse (and other IDEs) that executes the SonarJava, and uses the results from it to annotate the code you are editing.
The JDK version that the SonarJava itself requires to run, is not the same thing as the JDK version of the source code it is able to analyze (= the subject of the analysis). For example, SonarJava may not run at all on JDK 7, but able to analyze code that is written in JDK 6.
If you use SonarLint in standalone mode, it uses its embedded version of the SonarJava, you cannot use another version. If you use SonarLint in connected mode, it uses SonarJava installed in the SonarQube to which you are connected. Here you have some freedom of choice in the version of the SonarJava, but not unlimited, because SonarLint may not be compatible with all versions of SonarJava, for example recent versions require a certain minimum version.
As per the product news, the current version of SonarLint requires Java 8 and more recent Eclipse than Juno. But you may be able to find an older version of SonarLint that can run in an older Eclipse, and support a version of SonarJava that is able to run on your JDK, and analyze code written for your target JDK version.
Based on the above points, you can dig into the older releases of SonarLint and find something suitable. These links should be useful in your search:
Product news of SonarLint for Eclipse. These also include links to the detailed release notes, which usually contain information about the version of embedded SonarJava
Releases of SonarLint for Eclipse
Homepage of SonarJava
I am making a Windows Phone 8 application, however because I would like at some point to also publish this application for Windows 8.1 store I made the effort to factor out the application logic into a portable class library. All good so far.
Now being a good boy I want to use an IoC container, unity by preference (since I am familiar with it in desktop and Win Phone 8 only apps)
So here's my problem; the NuGet Unity package will not install into my portable application with this result:
Installing 'Unity 3.0.1304.1'.
Successfully installed 'Unity 3.0.1304.1'.
Adding 'Unity 3.0.1304.1' to Logic.
Uninstalling 'Unity 3.0.1304.1'.
Successfully uninstalled 'Unity 3.0.1304.1'.
Install failed. Rolling back...
Could not install package 'Unity 3.0.1304.1'. You are trying to install this package into a
project that targets 'portable-net45+wp80+win', but the package does not contain any assembly
references or content files that are compatible with that framework. For more information,
contact the package author.
So is there a unity that works with a PCL? or is this just a shortcoming of the NuGet package?
I failed to find any useful documentation on the P&P website to indicate what platforms it is compatible with, but I know it does support WP8 at the least since the NuGet package is quite happy with libraries targeting just that.
Any guidance from the community would be very welcome here I don't want to abandon using a PCL for my app logic if I can avoid it, but if it comes down to a toss up between that and NuGet for package management I will in order to keep the NuGet goodness.
Could this be related to NuGet and Portable Class Libraries - Package doesn't target any framework? that seems more related to making your own NuGet packages for use in your own PCLs.
Unity 3.0.1304.1 does not contain any PCL assemblies so you will not be able to install it into a PCL project using NuGet.
The Unity NuGet package contains assemblies that target the following frameworks:
.NETFramework 4.5
.NETCore 4.5 (Windows Store/WinRT)
Windows Phone 8
You can see these target frameworks if you open the NuGet package into NuGet Package Explorer or download the NuGet package and open it using a program that supports zip files such as 7zip or Windows built-in zip file support.
So your possible options are:
Just use Unity in your main Windows Phone 8 application.
Write your own IOC container.
Use an IOC container that supports PCL projects such as Portable.CommonServiceLocator.
Compile your own PCL version of Unity.
Use a later version of Unity 3.5 since this includes a PCL assembly targeting portable-net45+wp80+win8+MonoAndroid10+MonoTouch10
Updated: 2014-05-11
Unity 3.5 now includes a PCL assembly that targets portable-net45+wp80+win8+MonoAndroid10+MonoTouch10 which will install into a project that targets portable-net45+wp80+win.
There is no Unity for PCL, but you can use Ninject for example.
Is it possible to use the protobuf-net library in an application that targets Windows RT? I tried adding it via NuGet to my project but I receive this error:
Successfully installed 'protobuf-net 2.0.0.480'.
Successfully uninstalled 'protobuf-net 2.0.0.480'.
Install failed. Rolling back...
Could not install package 'protobuf-net 2.0.0.480'. You are trying to install this package into a project that targets '.NETCore,Version=v4.5', but the package does not contain any assembly references that are compatible with that framework. For more information, contact the package author.
You need a newer version. Version 594 has support for 4.5.
In the package manager console (Tools->Library Package Manager->Package Manager Console) run:
PM> Install-Package protobuf-net -Version 2.0.0.594
Or download it from the project web site.
Yes, the more recent builds have full support for .NETCore (aka "WinRT", "Windows Store Applications", or "Metro", or "Modern UI", or whatever they want to call it today). As Eli notes, you can obtain it by specific version, or you can get it from the google-code download.
Note that for the best performance it is recommended to use "precompile", the new precompiler, because .NETCore has no support for meta-programming: without this, it will be using reflection at runtime, and will not be anywhere near as fast as it can be. This is included in the google-code download.
I go http://developers.box.com/onecloud/ to download the Android SDK. I got box-box-android-sdk-5482811 Is this the latest version?
Because when I open up the OneCloudAppToAppSample, even the R. variable is not well defined. And I cannot run the sample code.
Where can I find more help or documentation on using Box with Android SDK?
The SDK is being improved quite frequently, so our advice would be to always use the latest version on the "master" branch. We consider the master branch to be our stable release. In your case, 5482811 should work fine.
Regarding your issues with the sample app, I don't seem to have any problems compiling it off of a fresh download. I can think of one thing you might be running into:
The sample app was configured to point to target "Google APIs:15". It's possible you don't have this installed (through the Android SDK manager). We actually should not have configured this build target, since the project doesn't use the Google APIs, and we'll fix that in our next release.
In the meantime, could you try this (assuming you're using Eclipse):
Right-click on the OneCloudAppToAppSample project and go to Properties.
Go to the Android section on the left, and change the build target to Android 4.0.3 - 15 (not the Google APIs version).
Project -> Clean -> Clean all projects.