Graphviz not drawing border around subgraph - border

Consider the following Graphviz code:
digraph g1 {
compound = true;
node [shape = box, style=filled, fillcolor=Khaki] a;
subgraph sg1 {
node [shape = "", style="", fillcolor=""] b -> c;
graph [style=solid, penwidth=3];
}
}
this yields:
Why am I not getting a border around the subgraph/cluster?

sg1 must be a cluster to have the border drawn
ie. rename it to eg. cluster_sg1

Related

Extracting color from complex function: " Cannot modify global variable 'cColor' in function."

I'd like to extract the "col" color value from this function to be used to paint plots or candle colors. But everything I try creates one error or another. I checked the Script Reference. Shouldn't there be some way to "return" a value, as is usually the case with most functions?
lset(l,x1,y1,x2,y2,col)=>
line.set_xy1(l,x1,y1)
line.set_xy2(l,x2,y2)
line.set_width(l,5)
line.set_style(l, line.style_solid)
line.set_color(l,y2 > y1 ? #ff1100 : #39ff14) //red : green
temp = line.get_price(l,bar_index) // another value to extract
The documentation is showing it like this:
line.new(x1, y1, x2, y2, xloc, extend, color, style, width) → series line
So in your code it's looking differently and also the "new" is missing.
Scrolling a bit up on the linked page shows that there exist indeed methods to retrieve some properties of the line object:
Lines are managed using built-in functions in the line namespace. They include:
line.new() to create them.
line.set_*() functions to modify the properties of an line.
line.get_*() functions to read the properties of an existing line.
line.copy() to clone them.
line.delete() to delete them.
The line.all array which always contains the IDs of all
the visible lines on the chart. The array’s size will depend on
the maximum line count for your script and how many of those you
have drawn. aray.size(line.all) will return the array’s size.
The most simple usage is to instantiate a line object with the correct values directly, like shown here:
//#version=5
indicator("Price path projection", "PPP", true, max_lines_count = 100)
qtyOfLinesInput = input.int(10, minval = 1)
y2Increment = (close - open) / qtyOfLinesInput
// Starting point of the fan in y.
lineY1 = math.avg(close[1], open[1])
// Loop creating the fan of lines on each bar.
for i = 0 to qtyOfLinesInput
// End point in y if line stopped at current bar.
lineY2 = open + (y2Increment * i)
// Extrapolate necessary y position to the next bar because we extend lines one bar in the future.
lineY2 := lineY2 + (lineY2 - lineY1)
lineColor = lineY2 > lineY1 ? color.lime : color.fuchsia
line.new(bar_index - 1, lineY1, bar_index + 1, lineY2, color = lineColor)
Getting the line color from outside is difficult or impossible though as there never exists a method to retrieve it while for other properties those methods exist.
So the most simple way is to create the same funcionality, to get the color that exists inside the line-object, outside too, or only outside.
currentLineColor = y2 > y1 ? #ff1100 : #39ff14
You could try to extend the line-object somehow like this:
line.prototype.get_color = function() {
return this.color;
};
console.log(line.get_color())
I'm not sure if the approach with the prototype is working but it's worth it to try if you need it.

How to split Map into two maps based on a condition

I'm relatively new to React using Immutable.js.
Let's say I have a (Ordered) Map of 30 items, in which some have the color green and some the color red.
Now I want to split this Map into two Maps, one containing the first five green items and the other containing the rest (rest of the green items and red items).
If I had an array, I would just define two result-arrays, iterate through my src-array and put the items in their according result-array. If I did that with immutable.js, I would need to create a new Map every time something changes. Is that still the way to go, or are there faster / more elegant ways to achieve that?
Thanks in advance!
If I get the question right, most elegant way is to use Map.filter
const { Map } = Immutable;
const sourceMap = new Map({
key1: { color: "red" },
key2: { color: "green" },
});
const filterMap = c => sourceMap.filter(({ color }) => color === c);
const greenMap = filterMap("green");
const redMap = filterMap("red");
<script src="https://cdnjs.cloudflare.com/ajax/libs/immutable/3.8.1/immutable.min.js"></script>

properties of scala swing elements

In the following scala code I change foreground, horizontalAlignment and background to some values. However in the GUI these properties are not shown.
The horizontalAlignment remains centered.
The backgrould remains gray.
However the foreground (font color) changes according to the values.
How can I obtain the desired effects?
Thanks for any help!
import scala.swing._
object GuiTest extends SimpleSwingApplication {
def top = new MainFrame {
title = "Label Test"
val tempList = List("Celsius", "Fahrenheit", "Kelvin")
contents = bagPnl(tempList)
val fields = contents(0).peer.getComponents
val valuefields
= for (f <- 0 until fields.length / 2)
yield tempList(f) -> fields.apply(2 * f + 1).asInstanceOf[javax.swing.JLabel]
val tfm = valuefields.toMap[String, javax.swing.JLabel]
tfm.apply("Celsius").setText("35°C")
tfm.apply("Kelvin").setText("0 K")
}
def bagPnl(list: List[String]) = new GridBagPanel {
val gbc = new Constraints
gbc.insets = new Insets(3, 3, 3, 3)
var l = 0
for (title <- list) {
gbc.gridy = l
gbc.gridx = 0
/* title label */
add(new Label {
horizontalAlignment = Alignment.Left
foreground = java.awt.Color.RED
background = java.awt.Color.CYAN
text = title
}, gbc)
gbc.gridx = 1
/* value label */
val t = new Label {
horizontalAlignment = Alignment.Right
foreground = java.awt.Color.BLUE
background = java.awt.Color.YELLOW
name = title
}
t.background = java.awt.Color.GREEN
add(t, gbc)
l = l + 1
}
}
}
sorry I am not allowed to post images yet :-(
GridBagLayout is one hell of a layout manager. You'll be probably better of with GroupLayout, but there is no related panel type in Scala-Swing yet. (Here for an example).
The problem with the label positioning is that its alignment only makes sense when it is given more space than its preferred size. By default, the grid bag layout doesn't give it more space, and the centering is a result of its own alignment (not that of the label). The easiest here is to specify that the components can use up the horizontal space if available:
gbc.fill = GridBagPanel.Fill.Horizontal
The second questions concerns the background color of the label. Here is a related question. In short, by default the label is transparent and its background color ignored. You can switch to opaque painting:
new Label {
...
opaque = true
}

Custom GTK widget in Vala not working

I'm trying to make a custom GTK widget in Vala, but I'm already failing at the very first basic attempt, so I'd like some help in knowing where I'm going wrong. I feel like I must be missing something painstakingly obvious, but I just can't see it.
I have three files with the following contents:
start.vala:
using Gtk;
namespace WTF
{
MainWindow main_window;
int main(string[] args)
{
Gtk.init(ref args);
main_window = new MainWindow();
Gtk.main();
return 0;
}
}
main_window.vala:
using Gtk;
namespace WTF
{
public class MainWindow : Window
{
public MainWindow()
{
/* */
Entry entry = new Entry();
entry.set_text("Yo!");
this.add(entry);
/* */
/*
CustomWidget cw = new CustomWidget();
this.add(cw);
/* */
this.window_position = WindowPosition.CENTER;
this.set_default_size(400, 200);
this.destroy.connect(Gtk.main_quit);
this.show_all();
}
}
}
custom_widget.vala:
using Gtk;
namespace WTF
{
public class CustomWidget : Bin
{
public CustomWidget()
{
Entry entry = new Entry();
entry.set_text("Yo");
this.add(entry);
this.show_all();
}
}
}
As you can see, in main_window.vala, I have two sets of code. One that adds the Entry widget directly, and one that adds my custom widget. If you run the one that adds the Entry widget directly, you get this result:
If you run the one with the custom widget, however, you get this result:
Just for the record, this is the complication command I use:
valac --pkg gtk+-2.0 start.vala main_window.vala custom_widget.vala -o wtf
EDIT:
Following user4815162342's suggestion, I implemented the size_allocate method on my custom Bin widget, like so:
public override void size_allocate(Gdk.Rectangle r)
{
stdout.printf("Size_allocate: %d,%d ; %d,%d\n", r.x, r.y, r.width, r.height);
Allocation a = Allocation() { x = r.x, y = r.y, width = r.width, height = r.height };
this.set_allocation(a);
stdout.printf("\tHas child: %s\n", this.child != null ? "true" : "false");
if (this.child != null)
{
int border_width = (int)this.border_width;
Gdk.Rectangle cr = Gdk.Rectangle()
{
x = r.x + border_width,
y = r.y + border_width,
width = r.width - 2 * border_width,
height = r.height - 2 * border_width
};
stdout.printf("\tChild size allocate: %d,%d ; %d, %d\n", cr.x, cr.y, cr.width, cr.height);
this.child.size_allocate(cr);
}
}
It writes the following in the console:
Size_allocate: 0,0 ; 400,200
Has child: true
Child size allocate: 0,0 ; 400, 200
And the window renders thusly:
GtkBin is an abstract single-child container, typically intended to decorate the child widget in some way, or change its visibility or size. Without some added value, a single-child container would be indistinguishable from the widget it contains and therefore not very useful.
Since GtkBin doesn't know what kind of decorations you will draw around the child, it expects you to implement your own size_allocate. A simple implementation is available in gtk_event_area_size_allocate, a more complex one in gtk_button_size_allocate.
This answer shows a minimal size_allocate implementation in PyGTK which should be straightforward to port to Vala. If you do anything more complex than that, you will need to also implement expose, and possibly other methods, but this will get you started.

In scala.swing, how do I remove a component from a Container?

In scala.swing, I can add a component to a container like so:
new Frame {
contents += label
}
but sometimes I'd like to clear the contents of a container and replace them with new components. Based on the docs, I should be able to do:
frame.contents.remove(0)
or
frame.contents.clear
but neither of those compile ("clear/remove is not a member of Seq[scala.swing.Component]").
How can I resolve this? Also, it seems that I can't call frame.contents += blah after intialization. If this is so, how do I add a new component to a Container?
If you're talking about Frame specifically, you can only add one item, so use the method
def contents_= (c: Component) : Unit
and you should be good. Try this out in the REPL (one line at a time so you can see what's going on):
import scala.swing._
val f = new Frame { contents = new Label("Hi") }
f.visible = true
f.contents = new Label("Hey there")
If you're using something that is intended to have multiple items like a BoxPanel, contents is a Buffer so you can add to it and remove from it:
val bp = new BoxPanel(Orientation.Vertical)
val (label1,label2) = (new Label("Hi"), new Label("there"))
bp.contents += label1
bp.contents += label2
f.contents = bp // Now you see "Hi" "there" stacked
bp.contents -= label1
f.pack // "Hi" disappears--need pack not repaint to fix layout
bp.contents += label1
f.pack // "Hi" is back, but at the end
If you have something else like a Component that you're extending, it is your job to override contents with a buffer or have some other way of modifying it (or inherit from SequentialContainer as J-16 said).
contents in Container was a Seq[];
you need a SequentialContainer for that remove method.