JsonConverter in Manatee Json - json

I am using Manatee Json for de-/serialization. I want to do use the similar functionality which is available in Netwonsoft where one can override JsonConverter Read and Write Json. Do we have an example on how to do that in Manatee?

Manatee.Json works a bit differently than Json.Net.
With Json.Net, you implement a reader or writer where you translate directly between the JSON and the object.
With Manatee.Json, you don't have to worry about the JSON so much. Instead you translate to a JsonValue.
You have a couple primary options on how you can do this:
If you own the object (you have the .cs file for it), the best approach is to have it implement IJsonSerializable. The serializer prioritizes for this.
If you don't own the object, you can create an ISerializer implementation to perform the translation.
The serialization docs give a lot more detail.

Related

How to generate Recordio from Java object

I am trying to serialize a list of java Objects (POJO) into RecordIO format. I have seen this BeanIO (http://beanio.org/) but it seems to be outdated. Is there any other Java library that could be used or a different way to do this ?
Once list of objects is serialized it will be used to train a model with SageMaker.
Solving my own problem. I decided to use Apache Avro instead of BeanIO. Spark allow to serialize using Avro (c.f. Spark-Avro). This seems to work however it did not fit my use case has I was trying to serialize an array of numbers.

JSON parsing without using Java objects

I want to parse JSON data from a RESTful service.
Unlike a SOAP-based service, where a service consumer can create stubs and skeleton from WSDL, in the case of the RESTful service, the service consumer gets a raw JSON string.
Since the service consumer does not have a Java object matching the JSON structure, we are not able to use the JSON to Java Mappers like GSON, Jackson etc.
One another way is to use parsers like JsonPath, minimal-json, etc which help traversing the JSON structure and read the data.
Is there any better way of reading JSON data?
The official docs for Jackson mention 3 different ways to parse a JSON doc from Java. The first 2 do not require "Java object matching the JSON structure". In Summary :
Streaming API (aka "Incremental parsing/generation") reads and writes JSON content as discrete events.
Tree Model provides a mutable in-memory tree representation of a JSON document. ObjectMapper can build trees that consist of JsonNode nodes.
Data Binding converts JSON to and from POJOs based either on property accessor conventions or annotations.
With simple data binding you convert to and from Java Maps, Lists, Strings, Numbers, Booleans and nulls
With full data binding you convert to and from any Java bean type (as well as "simple" types mentioned above)
Another option is to generate Java Beans from JSON documents. You mileage may vary and you may/probably will have to modify the generated files. There are at least 5 online tools for that purpose that you can try:
http://www.jsonschema2pojo.org/
http://pojo.sodhanalibrary.com/
https://timboudreau.com/blog/json/read
http://jsongen.byingtondesign.com/
http://json2java.azurewebsites.net/
There are also IDE plugins that you can use. For instance this one for Intellij https://plugins.jetbrains.com/idea/plugin/7678-jackson-generator-plugin
The GSON supports work without objects, too. Something as this:
JsonObject propertiesWrapper = new JsonParser().parse(responseContent).getAsJsonObject();
assertNotNull(propertiesWrapper);
propertiesWrapper = propertiesWrapper.getAsJsonObject("properties");
assertNotNull(propertiesWrapper);
JsonArray propertiesArray = propertiesWrapper.getAsJsonArray("property");
assertNotNull(propertiesArray);
assertTrue(propertiesArray.size()>0, "The list of properties should not be empty. ");
The problem is that the work this way is so inconvenient that it is really better to create objects instead.
Jackson has absolutely the same problems, and to greater extent - extremal inconvenient for direct json reading/creation. All its tutorials advice to use POJOs instead, too.
The only really convenient way is use Groovy. Groovy works as an envelope on Java, you can simply write Java code and use Groovy operators at need. And in JSON or XML reading and creation Groovy is incomparably more powerful that Java with all its libraries multiplied on each other! It is even much more convenient than already prepared by somebody else tree structure of ready POJOs.

Need a JSON parser for Unity3d

I need to deserialize some JSON objects. I tried to use Tiny-json library, but it's too slow. I tried to use Newtonsoft.Json, but it fails in webplayer with this error:
MissingMethodException: Method not found: 'System.Collections.ObjectModel.KeyedCollection.
What JSON parser do you recommend?
You can try one of these open source solutions:
https://github.com/jacobdufault/fullserializer
https://github.com/mtschoen/JSONObject (https://www.assetstore.unity3d.com/en/#!/content/710) I am using this one most of the times, it's versbose but does its job well, not sure about performance however
Or go with paid ones:
https://www.assetstore.unity3d.com/en/#!/content/11347
Unity 5.3 added Native support of Json Serializer. It is faster than others.
JsonUtility.ToJson to convert a class to Json.
JsonUtility.FromJson to convert Json back to class.
For complete example and information regarding json arrays, see
Serialize and Deserialize Json and Json Array in Unity

VBJSON for VB6 how to serialize object returned from Parse routine

So there is a nice library for VB6 JSON parsing. HERE
but i actually used one that built on the original and optimized. HERE
Essentially I'm using the parser to deserialize the json i get from a web service. I need to update some values, and resend to the server. Using the Collection/Dictionary objects made it very easy. But now, How do i take those objects and serialize them to a JSON string? is there a library for that?
thanks you for your help.
There are quite a few JSON parser/serializer/DOM classes written in VB6. Perhaps you might want to consider one of those instead. E.g.:
JsonBag, Another JSON Parser/Generator

Configure Play/Jerkson to deserialize single quoted (non-standard) JSON w/o duplicating a lot of code

In a Play 2.0 application, I need to deserialize some JSON from a source which I don't control which uses single-quotes around strings -- where the JSON spec calls for double-quotes.
The solution using Jackson is here:
Configure Jackson to deserialize single quoted (invalid) JSON
But trying to implement this solution in play2.0 I hit a wall of static objects and private classes... it should be enough to replace object JerksonJson with one implementing the solution linked above at initialization, but because it is a static object it can't be extended, and id I try to copy it into my code I need to drag along classes PlaySerializers, PlayDeserializers, JsValueDeserializer,... I stopped here, as it looked like too much.
Is there a clean solution?
How about trying to fix the invalid json string by replacing every ' in it with a "?
That would work if 's are only used for specifying strings.
I realize that this may not help too much with Play framework part, but perhaps you could use Jackson Scala Module instead of Jerkson? Doing that should make it easier to just use ObjectMapper, with Scala module registered, instead of having to use Jerkson-specific handlers.