How to install xcode 7 and edit Swift 2.X on macOS Mojave version 10.14.3 - xcode7

In Case,
My project is using swift 2.X .
Once i installed Xcode 10. Xcode 10 is not available to code swift 2.X.
So i have to installed oldest version,
i go installed Xcode version 7.X , but not available to run on OS with the following problem message.
Xcode cannot be opened because of a problem.
Check with the developer to make sure Xcode works with this version of
macOS. You may need to reinstall the application.Be sure to install any
available updates for the application and macOS.
Any Solution to solve my problem??

Related

Install GoogleChrome browser in CentOS 7.9

I am looking for a compatible version of google chrome for centOS 7.9.
I know natively there is no version for CentOS7.9 but for fedora there is (it should be compatible) but the moment I install it and try to start the browser, I get a core dumped error.
Any suggestions?
yum install ./google-chrome-stable_current_x86_64.rpm

Flutter macOS high Sierra error

I follow the instruction on Flutter site. Flutter Doctor warning is below. My problem I don't know how to overcome from this error, warning etc.
Any help please?
/Users/niyazitoros/development/flutter/flutter/bin/flutter --no-color doctor
Doctor summary (to see all details, run flutter doctor -v):
[✓] Flutter (Channel beta, v0.2.3, on Mac OS X 10.13.4 17E199, locale tr-TR)
[!] Android toolchain - develop for Android devices (Android SDK 27.0.3)
! Some Android licenses not accepted. To resolve this, run: flutter doctor --android-licenses
[!] iOS toolchain - develop for iOS devices (Xcode 9.3)
✗ Missing Xcode dependency: Python module "six".
Install via 'pip install six' or 'sudo easy_install six'.
✗ CocoaPods installed but not initialized.
CocoaPods is used to retrieve the iOS platform side's plugin code that responds to your plugin usage on the Dart side.
Without resolving iOS dependencies with CocoaPods, plugins will not work on iOS.
For more info, see https://flutter.io/platform-plugins
To initialize CocoaPods, run:
pod setup
once to finalize CocoaPods' installation.
[✓] Android Studio (version 3.1)
[✓] IntelliJ IDEA Community Edition (version 2018.1)
[!] Connected devices
! No devices available
! Doctor found issues in 3 categories.
Process finished with exit code 0
After correcting the flutter path doctor gives me this warning.
/Users/niyazitoros/development/flutter/bin/flutter --no-color doctor
Doctor summary (to see all details, run flutter doctor -v):
[✓] Flutter (Channel beta, v0.2.3, on Mac OS X 10.13.4 17E199, locale tr-TR)
[!] Android toolchain - develop for Android devices (Android SDK 27.0.3)
! Some Android licenses not accepted. To resolve this, run: flutter doctor --android-licenses
[!] iOS toolchain - develop for iOS devices (Xcode 9.3)
✗ Missing Xcode dependency: Python module "six".
Install via 'pip install six' or 'sudo easy_install six'.
[✓] Android Studio (version 3.1)
[✓] IntelliJ IDEA Community Edition (version 2018.1)
[!] Connected devices
! No devices available
! Doctor found issues in 3 categories.
Process finished with exit code 0
to fix the android SDK licence error go on your terminal and type
flutter doctor --android-licenses
then
pip install six
if the error still persists run
flutter upgrade
If anybody still have the problem with pip six
Uninstall python2
brew uninstall python#2
this one is worked for me.
you can fix android SDK license by using
flutter doctor --android-licenses
next you run
pip install six

monoDevelop: Which is the last version of monoDevelop an dhow can install it?

I am using ubuntu 16.04 i386 and I am noticed monodevelop the latest version is 6.0.
Is it right? I have monoDevelop 5.10 and I would love to upgrade latest version. Using check updates doesn't tell me any neew version.
or maybe 5.10 it is really the latest
can anybody help me please to know which is the latest and install it?
MonoDevelop Version=6.2 is the latest as of today, but you review the current version #:
https://github.com/mono/monodevelop/blob/master/version.config
Consult the Linux distribution packages section for pre-packaged versions:
http://www.monodevelop.com/download/
The latest official package from Ubuntu is 5.10.0.871-2
http://packages.ubuntu.com/search?keywords=monodevelop
If you want to get the latest and greatest, you can either install from the Continuous Integration packages or from source:
http://www.mono-project.com/docs/getting-started/install/linux/ci-packages/#debian-ubuntu-and-derivatives
https://github.com/mono/monodevelop

Setup Mono 3.0.1 in MonoDevelop 2.8 on Windows

I have installed MonoDevelop 2.8.2 using the windows .Net runtimes for now. I would like to use the latest Mono binaries (3.0.1) instead. To achieve that I´ve installed Mono 3.0.1 for windows from here
I´ve added the runtime in MonoDevelop via Tools->Options->Preferences->.NET Runtimes so that it shows up correctly in the list and set it as default. I made sure that my project uses this runtime (Project->Active Runtime->Mono 3.0.1). When I build a simple console project now I get the following error:
Build failed.The specified executable is not a valid application for
this OS platform.
Can anybody shed some light whats going wrong here?

MonoDevelop requires the Mono Framework 2.4 or later

I installed MonoDevelop 2.2 for the Mac OS X and when I start I get the error described on the title. The weird thing is that I already installed the mono framework.
Any ideas?
apparently my Mac OS X installation was corrupted and the grep command (among other commands) was missing. It seems like MonoDevelop uses the grep command to get the MonoFramework version and it was erroring out. A fresh new install of the OS solved my problem