CSS breathing <button> stop text from shaking - html

I have a round breathing click me button beneath, here I am using #keyframes to animate the button breathing - so far all good!
But as you can tell the click me text is shaking during the breathing animation.
Is there a way to avoid this from happening?
.centered {
position: absolute;
top: 50%;
left: 50%;
transform: translate(-50%, -50%)
}
button.circle {
--startSize: 65vh;
--endSize: 85vh;
width: var(--startSize);
height: var(--startSize);
background: teal;
border-radius: 100%;
animation-name: breathe;
animation-play-state: running;
animation-duration: 4.5s;
animation-iteration-count: infinite;
animation-direction: alternate;
border: none;
}
#keyframes breathe {
0% {
width: var(--startSize);
height: var(--startSize);
}
25% {
width: var(--startSize);
height: var(--startSize);
}
75% {
width: var(--endSize);
height: var(--endSize);
}
100% {
width: var(--endSize);
height: var(--endSize);
}
}
<button class="circle centered">Click me</button>

Perhaps a better way to animate this would be to use transform: scale(...) on the ::after pseudo-element. Using this method we get the following benefits:
The animation no longer affects document flow1. When animating, prefer transform and opacity over properties like width or height. The latter will affect the elements around it (the document flow). Transforms are purely visual - they have no affect on other elements in terms of placement, which means improved performance.
The text is separate from the animation which means no more shakiness.
.centered {
position: absolute;
top: 50%;
left: 50%;
transform: translate(-50%, -50%)
}
button.circle {
width: 65vh;
height: 65vh;
border: 0;
background-color: transparent;
}
button.circle::after {
z-index: -1;
position: absolute;
top: 0;
left: 0;
right: 0;
bottom: 0;
content: '';
display: block;
background: teal;
border-radius: 100%;
animation: breathe 4.5s ease infinite alternate running;
}
#keyframes breathe {
from { transform: scale(1); }
to { transform: scale(1.4); }
}
<button class="circle centered">Click me</button>
Note: Browser support for this method
1. I realize the button is centered and positioned absolute which means it isn't affecting document flow to begin with. That said, this method of animating with transforms is more flexible for either scenario.

Problem is with the transform property you're using to centre the button. I've put a JSFiddle together using the grid property to centre the button horizontally and vertically, which stops the text shaking.
body,
html {
height: 100%;
display: grid;
}
.circle-outer {
margin: auto;
text-align: center;
}
button.circle {
--startSize: 65vh;
--endSize: 85vh;
width: var(--startSize);
height: var(--startSize);
background: teal;
border-radius: 100%;
animation-name: breathe;
animation-play-state: running;
animation-duration: 4.5s;
animation-iteration-count: infinite;
animation-direction: alternate;
border: none;
}
#keyframes breathe {
0% {
width: var(--startSize);
height: var(--startSize);
}
25% {
width: var(--startSize);
height: var(--startSize);
}
75% {
width: var(--endSize);
height: var(--endSize);
}
100% {
width: var(--endSize);
height: var(--endSize);
}
}
<div class="circle-outer">
<button class="circle">Click me</button>
</div>
And a working example:
https://jsfiddle.net/WebDevelopWolf/7ujm2L5v/11/

Related

CSS positioning styles impact on the other objects

I am working a project on my favorite science stories animated using HTML. While I was working on it By just changing the position to fixed or nothing position of all my objects was changing. If you remove the position property from #Guy, you will notice that the image of Galileo will shift drastically. I just want to know why this happens.
:root {
--initX: 280px;
--initY: 70px;
--finalY: 600px;
}
body {
background-color: aqua;
padding: 0px;
margin: 0px;
}
#Guy {
z-index: 4;
height: 200px;
position: fixed;
width: auto;
transform: translate(800px, 450px);
}
#Galilo {
height: 50px;
width: auto;
z-index: -1;
transform: translate(290px, 5px) rotateZ(4deg);
}
#tower {
height: 650px;
width: 150px;
z-index: 0;
transform: translate(250px, 50px) rotateZ(4deg);
position: absolute;
background-color: grey;
}
#Lball {
height: 40px;
width: 40px;
z-index: 2;
border-radius: 50%;
transform: translate(var( --initX), var(--initY));
background-color: blue;
position: absolute;
animation: lite 2s linear 1s infinite forwards;
}
#Hball {
height: 50px;
width: 50px;
z-index: 3;
transform: translate(calc(var( --initX) + 75px), var(--initY));
border-radius: 50%;
background-color: red;
position: absolute;
animation: heavy 2s linear 1s infinite forwards;
}
#floor {
height: 25%;
width: 100%;
background-color: green;
position: absolute;
z-index: -1;
transform: translate(0px, 565px);
}
#hide {
height: 12%;
width: 100%;
background-color: green;
position: absolute;
z-index: 1;
transform: translate(0px, 650px);
}
#keyframes lite {
0% {
transform: translate(var( --initX), var(--initY))
}
90% {
transform: translate(var(--initX), calc(var(--finalY) + 12.5px))
}
100% {
transform: translate(var(--initX), calc(var(--finalY) + 12.5px))
}
}
#keyframes heavy {
0% {
transform: translate(calc(var( --initX) + 75px), var(--initY))
}
90% {
transform: translate(calc(var( --initX) + 75px), var(--finalY))
}
100% {
transform: translate(calc(var( --initX) + 75px), var(--finalY))
}
}
<div id="tower"></div>
<div id="Hball"></div>
<div id="Lball"></div>
<div id="floor"></div>
<div id="hide"></div>
<img src="stick fidure.png" alt="Dude thinking" id="Guy">
<img src="galileo-galilei.png" alt="gallilo" id="Galilo">
P.S.
The link for the image of Galileo is https://cdn.images.express.co.uk/img/dynamic/109/590x/galileo-galilei-819977.jpg and the stick figure was made in Paint 3D
position: fixed takes the element out of the document flow and places it in relation to the viewport/window. Usually that also causes this element to overlap other elements. The other elements however will be rearranged in a way like the fixed element wouldn't be there (it's not in the document flow). So adding/removing position: fixed to/from an element will have all these effects on the overall document.

Keep rotating CSS animation level

I have this:
div {
position: relative;
width: 20px;
height: 100px;
border-radius: 10px;
background: green;
margin: 0 auto;
transform-origin: 10px 10px;
animation: rotate 1s ease-in-out infinite alternate;
}
#keyframes rotate {
from {transform: rotate(-30deg);}
to {transform: rotate(30deg);}
}
hr {
position: relative;
top: -10px;
}
<div></div>
<hr>
But I want something like this:
div {
position: relative;
width: 20px;
height: 100px;
border-radius: 10px;
background: green;
margin: 0 auto;
transform-origin: 10px 10px;
animation: rotate 1s ease-in-out infinite alternate, translate 0.5s ease-in-out infinite alternate;
}
#keyframes rotate {
from {transform: rotate(-30deg);}
to {transform: rotate(30deg);}
}
#keyframes translate {
from {top: 10px;}
to {top: 0px;}
}
hr {
position: relative;
top: -10px;
}
<div></div>
<hr>
EDIT: I probably didn't explain this well enough. What I meant is, is there a way to keep the bottom of the div touching the line witout using any sort of animation to move it up and down? I want it to be dynamic, so that if I change the value of the rotation, I won't have to calculate and change the value of the translation.
EDIT2: Simply put: I just want the div to do what the second example is doing without needing a specific value for the vertical movement.
You should play with values to get it perfect but this is the idea:
div {
position: relative;
width: 20px;
height: 100px;
border-radius: 10px;
background: green;
margin: 0 auto;
transform-origin: 10px 10px;
animation: rotate 1s ease-in-out infinite alternate;
}
#keyframes rotate {
0% {transform: rotate(-30deg); top: 10px;}
50% {top: 0px;}
100% {transform: rotate(30deg); top: 10px;}
}
hr {
position: relative;
top: -10px;
}
<div></div>
<hr>
I'm not sure that this is what do you expect, but I will give it a try.
* {
margin: 0;
padding: 0;
}
div {
width: 20px;
height: 100px;
border-radius: 10px;
background: green;
margin: 0 auto;
transform-origin: 10px 10px;
animation: rotate 1s ease-in-out infinite alternate, stretch 1s ease-in-out infinite;
}
hr {
position: absolute;
top: 99px;
width: 99%;
}
#keyframes rotate {
from {
transform: rotate(-30deg);
}
to {
transform: rotate(30deg);
}
}
#keyframes stretch {
0% {
height: 112px;
}
50% {
height: 100px;
}
100% {
height: 112px;
}
}
<div></div>
<hr>

CSS bouncing line loader animation

Im trying to create a simple loader animation that draws a line back and forth but currently is moving only in one direction. As soon as it reaches the middle of the animation it does not animate in the oposite direction.
This is my css
#keyframes loader-animation {
0% {
width: 0%;
}
49% {
width: 100%;
}
50% {
left: 100%;
}
100% {
left: 0%;
width: 100%
}
}
.loader {
height: 5px;
width: 100%;
}
.loader .bar {
position: relative;
height: 5px;
background-color: dodgerblue;
animation-name: loader-animation;
animation-duration: 3s;
animation-iteration-count: infinite;
animation-timing-function: ease-in-out;
}
And my html
<div class="loader">
<div class="bar"></div>
</div>
And a jsfiddle with the code
Can someone tell me what I'm doing wrong?
It is because you have a heavy break between 49% and 50%.
49% {
width: 100%;
}
50% {
left: 100%;
}
Adding the left to the 49%, and adjusting a few properties of width, left, etc. gives you an awesome pulsating effect:
#keyframes loader-animation {
0% {
width: 0%;
}
49% {
width: 100%;
left: 0%
}
50% {
left: 100%;
}
100% {
left: 0%;
width: 100%
}
}
Snippet
body {margin: 0; padding: 0;}
#keyframes loader-animation {
0% {
width: 0%;
}
49% {
width: 100%;
left: 0%
}
50% {
left: 100%;
width: 0;
}
100% {
left: 0%;
width: 100%
}
}
.loader {
height: 5px;
width: 100%;
}
.loader .bar {
position: absolute;
height: 5px;
background-color: dodgerblue;
animation-name: loader-animation;
animation-duration: 3s;
animation-iteration-count: infinite;
animation-timing-function: ease-in-out;
}
<div class="loader">
<div class="bar"></div>
</div>
Fiddle: http://jsfiddle.net/praveenscience/06w7zwwm/
If you need a pulsating effect, you need to use two extremes:
#keyframes loader-animation {
0% {
left: -100%;
}
49% {
left: 100%;
}
50% {
left: 100%;
}
100% {
left: -100%;
}
}
Snippet
body {margin: 0; padding: 0; overflow: hidden;}
#keyframes loader-animation {
0% {
left: -100%;
}
49% {
left: 100%;
}
50% {
left: 100%;
}
100% {
left: -100%;
}
}
.loader {
height: 5px;
width: 100%;
}
.loader .bar {
width: 100%;
position: absolute;
height: 5px;
background-color: dodgerblue;
animation-name: loader-animation;
animation-duration: 3s;
animation-iteration-count: infinite;
animation-timing-function: ease-in-out;
}
<div class="loader">
<div class="bar"></div>
</div>
I have slightly changed your code, managed to make it work. Here's what I've changed:
#keyframes loader-animation {
0% {
left: -100%;
}
49% {
left: 100%;
}
50% {
left: 100%;
}
100% {
left: -100%;
}
}
Added overflow: hidden; to .loader
Added width: 100%; to .loader .bar
http://jsfiddle.net/wbyzy9jL/5/

Div always facing the screen inside a rotateY div

This is my code:
html
<div id="back">
<div id="right_text">TEST</div>
<div id="left_text">TEST2</div>
</div>
<div id="mid"></div>
css
#mid {
border: 1px solid black;
height: 100px;
width: 100px;
-webkit-animation: rotate linear 5s;
-webkit-animation-iteration-count: infinite;
margin:auto;
margin-top:-125px;
position: static;
}
#-webkit-keyframes rotate {
from {
-webkit-transform: rotate(0deg);
}
to {
-webkit-transform: rotate(360deg);
}
}
#back {
width:auto;
height: 150px;
border: 1px solid red;
-webkit-animation: rotateY linear 5s;
-webkit-animation-iteration-count: infinite;
position: static;
}
#-webkit-keyframes rotateY {
from {
-webkit-transform: rotateY(0deg)
}
to {
-webkit-transform: rotateY(360deg)
}
}
#right_text {
border: 1px solid green;
height: 75px;
width: 75px;
float: right;
margin-top: 35px;
text-align: center;
}
#left_text {
border: 1px solid green;
height: 75px;
width: 75px;
float: left;
margin-top: 35px;
text-align: center;
}
http://jsfiddle.net/bXhL8/
As you can see, both text-divs face their back to the screen when they are not on their side of origin. i want both of them to always stay the same and just "hang on" to the rotation of my back-div.
my question would be if that is possible in css alone or if id need js for it.
Add the following to your css
#left_text, #right_text {
-webkit-animation: rotateY linear 5s;
-webkit-animation-iteration-count: infinite;
}
JSFiddle
Update
Updated JSFiddle
here is my new bit of code. its not a perfect circle yet, because i just added 4 frames to my #keyframes. im thinking about making a actual circular rotation and adding a skew() element to the whole circular function / to my whole body, don't know if that will work though.
thanks for your help!
html:
<div id="right_text">
<div id="right_text_text">TEST</div>
</div>
<div id="left_text">
<div id="left_text_text">TEST2</div>
</div>
<div id="mid"></div>
css:
#mid {
border: 1px solid black;
background-color: red;
height: 100px;
width: 100px;
-webkit-animation: rotate linear 5s;
-webkit-animation-iteration-count: infinite;
margin-top: 105px;
margin-left: 210px;
position: static;
}
#-webkit-keyframes rotate {
from {
-webkit-transform: rotate(0deg);
}
to {
-webkit-transform: rotate(-360deg);
}
}
#right_text_text {
border: 1px solid black;
text-align: center;
position: absolute;
width: 50px;
-webkit-animation: downupright linear 8s infinite;
}
#left_text_text {
border: 1px solid black;
text-align: center;
position: absolute;
width: 50px;
-webkit-animation: updownleft linear 8s infinite;
}
#-webkit-keyframes downupright {
0% { left: 490px; top: 150px;}
25% { left: 245px; top: 100px; z-index: -10;}
50% { left: 0px; top: 150px;}
75% { left: 245px; top: 200px; z-index:10;}
100% { left: 490px; top: 150px;}
}
#-webkit-keyframes updownleft {
0% { left: 0px; top: 150px;}
25% { left: 245px; top: 200px; z-index: 9;}
50% { left: 490px; top: 150px;}
75% { left: 245px; top: 100px; z-index: -9;}
100% { left: 0px; top: 150px;}
}
http://jsfiddle.net/bXhL8/4/

Animated progress bar with css

I want the progress bar to go from 0% width to 50% width in 2 seconds. This is my code so far:
<style>
#progressbar {
background-color: #000000;
border-radius: 8px;
padding: 3px;
width: 400px;
}
#progressbar div {
background-color: #0063C6;
height: 10px;
border-radius: 5px;
animation:loadbar 2s;
-webkit-animation:loadbar 2s;
}
#keyframes loadbar {
0% {
width: 0%;
}
100% {
width: 50%;
}
#-webkit-keyframes loadbar {
0% {
width: 0%;
}
100% {
width: 50%;
}
}
</style>
<div id="progressbar">
<div></div>
</div>
but when I open the page the width is 100% instead of 50%. what have I done wrong?
Your loadbar animation was not closed. The animation should work now. I've also added a forwards keyword to only play the animation once.
#progressbar {
background-color: black;
border-radius: 8px;
padding: 3px;
width: 400px;
}
#progressbar div {
background-color: #0063C6;
height: 10px;
border-radius: 5px;
animation:loadbar 2s normal forwards ease-in-out;
-webkit-animation:loadbar 2s normal forwards ease-in-out;
}
#keyframes loadbar {
0% {
width: 0%;
}
100% {
width: 100%;
}
}
#-webkit-keyframes loadbar {
0% {
width: 0%;
}
100% {
width: 100%;
}
}
Here's a Fiddle
#progressbar div {
background-color: #0063C6;
width: 50%;
height: 10px;
border-radius: 5px;
animation:loadbar 2s;
-webkit-animation:loadbar 2s;
}
#keyframes loadbar {
0% {
width: 0%;
}
100% {
width: 50%;
}
}
#-webkit-keyframes loadbar {
0% {
width: 0%;
}
100% {
width: 50%;
}
}
jsFiddle demo
Set the initial width to 0%
#progressbar div {
background-color: #0063C6;
height: 10px;
width:0%; /* ADD THIS <<< */
border-radius: 5px;
animation:loadbar 2s;
-webkit-animation:loadbar 2s;
-webkit-animation-fill-mode: forwards;
animation-fill-mode: forwards;
}
Additionally, I added in the following..
-webkit-animation-fill-mode: forwards;
animation-fill-mode: forwards;
If you want the animation to end in a forwards motion you need this... here is a demo demonstrating what would happen without it.. jsFiddle here