Chrome browser crashed after a file download opens in a new tab while running a selenium script - selenium-chromedriver

When the selenium script clicks on a link ,it opens a new tab which downloads a excel file, then chrome browser crashes/closes and subsequent steps fails. The same test script runs fine in firefox browser. There is no stack trace/log as what caused the crash.
final ChromeOptions chromeOptions = new ChromeOptions();
HashMap<String, Object> chromePrefs = new HashMap<String, Object>();
chromePrefs.put("profile.default_content_settings.popups", 0);
chromePrefs.put("download.prompt_for_download", false);
chromePrefs.put("download.directory_upgrade", true);
capabilities.setCapability(CapabilityType.UNEXPECTED_ALERT_BEHAVIOUR, UnexpectedAlertBehaviour.ACCEPT);
//chromePrefs.put(ChromeDriverService.CHROME_DRIVER_VERBOSE_LOG_PROPERTY, true);
chromePrefs.put("download.default_directory", getDownloadPath());
Map<String, Object> perfLogPrefs = new HashMap<String, Object>();
perfLogPrefs.put("traceCategories", "browser,devtools.timeline,devtools");
chromeOptions.setExperimentalOption("perfLoggingPrefs", perfLogPrefs);
chromeOptions.setExperimentalOption("prefs", chromePrefs);
chromeOptions.addArguments("--disable-extensions");
// chromeOptions.addArguments("--verbose");
chromeOptions.addArguments("--enable-logging");
//chromeOptions.addArguments("--v=1");
//chromeOptions.addArguments("--disable-popup-blocking");
logger.info(chromeOptions.getExperimentalOption("perfLoggingPrefs"));
capabilities.setCapability(CapabilityType.ACCEPT_SSL_CERTS, true);
ChromeDriverService driverService = ChromeDriverService.createDefaultService();
// chromeOptions.addArguments("--auto-open-devtools-for-tabs");
if (headless) {
// chromeOptions.addArguments("--headless");
}
capabilities.setCapability(ChromeOptions.CAPABILITY, chromeOptions);
ChromeDriver chrome = new ChromeDriver(driverService, capabilities);

No resolution yet, but you can follow the chromedriver bug here: https://bugs.chromium.org/p/chromedriver/issues/detail?id=2730

Related

Download Azure Blob image to memorystream in Windows Phone 8.1

The code below will copy an image file from Azure blob storage, and create a new image file locally. This local image will then be added to a List for further databinding to the XAML UI.
string accountName = "testacc";
string accountKey = "123abc";
string container = "textcontainer";
List<Mydata> items = new List<Mydata>();
BitmapImage bitmapToShow = new BitmapImage();
StorageCredentials creds = new StorageCredentials(accountName, accountKey);
CloudStorageAccount acc = new CloudStorageAccount(creds, useHttps: true);
CloudBlobClient cli = acc.CreateCloudBlobClient();
CloudBlobContainer sampleContainer = cli.GetContainerReference(container);
CloudBlockBlob blob = sampleContainer.GetBlockBlobReference("xbox.jpg");
// Here I need to copy the data stream directely to the BitmapImage instead of creating a file first
StorageFile photoFile = await ApplicationData.Current.LocalFolder.CreateFileAsync("temp_image.jpg", CreationCollisionOption.ReplaceExisting);
await blob.DownloadToFileAsync(photoFile);
bitmapToShow = new BitmapImage(new Uri(photoFile.Path));
items.Add(new Mydata() { image = bitmapToShow });
DataBinding.ItemsSource = items;
The code below will copy an image file from Azure blob storage, and create a new image file locally. This local image will then be added to a List for further databinding to the XAML UI.
Hovewer - in order to get more efficient, I am looking for a way to avoid creating the image file locally first. I am looking for a way where the image file in the Azure blob storage are copied to a MemoryStream and then passed directely into a BitmapImage.
I have not fiugred out to code that myself, and the code snippets I have not found, do not work for Windows Phone 8.1. I am programming in C# for Windows Phone 8.1 Universal App (not Silverlight).
Can someone help me with the code needed to get that functionality?
Would this work?
Stream photoStream = await blob.DownloadToStreamAsync(photoFile)
bitmapToShow = new BitmapImage(photoStream);
Hope it helps,
Drew
I found that this Works. It might not be perfect, but it Works. Comments or corrections are welcome.
string accountName = "testacc";
string accountKey = "123abc";
string container = "textcontainer";
List<Mydata> items = new List<Mydata>();
BitmapImage bitmapToShow = new BitmapImage();
InMemoryRandomAccessStream memstream = new InMemoryRandomAccessStream();
StorageCredentials creds = new StorageCredentials(accountName, accountKey);
CloudStorageAccount acc = new CloudStorageAccount(creds, useHttps: true);
CloudBlobClient cli = acc.CreateCloudBlobClient();
CloudBlobContainer sampleContainer = cli.GetContainerReference(container);
CloudBlockBlob blob = sampleContainer.GetBlockBlobReference("xbox.jpg");
await blob.DownloadToStreamAsync(memstream.CloneStream());
bitmapToShow.SetSource(memstream);
items.Add(new Mydata() { image = bitmapToShow });
DataBinding.ItemsSource = items;

How to update a custom image Live Tile every minute in Windows Phone 8.1?

There are quite a few Windows Phone 8.1 apps (e.g. Clock hub, Analog Clock Tile, etc.) which allow you to pin an analog clock on the main screen.
I am trying to do the same by following this sample which shows me how to update an XML document every minute.
But if I am going to create an analog clock tile then it needs to be an image.
I have tried to use XamlRenderingBackgroundTask with RenderTargetBitmap to generate the image, this bit works. What I am not sure is how can I update this image every minute.
Any help wold be greatly appreciated!
I took the sample you provided and modified it to generate a custom image live tile every minute.
I've tested it on my phone and it seems to be working OK. You might need to do more testing such as memory usage testing to make sure it doesn't go over the cap (maybe can reduce planTill to 30 minutes to generate less tiles in the loop?).
The UserControl xml file SquareFrontTile1.xml
<Border Height="360" Width="360" Background="#00b2f0" xmlns='http://schemas.microsoft.com/winfx/2006/xaml/presentation' xmlns:x='http://schemas.microsoft.com/winfx/2006/xaml' xmlns:mc='http://schemas.openxmlformats.org/markup-compatibility/2006'>
<TextBlock Text="{0}" HorizontalAlignment="Left" VerticalAlignment="Top" Foreground="White" FontSize="50.667" />
</Border>
The code
public static async void UpdateAsync(BackgroundTaskDeferral deferral)
{
TileUpdater tileUpdater = TileUpdateManager.CreateTileUpdaterForApplication();
IReadOnlyList<ScheduledTileNotification> plannedUpdated = tileUpdater.GetScheduledTileNotifications();
string language = GlobalizationPreferences.Languages.First();
CultureInfo cultureInfo = new CultureInfo(language);
DateTime now = DateTime.Now;
DateTime planTill = now.AddHours(1);
DateTime updateTime = new DateTime(now.Year, now.Month, now.Day, now.Hour, now.Minute, 0).AddMinutes(1);
if (plannedUpdated.Count > 0)
updateTime = plannedUpdated.Select(x => x.DeliveryTime.DateTime).Union(new[] { updateTime }).Max();
StorageFolder folder = await Windows.ApplicationModel.Package.Current.InstalledLocation.GetFolderAsync("Assets");
StorageFile file = await folder.GetFileAsync("SquareFrontTile1.xml");
string xml = await Windows.Storage.FileIO.ReadTextAsync(file);
string startXml = string.Format(xml, now.ToString(cultureInfo.DateTimeFormat.ShortTimePattern));
XmlDocument tileDocumentNow = await GetTileXmlDocument(startXml);
TileNotification notification = new TileNotification(tileDocumentNow) { ExpirationTime = now.AddMinutes(1) };
tileUpdater.Update(notification);
for (var startPlanning = updateTime; startPlanning < planTill; startPlanning = startPlanning.AddMinutes(1))
{
Debug.WriteLine(startPlanning);
Debug.WriteLine(planTill);
try
{
string updateXml = string.Format(xml, startPlanning.ToString(cultureInfo.DateTimeFormat.ShortTimePattern));
XmlDocument updatedTileDocument = await GetTileXmlDocument(updateXml);
ScheduledTileNotification scheduledNotification = new ScheduledTileNotification(updatedTileDocument, new DateTimeOffset(startPlanning)) { ExpirationTime = startPlanning.AddMinutes(1) };
tileUpdater.AddToSchedule(scheduledNotification);
Debug.WriteLine("schedule for: " + startPlanning);
}
catch (Exception e)
{
Debug.WriteLine("exception: " + e.Message);
}
}
deferral.Complete();
}
private static async Task<XmlDocument> GetTileXmlDocument(string xml)
{
Border tileUIElement = XamlReader.Load(xml) as Border;
string liveTileImageName = string.Format("UpdatedLiveTile_{0}.png", DateTime.Now.Ticks.ToString());
if (tileUIElement != null)
{
RenderTargetBitmap rtb = new RenderTargetBitmap();
await rtb.RenderAsync(tileUIElement, 150, 150);
IBuffer pixels = await rtb.GetPixelsAsync();
DataReader dReader = Windows.Storage.Streams.DataReader.FromBuffer(pixels);
byte[] data = new byte[pixels.Length];
dReader.ReadBytes(data);
var outputFile = await Windows.ApplicationModel.Package.Current.InstalledLocation.CreateFileAsync(liveTileImageName, Windows.Storage.CreationCollisionOption.ReplaceExisting);
var outputStream = await outputFile.OpenAsync(Windows.Storage.FileAccessMode.ReadWrite);
BitmapEncoder enc = await BitmapEncoder.CreateAsync(BitmapEncoder.PngEncoderId, outputStream);
enc.SetPixelData(BitmapPixelFormat.Bgra8, BitmapAlphaMode.Premultiplied, 150, 150, 96, 96, data);
await enc.FlushAsync();
}
var tileDocument = TileUpdateManager.GetTemplateContent(TileTemplateType.TileSquare150x150Image);
var tileImageAttributes = tileDocument.GetElementsByTagName("image");
XmlElement tmp = tileImageAttributes[0] as XmlElement;
tmp.SetAttribute("src", liveTileImageName);
return tileDocument;
}
I am not going to fully answer the question since I am myself trying to get this working at present. However I will set you in right direction. I have done this in past with windows 8.
What you need to do is create Tile Updater and schedule tiles updates every so often.. in this case one every minute. The tile schema chosen can have be image or text or a combination of both.
you can find the TileSchema catalogue here
http://msdn.microsoft.com/en-us/library/windows/apps/hh761491.aspx
and details of Tile Schema here
http://msdn.microsoft.com/en-us/library/windows/apps/br212859.aspx
Here is a Windows 8 sample
http://code.msdn.microsoft.com/windowsapps/scheduled-notifications-da477093
Here is a snippet from my code which isn't working correctly so far.. tile is blank
TileUpdater updater = TileUpdateManager.CreateTileUpdaterForApplication();
XmlDocument document = new XmlDocument();
document.LoadXml(str2);
ScheduledTileNotification notification2 = new ScheduledTileNotification(document, new DateTimeOffset(time4));
notification2.ExpirationTime = (new DateTimeOffset?((DateTimeOffset)time4.AddMinutes(1.0)));
ScheduledTileNotification notification = notification2;
updater.AddToSchedule(notification);
Once I finish this, I will write up a blog post and add a link here
I have created a repro project that tries to do this from within sample app (not background task).
http://1drv.ms/1nai8nn
The sample work for me, I add to Windows Phone Silverlight 8.1. You must change Notification Services from MPN to WNS in WMAppManifest.xml and add Background task, tick System event, Timer in Package.appxmanifest (Declarations tab).
#Justin XL: your code not work for me, error in line
Border tileUIElement = XamlReader.Load(xml) as Border;
Error: The application called an interface that was marshalled for a different thread.

Selenium: Start Chrome with extensions

All.
Chrome crushing when i try to start it with extensions
I try this case:
var userProfile = Environment.GetEnvironmentVariable("userprofile");
if (string.IsNullOrEmpty(userProfile))
{
throw new Exception("Can't get user profile folder path.");
}
var userHome = Path.Combine(userProfile, #"AppData\Local\Google
\Chrome\User Data");
var options = new ChromeOptions();
options.AddArguments("--user-data-dir=" + userHome);
options.AddExtensions(Extensions);
var capabilities = new DesiredCapabilities();
capabilities.SetCapability(ChromeOptions.Capability, options);
Driver = new ChromeDriver(options);
And this way:
var options = new ChromeOptions();
options.AddExtensions(Extensions);
Driver = new ChromeDriver(options);
And this:
var options = new ChromeOptions();
options.AddExtension(#"C:\Program Files\My Company\My product\ChromeExt\my_plugin.crx");
Driver = new ChromeDriver(options);
Result is:
Chrome crush.
In ChromeDriver window:
Starting ChromeDriver (v2.7.236900) on port 1679
[5812:10296:1206/125819:ERROR:gpu_info_collector_win.cc(102)] Can't retrieve a v
alid WinSAT assessment.
[1206/125823:ERROR:gl_surface_egl.cc(131)] eglInitialize failed with error UNKNOWN
Versions:
chromedriver.exe - v2.7.236900
WebDriver.dll - 2.37.0.0
Chrome - 31.0.1650.63 m

How to add tooltip in map windows phone 8?

My windows 8 phone app programatically add an image (as a pin) to a specific coordinataion in map using mapoverlay. And now i would like to add a tooltip to the image (pin) after tapping on it. Does anyone know how to fix this?
pinIMG = new Image();
pinIMG.Source = new System.Windows.Media.Imaging.BitmapImage(new Uri("/Assets/pin.png", UriKind.Relative));
MapOverlay myLocationOverlay = new MapOverlay();
myLocationOverlay.Content = pinIMG;
myLocationOverlay.PositionOrigin = new Point(0.5, 0.5);
myLocationOverlay.GeoCoordinate = new GeoCoordinate(57.724611, 12.938945);
MapLayer myLocationLayer = new MapLayer();
myLocationLayer.Add(myLocationOverlay);
MyMap.Layers.Add(myLocationLayer);
Instead of adding an Image to the MapOverlay, consider adding an ExpanderView control that expands to add additional data. You'll need to download the Windows Phone Toolkit to get the ExpanderView control. While you're at it you might want to switch over to using Map Extensions Pushpins to get databinding support.
private void MainPage_Loaded(object sender, RoutedEventArgs e)
{
MapLayer myLayer = new MapLayer();
MapOverlay myOverlay = new MapOverlay()
{
GeoCoordinate = new GeoCoordinate(-17, 133)
};
ExpanderView expander = new ExpanderView();
expander.Header = new Image()
{
Source = new BitmapImage(new Uri("Assets/ApplicationIcon.png", UriKind.Relative)),
Width = 200
};
expander.ItemsSource = new[]
{
new TextBlock{ Text = "HELLO"}
};
;
myOverlay.Content = expander;
myLayer.Add(myOverlay);
myMap.Layers.Add(myLayer);
}
When we run this sample we can see the following icon over australia:
And once we click ti we can see our "Hello" text show up:
A few ceavets: the code sample above is terrible. ExpanderView is meant to use both ItemSource and IteTemplate for multiple items databinding. Using it for a single item isn't great. The above code sample is also terrible since it creates UI elements in C# code whereas using Map Extensions could have placed this code in XAML.

Chrome Web Audio doesn't play my audio

I just have the most basic (I think) implementation of Chrome's Web Audio.
I'm on Chrome 13 with Web Audio enabled, but my sound just doesn't play. I see it gets loaded (http://pieterhordijk.com/sandbox/html5-audio-api/webkit-audiocontext-interface), but it just doesn't play.
window.onload = init;
var context;
var source;
function loadSample(url) {
var request = new XMLHttpRequest();
request.open("GET", url, true);
request.responseType = "arraybuffer";
request.onload = function() {
source.buffer = context.createBuffer(request.response, false);
source.looping = true;
source.noteOn(0);
}
request.send();
}
function init()
{
context = new webkitAudioContext();
source = context.createBufferSource();
loadSample("/sandbox/test.oga");
}
Ok found the answer myself I had to connect it to the output.
source.connect(context.destination);