Angular 6 - store global variables and data - angular6

I've wondered where is the best place to store shared data and global vars in Angular 6.
I know I can set them on a service that can be injected to any of my components, but I'm sure there's a better practice...
Thanks in advance!

I am not sure it is the best practice, but if you want variable to be available in all places without any injections, you can use the global "window" object. it is not an angular way but if your project work with external libraries that didn't written in angular it can help you to communicate with it easily.
for example, you can type window.x = "something" to create new variable in the window object.

Related

I tried two way data binding (#output and #Input), this works best fro cross component. But did not work for cross module. Any suggestions???

I am working on Angular 4 application. Architecture has several modules and I have to establish communication between different modules to send/receive data from different modules. I would like to know What is best to do this? I tried two way data binding (#output and #Input), this works best fro cross component. But did not work for cross module. Any suggestions???
I got the solution... :)
We need to use Subject object as an observable. This observable should be subscribed by component.ts. so whenever there is a change in property; html data gets updated.
Example:
In Example.service
private exampleData= new Subject<any>();
example$ = this.exampleData.asObservable();
setExampleData(value){
this.exampleData.next(value);
}
In Example.Component
ngOnInit(): void {
this._exampleService.example$.subscribe(data => this.exampleData= data);
Now call setExampleData() wherever(from any other module) you want to update this.exampleData

Is there any possibility to declare global variable in Xtend2?

I'm working in code generator project with the use of Xtend2. I want to use global variable. Right now I'm using map for that purpose. Is there any possibilities to declare global variable instead of map?
It's not entirely clear to me what a global variable means to you. You could use a static field in a class and access that, but in general I'd recommend to avoid these patterns and pass the necessary state into the methods that need it or hold it as local state in the instance that needs it.

Can an embedded cocos2d-js app call back out to c++?

I'm researching the possibility of using cocos2d-js by embedding it as a view inside an existing iOS app. In order to make this work, I'm going to need 2-way communication between cocos2d and the surrounding application.
After some initial investigation, I have determined that it is possible to call in to cocos using ScriptingCore:
ScriptingCore* sc = ScriptingCore::getInstance();
jsval outVal;
sc->evalString("function()", &outVal);
My question, then, is around doing the reverse. It is possible to (e.g. in response to user input) call back out of cocos2d-js to C++? Ideally, there would be a way to register a callback with ScriptingCore which could be invoked from JavaScript.
I believe it can be done, but I have not tried myself, nor can I find a good and concise example.
All I can do is point you at SuperSuraccoon's Bluetooth example and it's git page, which apparently does both ways communication between C++ and JS code.

Alternative to global variables

Hi I am doing a simple script where I want to track what step I am up to and use the result from a button click handler.
1)I cannot pass the variable as it is an event
2)Cannot use global variables as they seem to be constants only once set
Is there any way to set and object or variable multiple times and access the current value from within a handler function?
Found several examples suggesting a hidden widget, as well as that being a poor solution I also struggled to retrieve the value once set. IE it had a .setValue but no .getValue
Help please this is not a difficult thing in any other language I have tried but new to GAS
Cheers
There are more options - one, as you mentioned is to use a hidden widget. Although there is no .getValue(), it can be accessed through e.parameter within the click handler.
Two, for small amounts of data, you can use ScriptProperties / UserProperties and CacheService
Third, you can use the script DB or a spreadsheet if you are dealing with large amounts of data.
Having said all this, it would be better if you can post some code of what you're trying to achieve. Many times, code speaks louder than words.
Private Cache is intended for this type of thing https://developers.google.com/apps-script/reference/cache/

Angular - building a "public" function (newbie)

I'm After several days learning angularJS through converting my standart JS app to a ng one.
I was wondering about this simple scenario:
I have a global function called fb_connect(),
it can be used from any page (or any controller if you like) to make a facebook-based login.
This function makes a simple http call and receives a JSON object contain data to move on (display a pop up, login, etc...)
I read that I can define a Factory or a Service for my app and use it in any controller, which works fine.
So, I created a fb_connect factory function.
The problem is that now, in every page (every controller), I have to define that fb_connect in the constructor of every controller - for example :
function welcome($scope,fb_connect){});
What is the proper way to do this kind of actions using Angular without having to define these functions each and every time in every controller?
Thanks
Setting up factories and services is all part of the dependency injection system of Angular. Using that system is great when you need to create things that depend on other injected things. It's a big tree of dependencies. It's also nice for creating singletons, such that everywhere in your code end up using the same instance of some object.
It sounds to me like neither of these benefits apply in your case. I'd suggest just not using Angular's DI for it. You have some function defined globally, just call it directly and skip the DI. There's nothing wrong with that.
Of course you say it makes an Ajax call, so doesn't depend on the Angular $http service?
Your two options are:
Declare the function on the $rootScope
Inject it as a service
My advice is to go with making it a service. The whole purpose of services is explained in the Angular.js docs, just like this quote:
Angular services are singletons that carry out specific tasks common to web apps... To use an Angular service, you identify it as a dependency for the dependent (a controller, or another service) that depends on the service.
As you mentioned in your question, you'd prefer to not define the service in every controller you wish to use it in. With $rootScope you'll be injecting that also in every controller. So really it's a question of which you prefer, although to answer your question, the proper way of using a factory or service is to inject it into the controller you wish to use it in.
You can always put it in the $rootScope
myApp.run(function($rootScope, fb_connect){
$rootScope.welcome = function(){
};
});