I have a json unmarshal requirement to a struct containing an interface{}. The inner type is known only at runtime, hence the struct is defined with interface{}. However, the type is populated correctly before passing to json.Unmarshal. But the json.Unmarshal always populates the resulting struct with map[] instead of given type.
How do I resolve this to get the correct unmarshal behavior here.
See the simple test code and behavior here :
package main
import (
"fmt"
// s "strings"
"encoding/json"
)
type one struct {
S string `json:"status"`
Res interface{} `json:"res"`
}
type two struct {
A string
B string
}
func main() {
t := []two {{A:"ab", B:"cd",}, {A:"ab1", B:"cd1",}}
o := one {S:"s", Res:t}
js, _ := json.Marshal(&o)
fmt.Printf("o: %+v\n", o)
fmt.Printf("js: %s\n", js)
er := json.Unmarshal(js, &o)
fmt.Printf("er: %+v\n", er)
fmt.Printf("o: %+v\n", o)
}
Result:
o: {S:s Res:[{A:ab B:cd} {A:ab1 B:cd1}]}
js: {"status":"s","res":[{"A":"ab","B":"cd"},{"A":"ab1","B":"cd1"}]}
er: <nil>
o: {S:s Res:[map[A:ab B:cd] map[B:cd1 A:ab1]]}
See Code here1
You could create an ancillary one type that holds the expected type. The convert from that ancillary type back to the regular one type.
i.e. (play link):
package main
import (
"fmt"
// s "strings"
"encoding/json"
)
type one struct {
S string `json:"status"`
Res interface{} `json:"res"`
}
type two struct {
A string
B string
}
type oneStatic struct {
S string `json:"status"`
Res []two `json:"res"`
}
func main() {
t := []two{{A: "ab", B: "cd"}, {A: "ab1", B: "cd1"}}
o := one{S: "s", Res: t}
js, _ := json.Marshal(&o)
fmt.Printf("o: %+v\n", o)
fmt.Printf("js: %s\n", js)
var oStatic oneStatic
er := json.Unmarshal(js, &oStatic)
fmt.Printf("er: %+v\n", er)
o = one{oStatic.S, oStatic.Res}
fmt.Printf("o: %+v\n", o)
}
Related
This question already has answers here:
Adding Arbitrary fields to json output of an unknown struct
(2 answers)
Closed 1 year ago.
Here's the response interface :
type Response interface{}
It's satisfied by a struct like this :
type CheckResponse struct {
Status string `json:"status"`
}
I am getting out []Response as an output which is to be consumed elsewhere.
I want to add a Version string to this JSON, before it's being sent. I've tried using anonymous structs ( but in vain ) :
for _, d := range out {
outd := struct {
Resp Response `json:",inline"`
Version string `json:",inline"`
}{
Resp: d,
Version: "1.1",
}
data, _ := json.Marshal(outd)
log.Infof("response : %s", data)
}
The output I am getting is :
response : {"Resp":{"status":"UP"},"Version":"1.1"}
What I want is
{"status":"UP","Version":"1.1"}
i.e. one single flat JSON.
Assert your d to CheckResponse type and then define dynamic struct like this
outd := struct {
Resp string `json:"status,inline"`
Version string `json:",inline"`
}
This is the full code for this.
package main
import (
"encoding/json"
"fmt"
)
type Response interface {}
type CheckResponse struct {
Status string `json:"status"`
}
func main() {
out := []Response{
CheckResponse{Status: "UP"},
}
for _, d := range out {
res, ok := d.(CheckResponse)
if !ok {
continue
}
outd := struct {
Resp string `json:"status,inline"`
Version string `json:",inline"`
}{
Resp: res.Status,
Version: "1.1",
}
data, _ := json.Marshal(outd)
fmt.Printf("response : %s", data)
}
}
You can run here
inline tag is not supported by encoding/json and embedding interfaces will also not produce the result you want. You'll have to declare a type for the out value and have that type implement the json.Marshaler interface, you can then customize how its fields are marshaled, for example you could marshal the two fields Resp and Version separately and then "merge the result" into a single json object.
type VersionedResponse struct {
Resp Response
Version string
}
func (r VersionedResponse) MarshalJSON() ([]byte, error) {
out1, err := json.Marshal(r.Resp)
if err != nil {
return nil, err
}
out2, err := json.Marshal(struct{ Version string }{r.Version})
if err != nil {
return nil, err
}
// NOTE: if Resp can hold something that after marshaling
// produces something other than a json object, you'll have
// to be more careful about how you gonna merge the two outputs.
//
// For example if Resp is nil then out1 will be []byte(`null`)
// If Resp is a slice then out1 will be []byte(`[ ... ]`)
out1[len(out1)-1] = ',' // replace '}' with ','
out2 = out2[1:] // remove leading '{'
return append(out1, out2...), nil
}
https://play.golang.org/p/66jIYXGUtWJ
One way that will work for sure is simply use a map[string]interface{}, iterate over fields in Response via reflect or use a library like structs, update your map with response fields, append your version field to map, and then marshal.
Here is an example
package main
import (
"encoding/json"
"fmt"
"github.com/fatih/structs"
)
type Response interface{}
type CheckResponse struct {
Status string `json:"status"`
}
func main() {
resp := CheckResponse{Status: "success"}
m := structs.Map(resp)
m["Version"] = "0.1"
out, _ := json.Marshal(m)
fmt.Println(string(out))
}
I have below program. I need to convert JSON data into object type cache which contains a single field of map[string]string type. There is something that I am doing wrong w.r.t. initialising map and unmarshalling JSON but unable to identify the syntax issue.
Note: I have marshalled data just for convenience sake to have sample JSON data.
package main
import (
"fmt"
"encoding/json"
"strconv"
)
const data = `{"Mode":{"ID-1":"ON","ID-2":"OFF","ID-3":"ON"}}`
type Cache struct {
Mode map[string]string `json:"Mode"`
}
func main() {
jsonData, _ := json.Marshal(data)
fmt.Println(strconv.Unquote(string(jsonData)))
var c Cache
c.Mode = make(map[string]string) //I want to initialise map so that I can store data in next step, but this is wrong I know
c.Mode["ID-4"] = "ON" //Want to store data like this
json.Unmarshal(jsonData, &c)
fmt.Println(c) //I am getting output as nil map i.e. {map[]}
for k, v := range c.Mode {
fmt.Println(k, v) //I am getting NO output i.e. blank
}
}
Here is your your code fixed https://play.golang.org/p/5ftaiz_Q5wl (attaching blow the copy)
package main
import (
"encoding/json"
"fmt"
"log"
)
const data = `{"Mode":{"ID-1":"ON","ID-2":"OFF","ID-3":"ON"}}`
type Cache struct {
Mode map[string]string `json:"Mode"`
}
func main() {
c := Cache{}
err := json.Unmarshal([]byte(data), &c)
if err != nil {
log.Println(err)
}
c.Mode["ID-4"] = "ON" //Want to store data like this
fmt.Println(c)
for k, v := range c.Mode {
fmt.Println(k, v)
}
}
Here is the output:
{map[ID-1:ON ID-2:OFF ID-3:ON ID-4:ON]}
ID-2 OFF
ID-3 ON
ID-4 ON
ID-1 ON
I'm having some problem reading this type of json.
["Msg",{"cmd":"ack","id":"B81DA375B6C4AA49D262","ack":2,"from":"18094158994#c.us","to":"18099897215#c.us","t":1555446115}]
i try with many libraries.
type SEND struct {
Mgs string `json:"Msg"`
//SEND MSG
}
type MSG struct {
CMD string `json:"cmd"`
ID string `json:"id"`
ACK int `json:"ack"`
FROM string `json:"from"`
TO string `json:"to"`
T int64 `json:"t"`
}
func main() {
data := `["Msg",{"cmd":"ack","id":"B81DA375B6C4AA49D262","ack":2,"from":"18094158994#c.us","to":"18099897215#c.us","t":1555446115}] `
var dd SEND
err := json.Valid([]byte(data))
fmt.Println("Is valid XML?->", err)
json.Unmarshal([]byte(data), &dd)
fmt.Println("1", dd)
fmt.Println("2", dd.Mgs)
}
Al always a receive empty
and the json it's valid
Is valid XML?-> true
1 {}
2 EMPTY
In this case you have array with string and object in your json, so you have to use interface{} on golang side, must be something like:
package main
import (
"encoding/json"
"fmt"
)
func main() {
data := `["Msg",{"cmd":"ack","id":"B81DA375B6C4AA49D262","ack":2,"from":"18094158994#c.us","to":"18099897215#c.us","t":1555446115}] `
var d []interface{}
err := json.Unmarshal([]byte(data), &d)
fmt.Printf("err: %v \n", err)
fmt.Printf("d: %#v \n", d[0])
fmt.Printf("d: %#v \n", d[1])
}
Result will look like:
err: <nil>
d: "Msg"
d: map[string]interface {}{"id":"B81DA375B6C4AA49D262", "ack":2, "from":"18094158994#c.us", "to":"18099897215#c.us", "t":1.555446115e+09, "cmd":"ack"}
So 1st element in slice d is string Msg,
and 2nd element in slice is map map[string]interface {}
and now you can do something else with this map.
I have the following data structures which I'd like to parse from an API:
type OrderBook struct {
Pair string `json:"pair"`
UpdateTime int64 `json:"update_time"`
}
type depthResponse struct {
Result OrderBook `json:"result"`
// doesn't matter here
//Cmd string `json:"-"`
}
and when I parse the following:
data := `{"error":{"code":"3016","msg":"交易对错误"},"cmd":"depth"}`
It doesn't fail. Why?
Full source code (playground)
package main
import (
"encoding/json"
"fmt"
"log"
"strings"
)
type OrderBook struct {
Pair string `json:"pair"`
UpdateTime int64 `json:"update_time"`
}
type depthResponse struct {
Result OrderBook `json:"result"`
}
func main() {
data := `{"error":{"code":"3016","msg":"交易对错误"},"cmd":"depth"}`
r := strings.NewReader(data)
var resp depthResponse
if err := json.NewDecoder(r).Decode(&resp); err != nil {
log.Fatalf("We should end up here: %v", err)
}
fmt.Printf("%+v\n", resp)
}
That's the expected behaviour of Decode (as documented in the Unmarshal function):
https://golang.org/pkg/encoding/json/#Unmarshal
By default, object keys which don't have a corresponding struct field are ignored.
You can however use the DisallowUnknownFields() function (as described in the docs as well) to have it fail if the input JSON has fields not contained in the destination struct.
dec := json.NewDecoder(r)
dec.DisallowUnknownFields()
In that case, you'll get an error as you expect.
Modified playground here: https://play.golang.org/p/A0f6dxTXV34
I am trying to convert a Go struct to JSON using the json package but all I get is {}. I am certain it is something totally obvious but I don't see it.
package main
import (
"fmt"
"encoding/json"
)
type User struct {
name string
}
func main() {
user := &User{name:"Frank"}
b, err := json.Marshal(user)
if err != nil {
fmt.Printf("Error: %s", err)
return;
}
fmt.Println(string(b))
}
Then when I try to run it I get this:
$ 6g test.go && 6l -o test test.6 && ./test
{}
You need to export the User.name field so that the json package can see it. Rename the name field to Name.
package main
import (
"fmt"
"encoding/json"
)
type User struct {
Name string
}
func main() {
user := &User{Name: "Frank"}
b, err := json.Marshal(user)
if err != nil {
fmt.Println(err)
return
}
fmt.Println(string(b))
}
Output:
{"Name":"Frank"}
Related issue:
I was having trouble converting struct to JSON, sending it as response from Golang, then, later catch the same in JavaScript via Ajax.
Wasted a lot of time, so posting solution here.
In Go:
// web server
type Foo struct {
Number int `json:"number"`
Title string `json:"title"`
}
foo_marshalled, err := json.Marshal(Foo{Number: 1, Title: "test"})
fmt.Fprint(w, string(foo_marshalled)) // write response to ResponseWriter (w)
In JavaScript:
// web call & receive in "data", thru Ajax/ other
var Foo = JSON.parse(data);
console.log("number: " + Foo.number);
console.log("title: " + Foo.title);
This is an interesting question, it is very easy using the new go versions. You should do this:
package main
import (
"fmt"
"encoding/json"
)
type User struct {
Name string `json:"name"`
}
func main() {
user := &User{name:"Frank"}
b, err := json.Marshal(user)
if err != nil {
fmt.Printf("Error: %s", err)
return;
}
fmt.Println(string(b))
}
Change this name to Name.
You can define your own custom MarshalJSON and UnmarshalJSON methods and intentionally control what should be included, ex:
package main
import (
"fmt"
"encoding/json"
)
type User struct {
name string
}
func (u *User) MarshalJSON() ([]byte, error) {
return json.Marshal(&struct {
Name string `json:"name"`
}{
Name: "customized" + u.name,
})
}
func main() {
user := &User{name: "Frank"}
b, err := json.Marshal(user)
if err != nil {
fmt.Println(err)
return
}
fmt.Println(string(b))
}
Struct values encode as JSON objects. Each exported struct field becomes
a member of the object unless:
the field's tag is "-", or
the field is empty and its tag specifies the "omitempty" option.
The empty values are false, 0, any nil pointer or interface value, and any array, slice, map, or string of length zero. The object's default key string is the struct field name but can be specified in the struct field's tag value. The "json" key in the struct field's tag value is the key name, followed by an optional comma and options.