With a Flutter RefreshIndicator can you tell which way it was pulled, from top or bottom in onRefresh? - widget

With Flutter I'm using a RefreshIndicator with my listview, which works well. I'd like to refresh the data when pulled down from the top and load more paginated data if pulled up from the bottom. Is there a way to tell in the onRefresh callback to tell if it's been pulled from the top or from the bottom?
class MyWidget extends StatelessWidget {
#override
Widget build(BuildContext context) {
return RefreshIndicator(
onRefresh: () {},
child: ListView ...

I don't think thats currently possible via the onRefresh method.
Maybe you can achieve what you want with a ScrollController:
1) Define it: var _scrollController = new ScrollController();
2) On thew widget initState override add your scroll controller
listener and check if the element has been scrolled and, if so, get
the direction on which he scrolled. Further, if you want it to load
more content after the scroll hits the end of the list you can also
do that here.
_scrollController.addListener(() {
print(lastOffset < _scrollController.position.pixels ? "down" : "up");
lastOffset = _scrollController.position.pixels;
if (_scrollController.position.pixels ==
_scrollController.position.maxScrollExtent) {
// loadMoreContent();
}
});
});

Related

How can I add and/or remove document in FirestoreFirebase?

I'm making an app to manage events. The user should be able to click and add himself in an event, and click to remove himself. There should be multiple users who have the capability to add/remove themselves from potentially the same event.
This is the code of my button. it changes from a + or - depending if the user has added himself to the event or not.
ElevatedButton(
onPressed: () async {
final Map<String, dynamic> user = {
userID: userID,
};
if (_participating.contains(index)) {
//remove user from Event
// Remove the 'capital' field from the document
final deleteParticipant = <String, dynamic>{
e.uid: FieldValue.delete(),
};
FirebaseFirestore.instance
.collection('Participants')
.doc(e.uid)
.collection('users')
.doc()
.update(deleteParticipant);
} else if (!_participating.contains(index)) {
FirebaseFirestore.instance
.collection('Participants')
.doc(e.uid)
.collection('users')
.doc()
.update(user);
}
_handleTap(index);
},
child: _participating.contains(index)
? const Icon(Icons.remove)
: const Icon(Icons.add),
)
Unsure how to go about this. I have tried a few ways as you can probably see but each of them either doesn't work at or it doesn't work the way I need it to work. Open for suggestions.
EDIT:
I have a collection on FirebaseFirestore called Participants. I want there to be a document named after each Event ID. (so far I have that) What I need is for each user to be able to add or remove himself from a specific event, without interfering with other users. Basically a user should be able to add or remove a field (containg his userID) in FirestoreFirebase.

Hey I'm trying to make and edit and mark complete function

I'm trying to get my edit function to work so that when I click on the text, it becomes editable and It stays as what I edit it to. I also want help making a function that adds or removes a class called complete to a list item so that it uses a different CSS style.
here is the git hub https://github.com/EthanKettle/ToDo
const text = document.getElementById('todo-li-${index}').value;
if(text) {
editText(text)
showTodo();
}
save();
};
function markComplete () {
document.getElementById('todo-li-${index}').HTML = `class="complete"`;
}

React Render HTML to Infowindow using #React-Google-Maps/api

How do I to render html in google maps Infowindow?
I have tried several different ways to do it, but none of them seems to work.
My code :
import React, { Component, useState } from 'react';
import ReactDOMServer from 'react-dom/server';
import { GoogleMap, LoadScript, useLoadScript, InfoWindow, Marker, } from '#react-google-maps/api'
export class MarkerWithInfoWindow extends React.Component {
constructor() {
super();
this.state = {
isOpen: false
}
this.onToggleOpen = this.onToggleOpen.bind(this);
this.onEventWindowClick = this.onEventWindowClick.bind(this)
}
onToggleOpen() {
this.setState({
isOpen: !this.state.isOpen
});
}
render() {
const imgUrl = this.props.icon;
return (<Marker
title={this.props.title}
position={this.props.position}
icon={{
url: imgUrl,
}}
>
{this.state.isOpen && <InfoWindow
onCloseClick={this.onToggleOpen}
position={this.props.position}
onMouseOut={this.onToggleOpen}
pixelOffset={{ width: 25, height: 25 }}
zIndex={-1}
onClick={this.onEventWindowClick(this)}
>
<> {ReactDOMServer.renderToString(this.props.content)}</>
</InfoWindow>}
</Marker>)
}
}
my result looks like this:
I guess content prop is passed as HTML string, then dangerouslySetInnerHTML needs to be set to render it as html instead of returning it as a plain string, for instance:
const InfoWindowContent = () => <div dangerouslySetInnerHTML={{ __html: this.props.content }}></div>;
Usage
<InfoWindow
onCloseClick={this.onToggleOpen}
position={this.props.position}>
<InfoWindowContent/>
</InfoWindow>
Demo
I've done this only as a functional component. According to the Google Map API docs, the desired HTML content can be passed as the value of the content property of the InfoWindow instance at its instantiation. According to the documentation of the react-google-maps/api, the (initial) options can be passed as a prop in the InfoWindow JSX.
In my case, I recompute the InfoWindow content on the fly, so I keep that string as a piece of state (dataWindowContent in my case). React guarantees that the InfoWindow component will be rerendered each time the state changes, so that's how I keep mine current.
Finally, the InfoWindow component is created with the InfoWindow component open by default. I keep mine closed until it has something to show, so I put that behavior in the onInfoWindowLoad handler.
You'll need a ref to the underlying Google Maps API instance -- the InfoWindow component conveniently passes that object as an argument when it invokes the onLoad handler. So here's a sketch of how you might do what you're attempting (note that I haven't exercised this, I'm just trying to say what you might try):
const MarkerWithInfoWindow = ( {content, title, position, icon, ...props} ) => {
const [infoWindowContent, setInfoWindowContent] = useState(content);
const [localPosition, setLocalPosition] = useState(position);
const rawInfoWindowRef = useRef(null);
const onInfoWindowLoad = (aRawInfoWindow) => {
rawInfoWindowRef.current = aRawInfoWindow;
if (''===infoWindowContent) {
aRawInfoWindow.close();
}
};
return (
<GoogleMap>
<Marker
title={title}
position={localPosition}
icon={{url: icon}}
>
<InfoWindow
onLoad={onInfoWindowLoad}
onCloseClick={onInfoWindowClick}
options={{content: infoWindowContent}}
position={localPosition}
/>
</Marker>
<GoogleMap>
);
};
Note that I've passed your desired HTML into the InfoWindow instance as the value of its content parameter inside its option prop.
Note also that position and content props are used to initialize the corresponding local state. Use their setters to move the marker/infoWindow or move the map. Also note I've surrounded your Marker and InfoWindow with a containing GoogleMap. I'm pretty sure the components require this container. You might need set the center property of the containing map as another piece of state so that it changes if the position changes.
This approach lets you avoid the use of dangerouslySetInnerHTML. The only way to change infoWindowContent is to use its setter (setInfoWindowContent) and this will force a rerender of the component tree. In that re-render, the low-level InfoWindow instance will be updated with its new content automatically, and it will render the HTML.

Refresh previous screen on goBack()

I am new to React Native. How can we refresh/reload previous screen when returning to it by calling goBack()?
Lets say we have 3 screens A, B, C:
A -> B -> C
When we run goBack() from screen C it goes back to screen B but with old state/data. How can we refresh it? The constructor doesn't get called 2nd time.
Adding an Api Call in a focus callBack in the screen you're returning to solves the issue.
componentDidMount() {
this.props.fetchData();
this.willFocusSubscription = this.props.navigation.addListener(
'willFocus',
() => {
this.props.fetchData();
}
);
}
componentWillUnmount() {
this.willFocusSubscription.remove();
}
UPDATE 2023: willFocus event was renamed to focus
componentDidMount() {
this.props.fetchData();
this.focusSubscription = this.props.navigation.addListener(
'focus',
() => {
this.props.fetchData();
}
);
}
componentWillUnmount() {
this.focusSubscription();
}
How about using useIsFocused hook?
https://reactnavigation.org/docs/function-after-focusing-screen/#re-rendering-screen-with-the-useisfocused-hook
const componentB = (props) => {
// check if screen is focused
const isFocused = useIsFocused();
// listen for isFocused, if useFocused changes
// call the function that you use to mount the component.
useEffect(() => {
isFocused && updateSomeFunction()
},[isFocused]);
}
For react-navigation 5.x use
5.x
use
componentDidMount() {
this.loadData();
this.focusListener = this.props.navigation.addListener('focus', () => {
this.loadData();
//Put your Data loading function here instead of my this.loadData()
});
}
For functional component
function Home({ navigation }) {
React.useEffect(() => {
const unsubscribe = navigation.addListener('focus', () => {
loadData();
//Put your Data loading function here instead of my loadData()
});
return unsubscribe;
}, [navigation]);
return <HomeContent />;
}
On your screen B constructor will work like magic :)
this.props.navigation.addListener(
'didFocus',
payload => {
this.setState({is_updated:true});
}
);
Yes, constructor is called only for the first time and you can't call it twice.
First: But you can separate the data getter/setter from the constructor and put it in a function, this way you can pass the function down to the next Scene and whenever you're going back you may simply recall the function.
Better: You can make a go back function in your first scene which also updates the scene while going back and pass the go back function down. This way the second scene would not be aware of your update function which is reasonable.
Best: You can use redux and dispatch a go-back action in your second scene. Then in your reducer you take care of going back & refreshing your scene.
The built in listener function which comes with React-Navigation would be the easiest solution. Whenever a component is 'focused' on a again by navigating back, the listener will fire off. By writing a loadData function that can be called both when loading the Component AND when the listener is notified, you can easily reload data when navigating back.
componentWillMount(){
this._subscribe = this.props.navigation.addListener('didFocus', () => {
this.LoadData();
//Put your Data loading function here instead of my this.LoadData()
});}
Easy! insert the function inside useFocusEffect(func)
import { useFocusEffect } from '#react-navigation/native'
I have a similar situation and the way i refreshed was to reset the route when the back button is pressed. So, what happens is when the back button is pressed the screen is re-pushed into the stack and the useEffect on my screen loads the data
navigation.reset({
index: 0,
routes: [{ name: "SCREEN WHERE THE GOBACK BUTTON SHOULD GO" }],
});
Update for react-navigation v5 and use the React Hooks. Actually, the use is the same with react base class. For more detail, please checkout the documentation here
Here is the sample code:
function Profile({ navigation }) {
React.useEffect(() => {
const unsubscribe = navigation.addListener('focus', () => {
// do something
});
return unsubscribe;
}, [navigation]);
return <ProfileContent />;
}
As above code, We add the event listener while the variable navigation change then We do something like call function refresh() and finally, we return the function for removing the event listener. Simple!
I think we have a very easy way (which works in 2021) to do so. Instead of using goBack or navigate, you should use push
this.props.navigation.push('your_route_B').
You can also pass params in the same way as we pass in navigate.
The only difference b/w navigate and push is that navigate checks if the route which we are passing exists in the stack. Thus taking us to the older one but, push just sends us there without checking whether that is in the stack or not (i.e, whether the route was visited earlier or not.)
This can be achived by useFocusEffect from '#react-navigation/native'
useFocusEffect will effect every time when screen is focus
Ref: https://reactnavigation.org/docs/use-focus-effect/
import { useFocusEffect } from '#react-navigation/native';
function Profile({ }) {
useFocusEffect(
React.useCallback(() => {
//Below alert will fire every time when profile screen is focused
alert('Hi from profile')
}, [])
);
return // ...code ;
}
You can use this event: navigation.addListener('focus'
And you can implement like this:
const Cards = ({ navigation }) => {
...
useEffect(() => {
const load =async ()=>{
const a = await selectGlobalCards()
}
navigation.addListener('focus',() =>{
load();
});
}, [])
or you can use useIsFocused, and you can use that as a dependecy for useEffect
import { useIsFocused } from '#react-navigation/native'
const Cards = ({ navigation }) => {
const isFocused = useIsFocused()
useEffect(() => {
const load =async ()=>{
const a = await selectGlobalCards()
}
load()
}, [isFocused])
For react navigation (5.x), you just need to add a focus subscription and put your component initializing logic in a separate function like so:
componentDidMount() {
this.init();
this.didFocusSubscription = this.props.navigation.addListener(
'focus',
() => {
this.init();
}
);
}
init = async () => {
//fetch some data and set state here
}
If you're trying to get new data into a previous view, and it isn't working, you may want to revisit the way you're piping data into that view to begin with. Calling goBack shouldn't effect the mounting of a previous component, and likely won't call its constructor again as you've noted.
As a first step, I would ask if you're using a Component, PureComponent, or Functional Component. Based on your constructor comment it sounds like you're extending a Component class.
If you're using a component, the render method is subject to shouldComponentUpdate and the value of your state is in your control.
I would recommend using componentWillReceiveProps to validate the component is receiving the new data, and ensuring its state has been updated to reflect the new data.
If you're using the constructor to call an API or async function of some kind, consider moving that function into a parent component of both the route you're calling goBack from and the component you're wanting to update with the most recent data. Then you can ask your parent component to re-query the API, or update its state from a child component.
If Route C updates the "state/data" of the application, that update should be propagated to a shared parent of routes A, B and C, and then passsed down as a prop.
Alternatively, you can use a state management solution like Redux to maintain that state independent of parent/child components - you would wrap your components in a connect higher-order component to get the latest updates any time the application state changes.
TL;DR Ultimately it sounds like the answer to your question is rooted in where your application state is being stored. It should be stored high enough in your component hierarchy that each route always receives the latest data as a prop, passed from its parent.
Thanks to #Bat.
I have spent a lot of hours on finding the answer and finally, I got a basic solution which is working according to my needs. I was quite worried though.
Simply make a function like this in your previous activity make sure to bind it.
changeData(){
var mydata= salesmanActions.retrieveAllSalesman();
this.setState({dataListFill: mydata});
alert('' + mydata.length);
}
Simple, then in constructor bind this,
this.changeData= this.changeData.bind(this);
After that, as I am using react native navigation, so I will simply pass this function to the second screen just like the code below:
onPress={() => this.props.navigation.navigate('Add Salesman', {doChange:
this.changeData} )}
So when the new screen registered as "Add Salesman" will be called, a parameter named "doChange" which is assigned a function will also be transfered to other screen.
Now, in other screen call this method anywhere, by :
this.props.route.params.doChange();
It works for me. I hope works for you too, THANKS for the idea #Bat.
let we have 2 screen A and B , screen A showing all data . and screen B is responsible for adding that data. we add some data on using screen B and want to show instant changes on Screen A . we use below code in A
componentDidMount(){
this.focusListener = this.props.navigation.addListener('focus', () => {
thi`enter code here`s.startData();
//Put your Data loading function here
});
}
This is what you can do with react navigation v6.
Create a separate stack in stack navigator like this:
const PropertyListStack = () => {
return (
<Stack.Navigator screenOptions={{headerShown: false}}>
<Stack.Screen name={ROUTE_PROPERTY_LIST} component={PropertyList}/>
</Stack.Navigator>
)};
Now, whenever you you want to reload your initial screen navigate using this stack. like this:
navigation.navigate(
ROUTE_DASHBOARD_TABS,
{screen: ROUTE_PROPERTY_LIST_STACK}
);
This will reload your base screen. In my case base screen is PropertyList.
If you know the name of the Screen you want to go , then you can use this code.
navigation.navigate("Screen"); navigation.replace("Screen");
This code works fine if you don't have nested routes.
This answer assumes that the react-native-navigation library is being used, which is unlikely because it doesn't actually have a goBack() method...
The constructor doesn't call a second time because screen A and B are still rendered (but hidden behind screen C). If you need to know when screen B is going to be visible again you can listen to navigation events.
class ScreenB extends Component {
constructor(props) {
super(props);
// Listen to all events for screen B
this.props.navigator.setOnNavigatorEvent(this.onNavigatorEvent);
}
onNavigatorEvent = event => {
switch (event.id) {
case 'willAppear':
// refresh your state...
break;
};
}
Other events: willDisappear, didAppear, didDisappear
An alternate solution to your problem is to use a state management solution like Redux to provide the state to all screens whenever it is updated (rather than just on screen transitions. See old react-native-nav/redux example.

Block access to pages in cakePHP

How do I block access to any page in cakePHP. With page, I'm referring to actual views lying in the Page folder.
When I remove this line in, it works, but it also stops users from logging in. It would create a direct loop:
$this->Auth->allow('display');
Basically, when a user wants to view any page, and they are not logged in, they will be redirected to the login (app/users/login) page. After they've logged in, they will be directed to the page they last tried to access.
How would I go about this?
The problem in your situation is that all pages shown by the pagesController are the same action (display()), only using a different parameter (the page to display). You can therefore not block access to the display action, because that will block access to all pages.
If the number of pages is limited, then the easiest way to implement this is ControllerAuthorize. Read the documentation here; Using ControllerAuthorize
class AppController extends Controller {
public $components = array(
'Auth' => array('authorize' => 'Controller'),
);
public function isAuthorized($user = null) {
// Make all actions public
return true;
}
}
Then, inside your pages controller;
class PagesController extends AppController {
public function isAuthorized($user = null) {
if ('display' !== $this->request->action) {
// other actions; let he AppController handle access
return parent::isAuthorized($user);
}
if (!empty($user)) {
// Logged-in users have access to any page
return true;
}
$page = empty($this->request->params['pass'][0]) ? null : $this->request->params['pass'][0];
switch($page) {
case 'home':
case 'about':
// etc
return true;
}
// all other pages are 'private'
return false;
}
}
Just an example, of course, modify to fit your needs
use
$this->Auth->allow('\','display');
it allow all after '\' pages..
or
if you not allow except display page you do nothing.