i have wrote a simple PeekPokeTester testbench in chisel and it compiles and run successfully using verilator backend.
but now i want to pass some flags to verilator backend. in driver options there is a "--more-vcs-flags" option but there is not a similar thing for verilator. is there any way to change verilator flags or CFLAGS?
to be more specific i want to simulate xilinx primitives as blackbox in chisel and i have to add something like "-y $VIVADO_INSTALL_DIR/data/verilog/src/unisims" to verilator compilation command
thanks
There is an issue open for this subject on project : https://github.com/freechipsproject/chisel-testers/issues/148
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I am using chisel to implement a project that needs to call many of the same modules, and I am using a for loop to implement it. There is no problem with the compilation of the project, but it has been in the process of 'Done elaborating'. Using chisel will generate fir files, and then verilog, I want to know where to check the intermediate files in the 'Done elaborating' process.
[info] [0.002] Elaborating design...
[info] [3.443] Done elaborating.
Depending on how you're invoking Chisel, you can turn up the log-level which should print about the progress through FIRRTL. On the command-line, this is done with -ll info.
As for "where" to look for the files, they should all be written to the target directory. The default is your current working directory; it can be set with -td <directory> on the command-line.
How to use the C++ files generated by the Chisel compiler? the documentations are not clear on this, is there any other source to point me to it? I am really clueless on this, specially that I don't know C++.
Say for example for a simple adder circuit Adder.scala I will get the following files related to the emulator:
Adder.cpp, Adder.h, Adder-emulator.cpp, emul_api.h, emulator.h and sim_api.h.
For which I can compile by running
g++ Adder.cpp Adder-emulator.cpp
This generates the output a.out running this in the terminal generates three more files that I have no clue what they are.
00003710.cmd, 00003710.in and 00003710.out.
The C++ code is used to build an emulation of your design. You need to also define a tester that will drive the emulation, using poke() to set signal values, and peek() or expect() to read them.
You should not be compiling the C++ yourself. If you pass the --genHarness and --test options to Chisel, it will compile the C++ code, build the emulation and run your tester to drive it.
Have a look at the chisel-tutorial code for examples of this process.
Using the Deployment Toolkit, is it possible to launch a Java Web Start application through the function deployJava.launchWebStartApplication.
I would like to pass one additional dynamic information to the application, either as argument or as system property.
I saw that is is possible to define JVM argument for applets: using the parameter java-vm-args I could define system properties with -D. But i didn't find anything for javaws applications.
Of course, a solution can be implemented by using servlet that dinamically construct the jnlp file, but I definitely want to avoid this way.
I am attempting to modify a GPL program written in C. My goal is to replace one method with a CUDA implementation, which means I need to compile with nvcc instead of gcc. I need help building the project - not implementing it (You don't need to know anything about CUDA C to help, I don't think).
This is my first time trying to change a C project of moderate complexity that involves a .configure and Makefile. Honestly, this is my first time doing anything in C in a long time, including anything involving gcc or g++, so I'm pretty lost.
I'm not super interested in learning configure and Makefiles - this is more of an experiment. I would like to see if the project implementation goes well before spending time creating a proper build script. (Not unwilling to learn as necessary, just trying to give an idea of the scope).
With that said, what are my options for building this project? I have a myriad of questions...
I tried adding "CC=nvcc" to the configure.in file after AC_PROG_CC. This appeared to work - output from running configure and make showed nvcc as the compiler. However make failed to compile the source file with the CUDA kernel, not recognizing the CUDA specific syntax. I don't know why, was hoping this would just work.
Is it possible to compile a source file with nvcc, and then include it at the linking step in the make process for the main program? If so, how? (This question might not make sense - I'm really rusty at this)
What's the correct way to do this?
Is there a quick and dirty way I could use for testing purposes?
Is there some secret tool everyone uses to setup and understand these configure and Makefiles? This is even worse than the Apache Ant scripts I'm used to (Yeah, I'm out of my realm)
You don't need to compile everything with nvcc. Your guess that you can just compile your CUDA code with NVCC and leave everything else (except linking) is correct. Here's the approach I would use to start.
Add a 1 new header (e.g. myCudaImplementation.h) and 1 new source file (with .cu extension, e.g. myCudaImplementation.cu). The source file contains your kernel implementation as well as a (host) C wrapper function that invokes the kernel with the appropriate execution configuration (aka <<<>>>) and arguments. The header file contains the prototype for the C wrapper function. Let's call that wrapper function runCudaImplementation()
I would also provide another host C function in the source file (with prototype in the header) that queries and configures the GPU devices present and returns true if it is successful, false if not. Let's call this function configureCudaDevice().
Now in your original C code, where you would normally call your CPU implementation you can do this.
// must include your new header
#include "myCudaImplementation.h"
// at app initialization
// store this variable somewhere you can access it later
bool deviceConfigured = configureCudaDevice;
...
// then later, at run time
if (deviceConfigured)
runCudaImplementation();
else
runCpuImplementation(); // run the original code
Now, since you put all your CUDA code in a new .cu file, you only have to compile that file with nvcc. Everything else stays the same, except that you have to link in the object file that nvcc outputs. e.g.
nvcc -c -o myCudaImplementation.o myCudaImplementation.cu <other necessary arguments>
Then add myCudaImplementation.o to your link line (something like:)
g++ -o myApp myCudaImplementation.o
Now, if you have a complex app to work with that uses configure and has a complex makefile already, it may be more involved than the above, but this is the general approach. Bottom line is you don't want to compile all of your source files with nvcc, just the .cu ones. Use your host compiler for everything else.
I'm not expert with configure so can't really help there. You may be able to run configure to generate a makefile, and then edit that makefile -- it won't be a general solution, but it will get you started.
Note that in some cases you may also need to separate compilation of your .cu files from linking them. In this case you need to use NVCC's separate compilation and linking functionality, for which this blog post might be helpful.
I've installed the Yojson library for OCaml via GODI:
http://martin.jambon.free.fr/yojson.html
I want to start an interactive ocaml session (i.e. via the ocaml command) and execute functions from the Yojson library e.g.
Yojson.Safe.from_string;;
How do I do this? The above command gives "Error: Unbound module Yojson". I've worked out how to compile via ocamlc with Yojson available, but I want to launch an interactive session instead.
I know this seems like a horrible beginners question but Yojson comes with no samples and minimal instructions so I'm really stumped. I've tried various combinations of "#load" and compiler switches and I'm stuck.
The tool you are after is called findlib. It is included in the base GODI installation. The tools that come with findlib allow you to easily compile against most OCaml libraries and use those libraries from a toplevel session (ocaml). The findlib documentation is fairly comprehensive, but here is a quick summary to get started.
To start using findlib from within a toplevel session:
#use "topfind";;
This will display a brief usage message. Then you can type:
#list;;
This will show you a list of all of the available packages. Yojson will likely be among them. Finally:
#require "yojson";;
where yojson is replaced by the appropriate entry shown by #list;;. Yojson's modules should be available for you to use at this point.