Gyroscope doesn't work on Chrome - google-chrome

after multiple search, I can not find the answer, so I appeal to your knowledge. Since the last Chrome update on android, I can not use my gyroscope on virtual tours online anymore. My gyro includes my up and down motion but not right and left. Firefox is ok... Do you have more information?
Thx

It's a Chrome bug introduced in v65, as it appears from here bugs.chromium.org/. I'm using Chrome Beta to keep testing my work that uses the DeviceOrientation API since it works there. This also means that the bug will be fixed once the stable Chrome reaches v66 publicly.

Related

is chromium browser less cpu-intensive than google chrome?

I mostly use Google Chrome for my browsing, it's startup speed is good for my taste. Few days past, I was working in office computer and found another browser, Chromium. I searched for details and I found that Google takes it's(chromium) functions and features for Chrome, that way I thing Chromium has vast features to discover. So I want to replace Chrome for Chromium. Most irritating issue on Chrome is it's very CPU-intensive. So I want to know that is Chromium less intensive or same?? If same then it won't do any work for me. Please help. Thank you.
P.S please don't suggest me other browsers, because that isn't my concern!
P.P.S who don't have knowledge in this please don't put irrational comments!
Chrome is basically Chromium with a few additional closed bits and Google branding. so no, there won't really be a difference between running Chromium & Chrome wrt resource utilization.
keep in mind there are other factors that might matter -- Chromium does not include Adobe Flash for example.

Difference between Google Chrome and Canary

i would like to know that what is the main difference between chrome and canary
as the official site says,
Google Chrome Canary has the newest of the new Chrome features.
Be forewarned: it's designed for developers and early adopters,
and can sometimes break down completely.
So what is the good practice:-
1.Can we trust Canary for development purpose.
2.Do we need to test our app on both Canary and Chrome.
3.When we should go for Canary and When we should go for Chrome .
Yes, but make sure that you test the sites with Chrome first when you face a bug. I once had a strange behavior where chars were missing in the sites source and hours later I found out that it was a bug in Canary.
I did this for a long time, but I've never stated a problem depending on an update.
If you need new functions which aren't currently present in Chrome - use canary. For all other purposes Chrome is the way to go.

Tabs In Google Chrome Have gotten clobbered, How to reset?

For some reason, my tabs have gotten crunched on my google chrome browser (see picture attached). I've try to go into settings and reset browser but it does not change. I'm running windows 8.1 with my fonts at 150% because I have big monitors.
Version 31.0.1650.63 m
I just did some more searching and found the answer (though it makes the screen pretty ugly, google does not do a good job with this)
http://productforums.google.com/forum/#!topic/chrome/BnI6QInBHC4
"I found the answer posted by Azmeer Kahn on November 22. Type chrome://flags in the address and scroll WAY down to the HiDPI section - change from default to Enable. Whew. Worked for me."
Are these tabs pinned? I had similar problems with pinned tabs in early versions of chrome. Unpinning and pinning again might help then.

KineticJS 4.6 no longer working in Chrome 29

I'm working on a project using KineticJS version 4.6 (currently the latest version), and since last night's Chrome update to Chrome 29, the Kinetic canvas is completely blank. While using the console, I am still able to detemine that the created objects, such as the Kinetic.Stage and Kinetic.Layer, still exist and are filled with correct data.
Afterwards, I tried loading the same page in Internet Explorer and Firefox, and they still work as intended, showing the canvas with the correct elements.
I have tried searching for people with similar issues, but I guess Chrome's update is too recent to show any results. Does anyone perhaps know if there is a way to fix it or if I should simply wait for either a KineticJS or a Chrome update?
EDIT: And now it suddenly works again after restarting Chrome. Hotfixed?
EDIT2: After a while it broke again, but restarting the browser seems to work
EDIT3: It is a bug in Chrome, acknowledged by the Chromium team in this thread. The thread states that the bug is definitely fixed in version 30, which is currently in beta. This fix may be merged in version 29 soon, but there is no definitive timetable for this.
We have the same problem in Chrome 29.
In some cases a workaround is to tell your users to use Chrome Incognito mode to fix this issue.
A test to replicate the issue consistently is posted here:
https://github.com/ericdrowell/KineticJS/issues/585
At present, the bug is not present in Chrome 30. (8/27/2013)
You should star this chromium issue:
https://code.google.com/p/chromium/issues/detail?id=280153

Is anyone targeting Google Chrome yet? (Web apps, plugins)

Is anyone writing applications specifically to take advantage of google chrome?
Are there any enterprise users who are considering using it as the standard browser?
Yes, I have started to pay very good attention to Google Chrome for my applications. Recent analytics show that between 6%-15% of my users are accessing my applications (varies between 6 to 15 in different applications) on Chrome. And, this number looks on an upward trend.
Thus, I can't really ignore it for testing right now.
As far as taking it as a standard goes, thats a long way off. I still have to test for IE6! :( Though, we have been planning to start using features like Gears (inbuilt in Chrome - downloadable elsewhere) once Chrome crosses the 25% mark. Thats when I believe that we will be looking at Chrome to be our preferred browser. I hope that we have Chrome 1.0+ by then! ;)
I switched to Chrome and haven't looked back except for the occasional site which doesn't work properly, forcing me to load it in Firefox. All my existing web applications work fine on it, and I'm using it for primary testing on my current development project.
I'm not actually targeting chrome, but I have added chrome to my browsers to test sites on. I've found some odd quirks in this product where some plugins cause the browser to hang, or run really slow in some environments, but they are still in beta in active development. But I definately now make sure sites I work on render well in chrome, as well as firefox, latest versions of IE, safari, Konquerer and opera. I usually check out how it looks on lynx as well, that helps me catch "un-alternated text" in images. Yeah, I know that isn't a word, but some people will understand what I'm saying.
Because chrome uses the webkit to render HTML, you can be assured if it works in safari, it'll work under chrome, however it's rendering engine isn't up to scratch quite yet. I think writing applications that take advantage of it is similar to writing iPhone applications, remember chrome is expected to be adopted by android to make it similar to iPhone. That way it pretty much takes advantage of all those iPhone apps.
Would I install it as the browser of choice? not yet - but i'll certainly work on valid web pages that will render across all browsers.
One of our major customers has outlawed Chrome because it installs on the C drive without asking. They deploy a standard image with a small C drive and large D drive so they can easily re-clone the system part of the image on C without destroying the client's personal files on D. Most software allows you to choose the install directory. Anything that violates this is disallowed, and they're a big enough company to have some weight with most vendors.
We have enough headaches trying to support
Firefox
Two versions of IE which have their own iffy bugs
Safari
I'm not sure why we continue to support Safari. Most of our users (corporate) use IE6 or IE7. We try to make sure that things work in both of those.
Maybe not for programming purposes but Chrome w/ Google Reader makes for the most powerful RSS reader. Can handle up to 1500 feeds w/ performance still ok, managing subscriptions still functioning.
I'm using it on my work machine, but that's about it. It's been stable for me, and I like the barebones UI. I'll still switch to Firefox for the web developer extensions however.
I'm liking some of GoogleChrome- the Start page with your 9 most recent is the winner for me. The interface takes a little getting used to, but the speed is impressive, especially with Gmail.
However, it glitches with Java, which rules it out for serious work at the moment. I use FireFox mostly and have Chrome for the "other" websites at work.
I'm considering using GWT on an intranet project and considering suggesting to the users that use Chrome to take advantage of the enhanced Javascript performance. Any AJAX-heavy app would be a great candidate to target Chrome.
At my company, we're not targeting it, but we're definitely paying attention to it. My boss is using it as his primary browser, and I have implemented browser detection for it in our scripts in case we ever to need to target it for some reason.
Chrome has the .png opacity bug where the transparent parts of the .png are a solid color if you try to transition the opacity from 0 to 1. In IE7 the opaque parts are black, and in Chrome, they are white. Today, I decided to go ahead and account for this bug in my JavaScript. I don't really test sites on Chrome that often, but I am actually using it for almost all of my browsing.
I will target Chrome as soon as a stable Linux and OSX client is available.
Targeting Chrome/Chromium right now, I think is like targeting Konqueror web browser. It will get popular, but you should wait to a more stable beta, and/or some Linux and OS X client.
My website statistics shows 3.xx % visitors using Chrome which arrived just few weeks back. And Opera is only 4.xx % which has been around for several years.
Easily you can see that rate at which Chrome is picking up.
You can see how easily Google takes over all areas of your computing world and personal world too.
Since Chrome uses Webkit, it has the same rendering engine and DOM support as Safari (not necessarily the same revision of Webkit though). By testing in Safari, you can generally get by without worrying about Chrome. Any differences you find are probably just bugs that you should file on instead of work around.
However, because Chrome uses a different JS engine, there may be a few incompatibilities with Safari. So, if you're doing anything with JS, you might as well fire up Chrome and see if there's anything obviously wrong.
Generally though, you don't target browsers, you target rendering engines (with their associated DOM support and JS engines).
I am using Google Chrome, so far all the web apps I have work fine in it with no modifications.
No.
Why help Google further build an evil empire? In this particular case it is so obvious that they do not care about users but only obsessed with gathering usage info.
It's not any major player yet