Combining #keyframes and transform scale - html

When I load the page the box will have infinite keyframes of animation jumpin. Now I want the box to increase its scale when I hover it, but I cant seem to work it out. When I add the "hover" code it will only work once. I added "infinite" but still it wont work. but when I removed the keyframe the scale will work just fine the way I want it to be, but I want to combine keyframe and scale together.
https://jsfiddle.net/vucocsym/1/
#tag1 {
position: absolute;
right: 50%;
bottom: 50%;
border-style: none;
background-color: #ff4d4d;
border-radius: 10px;
padding: 20px;
color: #f2f2f2;
animation: jumping 1s 1s ease infinite;
transition: 2s;
}
#tag1:hover {
transform: scale(1.3);
}
#keyframes jumping {
0% {
transform: translateY(0px)
}
50% {
transform: translateY(5px)
}
100% {
transform: translateY(0px)
}
}
<div id="tag1">
<h4>Hello there!</h4>
</div>

The property transform allows multiple functions set together, e.g.
transform: translateY(5px) scale(1.3);
However, if you want to trigger scale(1.3) only on :hover, then you need to set it on a different element, that can be either an inner or a wrapper element.
In the following example, there are three elements for center, scale and bounce.
.center {
position: absolute;
left: 50%;
top: 50%;
transform: translate(-50%, -50%);
}
.scale {
transition: 1s;
}
.scale:hover {
transform: scale(1.3);
}
.bounce {
background-color: crimson;
color: white;
border-radius: 10px;
padding: 20px;
animation: jumping 1s 1s ease infinite;
}
#keyframes jumping {
0% {
transform: translateY(0);
}
50% {
transform: translateY(5px);
}
100% {
transform: translateY(0);
}
}
<div class="center">
<div class="scale">
<div class="bounce">Hello there, hover me!</div>
</div>
</div>

Related

CSS) hover on animation

In a moving box,
I want to make an animation that turns upside down when I raise the mouse.
I want to implement the movement of the box with the keyframe and designate hover, but it doesn't work.
What should I do?
#www{
background-color: black;
position: absolute;
left: 0;
top: 0;
animation: www 5s infinite;
transition: 1s;
}
#www:hover{
transform: rotate(180deg);
}
#keyframes www{
0% {
transform: translateX(0vw);
}
50% {
transform: translateX(50vw);
}
100% {transform: translateX(0vw);}
}
<div class="box" id="www">WWW</div>
You can use a container to have both transformation properties as you can't achieve different transform on same element using different triggers(hover automatic)
Below styles used are for illustration only (to easily understand) you can use according to need and have a transparent background if want
function func() {
document.getElementById("www").style.transform = "rotate(180deg)"
}
#www {
background-color: black;
transition: 1s transform;
animation: www 10s infinite;
width: fit-content;
}
#keyframes www {
0% {
transform: translateX(0vw);
}
50% {
transform: translateX(50vw);
}
100% {
transform: translateX(0vw);
}
}
.box1 {
transition: 1s;
background-color: red;
margin-top: 100px;
width: fit-content;
}
.box1:hover {
transform: rotate(180deg)
}
<div class="box" id="www" onclick="func()">
<div class="box1">WWW</div>
</div>

CSS hover transform on animating element

I'm trying to perform a simple CSS transform on :hover — which is obviously an easy task usually but I'm trying to do it on an animating div element. The element is infinitely animating on the Y axis with a simple CSS animation using #keyframes{}, but when I attempt to hover over the element nothing happens.
I can get it to kind of work if I use !important on the hover code, but the transform/scale happens instantly instead of using the 300ms transition property that I've applied to the .box class.
Am I missing something obvious, or is this not possible? Essentially I just want the element to scale on hover using the transition effect and timing, but then resume it's original animation when not hovered. Thanks
.box {
width: 50%;
border: solid 3px #555;
animation: box-move 1s infinite alternate-reverse;
transition: transform 300ms;
}
.box:hover {
transform: scale(1.2);
}
#keyframes box-move {
0% {
transform: translateY(0);
}
100% {
transform: translateY(-5px);
}
}
<div class="box">I'm a box. I move up and down, but I don't scale nicely when hovered like I should :(</div>
Because you are using transform property on hover and in animation both.
Try this one.
.box {
width: 50%;
border: solid 3px #555;
animation: box-move 1s infinite alternate-reverse;
transition: transform 300ms;
}
.box:hover {
animation: box-move-anim 1s infinite alternate-reverse;
}
#keyframes box-move {
0% {
transform: translateY(0);
}
100% {
transform: translateY(-5px);
}
}
#keyframes box-move-anim {
0% {
transform: translateY(0) scale(1);
}
100% {
transform: translateY(-5px) scale(1.2);
}
}
Consider another wrapper:
.box {
width: 50%;
animation: box-move 1s infinite alternate-reverse;
}
.box> div {
border: solid 3px #555;
transition: transform 300ms;
transform-origin:top left;
}
.box:hover > div {
transform: scale(1.2);
}
#keyframes box-move {
0% {
transform: translateY(0);
}
100% {
transform: translateY(-5px);
}
}
<div class="box"><div>I'm a box. I move up and down, but I don't scale nicely when hovered like I should :(</div></div>
Ok, so thanks to your clever and helpful suggestions I managed to find a satisfactory solution. The key for me was using the animation-direction property set to forwards on the :hover. I can't really explain why this works but all I know that it doesn't work properly without it.
I would still ideally like the scale out (hover off) to be as smooth as the scale in (it currently just snaps back), but this will do for my needs.
Thanks again.
.box {
width: 50%;
margin: 1em auto 0 auto;
border: solid 3px #555;
cursor: pointer;
animation: box-move 1s infinite alternate-reverse;
}
.box:hover {
animation: box-move-anim 300ms 1 forwards;
}
#keyframes box-move {
0% {
transform: translateY(0);
}
100% {
transform: translateY(-5px);
}
}
#keyframes box-move-anim {
0% {
transform: scale(1);
}
100% {
transform: scale(1.2);
}
}
<div class="box">I'm a box that animates up and down, but I now smoothly scale when hovered :)</div>

How to scale from right to left in CSS?

I'm trying to animate scale a div element. But the animation starts from the center and spreads. Is it there a way animation to start from right and spread to left?
.graybox {
float: right;
background-color: gray;
height: 100px;
width: 400px;
line-height: 100px;
-webkit-animation: main 250ms;
-moz-animation: main 250ms;
-ms-animation: main 250ms;
animation: main 250ms;
}
#-moz-keyframes main {
0% {
-moz-transform: scaleX(0);
}
100% {
-moz-transform: scaleX(1);
}
}
By default the transform-origin is 50% 50%, you can reset that to 100% 50%, the first value 100% is x-offset, and the second value 50% is y-offset.
To make the div to scale for both width and height, simply change scaleX to scale.
You also need to set the correct #keyframes syntax, -moz prefix will only work on Mozilla browsers like Firefox. I suggest to use autoprefixer for adding popular prefixes.
.graybox {
float: right;
background-color: gray;
width: 100%;
height: 100px;
line-height: 100px;
animation: main 3s;
transform-origin: 100% 50%;
}
#keyframes main {
0% {
transform: scale(0);
}
100% {
transform: scale(1);
}
}
<div class="graybox"></div>
Use transform-origin
.graybox {
float: right;
background-color: gray;
height: 100px;
width: 400px;
line-height: 100px;
transform-origin: 100% 50%;
animation: main .5s;
}
#keyframes main {
0% {
transform: scaleX(0);
}
100% {
transform: scaleX(1);
}
}
<div class="graybox"></div>

Rotating a shape in the div while making another div stay in the same place

I have a diamond shape in one div with an image in it and there is a div with absolute positioned text. On hover, I want the diamond to spin, but not the text. Is it possible to achieve? I suppose I will have to change the HTML a bit.
Here are my attempts so far:
HTML:
<div class="rel">
<div class="dn-diamond">
<h4> Random text </h4>
<div class="dn-diamond-img">
<img src="../images/someImage.png" alt="">
</div>
</div>
</div>
CSS:
.rel {
position: relative;
display: inline;
}
.rel:hover {
animation: spin 3s infinite linear;
}
#keyframes spin {
from { transform: rotateY(0deg); }
to { transform: rotateY(360deg); }
}
.rel:hover .dn-diamond h4 {
-webkit-animation-name: none !important;
animation-name: none !important;
}
.dn-diamond h4 {
-webkit-transform: rotate(45deg);
-moz-transform: rotate(45deg);
-ms-transform: rotate(45deg);
-o-transform: rotate(45deg);
transform: rotate(45deg);
letter-spacing: 0.1em;
text-transform: uppercase;
position: absolute;
top: -20px;
left: 20px;
padding: 10px;
z-index: 10;
background: rgba(0, 0, 0, 0.4);
color: #fff;
}
.dn-diamond-img {
width: 420px;
height: 420px;
}
.dn-diamond-img img {
width: 100%;
height: auto;
-webkit-transform: rotate(45deg) translateX(-95px);
-moz-transform: rotate(45deg);
-ms-transform: rotate(45deg);
-o-transform: rotate(45deg);
transform: rotate(45deg) translateX(-100px) translateY(45px);
transform-origin: 50% 50%;
overflow: hidden;
}
Thanks for any help!
You refer to it as a diamond, so I assume you want to keep it upright. I think this is what you want: http://jsfiddle.net/t67c7ffq/1/
All I did was change .rel:hover to .dn-diamond-img:hover. This won't spin the h4.
I not sure if you are looking for this:
http://codepen.io/luarmr/pen/qdrvgM
My changes
.rel {
position: relative;
}
.rel:hover img{
animation: spin 3s infinite linear;
}
And as well the animation, because don´t make sense for me the jump
#keyframes spin {
from {
transform: rotate(45deg) translateX(-100px) translateY(45px);
transform-origin: 50% 50%;
}
to {
transform: rotate(405deg) translateX(-100px) translateY(45px);
transform-origin: 50% 50%; }
}
}
Assign an id=myimage to your html <img src="../images/someImage.png" alt="" id="myimage">and then change the css from .rel to #myimage. You only need to spin the image, right?

Centered animation is consistently off-center

I've been struggling with this for the past few days, so help would be greatly appreciated. I have a Title with a line (hr element) right below it. I'm trying to have a div centered in the hr that grows and shrinks. However, when the css3 animation is applied it causes the div to be displaced down and to the right, as if the div's top-left point (which I think is (0,0)) is set to be where the middle was.
I've created a jsfiddle to illustrate what I mean.
Here's my html:
<div id="header">
<h1>Center</h1>
<div id="action-bar">
<hr class="center-line" />
<div class="circle animation"></div>
</div>
</div>
and my css:
div#header {
color: #000;
width: 90%;
text-align: center;
position:absolute;
top:50%;
left:50%;
transform: translate(-50%, -50%);
}
div#header h1 {
font-size: 50px;
font-weight: 300;
margin-top: 0px;
margin-bottom: 0px;
}
/* the line beneath h1 */
div #action-bar {
margin: 25px 0;
position: relative;
}
div.circle {
width: 1em;
height: 1em;
background: #000;
left: 50%;
top: 50%;
transform: translate(-50%, -50%);
position: absolute;
}
div.circle:hover {
width: 2em;
height: 2em;
background: #000;
left: 50%;
top: 50%;
transform: translate(-50%, -50%);
position: absolute;
}
hr.center-line {
border: 0;
height: .25em;
background: #000;
}
/* animation */
#keyframes pulse {
0% {
transform: rotate(0deg);
}
50% {
transform: rotate(90deg);
}
100% {
transform: rotate(180deg);
}
}
#-webkit-keyframes pulse {
0% {
transform: rotate(0deg);
}
50% {
transform: rotate(90deg);
}
100% {
transform: rotate(180deg);
}
}
.animation {
animation: pulse 2s ease-in-out 0s infinite normal none;
-webkit-animation: pulse 2s ease-in-out 0s infinite normal none;
-webkit-backface-visibility: hidden;
}
Can anybody point be in the right direction? I'm looking for a pure-css solution if possible. Thanks!
Add negative margin to your circle element, half of it's width and height:
div.circle {
width: 1em;
height: 1em;
background: #000;
left: 50%;
top: 50%;
transform: translate(-50%, -50%);
position: absolute;
margin-left: -0.5em;
margin-top: -0.5em;
}
div.circle:hover {
width: 2em;
height: 2em;
margin-left: -1em;
margin-top: -1em;
}
jsFiddle Demo.
Here is a smooth pulsing option.
http://jsfiddle.net/aLjsut5r/4/
/* animation */
#keyframes pulse {
0% {
transform: scale(1);
}
50% {
transform: scale(.8);
}
100% {
transform: scale(1);
}
}
#-webkit-keyframes pulse {
0% {
transform: scale(1);
}
50% {
transform: scale(.8);
}
100% {
transform: scale(1);
}
}
.animation {
animation: pulse 2s ease-in-out 0s infinite normal none;
-webkit-animation: pulse 2s ease-in-out 0s infinite normal none;
-webkit-backface-visibility: hidden;
}
.pulsing {
border: 3px solid #999;
-webkit-border-radius: 30px;
height: 18px;
width: 18px;
position: absolute;
left:20px;
top:214px;
-webkit-animation: pulsate 1s ease-out;
-webkit-animation-iteration-count: infinite;
opacity: 0.0;
}
#-webkit-keyframes pulsate {
0% {-webkit-transform: scale(0.5, 0.5); opacity: 0.5;}
50% {opacity: 1.0;}
100% {-webkit-transform: scale(1.2, 1.2); opacity: 0.5;}
}