tortoisehg hangs on update after using rebase + strip on multiple branches - mercurial

First things first, I'm a total moron for even being in this position at all. Newish dev with < 2 years experience and not a lot of time with version control, much less hg and tortoisehg.
I wanted to revert a merge, so after several failed attempts to create a new branch from my last good commit and merge it back into my local branch, I discovered the rebase extension could strip back to a good commit. (That said, since I had already pushed my bad commit, it didn't really solve my problems).
I went ahead used rebase > strip a few times nevertheless, and now tortoisehg hangs whenever I try to update.
hg cli still works, it's just tortoisehg that I seem to have broken. Tried uninstall/reinstall of tortoise, no luck.
I find that other guys in the office can pull and update without problems, so it's strictly a local problem.
Any suggestions on how to restore functionality? Thanks in advance.

I ran another uninstall using ccleaner, and then did a search for anything related to tortoise in my C:/ drive. Renamed every entry I could find (mostly in AppData/Roaming) and then reinstalled thg. Successfully updates and does everything else as usual now.

Related

Edit commits in HG repo & mark as "closed"

I'm currently dealing with the fallout from BitBucket dropping HG support. We're going to be giving hg-git a try because, while my preference is self-hosting, my boss isn't quite mad enough at Atlassian to move away from BB yet. Taking this opportunity to clean up our existing HG repo before the conversion to GIT. Have used hg convert to remove some accidentally committed binaries to reduce size, etc.
One thing I've noticed is that we've got about two dozen old branches that are technically "open", but have been merged into default (no closing commit, but they're months to years old). Is there any way I can use a tool like hg histedit or during the hg convert to go back and specifically mark old branch heads with --close-branch?
Looking through docs I can find things about editing files, editing the contents of commits, or modifying commit messages, but nothing I can find mentions meta-data around whether a commit is "closed". I know this is just a flag on a given commit, but I don't know how to retroactively add it via any HG extension.
Edit: Just to add a bit more clarity, I recognise I can just update to each of these old branches & add a new commit that just closes the branch. There'll be a lot of dangling-looking, closed heads, but that'd work fine enough. However, I also then have to give each of them a bookmark in HG as well, or these additional "closing" commits are lost in the hg-git conversion. I'd rather avoid having to add ~30 additional branches to the git branch-list, just to have them show up as closed properly in HG without having to use revsets.
What I want to do isn't "essential" in the grand-scheme of the repo, but I'd be surprised if editing a commit's metadata to say --close-branch were impossible.
I tested out the rebase idea with a mock repository and it seemed to work.
Here was the starting repo:
And here was the state after rebase:
I think this example matches what the question was asking about. The original dangling close-branch changeset was moved to precede the merge.
I updated to default and ran the following command:
hg rebase --dest=4 --source=3 --keepbranches --config=ui.merge=internal:merge
I actually used Tortoise Workbench to execute the rebase and that is the command it used. So the final argument for ui.merge is probably not strictly necessary.
As you may have already noticed using hg convert its a really good idea to make new clones when you go to modify the repository. Thus if it gets messed up you have an easy undo option. I'd certainly recommend that approach for this operation as well.

Mercurial - why can't I find deleted files?

I recently let the IDE replace a trivial text in the entire project, and recognized that mistake only after committing other changes to Mercurial. I panicked and (knowing very little about Mercurial, now after having read the definitive guide starting to get to know it better) tried every command that seemed to make my mistake "go away". It goes without saying that this was a move I am not proud of.
Of the things I remember to have tried was hg update tip and hg rollback. Since I'm using Mercurial on my local machine only and do not pull or push from any other repository, I think these commands did not cause my main problem: There are a lot of files missing now -exactly the files I let the IDE make the wrong replacements in.
What bothers me is that I have done hg status --change REV to find all files changed in a revision, and the deleted files do not show up there.
PHPStorm has a local history, which shows which files are now missing. That (only that?) enables me to hunt down the individual files and revert to their last known revision:
hg log -l 1 path/to/foo.txt
hg revert -r <my revision> path/to/foo.txt
... but that is way too time-consuming for the hundreds of files that got changed. Please tell me there's a better way. The PHPStorm history is nice and can restore the files as well, but it will restore them to the point where they had already been erroneously changed.
Your help is greatly appreciated, and I vow to learn & appreciate Mercurial as more than just a context menu item starting today.
If you are willing to lose the changes that were committed with or since the error, you may be able to go back to the revision just before the error, and start working from there. Use hg log to find out which revision you need, and hg update --rev XX to go to that revision. If you're not sure which revision you want, update to various revisions and take a look.
Once you have updated to the correct revision, you can just continue working from there. The next time you commit, you will automatically create a new branch on which you'll be working, which will not have the error in it. If you want, you can go back to the original branch and close it.
You might even be able to get back any correct commits that happened after you committed the error up to the revision you rolled back to. On the old branch, identify the revision after the error, and do a diff between that revision and the tip of that branch. Then, see if you can apply the diff as a patch on your new branch. You will still lose any changes that were in the same commit as the error, though.

Help understanding the benefits of branching in Mercurial

I've struggled to understand how branching is beneficial. I can't push to a repo with 2 heads, or 2 branches... so why would I ever need/use them?
First of all, you can push even with two heads, but since you probably don't want to do that, the default behavior is to prevent you from doing it. You can, however, force the push to go through.
Now, as for branching, let's take a simple scenario in a non-distributed version control system, like Subversion.
Let's assume you have a colleague that is working in the same project as you. The current latest changeset in the Subversion repository is revision 100, you both update to this locally so that now both of you have the same files.
Ok, now your colleague has already been working on his changes for a couple of hours now, and so he commits. This brings the central repository up to revision 101. You're still on revision 100 locally, and you're still working on your changes.
At some point, you complete, and you want to commit, but Subversion won't let you. It says you have to update first, so you start the update process.
The update process wants to take your changes, and pretend you actually started with revision 101 instead of 100. If your changes are not in conflict with whatever it was your colleague committed, all is hunky dory, but if your changes are in conflict, you have a problem.
Now you have to merge your changes with his changes, and things can go haywire. For instance, you might end up merging one file OK, the second file OK, or so you think, and then the third file, and you suddenly discover that you've got some of the details wrong, it would've been better to merge the second file differently.
Unless you made a backup of your changes before updating, and sooner or later you will forget, you have a problem.
Now, the above scenario is actually quite common. Well, perhaps not the merging part, it depends on how many is working in the same area or files at the same time, but the "must update before committing" part is quite common with Subversion.
So how does Mercurial do it?
Well, Mercurial commits locally, it doesn't talk to any remote repository at all, so it won't stop you from committing.
So, let's try the above scenario again, just in Mercurial this time.
The tipmost changeset in the remote repository is revision 100. You both have cloned this down, and you're both starting to work on the changes, from revision 100.
Your colleague completes his changes and commits, locally. He then pushes his changeset up to the central repository, bringing the tip there up to revision 101.
You then complete your changes, and commit, also locally, and then you want to push, but you get the error message you've already discovered, and is asking about.
So how is this different?
Well, your changes are now committed, there is no way, unless you try really hard to accidentally lose them or destroy them.
Here's the 3 repositories in play and their current state:
Colleague ---98---99---100---A
Central ---98---99---100---A
You ---98---99---100---B
If you were to push, and was allowed to do this (or force the push through), the Central repository would look like this:
Central ---98---99---100---A
\
+--B
Two heads. If your colleague now pulled, which one should he continue working from? This question is the reason Mercurial will by default prevent you from causing this.
So instead you pull, and you get the above state in your own repository.
In other words, you can chose to impact your own repository and create multiple heads there, but you are not imposing that problem on anyone else.
You then merge, the same type of operation you had to do in Subversion, except your changeset is safe, it was committed, and you won't accidentally corrupt or destroy it. If, mid-merge, you want to start over, you can, nothing lost, no harm done.
After the merge, your local repository looks like this:
You ---98---99---100---A----M
\ /
+--B--+
This is now safe to push, and if your colleague now pulls, he knows that he has to continue from the M changeset, the one that merged his and your changes.
The above description is what happens due to Mercurials distributed nature.
You can also name branches, to make them more permanent. For instance, you might want to name a branch "stable", to signal that any changesets on that branch have been thoroughly tested and is safe for release to customers or to put into production. Then you would only merge changes onto that branch when said testing has been completed.
The nature, however, is the same as the above description. Whenever more than one person works on a project with Mercurial, you will get branches, and that's a good thing.
Whenever more than one clone of a repo is made and commits are made in those clones, branches happen, whether you name them by using the hg branch command or not. My philosophy is, you might as well give them a name. It makes things less confusing.
A good explanation of mercurial branches: http://stevelosh.com/blog/2009/08/a-guide-to-branching-in-mercurial/

How do I permanently remove (obliterate) files from history?

I commited (not pushed) a lot of files locally (including binary files removing & adding...) and now when I try to push it takes a lot of time. Actually I messed up my local repo history.
How could I avoid this mistake in the future ? Can I transform a set of local revision 1->2->3->4 to 1->2 with 2 being the final revision of the local clone ?
edit: since I was in hurry I started a new remote repo from scratch with revision 4. In the future I will go with the marked answer as it seems easier but I will dig other solutions to see the truth. Thx for your support.
It's not clear from your question whether those changes got pushed. If they're still local, you can more or less get rid of them easily. convert is one option. You can also use MQ (mercurial queues). Check the EditingHistory wiki article for a detailed explanation. It recommends MQ being the simplest approach.
To prevent that kind of mistakes, you should probably add a hook to reject 'bad' commits, given that you can describe them programatically ;)
Mercurial history is immutable, you can't delete using the normal tools. You can, however, create a new repo without those files:
$ hg clone -r 1 repo-with-too-much new-repo
that takes only revisions zero and one from the old repo and puts them into a new repo. Now copy the files from revision four into the new repo and commit.
This gets rid of those interstitial changesets, but any repo you have out there in the wild still has them, so when you pull you'll get them back.
In general once you've pushed a changeset it's out there and unless you can get everyone with a clone to delete it and reclone you're out of luck.

Mercurial Pull Error

I am new to the dvcs world. My company uses perforce and I'm not a fan so I thought I'd try to use mercurial as a front end. I set it up on a windows machine with TortiseHG, enabled the Perfarce extension, did a small checkout (limiting the target revision) and pulled for the rest. This seemed to be more robust than clone alone.
This seems to be working fairly well as I've been able to get up to change 8700 or so.
My problem is with an error in the perforce repo. During the hg pull command it hits an error abort: file path/to/file.pl missing in p4 workspace and rolls back the transaction.
Is there anyway to bypass or skip that file and force it to continue since this is not a file I care about.
Update:
According to the admin, the file in question was a symlink. Would that cause this kind of problem? If so, how do I/admin fix or bypass it?
Is it possible to check out just a part of a perforce repo rather than the whole thing?
The issue is with symlinks that are not supported out on Windows.
This is fixed in the current version of Perfarce, which should appear in TortoiseHG soon.
I suggest that you have someone check that the Perforce repository is actually in a sane state. There might be something broken which you triggered and the data of your company might be at stake, so someone should definitely look what is causing the problem.