ol3 geocoder zoom level issue in chrome - google-chrome

I am trying to add ol3 geocoder control in my project. I have set fix zoom level and it is working in Mozilla and it comes properly with appropriate zoom level but in google chrome it is not working. It takes the location on deep zoom in level. I have to zoom out to check surrounding places.
var geocoder = new Geocoder('nominatim', {
provider: 'google',
key:' AIzaSyClQ0GOW55zhw4PvFh73FyGLHdSd4bJfpM',
lang: 'en',
placeholder: 'Search Location...',
limit: 5,
keepOpen: true,
autoComplete: true,
});
map.addControl(geocoder);
//Listen when an address is chosen
geocoder.on('addresschosen', function(evt){
var
feature = evt.feature,
coord = evt.coordinate,
address_html = feature.get('address_html');
content.innerHTML = '<p>'+address_html+'</p>';
if (coord) {
//alert("if--");
map.getView().setZoom(7);
overlay.setPosition(coord);
} else {
map.getView().setZoom(8);
overlay.setPosition(coord);
}
});

When using the latest version of geocoder (3.0.1) it seems you can set the zoom level within the function. I had the same problem when I switched to new version, but I played around and found that it works perfectly like this:
geocoder.on('addresschosen', function (evt) {
window.setTimeout(function () {
view.setZoom(12);
popup.show(evt.coordinate, evt.address.formatted);
}, 1000);
});
Obviously, use whatever zoom value you like.

Related

Cesium JS cannot pick terrain in sandcastle

I am trying to simply click a point on a terrain to get its 3D coordinates but I cannot get this to work in the Cesium sandcastle:
var viewer = new Cesium.Viewer('cesiumContainer', {
terrainProvider : Cesium.createWorldTerrain()
});
var scene = viewer.scene;
scene.camera.setView({
destination: Cesium.Cartesian3.fromDegrees(2.3488, 48.8534, 450),
orientation: {
heading: Cesium.Math.toRadians(0),
pitch: Cesium.Math.toRadians(-40),
},
});
var handler = new Cesium.ScreenSpaceEventHandler(scene.canvas);
handler.setInputAction(function onLeftClick(movement) {
var ray = scene.camera.getPickRay(movement.position);
var pos = scene.globe.pick(ray, scene);
console.log("pos: ", pos);
}, Cesium.ScreenSpaceEventType.LEFT_CLICK
);
The function get executed on each click but the result is actually empty.
How could I get the terrain coordinates on a left click?
Example is inspired from: https://cesium.com/docs/cesiumjs-ref-doc/Globe.html#pick and https://cesium.com/docs/tutorials/cesium-workshop/
Why is your result empty?
Because console.log does not work as you expect in Sandcastle.
Please try to change "console.log("pos: ", pos);" to "console.log(pos);"
Is it possible to use console.log("pos: ", pos); but only within an inspect mode of a browser.
So, instead of using the default Sandcastle console, use the console in inspect mode (e.g., in Chrome or Firefox).

Leaflet markercluster - on click zoom in then spiderfy

I am clustering on markers at the same location only (i.e. maxClusterRadius = 0). When clicking on the cluster I would like it to centre and zoom in at a specific zoom level (not max zoom), and then immediately spiderfy.
Using the following code, the spiderfy does not occur after the zoom, but will if already at the desired zoom level. I suspect that this is because the cluster is considered to be different after zoom. How can I reference the new cluster (e.g. based on Lat/Long)?
cluster.on('clusterclick', function (a) {
if (map.getZoom() < 19) {
map.once('zoomend', function() { a.layer.spiderfy(); });
map.flyTo(a.layer.getLatLng(), 19);
}
else
a.layer.spiderfy();
});
Same problem. I have this workaround :
var mymap = L.map('mapid_<?= $this->id?>',{
maxZoom:13,
scrollWheelZoom:false,
}).setView([43.38388,-1.3049538], 7);
L.tileLayer('https://{s}.tile.openstreetmap.org/{z}/{x}/{y}.png?{foo}', {foo: 'bar', attribution: 'Map data © OpenStreetMap contributors, CC-BY-SA'}).addTo(mymap);
var markers = L.markerClusterGroup({
disableClusteringAtZoom: 14,
spiderfyOnMaxZoom: false,
zoomToBoundsOnClick:false,
animate:false
});
clickedMarker="";
mymap.on('zoomend', function() {
if (clickedMarker!=="" && mymap.getZoom()>=mymap.options.maxZoom) {
clickedMarker.__parent.spiderfy();
clickedMarker="";
}
});
markers.on('clusterclick', function (a) {
if (a.layer._childCount>0) {
clusterMarkers = a.layer.getAllChildMarkers();
clickedMarker=clusterMarkers[0];
}
if (mymap.getZoom()>=mymap.options.maxZoom) {
a.layer.spiderfy();
} else {
a.layer.zoomToBounds({padding: [20, 20]});
}
});
Strange but spiderfy is not working with animate option set to true…

Get users location in ons.ready not working

I have the following code:
ons.ready( function() {
navigator.geolocation.getCurrentPosition(
function( position ) {
geo.lat = position.coords.latitude;
geo.lon = position.coords.longitude;
}
);
} );
Sometimes, but not all the time I get the following error:
Location access is not available.
Error in Error callbackId: Geolocation54410059
I need the user's location to load data into the main page of my app. Where is the best place to do this?
ons.ready fire when the dom is loaded, you are using a cordova plugin in order to get geolocation position. So you can't use it before cordova is ready.
Just do:
document.addEventListener('deviceready', function () {
// now cordova is ready
navigator.geolocation.getCurrentPosition(function( position ) {
geo.lat = position.coords.latitude;
geo.lon = position.coords.longitude;
});
}, false);
And it will be fine I think.
Edit :
Try adding those options to your function :
navigator.geolocation.getCurrentPosition(function( position ) {
geo.lat = position.coords.latitude;
geo.lon = position.coords.longitude;
}, { maximumAge: 3000, timeout: 5000, enableHighAccuracy: true });
you can put whatever value you want for 'enableHighAccuracy' and 'maximumAge' but you must provide a 'timeout' option because there is some quirks in android:
Android Quirks
If Geolocation service is turned off the onError callback is invoked
after timeout interval (if specified). If timeout parameter is not
specified then no callback is called.

show/hide kml on defined zoom levels

I´m trying to hide/show my own kml files (polygons) depending on zoom levels in OpenLayers - when reached certain zoom level one layer should hide and another show. So far I found this solution (How to load layers depending on zoom level?), but it doesn´t seem to be working in my case. I´m relatively new to javascript and I don´t know if I´m using this right, I also made some changes to the example:
map.events.register("zoomend", map, zoomChanged); //inserted in function init()
function zoomChanged()
{
if (map.getZoom() == 18)
{
kml1.setVisibility (true);
kml2.setVisibility (false);
}
else if (map.getZoom() == 19)
{
kml1.setVisibility (false);
kml2.setVisibility (true);
}
}
I also tried another solution to hide kml1, but in this case my layer isn´t drawn. The LayerSwitcher works - the layer is unselectable in defined zoom levels, but nothing is visible when zoomed out (when layer is already selectable):
var kml1 = new OpenLayers.Layer.Vector("prehled",
{minScale: 1000,}, //1:1000
{
projection: map.displayProjection,
strategies: [new OpenLayers.Strategy.Fixed()],
protocol: new OpenLayers.Protocol.HTTP({
url: "kml/zahrada.kml",
format: new OpenLayers.Format.KML({
extractStyles: true,
extractAttributes: true,
})
})
});
map.addLayer(kml1);
Thanks for any response and advice on this.
Try:
var kml1 = new OpenLayers.Layer.Vector("prehled", {
minResolution: map.getResolutionForZoom(18), // or the desired maximum zoom
projection: map.displayProjection,
strategies: [new OpenLayers.Strategy.Fixed()],
protocol: new OpenLayers.Protocol.HTTP({
url: "kml/zahrada.kml",
format: new OpenLayers.Format.KML({
extractStyles: true,
extractAttributes: true
})
})
});
map.addLayer(kml1);
```

Google Maps KMZ file not rendering in IE8 and IE7

I have a web app with a map in it. I've added a nice little custom map control to turn on and off different layers on the map. Currently there are only two layers, and it all works nice and fine in most browsers.
Except for IE8+7. None of the layers are showing on the map when turned on. As far as I can tell the map is loading the kmz/kml files (when preserveViewport is set to false, the map moves to the right location) but they're just not appearing. One layer contains polylines, and the other contains markers. The code I use is below:
function someFunction() {
//code to initialise map etc goes here...
var layers = [];
//Create 1st layer
var exchangeslayer = new google.maps.KmlLayer('http://link.to.file/exchanges.kmz'
suppressInfoWindows: true,
preserveViewport: true
});
layers.push({name: "Exchanges", layer: exchangeslayer});
//Code to create second layer
var nyclayer = new google.maps.KmlLayer('http://www.nyc.gov/html/dot/downloads/misc/cityracks.kml'
suppressInfoWindows: true,
preserveViewport: false
});
layers.push({name: "NY City Tracks", layer: nyclayer});
addCustomLayerControls(layers);
}
function addCustomLayerControls(layers) {
//there is code here that would generate the divs for the custom map control
var container; //container is a div element created via javascript
for (var i = 0; i < layers.length; i++) {
this.addLayerLabelToContainer(layers[i], container);
}
//some more code
}
function addLayerLabelToContainer(layer, container) {
var map; //Assume I get a reference to the map
//some code here to make pretty labels for the map controls...
var layerLabel; // layerLabel is a div element created via javascript
google.maps.event.addDomListener(layerLabel, 'click', function() {
if(layer.layer.map == null) {
layer.layer.setMap(map);
} else {
layer.layer.setMap(null);
}
});
}
So as it turns out my problem related to CSS. One of my stylesheets was applying max-width: 100% to all img tags. This was playing havok with the map markers/polylines.
Its obvious now that I see it, but when you think the problem is to do with the javascript its not so obvious. As such, I'll leave this answer here for anyone else who makes the same mistake as me.
If you modify addLayerLabelToContainer() like this then it works in IE as expected. Verified it loads KMZ correctly in IE 8 and 9.
function addLayerLabelToContainer(layer, container) {
// var map; //Assume I get a reference to the map
//some code here to make pretty labels for the map controls...
var layerLabel; // layerLabel is a div element created via javascript
if(layer.layer.map == null) {
layer.layer.setMap(map);
} else {
layer.layer.setMap(null);
}
}
Don't need to invoke addDomListener(). Also note the API syntax:
addDomListener(instance:Object, eventName:string, handler:Function)
Also minor fix of syntax errors in someFunction as follows:
function someFunction() {
// var map; //assume map is initialised, I've just removed that code
var layers = [];
// see https://developers.google.com/maps/documentation/javascript/layers
//Create 1st layer
var exchangeslayer = new google.maps.KmlLayer(
'http://kml-samples.googlecode.com/svn/trunk/kml/kmz/simple/big.kmz',
{ suppressInfoWindows: true, preserveViewport: true
});
layers.push( {name: "Exchanges", layer: exchangeslayer} );
// ...
addCustomLayerControls(layers);
}