Is there a way to decompile flash files into html in python 3?
I'm using urllib to gather html data from a website and would like to include flash content .. in html format, as part of the rest of the html content, preferably without downloading the file.
The few packages available are old and not made for python 3 or are not web based.
There are many free online decompiler tools for this so I thought it would have been easier to find code for this.
Thanks in advance!
UPDATE
As a workaround solution I have found this:
http://www.nowrap.de/flare.html
Which is a command line swf to html converter. I'm considering calling it as a subprocess unless someone has a better idea?
Related
I'm using electron-build to transform a "website" into an "app" and it's pretty awesome! But the compilation process obviously transforms the HTML pages into other types of files.
Is there any compilation option, flag or anything that can allow me to keep the html files and resources so that a curious user can click on index.html and use the app in their favorite web browser?
I havent found anything, so I'm considering simply copy pasting the source files in the output folder, but that's a lot of duplicate data :)
Thanks!
I am making SharePoint spaces for various departments in insurance company. One of them wants to save and share their outputs via SharePoint. That outputs are maps with risk areas. Because maps includes many data layers, all the files are in one folder.
I have uploaded a folder with CSS, JSON, JS and HTML files to the library in SharePoint, but when I doubleclicked on HTML file, the page will not load. I think it's due to the JSON files.
What I need is to run whole page correctly with simple doubleclick.
Can anyone give me advice how to run other files supporting HTML with doubleclicking on HTML file?
Thank you.
I've had this same issue. To get the HTML to play in the browser (without SharePoint trying to make you download it), you need to rename the HTML file to an ASPX file.
To do this, you need to be in the Windows Explorer view (from a document library, go Library > Open with Explorer). Then change the file name from index.html to index.aspx.
However, if you're also using JSON files, that could be an issue. SharePoint prohibits you from uploading JSON files unfortunately.
I would like to use the parallel coordinate toolkit from syntagmatic.github.io/parallel-coordinates/#.
As I am new to the D3.js framework, I am encountering some trouble to begin and visualize data locally.
What I am trying to achieve is to use one of the standalone HTML examples (e.g. brushing.html) and edit the data table with my own data.
I stored locally (in a Windows folder):
the brushing.html example file
the cars.csv file
the D3.js library files from d3js.org (d3.min.js and d3.js)
When I load the HTML file in my browser, only the text displays, not the parallel coordinates themselves.
What am I missing/doing wrong? Should I be able to display locally the same result as what appears in brushing.html?
I checked out several tutorials for D3.js, but they generaly skip these preliminary requirements step. Thanks for any feedback.
Thanks to the straightforward comment to my question, I was able to identify the issues checking the browser's console.
It mainly came down to redefining paths to the different files, and eventually downloading the missing packages from the corresponding Github page https://github.com/syntagmatic/parallel-coordinates
I can now test the tool locally with custom data.
I want to make a program that prepares an HTML file. It would either be on the server side or just running in my local machine.
I think it would be nice to be able to use the dart:html library since it has a lot of methods for manipulating html (obviously). But it is thought to be used dynamically on the client side, and I want to use it like this: manipulate an html DOM tree with dart:html, and when its ready, write a static html file. For instance using query('body').innerHtml
The problem I'm running into is that I if start a project with the "console application" template, I am not able to make dart:html talk to an html file. And if I choose "web application", in which I am able to do this, I cannot load the dart:io library, maybe it has to do with it being tagged as [server] in the SDK?
Of course I could just do:
print(query('body').innerHtml);
and manually copying the output to a file, but I thought maybe there is a more elegant solution.
See html5lib.
html5lib in Pure Dart
This is a pure Dart html5 parser. It's a port of
html5lib from Python. Since it's 100% Dart you can use it safely from
a script or server side app.
Eventually the parse tree API will be compatible with dart:html, so
the same code will work on the client or the server.
It doesn't support much in the way of queries yet.
I'm having a hard time trying to integrate some things I thought they would be easy to integrate, but I was wrong.
I have an html file and some javascript files (with no server logic in the html code) and i need to embed them in a Visual Studio winform Project in order to use a WebBrowser control an invoke this html file (which includes the .js files) and I need to have the files inside the client application when I call them.
How can I achieve this?
Thanks in advance!
If everything is in one file, you can embed the file in a ResX container and write
webBrowser.DocumentText = Resources.HtmlSource;
If you have multiple files (eg, images and external .js files), you'll need to copy them to physical files on the end-user's machine to make relative paths work. (or you could put them all into a .mhtml file)