I am using Xcode 9.2 and Swift 4. How can I check if the returned json data is null?
Now it gives me error Type 'Any' has no subscript members at line if json[0]["data"]
var json: NSMutableArray = []
var newsArray: NSMutableArray = []
let url = URLFactory()
var data = try! NSData(contentsOf: url.getURL()) as Data
do {
json = try JSONSerialization.jsonObject(with: data, options: []) as! NSMutableArray
if json[0]["data"] {
// data is not null
}
} catch let error as NSError {
// handle error
}
My JSON returns something like this:
{
"data":
[
{
"news_id":123,
"title":"title",
"news_date":"2017-02-08 21:46:06",
"news_url":"url",
"short_description":"description",
"category_id":4,
"category_name":"Health",
"latlng":
[
{
"lat":"43.003429",
"lng":"-78.696335"
}
]
}
{ ....
}
If you're using Swift 4, I might suggest JSONDecoder:
First, define the types to hold the parsed data:
struct ResponseObject: Codable {
let data: [NewsItem]
}
struct NewsItem: Codable {
let newsId: Int
let title: String
let newsDate: Date
let newsURL: URL
let shortDescription: String
let categoryID: Int
let categoryName: String
let coordinates: [Coordinate]
// because your json keys don't follow normal Swift naming convention, use CodingKeys to map these property names to JSON keys
enum CodingKeys: String, CodingKey {
case newsId = "news_id"
case title
case newsDate = "news_date"
case newsURL = "news_url"
case shortDescription = "short_description"
case categoryID = "category_id"
case categoryName = "category_name"
case coordinates = "latlng"
}
}
struct Coordinate: Codable {
let lat: String
let lng: String
}
And then you can parse it:
let formatter = DateFormatter()
formatter.locale = Locale(identifier: "en_US_POSIX")
formatter.timeZone = TimeZone(secondsFromGMT: 0)
formatter.dateFormat = "yyyy-MM-dd HH:mm:ss"
let decoder = JSONDecoder()
decoder.dateDecodingStrategy = .formatted(formatter)
do {
let responseObject = try decoder.decode(ResponseObject.self, from: data)
print(responseObject.data)
} catch {
print(error)
}
Clearly, if your JSON is different, you might need to change your objects accordingly (e.g. it struck me odd that latlng was an array of coordinates). Also, you can define custom init(from:) methods if you want to convert some of these strings into numbers, but I'd rather fix the JSON, instead (why are latlng returning string values rather than numeric values).
For more information, see Encoding and Decoding Custom Types.
As an aside, I'd advise against this pattern (note, this is your network request logic, but excised of NSData):
let data = try! Data(contentsOf: url.getURL())
That will retrieve the data synchronously, which can be problematic because
the app will be frozen while the data is being retrieved resulting in a poor UX;
you risk having your app killed by the watchdog process which looks for frozen apps; and
you don't have robust error handling and this will crash if the network request fails.
I'd suggest using URLSession:
let task = URLSession.shared.dataTask(with: url.getURL()) { data, _, error in
guard let data = data, error == nil else {
print(error ?? "Unknown error")
return
}
// now parse `data` like shown above
// if you then need to update UI or model objects, dispatch that back
// to the main queue:
DispatchQueue.main.async {
// use `responseObject.data` to update model objects and/or UI here
}
}
task.resume()
Related
I am trying to decode data from a Firebase DataSnapshot so that it can be decoded using JSONDecoder.
I can decode this data fine when I use a URL to access it with a network request (obtaining a Data object).
However, I want to use the Firebase API to directly obtain the data, using observeSingleEvent as described on this page.
But, when I do this, I cannot seem to convert the result into a Data object, which I need to use JSONDecoder.
Is it possible to do the new style of JSON decoding with a DataSnapshot? How is it possible? I can't seem to figure it out.
I have created a library called CodableFirebase that provides Encoders and Decoders that are designed specifically for Firebase.
So for the example above:
import Firebase
import CodableFirebase
let item: GroceryItem = // here you will create an instance of GroceryItem
let data = try! FirebaseEncoder().encode(item)
Database.database().reference().child("pathToGraceryItem").setValue(data)
And here's how you will read the same data:
Database.database().reference().child("pathToGraceryItem").observeSingleEvent(of: .value, with: { (snapshot) in
guard let value = snapshot.value else { return }
do {
let item = try FirebaseDecoder().decode(GroceryItem.self, from: value)
print(item)
} catch let error {
print(error)
}
})
I've converted Firebase Snapshots using JSONDecoder by converting snapshots back to JSON in Data format. Your struct needs to conform to Decodable or Codable. I've done this with SwiftyJSON but this example is using JSONSerialization and it still works.
JSONSnapshotPotatoes {
"name": "Potatoes",
"price": 5,
}
JSONSnapshotChicken {
"name": "Chicken",
"price": 10,
"onSale": true
}
struct GroceryItem: Decodable {
var name: String
var price: Double
var onSale: Bool? //Use optionals for keys that may or may not exist
}
Database.database().reference().child("grocery_item").observeSingleEvent(of: .value, with: { (snapshot) in
guard let value = snapshot.value as? [String: Any] else { return }
do {
let jsonData = try JSONSerialization.data(withJSONObject: value, options: [])
let groceryItem = try JSONDecoder().decode(GroceryItem.self, from: jsonData)
print(groceryItem)
} catch let error {
print(error)
}
})
Please note that if your JSON keys are not the same as your Decodable struct. You'll need to use CodingKeys. Example:
JSONSnapshotSpinach {
"title": "Spinach",
"price": 10,
"onSale": true
}
struct GroceryItem: Decodable {
var name: String
var price: Double
var onSale: Bool?
enum CodingKeys: String, CodingKey {
case name = "title"
case price
case onSale
}
}
You can find more information on this using Apple Docs here.
No. Firebase returns a FIRDataSnapshot that can't be decodable. You can use this structure however, which is pretty simple and easy to understand:
struct GroceryItem {
let key: String
let name: String
let addedByUser: String
let ref: FIRDatabaseReference?
var completed: Bool
init(name: String, addedByUser: String, completed: Bool, key: String = "") {
self.key = key
self.name = name
self.addedByUser = addedByUser
self.completed = completed
self.ref = nil
}
init(snapshot: FIRDataSnapshot) {
key = snapshot.key
let snapshotValue = snapshot.value as! [String: AnyObject]
name = snapshotValue["name"] as! String
addedByUser = snapshotValue["addedByUser"] as! String
completed = snapshotValue["completed"] as! Bool
ref = snapshot.ref
}
func toAnyObject() -> Any {
return [
"name": name,
"addedByUser": addedByUser,
"completed": completed
]
}
}
And use toAnyObject() to save your item:
let groceryItemRef = ref.child("items")
groceryItemRef.setValue(groceryItem.toAnyObject())
Source: https://www.raywenderlich.com/139322/firebase-tutorial-getting-started-2
Or you can use this solution for children
extension DatabaseReference {
func makeSimpleRequest<U: Decodable>(completion: #escaping (U) -> Void) {
self.observeSingleEvent(of: .value, with: { snapshot in
guard let object = snapshot.children.allObjects as? [DataSnapshot] else { return }
let dict = object.compactMap { $0.value as? [String: Any] }
do {
let jsonData = try JSONSerialization.data(withJSONObject: dict, options: [])
let parsedObjects = try JSONDecoder().decode(U.self, from: jsonData)
completion(parsedObjects)
} catch let error {
print(error)
}
})
}
}
and use
self.refPriceStatistics.child(productId).makeSimpleRequest { (parsedArray: [YourArray]) in
callback(parsedArray)
}
If your data type is Codable you can use the following solution to decode directly. You do not need any plugin. I used the solution for Cloud Firestore.
import Firebase
import FirebaseFirestoreSwift
let db = Firestore.firestore()
let query = db.collection("CollectionName")
.whereField("id", isEqualTo: "123")
guard let documents = snapshot?.documents, error == nil else {
return
}
if let document = documents.first {
do {
let decodedData = try document.data(as: ModelClass.self)
// ModelClass a Codable Class
}
catch let error {
//
}
}
You can convert the value returned by Firebase to Data, and then decode that.
Add this extension to your project:
extension Collection {
//Designed for use with Dictionary and Array types
var jsonData: Data? {
return try? JSONSerialization.data(withJSONObject: self, options: .prettyPrinted)
}
}
Then use it to convert the value of the observed snapshot into data, which can then be decoded:
yourRef.observe(.value) { (snapshot) in
guard snapshot.exists(),
let value = snapshot.value as? [String],
let data = value.jsonData else {
return
}
//cast to expected type
do {
let yourNewObject = try JSONDecoder().decode([YourClass].self, from: data)
} catch let decodeError {
print("decodable error")
}
}
You can use this library CodableFirebase or the following extension can be helpful.
extension JSONDecoder {
func decode<T>(_ type: T.Type, from value: Any) throws -> T where T : Decodable {
do {
let data = try JSONSerialization.data(withJSONObject: value, options: .prettyPrinted)
let decoded = try decode(type, from: data)
return decoded
} catch {
throw error
}
}
I am fairly new to parsing json data and I am attempting to parse some json data from an rss feed generator and I am running into a problem where I can successfully print the data I am getting but I can't save the data to an object.
I have looked through tutorials that used decodables/codables mostly but I was able to use the urlSession and jsonSerialization objects for what I needed just fine.
class JSONSongs {
// initialize song array...
var songArray: [Song] = []
func getSongs() {
let jsonSongUrl = "https://rss.itunes.apple.com/api/v1/us/apple-music/top-songs/all/50/explicit.json"
let songUrl = URL(string: jsonSongUrl) // convert string to usable url
// start url session task with apple music api url...
// we get some data(hopefully), a response code and an error(hoepfully not)
let songTask = URLSession.shared.dataTask(with: songUrl!) { (data, response, error) in
// checking for an error
if error != nil {
print(Error.self)
print(error?.localizedDescription)
return
} else {
// lets store our data in a variable
if let content = data {
do {
// taking the json data and converting it so we can make objects
let json = try JSONSerialization.jsonObject(with: content, options: JSONSerialization.ReadingOptions.mutableContainers)
//print(json) // making sure data is present
// checking to see if our json data is there
guard let jsonOne = json as? [String: Any] else {
print("invalid operation!")
return
}
// accessing top root of the json file
if let feed = jsonOne["feed"] as? [String: Any] {
//print("it worked") // testing
// accessing the results array where the albums are stored
// there are arrays in the nested json data so we need the double brackets to access them
if let result = feed["results"] as? [[String: Any]]{
for item in result {
// attempting to store data in Song object, this is where problems appear
if let songName = (item["name"] as AnyObject? as? String),
let artistName = (item["artistName"] as AnyObject? as? String),
let coverArt = (item["artworkUrl100"] as AnyObject? as? String),
let artistPage = (item["artistUrl"] as AnyObject? as? String) {
self.songArray.append(Song(songName: songName, artistName: artistName, coverArt: coverArt, artistPage: artistPage))
// printing the data to the console works here but I can't save the data to an object
}
}
}
}
} catch {
print(error.localizedDescription)
print(Error.self)
return
}
}
}
}
songTask.resume()
}
}
All I get is either nil when I try and print a string value or 0 when I try and count the number of objects that are present in the songArray array
Basically your code is correct and should work, however this is a version using Decodable.
The songs property will contain the song data
struct Root : Decodable {
let feed : Feed
}
struct Feed : Decodable {
let results : [Song]
}
struct Song : Decodable {
let name, artistName : String
let artworkUrl100, artistUrl : URL
}
class JSONSongs {
var songs = [Song]()
func getSongs() {
let jsonSongUrl = "https://rss.itunes.apple.com/api/v1/us/apple-music/top-songs/all/50/explicit.json"
let songUrl = URL(string: jsonSongUrl) // convert string to usable url
// start url session task with apple music api url...
// we get some data(hopefully), a response code and an error(hoepfully not)
let songTask = URLSession.shared.dataTask(with: songUrl!) { [weak self] data, _, error in
// checking for an error
if let error = error { print(error); return }
do {
// taking the json data and converting it so we can make objects
let result = try JSONDecoder().decode(Root.self, from: data!)
self?.songs = result.feed.results
print(self?.songs)
} catch {
print(error)
}
}
songTask.resume()
}
}
I have a JSON array created using this call:
guard let json = (try? JSONSerialization.jsonObject(with: content, options: JSONSerialization.ReadingOptions.mutableContainers)) as? [Any] else {
print("This is not JSON!!!")
return
}
I am trying to get elements from the JSON objects in the array to display them using the following code:
struct sWidget: Codable{
var createdBy: String
var createdDate: Date
var status: String
var widgetNumber: String
var updatedBy: String
var updatedDate: Date
}
do {
let decoder = JSONDecoder()
for (index, value) in json.enumerated() {
let currentWidget = try decoder.decode(sWidget.self, from: json[index] as! Data)
let currentNum = currentWidget.widgetNumber
//print(currentNum)
widgetNums.append(currentNum)
}
}
catch {
print("decoding error")
}
The code compiles but when I run it I get this error in the output:
Could not cast value of type '__NSDictionaryM' (0x1063c34f8) to
'NSData' (0x1063c1090). 2018-08-09 09:41:02.666713-0500
TruckMeterLogScanner[14259:1223764] Could not cast value of type
'__NSDictionaryM' (0x1063c34f8) to 'NSData' (0x1063c1090).
I am still investigating but any tips would be helpful.
Did you try that fetching objects like above mentioned? Because i see that you are using Codable. Fetching is very simple with that actually.
let yourObjectArray = JSONDecoder().decode([sWidget].self, data: json as! Data)
May be this line can be buggy but you can fetch them with one line.
Extending #Cemal BAYRI's answer:
JSONDecoder() throws, so make sure to either us try? or try (don't forget do-catch with try)
guard let data = content as? Data else {
return [sWidget]()
}
let jsonDecoder = JSONDecoder()
1. try?
let yourObjectArray = try? jsonDecoder.decode([sWidget].self, data: data)
2. try
do {
let yourObjectArray = try jsonDecoder.decode([sWidget].self, data: data)
} catch let error {
}
Note: You would need to take care of Data and Date formatting. Below is an example for Date:
jsonDecoder.dateDecodingStrategy = .iso8601
You can also check it out here
I'm relatively new to iOS programming. However, I would have assumed that Swift would have an automated way of converting objects to JSON and vice versa. That being said, I have found several libraries that can do this.
HOWEVER...
It seems that no matter how you post data to a web service (even using something like AlamoFire), the requests must be a dictionary. All these forums show examples of how easy it is to convert the returned JSON string to objects. True. But the request needs to be manually coded. That is, go through all of the object properties and map them as a dictionary.
So my question is this: Am I missing something? Have I got this all wrong and there's a super-easy way to either (a) send JSON (instead of a dictionary) in the REQUEST or (b) convert an object automatically to a dictionary?
Again, I see how easy it is to deal with a JSON response. I'm just looking for an automatic way to convert the request object I want to post to a web service into a format that a library like AlamoFire (or whatever) requires. With other languages this is fairly trivial, so I'm hoping there's an equally easy and automated way with Swift.
I must disagree with #Darko.
In Swift 2,
use protocol oriented programming and the simple reflection offered by Mirror class :
protocol JSONAble {}
extension JSONAble {
func toDict() -> [String:Any] {
var dict = [String:Any]()
let otherSelf = Mirror(reflecting: self)
for child in otherSelf.children {
if let key = child.label {
dict[key] = child.value
}
}
return dict
}
}
then you can use this protocol with your request class and produce the desired dictionary :
class JsonRequest : JSONAble {
var param1 : String?
// ...
}
let request = JsonRequest()
// set params of the request
let dict = request.toDict()
// use your dict
My solution to this will be something like this:
extension Encodable {
var dict : [String: Any]? {
guard let data = try? JSONEncoder().encode(self) else { return nil }
guard let json = try? JSONSerialization.jsonObject(with: data, options: []) as? [String:Any] else { return nil }
return json
}
}
and usage will be something like this:
movies.compactMap { $0.dict }
Swift currently does not support advanced reflection like Java or C# so the answer is: no, there is not an equally easy and automated way with pure Swift.
[Update] Swift 4 has meanwhile the Codable protocol which allows serializing to/from JSON and PLIST.
typealias Codable = Decodable & Encodable
Without using reflection, and works for nested objects (Swift 4):
protocol Serializable {
var properties:Array<String> { get }
func valueForKey(key: String) -> Any?
func toDictionary() -> [String:Any]
}
extension Serializable {
func toDictionary() -> [String:Any] {
var dict:[String:Any] = [:]
for prop in self.properties {
if let val = self.valueForKey(key: prop) as? String {
dict[prop] = val
} else if let val = self.valueForKey(key: prop) as? Int {
dict[prop] = val
} else if let val = self.valueForKey(key: prop) as? Double {
dict[prop] = val
} else if let val = self.valueForKey(key: prop) as? Array<String> {
dict[prop] = val
} else if let val = self.valueForKey(key: prop) as? Serializable {
dict[prop] = val.toDictionary()
} else if let val = self.valueForKey(key: prop) as? Array<Serializable> {
var arr = Array<[String:Any]>()
for item in (val as Array<Serializable>) {
arr.append(item.toDictionary())
}
dict[prop] = arr
}
}
return dict
}
}
Just implement properties and valueForKey for the custom objects you want to convert. For example:
class Question {
let title:String
let answer:Int
init(title:String, answer:Int) {
self.title = title
self.answer = answer
}
}
extension Question : Serializable {
var properties: Array<String> {
return ["title", "answer"]
}
func valueForKey(key: String) -> Any? {
switch key {
case "title":
return title
case "answer":
return answer
default:
return nil
}
}
}
You can add more value types in the toDictionary function if you need.
The latest solution that I found after lots of digging throughout Stack Overflow is:
//This block of code used to convert object models to json string
let jsonData = try JSONEncoder().encode(requestData)
let jsonString = String(data: jsonData, encoding: .utf8)!
print(jsonString)
//This method is used to convert jsonstring to dictionary [String:Any]
func jsonToDictionary(from text: String) -> [String: Any]? {
guard let data = text.data(using: .utf8) else { return nil }
let anyResult = try? JSONSerialization.jsonObject(with: data, options: [])
return anyResult as? [String: Any]
}
//Use above method something like this
let params = jsonToDictionary(from: jsonString) ?? [String : Any]()
//Use params to pass in paramters
Alamofire.request(completeUrl, method: .post, parameters: params, encoding:JSONEncoding.prettyPrinted, headers: myHeaders){
response in
//Do whatever you want with response of it.
}
Note:
I combine this solution from multiple answers.
This solution i used with alamofire because alamofire only accept parameter at this format "[String:Any]".
You can also use the ObjectMapper library. It has a "toJSON" method that converts your object to a dictionary.
in short
let dict = Mirror(reflecting: self).children.map({ $0 }).reduce(into: [:]) { $0[$1.label] = $1.value }
Example how to use Mirror with conversion to specific Dictionary type:
protocol DictionaryConvertible { }
extension DictionaryConvertible {
func toDictionary() -> [String: CustomStringConvertible] {
Dictionary(
uniqueKeysWithValues: Mirror(reflecting: self).children
.compactMap { child in
if let label = child.label,
let value = child.value as? CustomStringConvertible {
return (label, value)
} else {
return nil
}
}
)
}
}
Is there a way to properly deserialize a JSON response to Swift objects resp. using DTOs as containers for fixed JSON APIs?
Something similar to http://james.newtonking.com/json or something like this example from Java
User user = jsonResponse.readEntity(User.class);
whereby jsonResponse.toString() is something like
{
"name": "myUser",
"email": "user#example.com",
"password": "passwordHash"
}
SWIFT 4 Update
Since you give a very simple JSON object the code prepared for to handle that model. If you need more complicated JSON models you need to improve this sample.
Your Custom Object
class Person : NSObject {
var name : String = ""
var email : String = ""
var password : String = ""
init(JSONString: String) {
super.init()
var error : NSError?
let JSONData = JSONString.dataUsingEncoding(NSUTF8StringEncoding, allowLossyConversion: false)
let JSONDictionary: Dictionary = NSJSONSerialization.JSONObjectWithData(JSONData, options: nil, error: &error) as NSDictionary
// Loop
for (key, value) in JSONDictionary {
let keyName = key as String
let keyValue: String = value as String
// If property exists
if (self.respondsToSelector(NSSelectorFromString(keyName))) {
self.setValue(keyValue, forKey: keyName)
}
}
// Or you can do it with using
// self.setValuesForKeysWithDictionary(JSONDictionary)
// instead of loop method above
}
}
And this is how you invoke your custom class with JSON string.
override func viewDidLoad() {
super.viewDidLoad()
let jsonString = "{ \"name\":\"myUser\", \"email\":\"user#example.com\", \"password\":\"passwordHash\" }"
var aPerson : Person = Person(JSONString: jsonString)
println(aPerson.name) // Output is "myUser"
}
I recommend that you use code generation (http://www.json4swift.com) to create native models out of the json response, this will save your time of parsing by hand and reduce the risk of errors due to mistaken keys, all elements will be accessible by model properties, this will be purely native and the models will make more sense rather checking the keys.
Your conversion will be as simple as:
let userObject = UserClass(userDictionary)
print(userObject!.name)
Swift 2: I really like the previous post of Mohacs! To make it more object oriented, i wrote a matching Extension:
extension NSObject{
convenience init(jsonStr:String) {
self.init()
if let jsonData = jsonStr.dataUsingEncoding(NSUTF8StringEncoding, allowLossyConversion: false)
{
do {
let json = try NSJSONSerialization.JSONObjectWithData(jsonData, options: []) as! [String: AnyObject]
// Loop
for (key, value) in json {
let keyName = key as String
let keyValue: String = value as! String
// If property exists
if (self.respondsToSelector(NSSelectorFromString(keyName))) {
self.setValue(keyValue, forKey: keyName)
}
}
} catch let error as NSError {
print("Failed to load: \(error.localizedDescription)")
}
}
else
{
print("json is of wrong format!")
}
}
}
custom classes:
class Person : NSObject {
var name : String?
var email : String?
var password : String?
}
class Address : NSObject {
var city : String?
var zip : String?
}
invoking custom classes with JSON string:
var jsonString = "{ \"name\":\"myUser\", \"email\":\"user#example.com\", \"password\":\"passwordHash\" }"
let aPerson = Person(jsonStr: jsonString)
print(aPerson.name!) // Output is "myUser"
jsonString = "{ \"city\":\"Berlin\", \"zip\":\"12345\" }"
let aAddress = Address(jsonStr: jsonString)
print(aAddress.city!) // Output is "Berlin"
Yet another JSON handler I wrote:
https://github.com/dankogai/swift-json
With it you can go like this:
let obj:[String:AnyObject] = [
"array": [JSON.null, false, 0, "", [], [:]],
"object":[
"null": JSON.null,
"bool": true,
"int": 42,
"double": 3.141592653589793,
"string": "a α\t弾\n𪚲",
"array": [],
"object": [:]
],
"url":"http://blog.livedoor.com/dankogai/"
]
let json = JSON(obj)
json.toString()
json["object"]["null"].asNull // NSNull()
json["object"]["bool"].asBool // true
json["object"]["int"].asInt // 42
json["object"]["double"].asDouble // 3.141592653589793
json["object"]["string"].asString // "a α\t弾\n𪚲"
json["array"][0].asNull // NSNull()
json["array"][1].asBool // false
json["array"][2].asInt // 0
json["array"][3].asString // ""
As you see no !? needed between subscripts.
In addition to that you can apply your own schema like this:
//// schema by subclassing
class MyJSON : JSON {
override init(_ obj:AnyObject){ super.init(obj) }
override init(_ json:JSON) { super.init(json) }
var null :NSNull? { return self["null"].asNull }
var bool :Bool? { return self["bool"].asBool }
var int :Int? { return self["int"].asInt }
var double:Double? { return self["double"].asDouble }
var string:String? { return self["string"].asString }
var url: String? { return self["url"].asString }
var array :MyJSON { return MyJSON(self["array"]) }
var object:MyJSON { return MyJSON(self["object"]) }
}
let myjson = MyJSON(obj)
myjson.object.null // NSNull?
myjson.object.bool // Bool?
myjson.object.int // Int?
myjson.object.double // Double?
myjson.object.string // String?
myjson.url // String?
There's a great example by Apple for deserializing JSON with Swift 2.0
The trick is to use the guard keyword and chain the assignments like so:
init?(attributes: [String : AnyObject]) {
guard let name = attributes["name"] as? String,
let coordinates = attributes["coordinates"] as? [String: Double],
let latitude = coordinates["lat"],
let longitude = coordinates["lng"],
else {
return nil
}
self.name = name
self.coordinates = CLLocationCoordinate2D(latitude: latitude, longitude: longitude)
}
I personally prefer native parsing vs any 3rd party, as it is transparent and magic-less. (and bug less?)
Using quicktype, I generated your model and serialization helpers from your sample:
import Foundation
struct User: Codable {
let name: String
let email: String
let password: String
}
extension User {
static func from(json: String, using encoding: String.Encoding = .utf8) -> OtherUser? {
guard let data = json.data(using: encoding) else { return nil }
return OtherUser.from(data: data)
}
static func from(data: Data) -> OtherUser? {
let decoder = JSONDecoder()
return try? decoder.decode(OtherUser.self, from: data)
}
var jsonData: Data? {
let encoder = JSONEncoder()
return try? encoder.encode(self)
}
var jsonString: String? {
guard let data = self.jsonData else { return nil }
return String(data: data, encoding: .utf8)
}
}
Then parse User values like this:
let user = User.from(json: """{
"name": "myUser",
"email": "user#example.com",
"password": "passwordHash"
}""")!
I wrote this small open-source library recently that lets you quickly and easily deserialize dictionaries into Swift objects: https://github.com/isair/JSONHelper
Using it, deserializing data becomes as easy as this:
var myInstance = MyClass(data: jsonDictionary)
or
myInstance <-- jsonDictionary
And models need to look only like this:
struct SomeObjectType: Deserializable {
var someProperty: Int?
var someOtherProperty: AnotherObjectType?
var yetAnotherProperty: [YetAnotherObjectType]?
init(data: [String: AnyObject]) {
someProperty <-- data["some_key"]
someOtherProperty <-- data["some_other_key"]
yetAnotherProperty <-- data["yet_another_key"]
}
}
Which, in your case, would be:
struct Person: Deserializable {
var name: String?
var email: String?
var password: String?
init(data: [String: AnyObject]) {
name <-- data["name"]
email <-- data["email"]
password <-- data["password"]
}
}
If you would like parse from and to json without the need to manually map keys and fields, then you could also use EVReflection. You can then use code like:
var user:User = User(json:jsonString)
or
var jsonString:String = user.toJsonString()
The only thing you need to do is to use EVObject as your data objects base class.
See the GitHub page for more detailed sample code
I am expanding upon Mohacs and Peter Kreinz's excellent answers just a bit to cover the array of like objects case where each object contains a mixture of valid JSON data types. If the JSON data one is parsing is an array of like objects containing a mixture of JSON data types, the do loop for parsing the JSON data becomes this.
// Array of parsed objects
var parsedObjects = [ParsedObject]()
do {
let json = try NSJSONSerialization.JSONObjectWithData(jsonData, options: []) as [Dictionary<String, AnyObject>]
// Loop through objects
for dict in json {
// ParsedObject is a single instance of an object inside the JSON data
// Its properties are a mixture of String, Int, Double and Bool
let parsedObject = ParsedObject()
// Loop through key/values in object parsed from JSON
for (key, value) in json {
// If property exists, set the value
if (parsedObject.respondsToSelector(NSSelectorFromString(keyName))) {
// setValue can handle AnyObject when assigning property value
parsedObject.setValue(keyValue, forKey: keyName)
}
}
parsedObjects.append(parsedObject)
}
} catch let error as NSError {
print("Failed to load: \(error.localizedDescription)")
}
This way lets you get the user from a URL. It's parse the NSData to a NSDictionary and then to your NSObject.
let urlS = "http://api.localhost:3000/"
func getUser(username: Strung) -> User {
var user = User()
let url = NSURL(string: "\(urlS)\(username)")
if let data = NSData(contentsOfURL: url!) {
setKeysAndValues(user, dictionary: parseData(data))
}
return user
}
func setKeysAndValues (object : AnyObject, dictionary : NSDictionary) -> AnyObject {
for (key, value) in dictionary {
if let key = key as? String, let value = value as? String {
if (object.respondsToSelector(NSSelectorFromString(key))) {
object.setValue(value, forKey: key)
}
}
}
return object
}
func parseData (data : NSData) -> NSDictionary {
var error: NSError?
return NSJSONSerialization.JSONObjectWithData(data, options: NSJSONReadingOptions.MutableContainers, error: &error) as! NSDictionary
}
In Swift 4, You can use the Decoding, CodingKey protocols to deserialize the JSON response:
Create the class which confirm the decodable protocol
class UserInfo: Decodable
Create members of the class
var name: String
var email: String
var password: String
Create JSON key enum which inherits from CodingKey
enum UserInfoCodingKey: String, CodingKey {
case name
case password
case emailId
}
Implement init
required init(from decoder: Decoder) throws
The whole class look like :
Call Decoder
// jsonData is JSON response and we get the userInfo object
let userInfo = try JsonDecoder().decode(UserInfo.self, from: jsonData)
You do this by using NSJSONSerialization. Where data is your JSON.
First wrap it in an if statement to provide some error handling capablity
if let data = data,
json = try NSJSONSerialization.JSONObjectWithData(data, options: []) as? [String: AnyObject] {
// Do stuff
} else {
// Do stuff
print("No Data :/")
}
then assign them:
let email = json["email"] as? String
let name = json["name"] as? String
let password = json["password"] as? String
Now, This will show you the result:
print("Found User iname: \(name) with email: \(email) and pass \(password)")
Taken from this Swift Parse JSON tutorial. You should check out the tutorial as it goes a lot more in depth and covers better error handling.