How to run .cpp application on .htm file? [closed] - html

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I've made a webpage on HTML and I want to run a .cpp application on it. With the way I've learnt to do it, the code is displayed.

The only way to do this is ActiveX, which by default is not supported by anything anymore. Only Internet Explorer supports it, but even that needs to be specifically allowed.
But you'd still have to first compile the cpp-code and do quite a huge amount of programming work before you'd have an valid ActiveX -dll. Then you'd also somehow need to deploy it for all website clients.
TL;DR: No, no no no. Running C/C++ for web clients is no-go.
However, if you are looking for something like that website client should be able to invoke a C++ application at the server, this is very possible. You still need to have that application compiled for the server environment though. For small "run and get the results" -tasks I've found it easiest to use ajax to call php -scripts, as php can execute stuff on server.

Signed Java Applets can run executables from browser, but it's not welcomed nowadays.

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How can I call different web pages with query strings? [closed]

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I have the following problem. I downloaded a web page with the wayback machine downloader. The wayback machine downloader saves the query strings with %3f because question marks are not allowed in Windows Explorer. For example, when I go to the splash.aspx?page=3 page, nothing happens except that for each value after the ?, the same page appears. How can I assign different pages with the query strings?
Btw: I use IIS for hosting.
The problem is that the downloader creates a static copy of the site. There won't be any server-side processing. Multi-page processing requires that.
Assuming that the wayback machine actually iterated through all the pages, you will need a different downloading tool that can find them all, creating static versions of each page and rewriting the links for each, since the wayback machine downloader doesn't know how to do paging itself.
But really, stepping back, I think what you're trying to do is the problem. Wayback Machine is for creating snapshots of sites at a point in time. It's goal is not to backup and restore the backend functionality. (Which it can't do, even if it wanted to, since it doesn't have access to the backend of every site on the internet.)
You didn't specify what your final end goal is, but my guess is that while the wayback machine might be able to be used to scrape the data, you'll have to write your own server code and website if you want to redeliver it again. (And assuming you have the rights to do so.)

How to upload a website without an html files [closed]

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H!
I have created a website, where all the files are of the type CSS, js, pug, and when I want to publish the site, I need to give an index.html file from which the site will start. The problem is that I do not have such a file.
Does anyone know how to deal with such a problem?
And in addition, I started the site by running it in localhost: 3000 does anyone know how to start it now so that it will work when I upload it.
Thanks in advance to all the helpers.
Your mention of localhost:3000 implies that you have written a website which depends on Node.js for server-side code (at a minimum this will involve the translation of your Pug templates into HTML on demand).
There are two general approaches you can take to solve this problem:
Find hosting which supports your server-side code and deploy your Node.js application to it. (This will not be typical static or shared hosting).
Generate static HTML documents from your application and upload those HTML documents. (The specifics will depend on exactly what your server-side implementation does and will probably be a significant amount of work. Typically if you wanted to take this approach, you would have used a framework designed to output static sites from the outset).
Obviously if you have your server-side code processing user input (such as form submissions) option 2 will not work.

C++ Windows Sockets: Downloading an html file [closed]

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Given:
Suppose that I have a website called "exampledomain.com", and that on that website, I have one file called "my_doc.html", the full URL address of which is "https://www.exampledomain.com/my_directory/my_doc.html". (Not my actual website; this is just hypothetical).
Objecive:
I'm trying to develop a Client-Side Application, using C++ & Windows Sockets, that downloads my HTML file, parses it, extracts some specific information, runs some calculations, and displays its results to the user.
Question:
How do I download the HTML file from the server to the directory "C:/ExampleDirectory/" on the client-side computer, using the Windows Sockets Library?*
Clarification:
I want to write this Client-side program to work with the existing website. IE: I want it to download the file in the same way that an Internet-Browser like Microsoft Edge would.
Edit:
Just to clarify, the server uses a secure, account-based system, and thus the document would be transferred using HTTPS. I'm not really sure if this would effect the solution, but I thought it'd be worth mentioning.
Don't.
A socket library is not an appropriate tool to talk with a web-server. http is complex enough that you want to use a specialized http library. There are several such libraries available. curllib springs to mind. And of course there is the WinHttp tag https://stackoverflow.com/tags/winhttp/info.
And for the html part, you'd want to use an html parsing library to extract the desired info.

Minecraft server posting with html. Help, please [closed]

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I am trying to create a Minecraft 24/7 vanilla server for free, but I can't seem to get html to run Minecraft_Server.jar (the jar file), located at https://s3.amazonaws.com/MinecraftDownload/launcher/minecraft_server.jar. I dont know the startup class, but I do know the download link. The jar file was made to save to and read from files on a computer, and is normally started by a .command. Any help?
I shall address the issues you are facing one at a time.
HTML alone cannot run a Java program. HTML can run an applet; this is how the Minecraft Demo works.
The minecraft_server.jar is not a Java applet. Therefore you cannot run it online using HTML.
The unmodded minecraft_server.jar is not designed to run from a BAT file (I think you mean BAT rather then a .command file).
If you are trying to administrate a Minecraft server online take a look at some online consoles such as McMyAdmin or SpaceBukkit. You can also find online hosting that provides these console with a quick Google.

Deactivate Air app created in AS3 after next Monday? [closed]

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I have an application deployed in Air, written in AS3 that the client wants to install and test, I have developed a simple license app, but he is pushing for a full license which he said he will fully pay on next Monday.
How would you create a procedure in AS3 to deactivate application next Monday? How secure will it be? Will simply changing machine date bypass this?
Changing the machine date will easily bypass your security mechanism. You need something more robust, which cannot be controlled by anybody other than you.
If your application is going to run connected to the web, you might be able to poll a remote server to see if the application is allowed to run or not. This is more flexible in that you can control the validity of the application without embedding dates into it.
There might even be off-the-shelf commercial components that do this for you.
But a more serious problem is that you have reason to distrust your client. Maybe you can collect part of the money when you deliver a limited-period beta and take it on good faith that he'll give you the remainder later.