I am looking for an example of how to use the IOS Storyboard SplitView controller with MVVMCross. I have looked at the samples in the MVVMCross playground, but these do not use the storyboard file.
Can anyone help with a pointer to a good example. All information seems to be around 2013 and the examples are too old for the current version of the framework.
Thanks in advance.
The Playground sample in the main repository has some good samples on using Storyboards.
https://github.com/MvvmCross/MvvmCross/blob/develop/TestProjects/Playground/Playground.iOS/Views/ChildView.cs#L10
Documentation is also available on the website: https://www.mvvmcross.com/documentation/platform/ios-user-interfaces-approaches#storyboards
Related
Can someone share markup editor extension written in javascript/typescript. I got an example, which is below, but it is written in React, which I don't know.
https://forge-rcdb.autodesk.io/configurator?id=598d7ec14cabf2c1f4dec948
Much appreciated,
Thanks
You may checkout the mirror version of the v6 and v7 markup tool extension (and measurement), with webpack build script:
https://github.com/wallabyway/forge-markup-measure-extensions
and it's https://github.com/wallabyway/forge-markup-measure-extensions/blob/master/Markup/gui/MarkupsGui.js
See also here: Where Can I found docu for Autodesk.Viewing.MarkupsCore extension?
(http://themes.siiimple.com/themeselector/?theme=360)
(http://www.airpano.ru/files/Seattle-USA/2-2)
(http://360gigapixels.com/london-320-gigapixel-panorama/)
(http://www.paris-26-gigapixels.com/index-en.html)
The above links are some of the examples.
You can use flash action Script , or webgl JavaScript... I promote the second option really as its not flash dependant..
Below is an example with source code:
http://threejs.org/examples/#webgl_panorama_equirectangular
Try three.js library it has great documentation and API...
Added image for a visual idea
I'm new to libgdx and was looking for a solution to play video for the game book I'm creating. After some research I find this article:
https://gamedev.stackexchange.com/questions/30607/play-videos-with-libgdx
However, being naive I do not know where does the splash screen and xml ui code go? Do we implement it in CORE project or android project ?
And if someone can also share the event calling mechanism between CORE and android, that would also really help.
Thanks a lot !
Your game "Class" files go to the Core project (You write your code once for all platforms).
All your asset files (graphics, sound...) go to Android project > assets . (The desktop project has a link to that assets folder, so you only need to store the assets once).
If you are new to Libgdx, I recommend you to follow basic tutorials like :
https://github.com/libgdx/libgdx/wiki/A-simple-game
http://www.toxsickproductions.com/libgdx/
http://www.gamefromscratch.com/page/LibGDX-Tutorial-series.aspx
Hope it helps.
I just downloaded Mr. Doob's three.js project. In the examples folder, anything that doesn't use a model or texture will load up properly. The ones with models or textures show up blank. I don't understand why. I can webgl examples with models and textures to work on the three.js website. Can anybody help, I am stumped...
You need to run chrome using the --allow-file-access-from-files flag.
https://github.com/mrdoob/three.js/wiki/How-to-run-things-locally
Also, here's some discussions on how they're trying to solve this:
http://code.google.com/p/chromium/issues/detail?id=121406
http://code.google.com/p/chromium/issues/detail?id=47416
Using jQueryMobile and html5 I've build a mobile application in which I need to retrieve a pdf file from an external url, saving inside the app and give the possibility to take annotations on the this file.
So I'm wondering if there is a plugin that I can use to take annotations on pdf.
Thank you very much in advance.
Any help will be strongly appreciated.
I have not used any of these but here are a couple that might help:
http://snipplr.com/view/9250/
http://www.zurb.com/playground/javascript-annotation-plugin
http://flexpaper.devaldi.com/annotations.htm
http://code.google.com/p/xsd-forms/
Hope this helps