There is a GET API REST call request, on executed gives a zip file and here are the headers for the response
content-disposition →attachment;filename="results.zip"
content-type →text/plain; charset=UTF-8
On Postman, we can do Send and Download and can save the resultant zip file
I use RestAssured to test the REST API calls.
Can somebody help me how to retrieve the resultant zip file from the API call?
Update:
I found a solution from Rest Assured, where we can get the Response as either InputStream or Byte Array and further write to a ZipFile.
As InputStream:-
// Get the response as Input Stream
InputStream is = result.getBody().asInputStream();
OutputStream stream = new FileOutputStream("D:\\Test.zip");
int read = 0;
byte[] bytes = new byte[1024];
while ((read = is.read(bytes)) != -1) {
stream.write(bytes, 0, read);
}
System.out.println("Zip file captured successfully");
As ByteArray:-
// Get the response as ByteArray
byte[] arraybyteResponse = result.getBody().asByteArray();
ByteBuffer buffer = ByteBuffer.wrap(arraybyteResponse);
OutputStream os = new FileOutputStream("D:\\Test.zip");
WritableByteChannel channel = Channels.newChannel(os);
channel.write(buffer);
System.out.println("Zip file captured successfully");
Related
How to pass post parameters in background transfer upload request for windows phone 8? I have to pass parameter to the server (post parameter name "userfile" with a file name "song.m4a" for the parameter)
// server to POST to
string url = "myserver.com/path/to/my/post";
// HTTP web request
var httpWebRequest = (HttpWebRequest)WebRequest.Create(url);
httpWebRequest.ContentType = "text/plain; charset=utf-8";
httpWebRequest.Method = "POST";
// Write the request Asynchronously
using (var stream = await Task.Factory.FromAsync<Stream>(httpWebRequest.BeginGetRequestStream,
httpWebRequest.EndGetRequestStream, null))
{
//create some json string
string json = "{ \"my\" : \"json\" }";
// convert json to byte array
byte[] jsonAsBytes = Encoding.UTF8.GetBytes(json);
// Write the bytes to the stream
await stream.WriteAsync(jsonAsBytes, 0, jsonAsBytes.Length);
}
Try this code and read this answer
Http Post for Windows Phone 8
I want upload a file (any type) on a server.
I have my file which is saved like this (I use FileAssociation)
await SharedStorageAccessManager.CopySharedFileAsync(ApplicationData.Current.LocalFolder, "fileToSave" + fileext, NameCollisionOption.ReplaceExisting, NavigationContext.QueryString["filetoken"]);
Then I get the saved file
StorageFolder folder = ApplicationData.Current.LocalFolder;
var file = await folder.GetFileAsync("fileToSave" + fileext);
Stream data = Application.GetResourceStream(new Uri(file.Path, UriKind.Relative)).Stream;
string filename = System.IO.Path.GetFileName(file.Path);
ServerFunctions.UploadFile(filename,data);
Then I start the Upload
internal void UploadFile(string fileName,Stream data)
{
WebClient web = new WebClient();
if (!string.IsNullOrEmpty(dataRequestParam.AuthentificationLogin))
{
System.Net.NetworkCredential account = new NetworkCredential(dataRequestParam.AuthentificationLogin, dataRequestParam.AuthentificationPassword);
web.Credentials = account;
}
web.AllowReadStreamBuffering = true;
web.AllowWriteStreamBuffering = true;
web.OpenWriteCompleted += (sender, e) =>
{
PushData(data, e.Result);
e.Result.Close();
data.Close();
};
web.OpenWriteAsync(dataRequestParam.TargetUri,"POST");
}
private void PushData(Stream input, Stream output)
{
byte[] buffer = new byte[4096];
int bytesRead;
while ((bytesRead = input.Read(buffer, 0, buffer.Length)) != 0)
{
output.Write(buffer, 0, bytesRead);
}
}
The web server is supposed to send me as a response a xml with an error code or succes code inside.
None error is thrown but it doesnt work.And I don't understand why the e.result is a stream object. As I said the server should return a string...(xml file)
Could you bring me some explannations of what is happening in my code and if it will work with all types of files ?
Thanks
I think part of the problem here is that you're attempting to get this to behave like a streaming protocol when it seems you intend a request/response type architecture. For those purposes, you should consider working with a WebRequest object.
Bear with me as I fully qualify the namespace of the objects used inline, so it may get a little verbose, but I want you to know where to find these things.
internal async void UploadFile(string fileName, System.IO.Stream data)
{
// Specify URI, method, and credentials for the request
System.Net.WebRequest web = System.Net.HttpWebRequest.CreateHttp(dataRequestParam.TargetUri);
web.Method = "POST";
if (!string.IsNullOrEmpty(dataRequestParam.AuthenticationLogin))
{
web.Credentials = new System.Net.NetworkCredential(dataRequestParam.AuthenticationLogin, dataRequestParam.AuthenticationPassword);
}
// Create the request payload from the provided stream
System.IO.Stream requestStream =
await System.Threading.Tasks.Task<System.IO.Stream>.Factory.FromAsync(web.BeginGetRequestStream, web.EndGetRequestStream, null);
await data.CopyToAsync(requestStream);
// Get a response from the server
System.Net.WebResponse response =
await System.Threading.Tasks.Task<System.Net.WebResponse>.Factory.FromAsync(web.BeginGetResponse, web.EndGetResponse, null);
// Possibly parse the response with an XmlReader (example only)
System.Xml.XmlReader reader = System.Xml.XmlReader.Create(response.GetResponseStream());
string responseText = reader.ReadInnerXml(); // TODO: Real work here
}
The one oddity here is using the Task factory to create a task from the begin and end methods from getting both the request stream and the response. This makes it much simpler to consume these methods as you get a Task back which can be awaited for its return object, which you can then manipulate directly.
I'm not sure what form your response from the server takes on success versus failure, so I've simply shown how to create an XML reader to parse XML from the resulting stream. You can do whatever parsing is necessary yourself on these lines, but this should at least give you a look at what your server is returning in response.
The final code I use.
WebRequest web = HttpWebRequest.CreateHttp(dataRequestParam.TargetUri);
web.ContentType = dataRequestParam.ContentType;
web.Method = "POST";
web.ContentLength = data.Length;
if (!string.IsNullOrEmpty(dataRequestParam.AuthentificationLogin))
{
web.Credentials = new NetworkCredential(dataRequestParam.AuthentificationLogin, dataRequestParam.AuthentificationPassword);
}
using (var requestStream = await Task<Stream>.Factory.FromAsync(web.BeginGetRequestStream, web.EndGetRequestStream, web))
{
await data.CopyToAsync(requestStream);
}
WebResponse responseObject = await Task<WebResponse>.Factory.FromAsync(web.BeginGetResponse, web.EndGetResponse, web);
var responseStream = responseObject.GetResponseStream();
var sr = new StreamReader(responseStream);
string received = await sr.ReadToEndAsync();
return received;
}
I am using ServiceStack to create a C# client to a JSON RESTful service. I have this code that returns my DTO:
Search result = restClient.Get (search);
This works fine, but in order to effectively debug the search results coming back I need to output the text content from the underlying HTTP Response object. (I don't know all the elements in the response yet in order to add them to the DTO).
Is there any way I can get hold of the underlying HTTP response, and thus the full text content, from my result object?
Thanks in advance.
#adamfowleruk
When inheriting from ServiceStack's built-in Service you can access the underlying Request and Response directly from the Response class with:
public class MyService : Service
{
public object Get(Request request)
{
base.Request ...
base.Response ...
}
}
You won't see the response output in your service or filters since it writes directly to the response stream and is the last thing that ServiceStack does after executing your service and all response filters.
For diagnosing HTTP I recommend using Fiddler or WebInspector also ServiceStack's built-in Request Logger might help as well.
Consuming a ServiceStack service
If you're using the C# Service Clients you can simply ask for what you want, e.g. you can access the returned response as a raw string:
string responseJson = client.Get<string>("/poco/World");
Or as raw bytes:
byte[] responseBytes = client.Get<byte[]>("/poco/World");
Or as a Stream:
using (Stream responseStream = client.Get<Stream>("/poco/World")) {
var dto = responseStream.ReadFully().FromUtf8Bytes().FromJson<PocoResponse>();
}
Or even access the populated HttpWebResponse object:
HttpWebResponse webResponse = client.Get<HttpWebResponse>("/poco/World");
webResponse.Headers["X-Response"] //World
using (webResponse)
using (var stream = webResponse.GetResponseStream())
using (var sr = new StreamReader(stream)) {
string response = sr.ReadToEnd();
}
You can also introspect the HttpWebResponse by using Global and Local Response filters, e.g:
JsonServiceClient.HttpWebResponseFilter = httpRes => { .. };
Or using a Local filter:
var client = new JsonServiceClient(baseUrl) {
ResponseFilter = httpRes => { .. }
};
Consuming a 3rd Party Service
If you're consuming a 3rd Party REST/HTTP API you can use a responseFilter: in ServiceStack's HTTP Util extensions:
List<GithubRepo> repos = "https://api.github.com/users/{0}/repos".Fmt(user)
.GetJsonFromUrl(responseFilter: httpRes => {
var remaining = httpRes.Headers["X-Api-Remaining"];
})
.FromJson<List<GithubRepo>>();
I use Fiddler to debug my services. It gives you all sorts of cool HTTP debugging facilities.
http://www.fiddler2.com/fiddler2/
I like to use RestConsole. It is a Chrome Extension and you can easily submit POST requests and see the response. It is also handy to create sample data and then step into the ServiceStack code and see what's happening. The ServiceStack PluralSight course has a nice demo of how to use them together.
Thanks to the above help I found the right answer. Documenting here for others:-
SearchResponse result = null; // my ServiceStack DTO
HttpWebResponse webResponse = restClient.Get<HttpWebResponse>(
completePath("/v1/search",qp)); // builds the URL with parameters
using (var stream = webResponse.GetResponseStream())
using (var sr = new StreamReader(stream)) {
var text = sr.ReadToEnd();
log.log ("response text: " + text); // *** PRINTING STRING VALUE HERE FOR DEBUG
result = text.FromJson<SearchResponse>();
}
// Now do something useful with the result DTO object
log.log ("RESULT: " + result.ToString ());
for (int i = 0; i < result.Results.Length; i++) {
log.log ("Result " + i + ": " + result.Results[i].ToString());
}
I was just curious, is it possible to have direct network transfers in c#, without local caching.
e.g.
I have response stream which represents GoogleDrive file and request stream to upload file to another GoogleDrive account.
At that momment I can download file to local pc and next upload it to the google drive. But is it possible to upload it directly from one google drive to another or, at least, start uploading before full download will be completed.
Thank
Yes you can, with Google Drive api you download file into a stream and you keep it in memory so you can upload it to another google drive account after login.
You get your token on first account and download a file keeping it in a stream.
THen you authenticate on other google drive account and upload the file using the stream.
PS: When you are inserting the file on the second drive account, instead of getting
the byte[] array reading the file from disk you get the byte array from the stream you have in memory.
File Download Example:
public static System.IO.Stream DownloadFile(
IAuthenticator authenticator, File file) {
if (!String.IsNullOrEmpty(file.DownloadUrl)) {
try {
HttpWebRequest request = (HttpWebRequest)WebRequest.Create(
new Uri(file.DownloadUrl));
authenticator.ApplyAuthenticationToRequest(request);
HttpWebResponse response = (HttpWebResponse) request.GetResponse();
if (response.StatusCode == HttpStatusCode.OK) {
return response.GetResponseStream();
} else {
Console.WriteLine(
"An error occurred: " + response.StatusDescription);
return null;
}
} catch (Exception e) {
Console.WriteLine("An error occurred: " + e.Message);
return null;
}
} else {
// The file doesn't have any content stored on Drive.
return null;
}
File insert example:
private static File insertFile(DriveService service, String title, String description, String parentId, String mimeType, String filename) {
// File's metadata.
File body = new File();
body.Title = title;
body.Description = description;
body.MimeType = mimeType;
// Set the parent folder.
if (!String.IsNullOrEmpty(parentId)) {
body.Parents = new List<ParentReference>()
{new ParentReference() {Id = parentId}};
}
// File's content.
byte[] byteArray = System.IO.File.ReadAllBytes(filename);
MemoryStream stream = new MemoryStream(byteArray);
try {
FilesResource.InsertMediaUpload request = service.Files.Insert(body, stream, mimeType);
request.Upload();
File file = request.ResponseBody;
// Uncomment the following line to print the File ID.
// Console.WriteLine("File ID: " + file.Id);
return file;
} catch (Exception e) {
Console.WriteLine("An error occurred: " + e.Message);
return null;
}
}
I am developing an iOS Application using MonoTouch. The application collects its data from a web service, using this code:
private static string getResult (string url)
{
string result;
var request = HttpWebRequest.Create (url);
request.ContentType = "application/json";
request.Method = "POST";
using (HttpWebResponse response = request.GetResponse() as HttpWebResponse)
{
if (response.StatusCode != HttpStatusCode.OK)
Console.Out.WriteLine("Error fetching data. Server returned status code: {0}", response.StatusCode);
using (StreamReader reader = new StreamReader(response.GetResponseStream()))
{
result = reader.ReadToEnd();
}
}
return result;
}
And this works fine, BUT when the json string returned from the Web Service reaches a certain size, the request returns with Internal server error 500. I have tried to invoke the service method directly in a web browser, and this returns a json string as expected. Why will it not work with my code, and is there a way to fix this?
Update:
I think this might solve my problem: http://forums.iis.net/t/1176077.aspx/1
Try Increasing Time Out for your service request. Your service must be timing out resulting 500 error
Also check this http://www.checkupdown.com/status/E500.html