I am working in sass files. i have a problem related mixins. i creating a mix-ins for key frames and i have no idea how to create. i have added my code below. please review my code and please create a mix-ins for this. if i copy this code in directly in complied css file then css file automatically remove these key frames.I am working in sass files. i have a problem related mixins. i creating a mix-ins for key frames and i have no idea how to create. i have added my code below. please review my code and please create a mix-ins for this. if i copy this code in directly in complied css file then css file automatically remove these key frames.
.heart-beat {
position: absolute;
top: 50px;
left: 50px;
height: 25px;
width: 25px;
z-index: 10;
border: 5px solid #ef5350;
border-radius: 70px;
-moz-animation: heartbit 1s ease-out;
-moz-animation-iteration-count: infinite;
-o-animation: heartbit 1s ease-out;
-o-animation-iteration-count: infinite;
-webkit-animation: heartbit 1s ease-out;
-webkit-animation-iteration-count: infinite;
animation-iteration-count: infinite;
}
#-moz-keyframes heartbit {
0% {
-moz-transform: scale(0);
opacity: 0.0; }
25% {
-moz-transform: scale(0.1);
opacity: 0.1; }
50% {
-moz-transform: scale(0.5);
opacity: 0.3; }
75% {
-moz-transform: scale(0.8);
opacity: 0.5; }
100% {
-moz-transform: scale(1);
opacity: 0.0; }
}
#-webkit-keyframes heartbit {
0% {
-webkit-transform: scale(0);
opacity: 0.0; }
25% {
-webkit-transform: scale(0.1);
opacity: 0.1; }
50% {
-webkit-transform: scale(0.5);
opacity: 0.3; }
75% {
-webkit-transform: scale(0.8);
opacity: 0.5; }
100% {
-webkit-transform: scale(1);
opacity: 0.0; }
}
Here is the example of the mixin.This may help you.
Where keyframe() is used to call the keyframe prefix, then prefixed() is used for transform property.
To see the compile code please use SASS Meister online tool
// This is for iterating `Keyframes`
#include keyframes(heartbit){
// This is for iterating `transform`
#include prefixed(transform, scale(0.1);
}
Note: You need to declare this below the mixin.
// Mixin
// prefix declarations
#mixin prefixed($property, $value) {
-webkit-#{$property}: #{$value};
-moz-#{$property}: #{$value};
-ms-#{$property}: #{$value};
-o-#{$property}: #{$value};
#{$property}: #{$value};
}
// prefix keyframes
#mixin keyframes($name) {
#-webkit-keyframes #{$name} {
#content;
}
#-moz-keyframes #{$name} {
#content;
}
#-ms-keyframes #{$name} {
#content;
}
#-o-keyframes #{$name} {
#content;
}
#keyframes #{$name} {
#content;
}
}
Related
I'm trying to play different css animations one after another but I can't figure out how to.
Basically what I'm trying to do is play one Animation, have it on screen for 15 seconds, then play the next one, show it for 15 seconds and on to the next one and when the last one has been played, it should start again from the top.
Here's an example of the first one it should play, show for 15 seconds and then move on to the next one and do the same.
<style> #animated-example {
width: 300px;
height: 200px;
border: solid 1px #1A7404;
position: absolute;
background-color: #62A80A;
}
.animated {
-webkit-animation-duration: 2s;
animation-duration: 2s;
-webkit-animation-fill-mode: both;
animation-fill-mode: both;
}
#-webkit-keyframes bounceInLeft {
0% {
opacity: 0;
-webkit-transform: translateX(-2000px);
}
60% {
opacity: 1;
-webkit-transform: translateX(30px);
}
80% {
-webkit-transform: translateX(-10px);
}
100% {
-webkit-transform: translateX(0);
}
}
#keyframes bounceInLeft {
0% {
opacity: 0;
transform: translateX(-2000px);
}
60% {
opacity: 1;
transform: translateX(30px);
}
80% {
transform: translateX(-10px);
}
100% {
transform: translateX(0);
}
}
.bounceInLeft {
-webkit-animation-name: bounceInLeft;
animation-name: bounceInLeft;
}
</style>
<img id="animated-example" class="animated bounceInLeft" src="http://webmarketingtoday.com/wp-content/uploads/Screen-Shot-2012-05-24-at-7.31.54-AM-288x216.png">
And then run another one, show it for 15 seconds and move on.
<style> #animated-example {
width: 300px;
height: 200px;
border: solid 1px #1A7404;
position: absolute;
background-color: #62A80A;
}
.animated {
-webkit-animation-duration: 1s;
animation-duration: 1s;
-webkit-animation-fill-mode: both;
animation-fill-mode: both;
}
#-webkit-keyframes bounceInDown {
0% {
opacity: 0;
-webkit-transform: translateY(-2000px);
}
60% {
opacity: 1;
-webkit-transform: translateY(30px);
}
80% {
-webkit-transform: translateY(-10px);
}
100% {
-webkit-transform: translateY(0);
}
}
#keyframes bounceInDown {
0% {
opacity: 0;
transform: translateY(-2000px);
}
60% {
opacity: 1;
transform: translateY(30px);
}
80% {
transform: translateY(-10px);
}
100% {
transform: translateY(0);
}
}
.bounceInDown {
-webkit-animation-name: bounceInDown;
animation-name: bounceInDown;
}
</style>
<img id="animated-example" class="animated bounceInDown" src="https://www.facebookbrand.com/img/fb-art.jpg">
The only way to achieve that in pure CSS is to run all the animations at the same time and do some calculations:
the length of each animation should be the same and equal to the total length of desired animations (meaning if you want two 15-second animations, the CSS animations should be set to length of 30 seconds, no delays)
to control the start/end point of each animation, you need to modify the percentages accordingly - in the above case, it means that the first animation ends at 50% and that's when the second animation starts. Also, all in-between values need to be interpolated. It's easy for two animations, but you might need to use a calculator as the total number of animations increases. This is if we don't take the delays into account - the numbers change when we have a 15-second animation that will finish animation after 5 seconds, which now equals 33%, etc...
It will be more clear once you see it in action here:
.animated-example {
width: 300px;
height: 200px;
border: solid 1px #1A7404;
position: absolute;
background-color: #62A80A;
}
.animated {
animation-duration: 20s;
animation-fill-mode: both;
animation-iteration-count: infinite;
}
.bounceInLeft {
-webkit-animation-name: bounceInLeft;
animation-name: bounceInLeft;
}
.bounceInDown {
-webkit-animation-name: bounceInDown;
animation-name: bounceInDown;
}
#keyframes bounceInLeft {
0% {
opacity: 0;
transform: translateX(-2000px);
}
6% {
opacity: 1;
transform: translateX(30px);
}
8% {
transform: translateX(-10px);
}
10% {
transform: translateX(0);
}
40% {
opacity: 1;
transform: translateX(0);
}
42% {
opacity: 1;
transform: translateX(30px);
}
55% {
opacity: 0;
transform: translateX(-2000px);
}
100% {
opacity: 0;
transform: translateX(-2000px);
}
}
#keyframes bounceInDown {
0% {
opacity: 0;
transform: translateY(-2000px);
}
50% {
opacity: 0;
transform: translateY(-2000px);
}
56% {
opacity: 1;
transform: translateY(30px);
}
58% {
transform: translateY(-10px);
}
60% {
transform: translateY(0);
}
90% {
transform: translateY(0);
}
92% {
opacity: 1;
transform: translateY(30px);
}
100% {
opacity: 0;
transform: translateY(-2000px);
}
}
<img class="animated-example animated bounceInLeft" src="http://webmarketingtoday.com/wp-content/uploads/Screen-Shot-2012-05-24-at-7.31.54-AM-288x216.png">
<img class="animated-example animated bounceInDown" src="https://www.facebookbrand.com/img/fb-art.jpg">
Using animation-delay.
animation: a, b;
animation-duration: 2s, 2s;
animation-delay: 0s, 4s;
The animation b will start after 4s while animation a will start without any delay.
animation-delay would do exactly what you're looking for except for the fact that you want the animations to repeat after the last one has been completed; unfortunately there is (currently) no way to specify a delay between iterations of a looping animation.
You could, however, achieve what you're looking to do using a little bit of JavaScript, like the following. To add more animations, simply add their class names to the animations array at the start of the code.
var animations=["bounceInLeft","bounceInDown"],
count=animations.length,
classlist=document.querySelector("img").classList,
holder=document.createElement("div"),
style=window.getComputedStyle(holder),
delay=15,
current,wait,x;
holder.style.display="none";
document.body.appendChild(holder);
animate();
function animate(){
wait=0;
x=0;
while(x<count){
setTimeout(function(a){
classlist.remove(current);
classlist.add(a);
current=a;
},wait*1000,animations[x]);
holder.className=animations[x];
wait+=delay+parseInt(style.getPropertyValue("animation-duration"));
x++;
}
setTimeout(animate,wait*1000);
};
img{
animation-fill-mode:both;
height:200px;
width:300px;
}
.bounceInDown{
animation-duration:1s;
animation-name:bounceInDown;
}
.bounceInLeft{
animation-duration:2s;
animation-name:bounceInLeft;
}
#keyframes bounceInDown{
0%{
opacity:0;
transform:translateY(-2000px);
}
60%{
opacity:1;
transform:translateY(30px);
}
80%{
transform:translateY(-10px);
}
100%{
transform:translateY(0);
}
}
#keyframes bounceInLeft{
0%{
opacity:0;
transform:translateX(-2000px);
}
60%{
opacity:1;
transform:translateX(30px);
}
80%{
transform:translateX(-10px);
}
100%{
transform:translateX(0);
}
}
<img src="http://webmarketingtoday.com/wp-content/uploads/Screen-Shot-2012-05-24-at-7.31.54-AM-288x216.png">
I have managed to achieve something similar by adapting this concept by Noah Addy: http://digitalfio.github.io/Stagger.css/
You will need to work on the timings a bit to get the 15sec delay you want, but other than that it should be fairly straightforward.
I have this css :
.yellowText {
color: #FFFF00;
-ms-transform: rotate(-20deg); /* IE 9 */
-webkit-transform: rotate(-20deg); /* Chrome, Safari, Opera */
transform: rotate(-20deg);
}
.pulse {
-webkit-animation: text-anim;
animation: text-anim 1s;
-webkit-animation-duration: 1s;
animation-duration: 1s;
-webkit-animation-fill-mode: both;
animation-fill-mode: both;
-webkit-animation-timing-function: ease-in-out;
animation-timing-function: ease-in-out;
animation-iteration-count:infinite;
-webkit-animation-iteration-count:infinite;
}
#-webkit-keyframes text-anim {
0% { -webkit-transform: scale(1); }
50% { -webkit-transform: scale(1.1); }
100% { -webkit-transform: scale(1); }
}
#keyframes text-anim {
0% { transform: scale(1); }
50% { transform: scale(1.1); }
100% { transform: scale(1); }
}
Then, I apply it to a text :
<p class="yellowText pulse">Some text here</p>
But now, the text is well-animated, without being rotated by -20°... Any idea of what could be wrong ? I believe this is a problem with the transform property not working with the animation one. Also, what I tried was putting the transform inside the #keyframes text-anim, but what this does is just periodically rotating the text, having it perfectly right the rest of the time...
Thanks in advance for your help !
PS : forgive my bad English, I'm French :P
Your #keyframes are overriding you original transform property.
#-webkit-keyframes text-anim {
0% { -webkit-transform: scale(1 rotate(-20deg); }
50% { -webkit-transform: scale(1.1) rotate(-20deg); }
100% { -webkit-transform: scale(1) rotate(-20deg); }
}
#keyframes text-anim {
0% { transform: scale(1) rotate(-20deg); }
50% { transform: scale(1.1) rotate(-20deg); }
100% { transform: scale(1) rotate(-20deg); }
}
I tried a lot of things but nothing is working, idk if its a transform/translateX thing or not. I tried fading and it worked, but bouncing and the translateX is not working. I am currently using brakets software and I also tried sublime test 2. Please help.
Thanks.
/*animations*/
/******************
* Bounce in right *
*******************/
.animated {
-webkit-animation-duration: 1s;
-moz-animation-duration: 1s;
-webkit-animation-fill-mode: both;
-moz-animation-fill-mode: both;
}
.slow{
-webkit-animation-duration: 2s;
-moz-animation-duration: 2s;
-webkit-animation-fill-mode: both;
-moz-animation-fill-mode: both;
}
.slower{
-webkit-animation-duration: 3s;
-moz-animation-duration: 3s;
-webkit-animation-fill-mode: both;
-moz-animation-fill-mode: both;
}
.slowest{
-webkit-animation-duration: 4s;
-moz-animation-duration: 4s;
-webkit-animation-fill-mode: both;
-moz-animation-fill-mode: both;
}
.bounceInRight, .bounceInLeft, .bounceInUp, .bounceInDown{
opacity:0;
-webkit-transform: translateX(100px);
-moz-transform: translateX(100px);
}
.fadeInRight, .fadeInLeft, .fadeInUp, .fadeInDown{
opacity:0;
-webkit-transform: translateX(400px);
-moz-transform: translateX(400px);
}
.flipInX, .flipInY, .rotateIn, .rotateInUpLeft, .rotateInUpRight,
.rotateInDownLeft, .rotateDownUpRight, .rollIn{
opacity:0;
}
.lightSpeedInRight, .lightSpeedInLeft{
opacity:0;
-webkit-transform: translateX(400px);
-moz-transform: translateX(400px);
}
/***********
* bounceIn *
************/
#-webkit-keyframes bounceIn {
0% {
opacity: 0;
-webkit-transform: scale(.3);
}
50% {
opacity: 1;
-webkit-transform: scale(1.05);
}
70% {
-webkit-transform: scale(.9);
}
100% {
-webkit-transform: scale(1);
}
}
#-moz-keyframes bounceIn {
0% {
opacity: 0;
-moz-transform: scale(.3);
}
50% {
opacity: 1;
-moz-transform: scale(1.05);
}
70% {
-moz- transform: scale(.9);
}
100% {
-moz-transform: scale(1);
}
}
.bounceIn.go {
-webkit-animation-name: bounceIn;
-moz-animation-name: bounceIn;
}
/****************
* bounceInRight *
****************/
#-webkit-keyframes bounceInRight {
0% {
opacity: 0;
-webkit-transform: translateX(100px);
}
30%{
-webkit-transform: translateX(100px)
}
60% {
-webkit-transform: translateX(-10px);
}
80% {
-webkit-transform: translateX(5px);
}
100% {
opacity: 1;
-webkit-transform: translateX(0);
}
}
#-moz-keyframes bounceInRight {
0% {
opacity: 1;
-moz- transform: translateX(100px);
}
30%{
-moz- transform: translateX(100px)
}
60% {
-moz-transform: translateX(-10px);
}
80% {
-moz-transform: translateX(5px);
}
100% {
opacity: 1;
-moz-transform: translateX(0);
}
}
.bounceInRight.go {
-webkit-animation-name: bounceInRight;
-moz-animation-name: bounceInRight;
}
You need the unprefixed properties.
So for example:
.animated {
-webkit-animation-duration: 1s;
-moz-animation-duration: 1s;
animation-duration: 1s; // unprefixed
-webkit-animation-fill-mode: both;
-moz-animation-fill-mode: both;
animation-duration: 1s; // unprefixed
}
Thank you for your help. I have found the answer. My html code had something wrong which was:
style='display:inline, it works on chrome but for Firefox and Safari you should use this: style='display:inline-block.
Thanks again.
At first, check your syntax. I have noticed that there are some "broken" properties, written '-moz- transform'. It should be one word.
Second, could you provide some HTML or a jsfiddle?
(I could not post it as a comment - not enough reputation to do that.)
I am using this spinner on my site.
For those unfamiliar with brackets live preview I believe that the editor serves up the site from a temporary http server and updates whenever there is a change in the code.
Whenever I check the site through this feature the spinner works. the same goes for if I go to my website at www.tylererickson.com within Brackets' custom Google Chrome window, however if opened in a normal Chrome window the spinner doesn't animate.
Any help is aprreciated, thanks in advance.
Code:
HTML
<div class="loader">
<div class="inner one"></div>
<div class="inner two"></div>
<div class="inner three"></div>
</div>
CSS
.loader {
position: absolute;
top: calc(50% - 32px);
left: calc(50% - 32px);
width: 64px;
height: 64px;
border-radius: 50%;
perspective: 800px;
}
.inner {
position: absolute;
box-sizing: border-box;
width: 100%;
height: 100%;
border-radius: 50%;
}
.inner.one {
left: 0%;
top: 0%;
animation: rotate-one 1s linear infinite;
border-bottom: 3px solid #EFEFFA;
}
.inner.two {
right: 0%;
top: 0%;
animation: rotate-two 1s linear infinite;
border-right: 3px solid #EFEFFA;
}
.inner.three {
right: 0%;
bottom: 0%;
animation: rotate-three 1s linear infinite;
border-top: 3px solid #EFEFFA;
}
#keyframes rotate-one {
0% {
transform: rotateX(35deg) rotateY(-45deg) rotateZ(0deg);
}
100% {
transform: rotateX(35deg) rotateY(-45deg) rotateZ(360deg);
}
}
#keyframes rotate-two {
0% {
transform: rotateX(50deg) rotateY(10deg) rotateZ(0deg);
}
100% {
transform: rotateX(50deg) rotateY(10deg) rotateZ(360deg);
}
}
#keyframes rotate-three {
0% {
transform: rotateX(35deg) rotateY(55deg) rotateZ(0deg);
}
100% {
transform: rotateX(35deg) rotateY(55deg) rotateZ(360deg);
}
}
I think you will need to add browser vendor prefix for chrome in order to work. If you take a look the current chrome for animation to support need to have -webkit in front of keyframes. Take a look here: http://caniuse.com/#feat=css-animation
At the end you will have something like this:
#-webkit-keyframes rotate-two {
0% {
transform: rotateX(50deg) rotateY(10deg) rotateZ(0deg);
}
100% {
transform: rotateX(50deg) rotateY(10deg) rotateZ(360deg);
}
}
And then will use it like this:
.inner.two {
right: 0%;
top: 0%;
-webkit-animation: rotate-two 1s linear infinite;
animation: rotate-two 1s linear infinite;
border-right: 3px solid #EFEFFA;
}
You will need to make this for all others animation also. I just give example for one of them
The reason in Codepen the animation works without the prefixes is because Codepen uses Prefixfree and it automatically applies the needed prefixes for the browser.
You need to add the prefixes either manually or add the Prefixfree jQuery plugin to your page.
I recommend set the prefixes for the loader manually and not with the plugin, the reason is the loading animation should be the first to be loaded in your page and using the prefix plugin means the user has to wait for the jQuery and the prefix plugin to be loaded first, and that will cause a delay in loading the animation.
So add the following prefixes and it will work as expected.
.inner.one {
-webkit-animation: rotate-one 1s linear infinite;
-moz-animation: rotate-one 1s linear infinite;
animation: rotate-one 1s linear infinite;
}
.inner.two {
-webkit-animation: rotate-two 1s linear infinite;
-moz-animation: rotate-two 1s linear infinite;
animation: rotate-two 1s linear infinite;
}
.inner.three {
-webkit-animation: rotate-three 1s linear infinite;
-moz-animation: rotate-three 1s linear infinite;
animation: rotate-three 1s linear infinite;
}
And for the #keyfames:
/*Spinner Styles*/
#keyframes rotate-one {
0% {
transform: rotateX(35deg) rotateY(-45deg) rotateZ(0deg);
}
100% {
transform: rotateX(35deg) rotateY(-45deg) rotateZ(360deg);
}
}
#-moz-keyframes rotate-one {
0% {
transform: rotateX(35deg) rotateY(-45deg) rotateZ(0deg);
}
100% {
transform: rotateX(35deg) rotateY(-45deg) rotateZ(360deg);
}
}
#-webkit-keyframes rotate-one {
0% {
transform: rotateX(35deg) rotateY(-45deg) rotateZ(0deg);
}
100% {
transform: rotateX(35deg) rotateY(-45deg) rotateZ(360deg);
}
}
#keyframes rotate-two {
0% {
transform: rotateX(50deg) rotateY(10deg) rotateZ(0deg);
}
100% {
transform: rotateX(50deg) rotateY(10deg) rotateZ(360deg);
}
}
#-moz-keyframes rotate-two {
0% {
transform: rotateX(50deg) rotateY(10deg) rotateZ(0deg);
}
100% {
transform: rotateX(50deg) rotateY(10deg) rotateZ(360deg);
}
}
#-webkit-keyframes rotate-two {
0% {
transform: rotateX(50deg) rotateY(10deg) rotateZ(0deg);
}
100% {
transform: rotateX(50deg) rotateY(10deg) rotateZ(360deg);
}
}
#keyframes rotate-three {
0% {
transform: rotateX(35deg) rotateY(55deg) rotateZ(0deg);
}
100% {
transform: rotateX(35deg) rotateY(55deg) rotateZ(360deg);
}
}
#-moz-keyframes rotate-three {
0% {
transform: rotateX(35deg) rotateY(55deg) rotateZ(0deg);
}
100% {
transform: rotateX(35deg) rotateY(55deg) rotateZ(360deg);
}
}
#-webkit-keyframes rotate-three {
0% {
transform: rotateX(35deg) rotateY(55deg) rotateZ(0deg);
}
100% {
transform: rotateX(35deg) rotateY(55deg) rotateZ(360deg);
}
}
I have just added 'animation-delay' to my code so that content slides from offscreen only after 5 seconds. However, I am finding that the content being moved shows in the 'final' position while the 'delay' is running, then after 5 seconds the contents slides in from the left (as required).
Does anybody know how I can adapt my code so that the content isn't initially visible in the final location? Here is a stripped down version of my code:
<style>
div {
width:100px;
height:100px;
background-color:red;
-webkit-animation: slideFromLeft 3500ms ease-out;
-moz-animation: slideFromLeft 3500ms ease-out;
-ms-animation: slideFromLeft 3500ms ease-out;
animation-delay:5s;
-webkit-animation-delay:5s; /* Safari and Chrome */
}
#-webkit-keyframes slideFromLeft {
from {
opacity: 1;
-webkit-transform: translateX(-100%);
}
to {
opacity: 1;
-webkit-transform: translateX(0%);
}
}
#-moz-keyframes slideFromLeft {
from {
opacity: 1;
-moz-transform: translateX(-100%);
}
to {
opacity: 1;
-moz-transform: translateX(0%);
}
}
#-ms-keyframes slideFromLeft {
from {
opacity: 1;
-ms-transform: translateX(-100%);
}
to {
opacity: 1;
-ms-transform: translateX(0%);
}
}
</style>
<body>
<div>
Add opacity:0 to the css for the initial div. That way it is invisible until the animation sets in.
Additionally, add animation-fill-mode: forwards; so it keeps the endstate.
http://jsfiddle.net/L29rW/1/