best method for interactive site map - html

I've been asked to make an interactive site map for a local development which has a few houses on it, so users can click on the relevant house within an aerial site layout, and see it's details listed, and whether or not it's sold.
Staff need to be able to mark houses as 'sold'.
It's been a while since I've done anything like this - in the past I would have used flash and had the sold status updated via actionscript and php, but things have moved on. What are some of the most popular methods now?
I've included an example below which is a lot larger scale than what I'm looking to do, but the same principle. I can't work out how they did it though, and I'd really like it to be vector so it can be zoomed into without losing quality, plus have the option to animate things like the popup bubbles etc if the tech allows.
Also, I'd probably be looking to include this in a Kirby CMS site, and hopefully have the updating done through that, but it's fairly flexible.
Thoughts appreciated!
https://www.redrow.co.uk/developments/the-sycamores-162433/interactive-site-map-4803v1

Related

Enabling click sound effectx

Full Disclosure, talk to me like I am stupid because, well, I kinda need to be guided.
I would like to create a series of web pages where the user would hear a sound when they would click on links whether it be photos or text links it doesn't really matter. The idea here is to generate an audio sound when a link is clicked. And I want that to be able to span across all clickable links in the HTML document. I am not sure how to do it and I'm not asking Google the right question because I'm learning how to do sounds for every other possible aspect of web development rather than this specific need. Might be because I haven't slept in 24 hours but I'm trying to create the Kobayashi Maru and it would be really cool if I could make the lcars computer sound effects.
So how can I make all the links play the same sound or ideally I'd like to be able to make sounds for active links and then a different sound for non active links but I would just settle for one sound effect right now. Could anybody please help me out?
I've tried various scripts but they are for specific objects

Few Questions about PictureChooser Plugin

I'm trying to use the PictureChooser plugin, specifically the ChoosePictureFromLibrary method, and I have a few questions.
Is it possible to show more than just .jpg? I'd like at least .png as well, though maybe other picture types too.
Is it possible not to resize chosen pictures? The maxPixelDimension parameter seems to always resize the image to that size.
Is it possible to have access to the original file name of the chosen picture?
The PictureChooser is really quite a small plugin - it really only has one small class per platform - https://github.com/MvvmCross/MvvmCross/tree/v3.1/Plugins/Cirrious/PictureChooser
Because of this, the easiest route forwards for your specialist needs is probably to "branch" this small part of the code (by repo-forking or just by "copy and paste"). You should then find it straightforward to get hold of filenames, to avoid resizing, and to add any other features you need on the platforms you need to support.
If you create features that you think others may want, then mvx would love to see them open sourced back to the community - but that's not priority 1 - instead, the most important thing is making your app awesome and shipping it.

How to get a car spinning with AS3? A 360 degree view

first post on here so be gentle!
I am currently designing an ad banner for my college assignment, the main feature i have is a car spinning, like a full 360 degree view.
Now I have took all of the media I needed and photoshopped them to how they need to look I just need some diction of where to go next.
I did want it where you can click and drag anywhere on the screen and it pulls the car around to where you want it, but I don't even know where to start with that! (please help if you can)
So I thought I would instead have it as a sort of image gallery with a next and previous button to select the next frame you want. But I don't like the way it looks so I was wondering if there was a way with action script where I could click on a button(next/previous) and the car would spin until I un-click? Rather than me having to keep clicking to load the next frame.
Also if I could I wanted a left to right scroll bar what could control the images, do you know any way of doing that?
Many Thanks in advance for ANY help!
Jordan.
If you want a commercial solution:
Krpano -> very advanced, excellent support, highly recommended for panoramas, 2D object is a bit lacking tho. Examples of 2D object
Object2VR -> very easy to use, not that great support, lacking API.
I would go personally for krpano because it is simply a superior tool. Great for panos, tons of possibilities. If you want it easy, go for Object2VR.
Now if you want to program it, and you need to program it, there are many options how you can do it. First of all, you need to load all the images into your app. Even if you don't maintain them in memory (that would be prefered, tho), you should load them so they are cached and can be reloaded fast. Your rotation can be achieved by "re-loading" the next image, or if you keep them in memory by simply referencing the next index of the array/vector. You always keep a reference index and upon click you simple increase the index and load the image. You than swap the images. It is too broad to explain, you will simply have to begin and ask for advice with some specific code.

HTML5 advice on drawings and images (canvas, SVG)

I'm looking into creating a website that allows people to create their own designs for a certain product. This product can have straight lines, curves, squares, and various shapes. I would not only like these people to be able to free hand draw their own artwork, but also be able to drag and drop (or just click in an area) certain stock images onto the template. I started this project using HTML/Canvas, and have implemented the drawing of freehand/shapes/lines, but I've read a few places that say I should be using SVG for the images.
Reading that I should use SVG for images made me think that since I'm a novice on HTML and website design in general, that I should possibly be doing this differently. So I was wondering how some people would implement this. For a good concept, think of a web site that people can design their own T-Shirts. You just draw on a square canvas, circles/squares/lines/free hand, but can also stick stock photos on there. Thanks, and I'm not looking for code, just to know if I should be using a mix of HTML/SVG/Canvas, or something completely different that I don't know about.
to summarize....
svg, or canvas.......or both, or something else completely.
Okay this is how i imagine you want it to work:
Your customers select a tshirt size and style.
An embedded application within your website allows the users to draw
a nice design they want or import an image
A price is calculated based on the size of the tshirt and the size
of the print
Upon succesful payment, you receive on your backend an image of the
print, the order details and you feed that image into your T-shirt
printing thingy, you print it and you post it.
If this is right you should consider this: http://svg-edit.googlecode.com/svn/branches/2.6/editor/svg-editor.html
You will probably want to remove some unnecessary tools from it and fire it up with different configurations based on what kind of tshirt the customer selected. One example is the t-shirt size. If a customer selects a small t-shirt you fire up a smaller drawing size. The list goes on.
You need to have some good JS skills however to be able to play around with SVG-edit because it is massive but from what i feel it fits perfectly to your purposes.
If you want to see the differences between SVG and Canvas read this: http://dev.opera.com/articles/view/svg-or-canvas-choosing-between-the-two/. Its pretty straightforward.
Now why did i suggest using SVG-edit? I don't know if there is any other application implemented using canvas that has so many tools and works so nice as SVG-edit.
It has everything you need, including a '''SAVE as PNG'' function which will serve your purposes in case your t-shirt printer doesn't print SVG images.

Advanced chroma key code samples

I'm working on an application that needs to key out the background from an image taken by a webcam in front of a green screen. I figured this would be a very common task, but to my surprise i'm having trouble finding code samples for anything more advanced than a simple color-threshold and those do not quite cut it quality wise.
I've found a few pdf-papers, but I'm having trouble translating these rather high concepts into actual implementations, I'd much rather look at some code.
Focus here is on quality, having a second or more of processing time is not a problem.
I will be using actionscript 3 (and possibly pixel bender) to implement this, but I'll happily look at other languages aswell.
If you have any good samples doing this, the whole process or parts, please do post them!
If you have no high requirement for chromakey quality, maybe this(http://www.quasimondo.com/archives/000615.php) will be okay.
But for high quality video( i.e, 720*576 video ), it is not easy job.
I have spent a lot time to research high quality chromakey algorithm, finally I have figured out one algorithm(implemented with c/c++) for real time video,which can be used in none-linear video editing system as plugin or standalone application.
I put some demo static images to show at voicethread.com websites, everyone can comment with text, or voice there.
http://voicethread.com/share/801789/