How to structure conditional hooks in FeathersJS? - feathersjs

I've been reading through the documentation, but I can't seem to get it right.
I'm trying to implement a custom conditional hook by wrapping some supplied hooks. It should restrict access to a service (the method doesn't matter) by:
1) First checking if the user has the admin or super-admin roles using:
auth.restrictToRoles({
roles: ['admin', 'super-admin']
}),
If the user has the required roles, the hook should allow access. Otherwise..
2) Restrict access to owner using:
auth.restrictToOwner({ ownerField: 'id' }),
What I can't figure out is how to get and check the result of auth.restrictToRoles so I can run auth.restrictToOwner if needed.
Any help would be greatly appreciated!

There are two options. The easier on is to not use the pre-built hooks. Almost every pre-built hook can be implemented on your own in just a couple of lines of code. It could look like this:
app.service('myservice').before({
find(hook) {
const { user } = hook.params;
const {roles } = user;
if(roles.indexOf('admin') !== -1 && roles.indexOf('super-admin') !== -1) {
hook.params.query.userId = user._id;
}
}
});
The other way would be to create a wrapper hook that first calls restrictToRoles and then catches any error (notice that it is basically more code than implementing it entirely on your own):
const restrictToRoles = auth.restrictToRoles({
roles: ['admin', 'super-admin']
});
const restrictToOwner = auth.restrictToOwner({ ownerField: 'id' });
app.service('myservice').before({
find(hook) {
return restrictToRoles(hook).catch(() => restrictToOwner(hook));
}
});

Related

Angular 6 - How to stop infinite polling in subscribe()

So I want to show an icon based on whether or not the number of projects in my list is > 3. I am using this getProjects() function that I need to subscribe to in order to get the data. I am setting a boolean when I subscribe that checks the number of projects in the list, then in my HTML, I use a ngIf to show the icon based on the boolean. I am able to get it to show correctly, however, I think I am constantly polling in my subscribe, and setting this boolean over and over again because it is making my webpage run really slow.
I have already tried the take(1) method which doesnt seem to stop the subscription, as well as set it to a "this.variable" scope inside my component. I am currently using event emitters however that is not working either.
This is my code so far,
Function that I subscribe to (in a different component):
getProjects(): Observable<ProjectInterfaceWithId[]> {
const organizationId = localStorage.getItem('organizationId');
return this.firestoreService.collection('organizations').doc(organizationId)
.collection('projects').snapshotChanges()
.pipe(
map(actions => actions.map(a => {
const data = a.payload.doc.data() as ProjectInterface;
const id = a.payload.doc.id;
return {id, ...data} as ProjectInterfaceWithId;
})),
map(list => {
if (list.length !== 0) {
this.buildProjectLookup(list);
this.projects = list;
return list;
}
})
);
}
Function that i use to get the data and set the boolean:
#Input() toggle: boolean;
#Output() iconStatus = new EventEmitter();
displayIcon() {
this.projectService.getProjects()
.pipe(take(1))
.subscribe(
list => {
if(list.length >= 3){
this.toggle = true;
this.iconStatus.emit(this.toggle);
}
});
}
HTML:
<i *ngIf="displayIcon()" class="material-icons">list</i>
Is there any way for me to literally just check the list length once so I don't get caught in this subscription loop? Thank you in advance!
It looks like it could be happening due to the ngIf referring to the displayIcon() method.
Every time change detection runs within your component, this method will be called. If your component is using default change detection, this will be very often.
see https://blog.angular-university.io/how-does-angular-2-change-detection-really-work/ for more
One way this could be fixed is by making the ngIf refer to a variable instead.
For example, you could set a projects$ observable using
this.projects$ = this.projectService.getProjects()
.pipe(
take(1),
tap(projects => this.iconStatus.emit(projects.length >= 3))
);
This observable should likely be instantiated in your ngOnInit() method.
Then in your template you can use
<i *ngIf="(projects$ | async)?.length >= 3" class="material-icons">list</i>

How to write custom sort logic on sort column event in ng2-smart-table

I'm looking to hook-up sort events performed on ng2-smart-table. Followed https://akveo.github.io/ng2-smart-table/#/documentation, I see bunch of events that are exposed like rowSelect, mouseover etc but I don't see sort events published/emitted by the library. I'm thinking of changing Ng2SmartTableComponent and emit an event when (sort) is called internally. May I know if anyone did it already or is there a hack I can rely upon.
The source of the sort in ng2-smart-table is shown on GitHub (link to code).
If you want to change the compare-Function (as used by default) you can add your own custom function in your ng2-smart-table-configuration:
columns: {
group_name: {
title: 'Groupname',
compareFunction(direction: any, a: any, b: any) => {
//your code
}
}
}
I was searching for an event to sort my data remotely and I have found a solution. Also I have some logic for page change event (remote paging). Here is what works for me.
ts
source: LocalDataSource = new LocalDataSource();
ngOnInit() {
this.source.onChanged().subscribe((change) => {
if (change.action === 'sort') {
this.sortingChange(change.sort);
}
else if (change.action === 'page') {
this.pageChange(change.paging.page);
}
});
}
html
<ng2-smart-table [settings]="settings" [source]="source"></ng2-smart-table>
This solution won't replace custom logic but it might help you solve your problem.

Refresh previous screen on goBack()

I am new to React Native. How can we refresh/reload previous screen when returning to it by calling goBack()?
Lets say we have 3 screens A, B, C:
A -> B -> C
When we run goBack() from screen C it goes back to screen B but with old state/data. How can we refresh it? The constructor doesn't get called 2nd time.
Adding an Api Call in a focus callBack in the screen you're returning to solves the issue.
componentDidMount() {
this.props.fetchData();
this.willFocusSubscription = this.props.navigation.addListener(
'willFocus',
() => {
this.props.fetchData();
}
);
}
componentWillUnmount() {
this.willFocusSubscription.remove();
}
UPDATE 2023: willFocus event was renamed to focus
componentDidMount() {
this.props.fetchData();
this.focusSubscription = this.props.navigation.addListener(
'focus',
() => {
this.props.fetchData();
}
);
}
componentWillUnmount() {
this.focusSubscription();
}
How about using useIsFocused hook?
https://reactnavigation.org/docs/function-after-focusing-screen/#re-rendering-screen-with-the-useisfocused-hook
const componentB = (props) => {
// check if screen is focused
const isFocused = useIsFocused();
// listen for isFocused, if useFocused changes
// call the function that you use to mount the component.
useEffect(() => {
isFocused && updateSomeFunction()
},[isFocused]);
}
For react-navigation 5.x use
5.x
use
componentDidMount() {
this.loadData();
this.focusListener = this.props.navigation.addListener('focus', () => {
this.loadData();
//Put your Data loading function here instead of my this.loadData()
});
}
For functional component
function Home({ navigation }) {
React.useEffect(() => {
const unsubscribe = navigation.addListener('focus', () => {
loadData();
//Put your Data loading function here instead of my loadData()
});
return unsubscribe;
}, [navigation]);
return <HomeContent />;
}
On your screen B constructor will work like magic :)
this.props.navigation.addListener(
'didFocus',
payload => {
this.setState({is_updated:true});
}
);
Yes, constructor is called only for the first time and you can't call it twice.
First: But you can separate the data getter/setter from the constructor and put it in a function, this way you can pass the function down to the next Scene and whenever you're going back you may simply recall the function.
Better: You can make a go back function in your first scene which also updates the scene while going back and pass the go back function down. This way the second scene would not be aware of your update function which is reasonable.
Best: You can use redux and dispatch a go-back action in your second scene. Then in your reducer you take care of going back & refreshing your scene.
The built in listener function which comes with React-Navigation would be the easiest solution. Whenever a component is 'focused' on a again by navigating back, the listener will fire off. By writing a loadData function that can be called both when loading the Component AND when the listener is notified, you can easily reload data when navigating back.
componentWillMount(){
this._subscribe = this.props.navigation.addListener('didFocus', () => {
this.LoadData();
//Put your Data loading function here instead of my this.LoadData()
});}
Easy! insert the function inside useFocusEffect(func)
import { useFocusEffect } from '#react-navigation/native'
I have a similar situation and the way i refreshed was to reset the route when the back button is pressed. So, what happens is when the back button is pressed the screen is re-pushed into the stack and the useEffect on my screen loads the data
navigation.reset({
index: 0,
routes: [{ name: "SCREEN WHERE THE GOBACK BUTTON SHOULD GO" }],
});
Update for react-navigation v5 and use the React Hooks. Actually, the use is the same with react base class. For more detail, please checkout the documentation here
Here is the sample code:
function Profile({ navigation }) {
React.useEffect(() => {
const unsubscribe = navigation.addListener('focus', () => {
// do something
});
return unsubscribe;
}, [navigation]);
return <ProfileContent />;
}
As above code, We add the event listener while the variable navigation change then We do something like call function refresh() and finally, we return the function for removing the event listener. Simple!
I think we have a very easy way (which works in 2021) to do so. Instead of using goBack or navigate, you should use push
this.props.navigation.push('your_route_B').
You can also pass params in the same way as we pass in navigate.
The only difference b/w navigate and push is that navigate checks if the route which we are passing exists in the stack. Thus taking us to the older one but, push just sends us there without checking whether that is in the stack or not (i.e, whether the route was visited earlier or not.)
This can be achived by useFocusEffect from '#react-navigation/native'
useFocusEffect will effect every time when screen is focus
Ref: https://reactnavigation.org/docs/use-focus-effect/
import { useFocusEffect } from '#react-navigation/native';
function Profile({ }) {
useFocusEffect(
React.useCallback(() => {
//Below alert will fire every time when profile screen is focused
alert('Hi from profile')
}, [])
);
return // ...code ;
}
You can use this event: navigation.addListener('focus'
And you can implement like this:
const Cards = ({ navigation }) => {
...
useEffect(() => {
const load =async ()=>{
const a = await selectGlobalCards()
}
navigation.addListener('focus',() =>{
load();
});
}, [])
or you can use useIsFocused, and you can use that as a dependecy for useEffect
import { useIsFocused } from '#react-navigation/native'
const Cards = ({ navigation }) => {
const isFocused = useIsFocused()
useEffect(() => {
const load =async ()=>{
const a = await selectGlobalCards()
}
load()
}, [isFocused])
For react navigation (5.x), you just need to add a focus subscription and put your component initializing logic in a separate function like so:
componentDidMount() {
this.init();
this.didFocusSubscription = this.props.navigation.addListener(
'focus',
() => {
this.init();
}
);
}
init = async () => {
//fetch some data and set state here
}
If you're trying to get new data into a previous view, and it isn't working, you may want to revisit the way you're piping data into that view to begin with. Calling goBack shouldn't effect the mounting of a previous component, and likely won't call its constructor again as you've noted.
As a first step, I would ask if you're using a Component, PureComponent, or Functional Component. Based on your constructor comment it sounds like you're extending a Component class.
If you're using a component, the render method is subject to shouldComponentUpdate and the value of your state is in your control.
I would recommend using componentWillReceiveProps to validate the component is receiving the new data, and ensuring its state has been updated to reflect the new data.
If you're using the constructor to call an API or async function of some kind, consider moving that function into a parent component of both the route you're calling goBack from and the component you're wanting to update with the most recent data. Then you can ask your parent component to re-query the API, or update its state from a child component.
If Route C updates the "state/data" of the application, that update should be propagated to a shared parent of routes A, B and C, and then passsed down as a prop.
Alternatively, you can use a state management solution like Redux to maintain that state independent of parent/child components - you would wrap your components in a connect higher-order component to get the latest updates any time the application state changes.
TL;DR Ultimately it sounds like the answer to your question is rooted in where your application state is being stored. It should be stored high enough in your component hierarchy that each route always receives the latest data as a prop, passed from its parent.
Thanks to #Bat.
I have spent a lot of hours on finding the answer and finally, I got a basic solution which is working according to my needs. I was quite worried though.
Simply make a function like this in your previous activity make sure to bind it.
changeData(){
var mydata= salesmanActions.retrieveAllSalesman();
this.setState({dataListFill: mydata});
alert('' + mydata.length);
}
Simple, then in constructor bind this,
this.changeData= this.changeData.bind(this);
After that, as I am using react native navigation, so I will simply pass this function to the second screen just like the code below:
onPress={() => this.props.navigation.navigate('Add Salesman', {doChange:
this.changeData} )}
So when the new screen registered as "Add Salesman" will be called, a parameter named "doChange" which is assigned a function will also be transfered to other screen.
Now, in other screen call this method anywhere, by :
this.props.route.params.doChange();
It works for me. I hope works for you too, THANKS for the idea #Bat.
let we have 2 screen A and B , screen A showing all data . and screen B is responsible for adding that data. we add some data on using screen B and want to show instant changes on Screen A . we use below code in A
componentDidMount(){
this.focusListener = this.props.navigation.addListener('focus', () => {
thi`enter code here`s.startData();
//Put your Data loading function here
});
}
This is what you can do with react navigation v6.
Create a separate stack in stack navigator like this:
const PropertyListStack = () => {
return (
<Stack.Navigator screenOptions={{headerShown: false}}>
<Stack.Screen name={ROUTE_PROPERTY_LIST} component={PropertyList}/>
</Stack.Navigator>
)};
Now, whenever you you want to reload your initial screen navigate using this stack. like this:
navigation.navigate(
ROUTE_DASHBOARD_TABS,
{screen: ROUTE_PROPERTY_LIST_STACK}
);
This will reload your base screen. In my case base screen is PropertyList.
If you know the name of the Screen you want to go , then you can use this code.
navigation.navigate("Screen"); navigation.replace("Screen");
This code works fine if you don't have nested routes.
This answer assumes that the react-native-navigation library is being used, which is unlikely because it doesn't actually have a goBack() method...
The constructor doesn't call a second time because screen A and B are still rendered (but hidden behind screen C). If you need to know when screen B is going to be visible again you can listen to navigation events.
class ScreenB extends Component {
constructor(props) {
super(props);
// Listen to all events for screen B
this.props.navigator.setOnNavigatorEvent(this.onNavigatorEvent);
}
onNavigatorEvent = event => {
switch (event.id) {
case 'willAppear':
// refresh your state...
break;
};
}
Other events: willDisappear, didAppear, didDisappear
An alternate solution to your problem is to use a state management solution like Redux to provide the state to all screens whenever it is updated (rather than just on screen transitions. See old react-native-nav/redux example.

Where to save "next pathname" if redirecting to Login in react-router?

I use react-router and react-router-redux, I will redirect user to Login page if he tries to visit a page requiring logged in without logging in:
<Route path="/react/myprofile" component={MyProfile} onEnter={requireAuth} /></Route>
function requireAuth(nextState, replace) {
const state_user = store.getState().auth.user;
if (!state_user) {
console.log('not logged in, redirect')
replace({
pathname: '/react/login',
state: { nextPathname: nextState.location.pathname }
})
}
}
And after the user logs in, I will redirect the user to "/react/myprofile": in my redux-saga, I do the following:
const route_state = get routing state from the store;
redirectTo(route_state.locationBeforeTransitions.state.nextPathname);
As above, I have to retrieve the information from route_state.locationBeforeTransitions.state.nextPathname, it is too verbose, and it seems strange to do as this.
I wonder if there is a better way to do this? Thanks.
You can create a selector to extract the relevent piece of state and use it with the select effect from inside your saga
// for example in some file selectors
export const nextPathSelector = state => ...
// in some sagas.js file
import { nextPathSelector } from './selectors'
import { call, select, ... } from 'redux-saga/effects'
function* saga() {
...
const nextPath = yield select( nextPathSelector )
yield call(redirectTo, nextPath)
}
Using selectors makes your sagas independant from the state shape. And using the select effect you can test the logic of the saga without moking the whole store. For example
const gen = saga()
assert.deepEqual(
gen.next().value,
select( nextPathSelector )
)
assert.deepEqual(
gen.next('dummy-path').value,
call(redirectTo, 'dummy-path')
)

MediaWiki Extension question / suggestion

Complete beginner here. I want to create a new tab on each page that has a custom action. When clicked, it takes you to a new page which has custom HTML on it along with the text or the original article.
So far I could create a new Tab and could give a custom action mycustomaction to it. I am pasting what I did so far here. Please let me know if I am using the correct hooks etc. and what is a better way to achieve this basic functionality.
So far with their docs I have done this:
#Hook for Tab
$wgHooks['SkinTemplateContentActions'][] = 'myTab';
#Callback
function myTab( $content_actions) {
global $wgTitle;
$content_actions['0'] = array(
'text' => 'my custom label',
'href' => $wgTitle->getFullURL( 'action=mycustomaction' ),
);
return true;
}
#new action hook
$wgHooks['UnknownAction'][] = 'mycustomaction';
#callback
function mycustomaction($action, $article) {
echo $action;
return true;
}
This gives me error:
No such action
The action specified by the URL is invalid. You might have mistyped the URL, or followed an incorrect link. This might also indicate a bug in the software used by yourplugin
What I was doing wrong:
$content_actions[‘0’] should simply be $content_actions[] (minor nitpick)
$content_actions is passed-by-reference, it should be function myTab( &$content_actions ) {}
mycustomaction() should do something along the lines of
if ( $action == ‘mycustomaction’ ) {
do stuff; return false;
}
else {
return true;
}
It should use $wgOut->addHTML() instead of echo
Thanks a lot everyone for your help!