I am using Gulp to compile my bootstrap.less file into a bootstrap.css file. All the bootstrap LESS files are in a "less" folder and all of the CSS files are in a CSS folder. All of the bootstrap less files are #import'd into bootstrap.less and then that file is compiled to bootstrap.css. However I have one custom.less file that is in the bootstrap LESS folder. I would like to compile into a custom.css file in the CSS folder. I cannot get Gulp to do this. Here is my code.
var gulp = require('gulp');
var less = require('gulp-less');
var browserSync = require('browser-sync').create();
gulp.task('less', function() {
return gulp.src(['./less/bootstrap.less', './less/custom.less'])
.pipe(less())
.pipe(gulp.dest("./css"))
.pipe(browserSync.reload({stream: true}));
});
gulp.task('serve', function(){
browserSync.init({
server: {
baseDir: './'
}
});
gulp.watch('./less/*.less', ['less']);
gulp.watch(['./**/*.html', './js/custom.js']).on('change',
browserSync.reload);
});
gulp.task( 'default', ['less', 'serve']);
What I usually do is compile all .less or .scss files into css folder. You will end up with a few empty files (a good example would be .less files that contain variables) but on the other hand you can create a gulp task to clear those files out. I use the following code to compile:
return gulp.src("Styles/scss/*.scss")
.pipe(sourcemaps.init())
.pipe(sass())
.pipe(sourcemaps.write('.'))
.pipe(gulp.dest("Styles/css"))
.pipe(reload({stream: true}));
I'm also generating sourcemaps here but you can remove that. If you would like to discover more checkout this post here
Hope this helps ;)
Related
I am new to gulp so i don't know as much good gulp plugins. I wrote a code for minifying js, css and html using gulp and its plugins which is working fine. But now i am stuck in unminifying code. I don't know which plugins to use which can easily unminify code.
guplfile.js:
var gulp = require('gulp'),
uglify = require('gulp-uglify')
htmlmin = require('gulp-html-minifier')
csso = require('gulp-csso');
gulp.task('min_js', function () {
gulp.src('app/**/*.js')
.pipe(uglify())
.pipe(gulp.dest('min'))
});
gulp.task('min_html', function () {
gulp.src('app/**/*.html')
.pipe(htmlmin({ collapseWhitespace: true }))
.pipe(gulp.dest('min'))
});
gulp.task('min_css', function () {
gulp.src('app/**/*.css')
.pipe(csso())
.pipe(gulp.dest('min'))
});
gulp.task('minify_all', ['min_js', 'min_html', 'min_css']);
//pending
//gulp.task('unminify',[]);
Uglifying/Minifying is attended for production, you should not uglify your code while you are developing (except for testing purpose).
When you start gulp tasks, you have to make sure that you have in one part your "working code", that you will transform into a "destination code".
When you are doing this :
gulp.task('min_js', function () {
gulp.src('app/**/*.js')
.pipe(uglify())
.pipe(gulp.dest('min'))
});
The code on which you are working on is in the app folder, and your transformed code is in the min folder (it's the destination folder).
But, if the min directory is also used in development, just disable the uglify task in development (easier to debug a not-uglifyied file).
There is no need to un-minify your sources, there are still present in app folder.
I am trying to set up very simple gulp file. I am using sass and browser sync there and I move everything to the build folder. But for unknown reason the browser does not sync.
I tried solutions from many resources but nothing seem to work so far. Maybe some of you would have any idea how to fix that.
var gulp = require('gulp');
var sass = require('gulp-sass');
var bs = require('browser-sync').create();
var reload = bs.reload;
gulp.task('styles', function() {
gulp.src('sass/**/*.scss')
.pipe(sass().on('error', sass.logError))
.pipe(gulp.dest('build/css'))
.pipe(bs.reload({stream:true}));
});
gulp.task('serve', ['styles'], function() {
bs.init({
server: "./build"
});
gulp.watch('./sass/*.scss', ['styles']);
gulp.watch('build/css/*.css').on('change', reload);
gulp.watch("*.html").on('change', reload);
});
gulp.task('default', ['serve']);
My folder structure is:
- build
- css
- index.html
- sass
- index.html
And the command prompt shows this after running gulp:
Thank you so much for any help!
Browsersync works by injecting an asynchronous script tag (<script async>...</script>) right after the <body> tag during initial request. In order for this to work properly the <body> tag must be present.
check this out: https://browsersync.io/docs/#requirements
When I change some scss file everything seems to work (scss is compiled to css file and the source files are watched):
[21:19:46] Starting 'sass'...
[BS] 1 file changed (principal.css)
[21:19:46] Finished 'sass' after 18 ms
But I need to reload the browser by hand to reflect the changes. This is my gulpfile:
var gulp = require('gulp');
var browserSync = require('browser-sync').create();
var sass = require('gulp-sass');
// Static Server + watching scss/html files
gulp.task('default', ['sass'], function() {
browserSync.init({
proxy: "huertajalon/"
});
gulp.watch("./sass/**/*.scss", ['sass']);
gulp.watch("./*.php").on('change', browserSync.reload);
gulp.watch("./style.css").on('change', browserSync.reload);
});
// Compile sass into CSS & auto-inject into browsers
gulp.task('sass', function() {
return gulp.src("sass/principal.scss")
.pipe(sass())
.pipe(gulp.dest("./css"))
.pipe(browserSync.stream());
});
In other cases (for example, when I modify and save style.css) the browser reloads well.
What am I doing wrong? Thanks!
Are you using browser-sync version 2.6.0 or higher, since this is required to use browserSync.stream().
http://www.browsersync.io/docs/api/#api-stream
If not then you should update or you could try browserSync.reload({stream: true}) instead, which was the previous way to handle streams with browser-sync. If I remember correctly.
Try something like this.
gulp.task(default, ['sass'], browserSync.reload);
Also refer to http://www.browsersync.io/docs/gulp/#gulp-reload
I have a gulp watch task:
gulp.watch([
basePath+'/css/**/*.css'
], ['css']);
This task listens to changes of css files and starts the "css" task.
The css task, uses browserSync to stream the changes:
var gulp = require('gulp'),
browserSync = require('browser-sync');
gulp.task('css', function() {
return gulp.src(basePath+'/css/**/*.css', {'read': false})
.pipe(browserSync.stream());
});
The problem is, when I change only 1 css file, browserSync see's all the css files in the folder (due to gulp.src) and, using web-sockets, streams the changes in the browser for all the files.
[BS] 3 files changed (custom.css, custom2.css, main.css)
This happens even if I change only custom2.css
Now, the question:
How to filter the gulp watch, or CSS task, in order to let browserSync stream only the actual modified files? and not all of them...
Any ideas?
You can invoke gulp.watch() with a glob and callback and use the event passed to the callback to know exactly which css file changed.
gulp.watch(basePath+'/css/**/*.css', function(event) {
gulp.src(event.path, {read: false})
.pipe(browserSync.stream());
});
After changing your watch to this, the css task in your example wouldn't be needed.
I'm trying to write a simple gulp task that takes a scss file called manifest.scss and after compiling and minifying the file it saves the result into a destination folder as app.css
The following task does almost everything I want beside renaming the file (the output is build/css/manifest.css)
gulp.task('sass', function() {
gulp.src("src/sass/manifest.scss")
.pipe(sass({ style: 'compressed' }))
.pipe(minifyCSS())
.pipe(gulp.dest('build/css'));
});
So, I have tried gulp-rename and I have update the task as follows:
gulp.task('sass', function() {
gulp.src("src/sass/manifest.scss")
.pipe(sass({ style: 'compressed' }))
.pipe(minifyCSS())
.pipe(rename('app.css'))
.pipe(gulp.dest('build/css'));
});
This produces the build/css/app.css file but it is totally blank.
How can I rename the compiled file?
Thanks