I am having a problem where I create a dictionary in a method and then try to make a field equal to the dictionary!
So:
var theJson : NSDictionary!
func someMethod()
{
if let theDictionary = valueFromGoogleDirections as? NSDictionary
theJson = theDictionary
}
func fieldTest()
{
print(theJson)
}
after calling someMethod and then fieldTest the fieldTest method always prints "{ }" which I figure means it is an empty dictionary. What is going on? I know that theDictionary is getting values because I am able to use its values from within the someMethod method.
try this:
theJson = theDictionary.copy()
Related
I decide some JSON and try to typecast it to a dictionary of String: classy and it fails. I have found that often the reason I have trouble doing something is because of a misunderstanding of how Swift works, so here is what I want to happen. Feel free to tell me that I am doing it wrong and if I do it this way all will be wonderful.
I want my data to live between runs of the app so I have to save the data to storage between runs. I have an object, data and associated code, and I have places where changes I make to a copy should reflect back to the original so it is a class. I have a bunch of these objects and most of the time I pick the one I want based on an id that is an integer. An array is not good since it would be a sparse array cause come ids are not used. I came up with a dictionary with a key of the id and data of the structure. I turned the key from an Int to a String, by changing the Int id to a String, cause converting a dictionary to JSON is MUCH easier for a key that is a string. I save the JSON string. When the app starts again I read the string in and convert the JSON string to Any. Then I typecast the result to the desired dictionary. This is where it fails. The cast does not work. In my Googling the samples I found said this should work.
Here is my code:
class Y: Codable, Hashable {
var a: String = "c"
static func ==(lhs: Y, rhs: Y) -> Bool {
return lhs.a == rhs.a
}
func hash(into hasher: inout Hasher) {
hasher.combine(a)
}
}
struct ContentView: View {
var body: some View {
VStack {
Button ("Error") {
var y = Y()
var yDict = [String: Y]()
yDict["0"] = y
do {
let encodedData = try JSONEncoder().encode(yDict)
let jsonString = String(data: encodedData, encoding: .utf8)
let decoded = try JSONSerialization.jsonObject(with: encodedData, options: [])
if let yyDictDec = decoded as? [String:Y] {
print("yDict after decide")
print (yyDictDec)
}
} catch {
print(error.localizedDescription)
}
print("x")
}
}
}
}
In this code the if yyDictDec = is failing, I think, cause the prints after it never happen. I can cast it as [String, Any] but I really need it to be my class.
My problem is in the convert JSON back to the dictionary. I feel I am missing something fairly simple.
Don´t use JSONSerialization use JsonDecoder and decode it to the the type it was before encoding. e.g.:
let decoded = try JSONDecoder().decode([String: Y].self, from: encodedData)
here is my issue, I would like to create a function with this prototype :
func doPostRequest(......)->JSON()
And I write it like that :
func downloadData(completed:#escaping()->()){
Alamofire.request(url).responseJSON(completionHandler: {
response in
let result = response.result
if let dict = ... {
self._temp = String(format: "%.0f °C", temp - 273.15)
...
}
completed()
})
}
I'd like to return an Any object or dictionary, something with my JSON in... but each time I try to implement return I have a nil object ! Maybe a scope problem how can I implement this function to have
var myJson:NSDictionary
myJson=downloadData(......) ???
Thanks for your help
Since the method in the body works asynchronously you have to declare your request method with an completion handler for example
func doPostRequest(completion: #escaping ([String:Any])->())
On return it passes a Swift dictionary.
The method can be used with this code:
var myJson = [String:Any]()
...
doPostRequest() { json in
self.myJson = json
// do something with the returned data
}
first you need to create a ObjectMapper to map your objects and use AlamofireObjectMapper to get
try this code
request(url, method: .post, parameters:params).validate().responseObject{(response:
DataResponse<objectMapperclass>)in
switch response.result{
case.success(let data):
let objects = data
case.faliure(_):
}
}
We fetch some JSON data using a REST protocol like this.
jsonResult = try NSJSONSerialization.JSONObjectWithData(data!, options: NSJSONReadingOptions.AllowFragments)
Which looks like this:
jsonResult: (
{
board = "[[\"1:\",\"Y\",\"U\",\"P\"]]";
})
From this we get a game board like so:
if let boardContentArray = jsonResult[0]["board"] as NSArray?{
print("boardContentArray: \(boardContentArray)" )
} else {
print("board element is not an NSArray")
}
The boardContentArray looks like this: It i supposed to be a 2D array with only one row and four columns at the moment, but it should should work for any given size.
[["1:","Y","U","P"]]
How can you retrieve the individual values of boardFromRemote. I imagine to get the element at 0,0 in the 2D array some way like this:
boardContentArray[0][0]
This should then return "1:", which is not the case. This exact syntax is incorrect and won't compile. What is the correct way to retrieve an element from the boardContentArray variable?
The content of jsonResult[0]["board"] is a JSON String which can be decoded as an array with NSJSONSerialization. You have to first transform the String to NSData, then decode it like this for example:
do {
let boardContentArray = "[[\"1:\",\"Y\",\"U\",\"P\"]]" // the String from jsonResult[0]["board"]
if let boardData = boardContentArray.dataUsingEncoding(NSUTF8StringEncoding),
let boardArray = try NSJSONSerialization.JSONObjectWithData(boardData, options: []) as? [[String]] {
print(boardArray[0]) // ["1:", "Y", "U", "P"]
}
} catch let error as NSError {
print(error)
}
I am trying to parse data which look:
It looks like each record is sequential.. 0, 1, 2 and then within each record there are lots of key value pairs such as the name or showID.
I want to go into each record and only get certain pairs, for example the name, showID and Date.
Here is my code, I am unsure what should be my modal in for item in loop
in other words, how do I get the specific fields into my empty dictionary array?
let task = NSURLSession.sharedSession().dataTaskWithURL(url) { (data, response, error) -> Void in
if let urlContent = data
{
do
{
var jsonResult:NSDictionary = try NSJSONSerialization.JSONObjectWithData(urlContent, options: NSJSONReadingOptions.MutableContainers) as! NSDictionary
if let items = jsonResult["items"] as! NSArray?
{
var emptyArrayOfDictionary = [[String : AnyObject]]()
for item in 0...jsonResult.count
{
}
}
The idea would be to create a struct (or a class) which contains the properties you need, created with an initializer from the values in your dictionaries.
Let's say you want to make "Show" objects containing the show name and the show ID.
You could create a struct like this:
struct Show {
let name:String
let showID:Int
init?(dictionary: [String:AnyObject]) {
guard let name = dictionary["name"] as? String,
let showID = dictionary["showID"] as? Int else {
return nil
}
self.name = name
self.showID = showID
}
}
Then iterate over your dictionaries and pass each one to the struct initializer, something like this:
let task = NSURLSession.sharedSession().dataTaskWithURL(url) { (data, response, error) -> Void in
if let urlContent = data {
do {
if let jsonResult = try NSJSONSerialization.JSONObjectWithData(urlContent, options: []) as? [String : AnyObject] {
if let items = jsonResult["items"] as? [[String : AnyObject]] {
let shows = items.flatMap { Show(dictionary: $0) }
}
}
} catch {
print(error)
}
}
}
The struct initializer is an Optional one, meaning that if the dictionary does not contain the keys "name" or "showID" it will not create the object and will return nil instead; that's why we're using flatMap to iterate instead of map (because flatMap unwraps the Optionals).
Now you have an array of objects, shows, and you can filter or sort its contents easily with Swift methods like sort, filter, etc.
Each object in the shows array is a Show object and has name and showID properties with the data of your dictionaries.
What flatMap does is create an array of Show objects by iterating (like a loop) over the initial array. On this line:
let shows = items.flatMap { Show(dictionary: $0) }
the $0 represents the current array element. What it means is that for each element in the items array, we take it and create a new Show instance with it, and put the resulting array of objects in the constant shows.
There's also map which is often used, but here the init of our Show struct is an optional init, so it returns an Optional Show, and flatMap knows how to deal with this (it will safely unwrap the optional and ignore the nil ones) where map does not.
If you would like to simplify your son parsing try this Open source https://github.com/SwiftyJSON/SwiftyJSON
With this you access name field of item 0
let userName = json[0]["name"].string
I'm new to Swift - trying to read a JSON file from a URL. My attempt below.
The JSON looks valid - I tested it with JSONLint but it keeps crashing.
Thoughts?
func getRemoteJsonFile() -> NSDictionary {
//Create a new url
let remoteUrl:NSURL? = NSURL(string: "http://nfl-api.azurewebsites.net/myplayers.json")
//check if its nil
if let actualRemoteUrl = remoteUrl {
//try to get the data
let filedata:NSData? = NSData(contentsOfURL: actualRemoteUrl)
//check if its nil
if let actualFileData = filedata {
//parse out the dictionaries
let jsonDict = NSJSONSerialization.JSONObjectWithData(actualFileData, options: NSJSONReadingOptions.AllowFragments, error: nil) as NSDictionary
return jsonDict
}
}
return NSDictionary()
}
This took me a second to figure out, so I don't blame you for missing it.
The JSON you linked to is minified, so it's difficult to see the structure. Let's take a look at (a fragment of) it after piping it through a prettifier:
[
{
"PlayerId":2501863,
"PlayerName":"Peyton Manning",
"PlayerTeam":"DEN",
"PlayerPosition":"QB",
"PlayerPassingYards":4727,
"PlayerPassingTDs":39,
"PlayerInterceptions":15,
"PlayerRushingYards":-24,
"PlayerRushingTDs":0,
"PlayerReceivingYards":0,
"PlayerReceivingTDs":0,
"PlayerReturnYards":0,
"PlayerReturnTDs":0,
"PlayerFumbleTDs":0,
"PlayerTwoPointConversions":2,
"PlayerFumblesLost":2,
"PlayerTeamLogo":"http://i.nflcdn.com/static/site/7.0/img/logos/teams-gloss-81x54/den.png"
}
]
Huh. It's encased in brackets, which means that it's an array.
It's an array, so you can't cast it as an NSDictionary. Instead, you could cast it as an NSArray, but why not use native Swift types?
Well, if you don't like types, you're about to find out, but I still think that this is a better way, because it forces you to think about the data you're parsing.
So we have the first part of our type definition for this function; it's an array ([]). What components is our array made up of? We could go with a simple NSDictionary, but we're doing full native types here, so let's use a native Swift dictionary.
To do that, we have to know the types of the dictionary (the syntax for a native dictionary type is [KeyType: ValueType]). Examining the JSON shows that all of the keys are Strings, but the values are of varying types, so we can use AnyObject.
That gives us a dictionary type of [String: AnyObject], and our entire JSON is an array of that, so the final type is [[String: AnyObject]] (wow).
Now that we have the proper type, we can modify the function you're using to parse the JSON a bit.
First of all, let's use our new type for the return and cast values. Then, let's make the return type optional in case something goes wrong and add an error variable to document that.
A cleaned up function would look something like this:
func getData() -> [[String: AnyObject]]? {
let data: NSData? = NSData(contentsOfURL: NSURL(string: "http://nfl-api.azurewebsites.net/myplayers.json")!)
if let req: NSData = data {
var error: NSError?
if let JSON: [[String: AnyObject]] = NSJSONSerialization.JSONObjectWithData(req, options: NSJSONReadingOptions.AllowFragments, error: &error) as? [[String: AnyObject]] {
return JSON
}
}
return nil
}
That's it!
We can now call the function and extract values from our [[String: AnyObject]] (again, wow) like this:
if let data: [[String: AnyObject]] = getData() {
println(data[0]["PlayerName"]!) // Peyton Manning
}
Update your code with this:
func getRemoteJsonFile() -> [NSDictionary] {
// Create a new URL
let remoteUrl:NSURL? = NSURL(string: "http://nfl-api.azurewebsites.net/myplayers.json")
let urlString:String = "\(remoteUrl)"
// Check if it's nil
if let actualRemoteUrl = remoteUrl {
// Try to get the data
let fileData:NSData? = NSData(contentsOfURL: actualRemoteUrl)
// Check if it's nil
if let actualFileData = fileData {
// Parse out the dictionaries
let arrayOfDictionaries:[NSDictionary]? = NSJSONSerialization.JSONObjectWithData(actualFileData, options: NSJSONReadingOptions.MutableContainers, error: nil) as [NSDictionary]?
if let actualArrayOfDictionaries = arrayOfDictionaries {
// Successfully parsed out array of dictionaries
return actualArrayOfDictionaries
}
}
}
return [NSDictionary]()
}
This is working fine for me.