Sublime folding control? - sublimetext2

If a function accepts a lot of options I find it much easier to read it if I split those in few lines, like this code in python:
def fun( param1 = 'this',
param2 = 'and that',
param3 = 'and this too', ## because today is Wednesday
param5 = 'I think you got the point' ):
print "You can't fold me! I AM PURE EVIL"
Unfortunately then sublime will fold only the bracket with options, not the next following code. Is there a way to set-up sublime so that the body of the function would be folded instead?
I am using sublime2, OS X system

Sublime Text folding works on indention, so everything in the next level is indented.
Something like this does work.
def fun(
param1 = 'this',
param2 = 'and that',
param3 = 'and this too', ## because today is Wednesday
param5 = 'I think you got the point' ):
print "You can't fold me! I AM PURE EVIL"
More control over the indention behaviour is something the plugin authors requested for a long time.

Related

regex pattern starting with "=" and exceptions

I'm trying to write an expression which will be used with json files for a vscode extension. My expression should start with "=\s*" and then I want it to select everything after the equal except for the following cases:
TRUE or FALSE after the equality
starting with digit
starting with ' or "
I have tried many things and separately each case I manage to make it work but when I try to put it all together, it doesn't work
Example of doc strings:
abc = test
abc = TRUE
abc = FALSE
abc = "test"
abc = 'test'
abc = 123
Out of these examples my regex should only keep the very first one and "test" can be anything.
What was the closest to the solution was this one /(=\s*)^(((?!TRUE|FALSE|[0-9]|\"|\').)*)$/gm
You can use
Find what: ^(.*?=)(?!\s*(?:TRUE|FALSE|[0-9"'])).*
Replace With: $1
Details:
^ - start of a line
(.*?=) - Group 1: any zero or more chars other than line break chars, as few as possible and then a = char
(?!\s*(?:TRUE|FALSE|[0-9"'])) - a negative lookahead that fails the match if, immediately to the right of the current location, there are
\s* - zero or more whitespace
(?:TRUE|FALSE|[0-9"']) - TRUE, FALSE, digit or " or '
.* - the rest of the line.
See the regex demo and the demo screenshot:

Using Sikuli Finder() to search screenshot with icon, providing cached like response when used in a loop

(Using Sikuli IDE -288 20/04/19 on Windows 10)
I am currently having issues with a portion of code that runs correctly the first time around, but the second time where the function is looped instead of overwriting information created in the first iteration, it is somehow using the old information.
A function called selectRewards() is called, and it takes a few screenshots of the reward region over a few seconds to gather a useable still of an animation, the file name is numerically incremented. Then the function creates a Finder using the screenshots starting with screenshot 1. The Finder, and image I want to check against is passed into a search() function where it should be using the passed finder and image to find matches. It checks for all defined images in screenshot1, screenshot2 etc. until matches are found. And the matches are selected on the screen using coordinates from the screenshot image.
This all works well in the first iteration of the selectRewards(), it cycles through the screenshots and finds the images on a stable screenshot, but when the function is called again the same exact "found" results are returned, and clicks are exactly the same even when the images don't exist in the screenshots (I've even deleted the screenshots at the end of the first loop to try and clear any incorrect information being sent to the finder.
I've tried to pull the section out to share in a cleaner way, and it still provides the same issue. Any help and advice would be deeply appreciated.
(Though currently having even stranger issues with the code, since having the main script open in a tab on the IDE and the new script in another - neither running - if I run the snippet script it will use the coordinates/image finds from a previous run of the scripts). Can there be some sort of memory issue or caching in windows? ALT+SHIFT+R to restart the IDE normally helps clear the issue.
Settings.MoveMouseDelay = 0.5
#Define Regions
rewardRegion = Region(536,429,832,207)
#Define Images
searchCoupons = Pattern("coupons.png").similar(0.85)
searchAdvanced = Pattern("2011.png").similar(0.85)
searchAdvancedFrag = Pattern("2012.png").similar(0.85)
matchesFound = False
def search(image,rewardGlimpse, descr = ""):
print ("##### searching for: (%s) %s" % (image, descr))
rewardGlimpse.findAll(image) # find all matches (using passed finder variable & image variable)
matches = [] # an empty list to store the matches
while rewardGlimpse.hasNext(): # loop as long there is a first and more matches
matches.append(rewardGlimpse.next()) # access next match and add to matches
# now we have our matches saved in the list matches
print(" Does FindAll have next? (should be false):" + str(rewardGlimpse.hasNext()))
print(" Found matches:" + str(len(matches)))
if len(matches) > 0:
global matchesFound
matchesFound = True
obtainedReward = str(descr)
print(" Match found should be true " + str(matchesFound) + ". Found: "+obtainedReward)
# we want to use our matches
for m in matches:
#Find x & y location of rewards in screenshot
matchx = m.x
matchy = m.y
#Append them to the reward region to line it up.
newx = rewardRegion.getX()+matchx
newy = rewardRegion.getY()+matchy
rewardHover = Location(newx, newy)
#click the found reward location
click(rewardHover)
wait(1)
def selectRewards():
#---- Save Incremental Screenshots
wait(1)
capture(rewardRegion,"screenshot1.png")
wait(0.5)
capture(rewardRegion,"screenshot2.png")
wait(0.5)
capture(rewardRegion,"screenshot3.png")
wait(0.5)
capture(rewardRegion,"screenshot4.png")
wait(0.5)
capture(rewardRegion,"screenshot5.png")
wait(0.5)
capture(rewardRegion,"screenshot6.png")
wait(0.5)
#----- Test the screenshots
snum = 1 #screenshot file number
while True:
global matchesFound
if matchesFound == True:
print("Rewards Found - breaking search loop")
matchesFound = False
break
else:
pass
#Start with _screenshot1.png, increment snum.
screenshotURL = "_screenshot"+str(snum)+".png"
rewardGlimpse = Finder(screenshotURL) #Setup the Finder
print("Currently searching in: " + str(screenshotURL))
#Pass along the image to search, the screenshots Finder, and description.
search(searchCoupons,rewardGlimpse, "Coupons")
search(searchAdvanced,rewardGlimpse, "Advanced Recruit Proof")
search(searchAdvancedFrag,rewardGlimpse, "Advanced Recruit Fragments")
snum = snum + 1
if snum>6:
break
while True: #All rewards available this round are collected
if exists("1558962266403.png"):
click("1558962266403.png")
#confirm
break
else:
pass
print("No reward found at this point.")
print("Matches Found at No Reward Debug: " +str(matchesFound))
#Needed matches not found, selecting random reward.
hover("1558979979033.png")
click("1558980645042.png")
#matchesFound = False #Toggle back to False
#print("Matches found: Variable Value(Should be false)" + str(matchesFound))
def main():
i = 0
SSLoops = 2
while i < 2:
print("Loop #" + str(i+1) + "/"+ str(SSLoops))
print("--------------")
if i == 1: #remove this if statement for live
click("1559251066942.png") #switches spoofed html pages to show diff rewards
selectRewards()
i = i + 1
if __name__ == '__main__':
main()
Loop one of calling selectRewards() is correct, there were 3 images in the reward region that matched the things to search for. But the second loop is incorrect, only one of the matching images were there and wasn't in the same exact position. The script clicked in the 3 locations of the previous loop during the second time around.
Message log:
====
Loop #1/2
--------------
Currently searching in: _screenshot1.png
##### searching for: (P(coupons.png) S: 0.85) Coupons
Does FindAll have next? (should be false):False
Found matches:1
Match found should be true True. Found: Coupons
[log] CLICK on L[603,556]#S(0) (586 msec)
##### searching for: (P(2011.png) S: 0.85) Advanced Recruit Proof
Does FindAll have next? (should be false):False
Found matches:1
Match found should be true True. Found: Advanced Recruit Proof
[log] CLICK on L[653,556]#S(0) (867 msec)
##### searching for: (P(2012.png) S: 0.85) Advanced Recruit Fragments
Does FindAll have next? (should be false):False
Found matches:1
Match found should be true True. Found: Advanced Recruit Fragments
[log] CLICK on L[703,556]#S(0) (539 msec)
Rewards Found - breaking search loop
[log] CLICK on L[90,163]#S(0) (541 msec)
Loop #2/2
--------------
[log] CLICK on L[311,17]#S(0) (593 msec)
Currently searching in: _screenshot1.png
##### searching for: (P(coupons.png) S: 0.85) Coupons
Does FindAll have next? (should be false):False
Found matches:1
Match found should be true True. Found: Coupons
[log] CLICK on L[603,556]#S(0) (617 msec)
##### searching for: (P(2011.png) S: 0.85) Advanced Recruit Proof
Does FindAll have next? (should be false):False
Found matches:1
Match found should be true True. Found: Advanced Recruit Proof
[log] CLICK on L[653,556]#S(0) (535 msec)
##### searching for: (P(2012.png) S: 0.85) Advanced Recruit Fragments
Does FindAll have next? (should be false):False
Found matches:1
Match found should be true True. Found: Advanced Recruit Fragments
[log] CLICK on L[703,556]#S(0) (539 msec)
Rewards Found - breaking search loop
[log] CLICK on L[304,289]#S(0) (687 msec)
====
RaiMan from SikuliX:
ok, the reason is the image caching internally based on filenames.
When a new Finder is created with an image filename already in cache, the cached version is used.
So you either might switch off caching globally:
Settings.setImageCache(0)
or add:
Image.reset()
at the beginning of selectRewards()
or add the loop count to the filename of the captured images (take care: memory is constantly increased!)
BTW: when selecting another tab in the IDE, the images from the previously selected tab are uncached automatically.

vimscript: commands that work in mappings, but not in functions

How can I rewrite these 2 commands, which work fine in a mapping, so that they will work in a function?
:if has_key(glos,#g)==1<cr>:let #j=eval('glos.'.#g)<cr>
The function concerned is executed by vim without comment, but #j remains unchanged, as if they had failed, but no message/error is generated.
Here is the complete code involved, the command that loads the dictionary, the function that does not work, and the mapping from that function that does.
" read the glossary into the dictionary, glos
let glos=eval(join(readfile("glossary.dict")))
" 2click item of interest and this will
" send image filepath to xv
" if item all-caps find same at start of its line
" If capitalized at eol find same at start of its line
" if all lower-case at eol find next occurrence of same
" look lower-case or capitalized word up in glossary.txt
" find _\d\+ (page no.) alone on its line in text
com! F call F()
function! F()
normal "ayiw"cyE"by$
let #c=substitute(#c,"[,.?':;!]\+","","g")
if #c=~'images\/ss\d\d\d*'
let #i='!display -geometry +0+0 '.#c.' &'
pkill display
#i
elseif #c==toupper(#c)
let #n=search('^'.#c,'sw')
elseif #c!=#b
let #f=3
let #g=tolower(#c)
while #f>0
try
let #j=eval('glos.'.#g)
catch
let #f=#f-1
let #g=strpart(#g,0,strlen(#g)-1)
continue
endtry
break
endwh
if #f>0
let #h=substitute(#j," glosimgs.*",'','')
if #h!=#j
let #i='!xv -geometry +0+380 '.substitute(#j,'^.\{-}\( glosimgs.*\)$','\1','').' &'
!pkill xv
#i
endif
echo #h
else
echo 'No matching entry for '.#c
endif
elseif #c=~'\u\l\+$'
let #n=search('^'.#c,'sw')
elseif #c=~'\l\+$'
norm *
elseif #c=~'^_\w\+$'
let #/='^'.#c.'$'
norm nzz
endif
endfunction
map <silent> <2-LeftMouse> "ayiw"cyE"by$:let #c=substitute(#c,"[,.?':;!]\+","","g")<cr>:if #c=~'images\/ss\d\d\d*'<cr>:let #i='!display -geometry +0+0 '.#c.' &'<cr>:pkill display<cr>:#i<cr>:elseif #c==toupper(#c)<cr>:let #n=search('^'.#c,'sw')<cr>:elseif #c!=#b<cr>:let #f=3<cr>:let #g=tolower(#c)<cr>:while #f>0<cr>:try<cr>:let #j=eval('glos["'.#g.'"]')<cr>:catch<cr>:let #f=#f-1<cr>:let #g=strpart(#g,0,strlen(#g)-1)<cr>:continue<cr>:endtry<cr>:break<cr>:endwh<cr>:if #f>0<cr>:let #h=substitute(#j," glosimgs.*",'','')<cr>:if #h!=#j<cr>:let #i='!xv -geometry +0+380 '.substitute(#j,'^.\{-}\( glosimgs.*\)$','\1','').' &'<cr>:!pkill xv<cr>:#i<cr>:endif<cr><cr<cr>>:echo #h<cr>:else<cr>:echo 'No matching entry for '.#c<cr>:endif<cr>:elseif #c=~'\u\l\+$'<cr>:let #n=search('^'.#c,'sw')<cr>:elseif #c=~'\l\+$'<cr>:norm *<cr>:elseif #c=~'^_\w\+$'<cr>:let #/='^'.#c.'$'<cr>:norm nzz<cr>:endif<cr>
Specifically, I should have written:
:if has_key(**g:**glos,#g)==1:let #j=eval('**g:**glos.'.#g)
:h g: goes straight to the heart of the matter; in a function all references are local to that function, so references to any variable outside the function must be global, by prepending 'g:' to the variable name. As I created the dictionary independent of the function, the function must reference it as a global item.
Of course, if you are not aware of 'g:', it is rather difficult to find that help reference, but that's a frequent problem using help.
And, of course, the ** surrounding g: aren't required, that's what this site gives you in lieu of bolded text, apparently.

Scripting find & replace operations in Sublime Text

Often I find myself doing repetitive file & replace operations in a file. Most often that comes down to fixed find and replace operations; deleting some lines, changing some strings that are always the same and so on.
In Vim that is a no-brainer,
function! Modify_Strength_Files()
execute':%s/?/-/'
execute':%s/Ä/-/'
"--------------------------------------------------------
execute':%s/Ä/-/'
execute':%s///g'
"--------------------------------------------------------
execute':g/Version\ of\ Light\ Ship/d'
execute':g/Version\ of\ Data\ for\ Specific\ Regulations/d'
"--------------------------------------------------------
" execute':g/LOADING\ CONDITION/d'
" execute':g/REGULATION:\ A\.562\ IMO\ Resolution/d'
" This is to reduce multiple blank lines into one.
execute ':%s/\s\+$//e'
execute ':%s/\n\{3,}/\r\r/e'
" ---------------------
endfunction
copied verbatim.
How could a function like this be defined in Sublime Text editor, if it can be done at all, and then called to act upon the currently opened file?
Here are resources to write Sublime Text 2 plugins:
Sublime Text 2 API Reference
Sublime Text 2 Plugin Examples
How to run Sublime Text 2 commands
Setting up Sublime Text 2 Custom Keyboard Shortcuts
Example: you can write a similar plugin and bind a hot key to it, that is, batch_edit command. Then you can open a file and execute the command via that hot key. By the way, in this script, I didn't consider the file encoding. You can get the file encoding via self.view.encoding().
# -*- coding: utf-8 -*-
import sublime, sublime_plugin
import re
class BatchEditCommand(sublime_plugin.TextCommand):
def run(self, edit):
self._edit = edit
self._replace_all(r"\?", "-")
self._replace_all(u"Ä", "-")
self._delete_line_with(r"Version of Light Ship")
self._delete_line_with(r"Version of Data for Specific Regulations")
self._replace_all(r"(\n\s*\n)+", "\n\n")
def _get_file_content(self):
return self.view.substr(sublime.Region(0, self.view.size()))
def _update_file(self, doc):
self.view.replace(self._edit, sublime.Region(0, self.view.size()), doc)
def _replace_all(self, regex, replacement):
doc = self._get_file_content()
p = re.compile(regex, re.UNICODE)
doc = re.sub(p, replacement, doc)
self._update_file(doc)
def _delete_line_with(self, regex):
doc = self._get_file_content()
lines = doc.splitlines()
result = []
for line in lines:
if re.search(regex, line, re.UNICODE):
continue
result.append(line)
line_ending = {
"Windows" : "\r\n",
"Unix" : "\n",
"CR" : "\r"
}[self.view.line_endings()]
doc = line_ending.join(result)
self._update_file(doc)

Regular Expression: adding bookmark html tags depending on various range of numbers

I have some html pages with numbers of verses like:
verses 2-5
verses 11-15
verses 21-23
I need to add for each number a code before the word "verses"
to be
<a name="2"></a><a name="3"></a><a name="4"></a><a name="5"></a>verses 2-5
etc.
So it takes the range of the numbers given, and before the beginning it adds:
<a name=""></a>
for each number in the range..
I use notepad++ to search and replace.
You're going to need a script to do this. I whipped up a simple Ruby script to do it. Used it on your sample text, got your output. Just download Ruby, paste this into a file in the directory of that text, and replace the verses.txt line with whatever your file name is. Then run it from the command line like: ruby ./script.rb
d = File.read('./verses.txt')
c = d[0..d.length]
c.scan(/(verses\s+\d+-\d+)/) do |n|
n.each do |a|
a.scan(/(\d+-\d+)/) do |nums|
z = nums.to_s.split(/-/)
st=''
in1 = z[0].gsub(/\["/, '').to_i
in2 = z[1].chomp("\"]").to_i
(in1..in2).each do |index|
st += "<a name=\"#{index}\"></a>"
end
b = st + a;
d.gsub!(a, b)
end
end
end
puts d
f = File.new('verses2.txt', "w")
f.write(d)
Per your request, here is a modification that will overwrite the opened file and run on all files in a directory. For ease, I won't do directory entry, so place the script in the directory of all the files to run it. Here goes:
Dir.entries('.').each do |entry|
entry.scan(/.*.html/) do
|fn|
d = File.read('./' + fn.to_s)
c = d[0..d.length]
c.scan(/(verses\s+\d+-\d+)/) do |n|
n.each do |a|
a.scan(/(\d+-\d+)/) do |nums|
z = nums.to_s.split(/-/)
st=''
in1 = z[0].gsub(/\["/, '').to_i
in2 = z[1].chomp("\"]").to_i
(in1..in2).each do |index|
st += "<a name=\"#{index}\"></a>"
end
b = st + a;
d.gsub!(a, b)
end
end
end
puts d
f = File.new('./' + fn.to_s, "w")
f.write(d)
end
end
I'll think about how to do the arabic encodings. This will run on all text files, if they have different extensions or have a similar name, let me know and I'll update the script.
This should fully work, just tested it. Let me know if there are issues.
You can do it for 2-digit verses 10 to 99 like this:
Search: verses (\d)(\d)-
Replace: <a name="$1">verses $1$2-</a>
For 3+ digit numbers, add another group for the extra digit(s) and treat similarly.
This extra complication is required because notepad++ doesn't support look-aheads AFAIK.