How to create Rest API with query paramters - mysql

I am new to programming and am trying to find some documentation on creating a GET REST API in php that can accept query paramters in the url. I have been looking for documentation and there seems to be a lot out there but not sure what I should focus on. I am looking for the API to take a url like this:
rest.php?format=json&action=courses
Once this url is posted I would like to make a query to my database to retreive the courses. When a url like this is make:
rest.php?format=json&action=students&course=id
I would like to query my database based on parameters set in the url. Can someone please point me in the right direction.

REST specifications are pretty vague in this regard.
However, if you have too many parameters then it is ok to have the method set as POST instead as per best practices.

There are many aspects that influence the way REST is implemented in the application. Totally depends upon the usecases and the way developer wants it to be, still there are certain REST Standards which will help you to keep your application adhere quality checks.
REST STANDARDS
Hope you can use this to relate to your scenario.
In the case of query params, they are usually recommended when you can take the risk of exposing the information and is usually used with GET calls. Instead you can use POST call and define the information in payload which can accommodate more data as well there is no risk of exposing information which you don't want.
Hope this clarifies the issue, if not please feel free to ask

Related

REST: Creating a Json based Query: Which http method to use?

I have a question to RESTful services. In REST the POST method is used to create an entity.
And GET is used to query entities. Right?
As I read in another posts it is not allowed in HTTP to send a GET request with a body.
But when I want to send Json to make a query, what is the best way? Are there any best practices or how do you solve such json queries?
Thanks for your answers
In REST the POST method is used to create an entity. And GET is used to query entities. Right?
Not really. GET is used to fetch representations of resources. POST is deliberately vague -- anything not worth standardizing can use POST.
when I want to send Json to make a query, what is the best way?
There is no best way to do it, just trade offs.
The basic plot of HTTP is that you GET representations of resources. If the resource you want doesn't exist, you create a new one. So the "REST" flow would look something like sending a request to the server to create a "the answer to my query" resource, and then using GET to obtain the current representation of that resource. Which is great, because we can fetch the latest representation of that resource any time we're worried that our copy is out of date. Other people with the same query can use the same resource, so we can use a general-purpose cache to take a lot of the work. The end result is "web scale".
OK, not that great, because we learned that sending information over insecure channels is a bad idea; but we can put a general-purpose caching proxy in front of our server, and get some scale that way.
But "create a new resource" is a lot of ceremony when you only expect to need the query once.
Creating a new resource was using POST in this situation anyway, so why not return a representation of the solution right away? And the answer is, go right ahead! that works great... but doesn't give you any cache support at all. You are effectively performing a remote call under the guise of modifying a resource.
Also, POST doesn't promise idempotent semantics -- on an unreliable network, requests can get lost, and general purpose components won't know that in this particular case it is harmless to just repeat the same request.
PUT has idempotent semantics... but it also has very specific opinions about the contents of the payload that don't match "query" at all.
You can dig through other standardized methods, but there aren't really any good fits. The only methods that are close are SEARCH and REPORT, which are coupled to WebDAV semantics.
You can invent your own non standard method; but general purpose components won't understand it.
You can standardize a new method with the semantics you need, but that's a lot of work.
Or you can just use POST.
Remember, the web took over the world using nothing more than GET and POST. So it's probably fine.

REST And Can Delete/Update etc actions

I am writing a REST API. However, one of the requirements is to allow the caller to determine if an action may be performed (so that, for example, a button can be enabled or disabled, etc.)
The action might not be allowed for several reasons - perhaps user permissions, but possibly because, for example, you can't delete a shared object, or you can't create an item with the same name as another item or an array of other business rules.
All the logic to determine if something can be deleted should be determined in the back end, but the front end must show this in the GUI.
I am trying to find the right pattern to use for this in REST, and am coming up a bit short. I could create a parallel API so for every entity endpoint there was an EntityPermissions endpoint, but that seems to be overkill. I could also do something like add an HTTP header that indicates that the request was only to check permisisons, not perform it, but that seems a bit dubious, and likely to mess up the http cache.
Can anyone point me to the common pattern for doing something like this? Does it have a name? Or a web page that discusses it? I'm sure everyone has their own ideas on this (like my dumb ideas) but I this seems to be a common enough requirement that I figure there must be a common pattern for it. But google didn't help much.
There's going to be multiple opinionated answers about this. I'll share mine. Might not be the best for your problem, but it's a valid solutions.
If you followed the real definition of REST, you would be building a hypermedia/HATEOAS-style webservice. Urls would not be hardcoded, they would be discovered and actions would be discovered by the existence of a link.
If an action may not be performed, you can just hide the link. If a user fetches the next resource they just see all the available actions right there.
A popular format for hypermedia API's is HAL. You might decorate the links further with more information from HTTP Link hints.
If this is the first time you heard of hypermedia API's, there might be a bit of a learning curve. The results of learning this can be very beneficial though.

RESTful API design, differentiating PUT actions when updating a resource

This is a general RESTful API design question. We are trying to solve the following case with the most common approach possible.
We have a resource, let's say: /licenses/5123
The resource has an expiration date which needs to be updated to an expired state. Of course the easiest thing to do would be to just expose the expiration_date and have the client set it to the new date but that is not desired.
To update the resource, we're using PUT method and would like to specify the type of update this will be. In other words, is the update action 'expire' or 'extend' or 'whatever'.
I considered a few option:
implement custom http method - but I don't like extending HTTP protocol beyond its standards
add action url parameter and specify the value: PUT /licenses/5123?action=expire
since there are other params in the body of the request in JSON format, add action param into the JSON request.
implement custom http header for the type of update this is
Please share your opinion and/or provide any references to online resources that may be describing such cases. I can't imagine this is a unique case.
Thank you very much!
Generally option 2 and 3 are preferred. There is no real need to do something custom with HTTP actions or custom headers.
PUT is a reasonable action method for updating a license like you describe. Putting the details of the update in the JSON request body sounds reasonable (Option 3), and that's what I would do.
Option 2 is my preferred choice.
I think going with option 2 has been my common best practice, it's clean, efficient and readable. Most of the time I strive for readability and maintainability over all else as I may not be the developer debugging, fixing or extending the code in the future.
Doing anything with either the HTTP protocol or headers always feels like a 'hack'. I think it's going above and beyond and will require more effort than the problem is most likely worth (which scraps solutions 1 and 4).
A potential issue with option 3 is that you could be confusing business logic with your data which leads to coupling and potential upgrade issues.

What's the point of oEmbed API endpoints and URL schemes vs. link tags?

The oEmbed specification mentions 2 different ways of finding the oEmbed content of an URL:
Knowing the API endpoint of the website and passing it, through a GET parameter, the URL you want info about, if it matches the URL pattern it declared.
Discovering the URL of the oEmbed version thanks to a <link rel="alternate" type="application/json+oembed" ... /> (or text/xml+oembed) HTML header.
The 2nd ways seems more generic, as you don't have to store and maintain a whole list of providers. Moreover, lists of providers are the sign of a centralized internet, where only a few actors exist. This approach is hardly scalable.
I can see a use for the 1st approach, though, for websites that can parse resources made available by someone else. For example, I can provide an oEmbed version of video pages from website Foo. However, for several reasons, mainly security-related, I wouldn't trust someone who says "I can parse resource X for you" unless X's author is OK with that, which brings us back to approach 2.
So my question is: what did I miss here? What's the use of the 1st method of dealing with oEmbed? For instance, why store (and maintain up-to-date) a whole list of endpoints and patterns like oohEmbed does if you have a generic way of discovering it on-the-fly and for virtually any resource on the internet?
As a very closely related question, which I think may be asked at the same time (please correct me if I'm wrong): what happens if one doesn't provide a central endpoint for oEmbed contents, but rather, say, expect a '?version=oembed' parameter on each URL, that returns the oEmbed version instead of the standard one?
If I recall correctly, supporting both mechanisms was a compromise that we figured would help drive adoption. It's much easier to persuade large web properties to add a single endpoint vs. adding markup (that's irrelevant to most clients) to every response body. It was a pragmatic choice.
Longer term we planned to leverage some of the work Eran Hammer-Lahav was doing around discovery rather than re-inventing it (poorly, again). Unfortunately, his ideas still haven't gotten much traction and the web still lacks a good, standardized way to do this sort of thing.
I was hoping to find an answer here but it looks like everyone else is as confused as we are. The advantage of using option 1 in my opinion is that it only uses 1 json request instead of a potentially expensive html request followed by the json request. You can always use option 2 as a fallback in case you can't match a pattern in your pre-baked list of oEmbed providers.
OEmbed discovery is a major security concern. WordPress for example has a whitelist of supported OEmbed providers.
Suppose that every random URL at the internet can trigger an OEmbed code. That means everyone can hack your site.
Steps:
Create a new site, add an OEmbed discovery.
Post the URL to a form at your site. Now your site perform the OEmbed on my behalf.
Exploit:
by denial-of-service (DOS): e.g. redirect the URL to a tarpit or feed it a 1GB json response.
by cross site scripting (XSS): inject random HTML to pages that other people can see.
by stealing the admin's session-cookie via XSS: now the attacker can login to your CMS to upload files, and exploit even more.
It's XSS to the max, with little to stop it. The only sane thing to do, is whitelisting proper endpoints. That's the oEmbed endpoints are explicitly listed.
If you want something scalable, you might like www.noembed.com and www.embedly.com They provide OEmbed support for various sites which don't do OEmbed themselves.

First write code using API, then actual API - does this approach have a name and is valid for API design process?

Standard way of working on new API (library, class, whatever) usually looks like this:
you think about what methods would API user need
you implement API that you suspect user will need
So basically you trying to guess what your API should look like. It very often leads to over engineering stuff, huge APIs that you think user will need and it is very possible that great part of your code won't be used at all.
Some time ago, maybe few years even, I read some article that promoted writing client code first. I don't remember where I found it but author pointed out several advantages like better understanding how API will be used, what it should provide and what is basically obsolete. I think idea was that it goes along with SCRUM methodology and user stories but on implementation level.
Just out of curiosity for my latest private project I started not with actual API (some kind of toolkit library) but with client code that would use this API. Of course my code is all in red because classes, methods and properties does not exist and I can forget about help from intellisense but what I noticed is that after few days of coding my application "has" all basic functionalities and my library API "is" a lot smaller than I imagined when starting a project.
I don't say that if somebody took my library and started using it it wouldn't lack some features but I think it helped me to realize that my idea of this API was somewhat flawed because I usually try to cover all bases and provide methods "just in case". And sometimes it bites me badly because I made some stupid mistake in basic functions being more focused on code that somebody maybe would need.
So what I would like to ask you do you ever tried this approach when needed to create a new API and did it helped you? Is it some recognized technique that has a name?
So basically you're trying to guess what your API should look like.
And that's the biggest problem with designing anything this way: there should be no (well, minimal) guesswork in software design. Designing an API based on assumptions rather than actual information is dangerous, for several reasons:
It's directly counter to the principle of YAGNI: in order to get anything done, you have to assume what the user is going to need, with no information to back up those assumptions.
When you're done, and you finally get around to using your API, you'll invariably find that it sucks to use (poor user experience), because you weren't thinking about how the library is used (UX), you were thinking about what the library must do (features).
An API, by definition, is an interface for users (i.e., developers). Designing as anything else just makes for a bad design, without fail.
Writing sample code is like designing a GUI before writing the backend: a Good Thing. It forces you to think about user experience and practical effects of design decisions without getting bogged down in useless theorising and assumption.
And contrary to Gabriel's answer, this is not bottom-up design: it's top-down. Rather than design the concrete backend of your library and then force an abstract interface on top of it, you first design the interface and then worry about the implementation.
Generally speaking, the idea of designing the concrete first and abstracting from that afterwards is called bottom-up design. Test Driven Development uses similar principle to what you describe to support better design. Firstly you write a test, which is an use of code you are going to write afterwards. It is important to proceed stepwise, because you have to proove the API is implementable. IMportant part of each part is refactoring - this allows you design more concise API and reuse parts of your code.