Google Script fails to upload file to Google Drive via iOS - google-apps-script

I have a Google Site with an embedded Google Script that allows a user to upload a photo. After validating that the photo is a MIME image type and smaller than 3MB, I copy it to a folder in my Google Drive.
This functionality works perfectly from my Mac laptop (both Chrome and Safari) and my Android phone (Chrome), but when I try it from my iPad (both Chrome and Safari), I get:
NetworkError: Connection failure due to HTTP 500.
I'd thought that the error was in my Code.gs, but I've stripped my processForm() code down to return true, and it still throws this error. So now I think the error is happening in this call in my HTML file:
google.script.run
.withSuccessHandler(reportSuccess).withFailureHandler(reportFailure)
.processForm(formData);
I tried wrapping this code in console.log() calls, but then I realized that iOS doesn't let me see the console. :P
Somehow the "NetworkError" exception is thrown in this call; it's then caught and reported by the failure handler reportFailure.
Again, this script works on my Mac laptop and my Android phone, just not on my iPad (or a colleague's iPhone).
Does anyone have any ideas about (a) what might be the root cause of this problem in the interaction between Google Script and iOS's networking layer and/or (b) how I might work around it?

Since this is perfectly working on your browser from Mac laptop, it maybe that Apple does not yet allow Google App Scripts to run on these devices(iphone & ipad). I found a note on iOS Quickstart for App Script that maybe hinting at this:
Note: The application does not conform with Apple's iOS Human
Interface Guidelines. It is intended only to illustrate the basic
concepts and steps needed to begin working with the Google Apps Script
Execution API.

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The same method works in IE, just chrome is breaking,
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I know the number in the start is the issue.
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Progressive Web App (PWA) in standalone mode OAuth error

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UPDATE: I believe this may have something to do with google chrome recent changes to OAuth from Webview.
GIf of the error on windows machine: notice the popup for twitter auth never closes, even after authorizing the app, same thing occurs for google and facebook OAuth.
Reading Google documentation:
https://firebase.google.com/docs/auth/web/google-signin
Authenticate with Firebase using the Google provider object. You can prompt your users to sign in with their Google Accounts either by opening a pop-up window or by redirecting to the sign-in page. The redirect method is preferred on mobile devices.
So you have 2 options:
firebase.auth().signInWithPopup(provider)
firebase.auth().signInWithRedirect(provider)
The second must be used when you are into a mobile device.
So the question is: How I detect when I running into a mobile device ?
Code must be something like:
if ( isInMobileDevice) {
firebase.auth().getRedirectResult().then(function(result) { .... }
}
else {
firebase.auth().signInWithPopup(provider).then(function(result) { .... }
}
Sorry, Im still searching the way to get the correct value (true/false) into "isInMobileDevice"
you can stablish in the manifest of the app "display:standalone" then detect the launch mode like this
function isRunningStandalone() {
return (window.matchMedia('(display-mode: standalone)').matches);
}
...
if (isRunningStandalone()) {
/* This code will be executed if app is running standalone */
}
Good news, fixed in Chrome Canary
https://bugs.chromium.org/p/chromium/issues/detail?id=771418#c84

Is there a way to launch chrome packaged app from chrome extension

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Note:
I've tried using the launchApp method of chrome management api, but for some unknown reason the chrome.management is undefined in my chrome extension JS code, although i have specified management permission in my manifest file like so:
"permissions": ["management"]
Does anyone have a idea what is the problem, or there are any other way i can do it ?
Thanks for help:)
There are 2 possible reasons for not being able to use chrome.management.
You have not reloaded your extension properly
You are trying to call this from a content script; you can't do that, since a content script has very restricted access to Chrome API. You need to message a background page to do this for you.
That said, there is a better way to do it if you write both your extension and your app. "management" permission is a big hammer and will generate a warning to the user on installation.
Instead, you can send a cross-extension message to your app. It will wake it up and you can launch your main window from there. See this answer for details.

Citrix Receiver Kiosk App "Unsupported chrome app origin detected"

I searched all over and couldn't find my specific issue here so please excuse me if my search-fu has failed me.
My issue:
I am currently trying to create a kiosk app for my company's chromeboxes. I have the application packaged and published privately on the chrome web store. I get the app to load but once I launch the kiosk app and enter in my company's url I am presented with, "Unsupported Chrome App Origin Detected". The only thing I can find so far about this is to run the flag --disable-web-security. I can only find examples for Windows/Mac/Linux plus that isn't secure. Am I missing something in my Default.cr or manifest.json files? Is this even possible? This is on a vanilla chromebox that isn't part of a Google Apps domain. Do I need to have it added to a Google Apps for Work domain to get this to work? Any help would be appreciated.
Please add your generated chrome extension app id to storefront web.config file. Please have a look at http://docs.citrix.com/en-us/receiver/chrome/1-7/receiver-chrome-deploy.html point 8 at the end on how to do it.
Also please use 1.7 as it supports better Kiosk mode integration.

Can't register Chrome app for GCM

I'm trying to register a chrome app to get a registration id so I test but the chrome javascript console is showing:
Uncaught TypeError: Cannot read property 'register' of undefined
I don't know what's wrong. I got the example from: https://github.com/GoogleChrome/chrome-app-samples#push-messaging
Seems your Chrome APIs are not loaded.
You need to make sure your Chrome APIs are loaded in order to use the push messaging methods.
In order to load the Chrome APIs correctly, follow the step 5 in Chrome developer page to launch your app or extension. For some newer Chrome browser, you can go to Settings -> Extensions -> Load unpacked extension
Had the same problem,
Eventually the problem was that content scripts cannot use a lot of chrome.* APIs.
GCM is one of them.
Source