ECMAScript Spec - Conforming to API - Confused - ecmascript-6

I'm trying to understand every bit of the ECMAScript spec and I ran across this line in Section 2 (pretty much the first page) that follows:
A conforming implementation of ECMAScript that provides an application programming interface that supports programs that need to adapt to the linguistic and cultural conventions used by different human languages and countries must implement the interface defined by the most recent edition of ECMA‐402 that is compatible with this specification.
Can anyone explain what is meant by needing to adapt to the linguistic and cultural conventions used by different human languages...? Or what any of this means really.

"Adapt to the conventions used by different human languages" might, for example, include presenting the name of the eighth month of the Gregorian calendar as "agosto" (as it is here in Perú) instead of "August" (abbreviated "ago" and "Aug", respectively; note the difference in capitalization). Or it might even mean presenting the current year as 5776, 1437 or 4713 (Islamic, Jewish, and Chinese calendars, respectively). It might involve presenting the approximate value of π as 3,14 (as it would be in Paris) instead of 3.14. And so on and so forth.
ECMA-402 provides a variety of ECMAScript API extensions which allow for such customizations.

Related

Is there a standard algorithm for locale resolution?

In support of software internationalization, many programming languages and platforms support a means of obtaining localized resources to be used in the UI that is shown to the user (e.g. Java's java.util.ResourceBundle class). Often, if resources for the user's preferred locale are not available, then there is a fallback mechanism, or locale resolution process, that will attempt to locate the nearest-matching resources from the sets of available resources. For example, if resources for en-US are not available, then commonly the system attempts to find resources for en.
The locale resolution process seems nearly the same for many languages' and platforms' resource bundle solutions. Are they following some standard locale resolution algorithm, or, if not, does such a standard exist?
There is apparently RFC 4647, Matching of Language Tags, which describes the syntax of "language-ranges" for specifying the list of a user's preferred languages, as well as the "filtering" and "lookup" mechanisms for comparing and matching language-ranges to RFC 4646 language tags. RFC 4647 describes these mechanisms as:
Filtering produces a (potentially empty) set of language tags, whereas lookup produces a single language tag.
I'm not aware of a standard per se.
However, the algorithm being used is a trivial consequence of the fact that locales are hierarchical. There is a (notional) root locale with no name. Beneath this are language-only locales (en, fr, etc). Beneath those are national locales (en_GB, en_US, etc). Beneath those are, optionally, variant locales (en_GB_Yorkshire, en_GB_cockney, etc - for realistic examples, look at Norway).
The natural way to find an appropriate resource is to start with the lowest, most specific, locale you can, and walk up the tree until you find something. So, starting with en_US_TX, you step up to en_US, then en, then the root.
The CLDR - Unicode Common Locale Data Repository has a proposed (as of 2015) algorithm based on language distance. Without the distance data this is not a solution, but is worth watching for a solution in the future.

is there a Universal Model for languages?

Many programming languages share generic and even fairly universal features. For example, if you compared Java, VB6, .NET, PHP, Python, then you would find common functions such as control structures, numeric and string manipulation, etc.
What has been done to define these features at a meta-language (or language-agnostic) level?
UML offers a descriptive reference of software in every aspect, but the real-world focus seems to be data processes. Is UML relevant?
I'm not asking "Why we don't have a single language that replaces the current plethora." We need many different tools (at least in this eon).
I'm not asking that all languages fit a template -- assembly vs. compiled languages are different enough to make that unfeasible (and some folks call HTML a language, though I wouldn't). Any attempt would start with a properly narrow scope. In line with this, I wouldn't expect the model to cover even a small selection with full validity.
I would expect however that such a model could be used to transpose from one language to another (with limited goals -- think jist translation).
There have been many attempts at this, but none have been very successful. The earliest I'm aware of is UNCOL more than 50 years ago.
You've given a list of languages that have a lot in common because they're pretty similar -- they're all procedural languages with common roots and some OO extensions thrown in, so that's not too suprising. If you start looking at different languages like LISP, haskell, erlang, prolog, or even SQL you start seeing very different things.
What you're describing sounds like the formal semantics of programming languages. There are a variety of approaches and each will give a way to formally specify the meaning of a program in some programming language. In some cases, this specification is essentially a translation into another language such as lambda calculus, or compilation for a formally specified abstract machine such as SECD.
There is so much work here it's hard to pick a specific reference. But I hope I've given you some useful keywords to continue your search.
UML is typically used to define algorithms/code in simpler terms before moving on to real code.
To answer what I am guessing to be your question, there is already a defined set of required parts of languages while,for,if,else... Will this ever be set as a standard, or made into a base library that is used by all languages: no, this is because the different developers of languages like to do it themselves.
I think the closest you can get to this without loss of generality is a Turing machine, which is not very useful for practical purposes. But if you allow Turing machine languages to be "labeled" and reused, you could build up the concepts you need, working from low- to high-level.
I think that MOF is the universal language.
You can for example create UML diagrams from MOF via a UML metamodel. If you save this metamodel information into xmi then you can save what ever information you need and even more than in any language. XMI semantic is so rich that there is no limit to its use. If you map UML to xmi on the top of a metamodel live synchronize with MOF then this is for me the universal language.
The author of Pattern Calculus seems to propose such a universal model. I expect that it will turn out to be just as useful as previous attempts to define a universal model, that is to say, good in parts but not the last word.

Do formal methods of program verfication have a place in industry?

I took a glimpse on Hoare Logic in college. What we did was really simple. Most of what I did was proving the correctness of simple programs consisting of while loops, if statements, and sequence of instructions, but nothing more. These methods seem very useful!
Are formal methods used in industry widely?
Are these methods used to prove mission-critical software?
Well, Sir Tony Hoare joined Microsoft Research about 10 years ago, and one of the things he started was a formal verification of the Windows NT kernel. Indeed, this was one of the reasons for the long delay of Windows Vista: starting with Vista, large parts of the kernel are actually formally verified wrt. to certain properties like absence of deadlocks, absence of information leaks etc.
This is certainly not typical, but it is probably the single most important application of formal program verification, in terms of its impact (after all, almost every human being is in some way, shape or form affected by a computer running Windows).
This is a question close to my heart (I'm a researcher in Software Verification using formal logics), so you'll probably not be surprised when I say I think these techniques have a useful place, and are not yet used enough in the industry.
There are many levels of "formal methods", so I'll assume you mean those resting on a rigourous mathematical basis (as opposed to, say, following some 6-Sigma style process). Some types of formal methods have had great success - type systems being one example. Static analysis tools based on data flow analysis are also popular, model checking is almost ubiquitous in hardware design, and computational models like Pi-Calculus and CCS seem to be inspiring some real change in practical language design for concurrency. Termination analysis is one that's had a lot of press recently - The SDV project at Microsoft and work by Byron Cook are recent examples of research/practice crossover in formal methods.
Hoare Reasoning has not, so far, made great inroads in the industry - this is for more reasons than I can list, but I suspect is mostly around the complexity of writing then proving specifications for real programs (they tend to get big, and fail to express properties of many real world environments). Various sub-fields in this type of reasoning are now making big inroads into these problems - Separation Logic being one.
This is partially the nature of ongoing (hard) research. But I must confess that we, as theorists, have entirely failed to educate the industry on why our techniques are useful, to keep them relevant to industry needs, and to make them approachable to software developers. At some level, that's not our problem - we're researchers, often mathematicians, and practical usage is not foremost in our minds. Also, the techniques being developed are often too embryonic for use in large scale systems - we work on small programs, on simplified systems, get the math working, and move on. I don't much buy these excuses though - we should be more active in pushing our ideas, and getting a feedback loop between the industry and our work (one of the main reasons I went back to research).
It's probably a good idea for me to resurrect my weblog, and make some more posts on this stuff...
I cannot comment much on mission-critical software, although I know that the avionics industry uses a wide variety of techniques to validate software, including Hoare-style methods.
Formal methods have suffered because early advocates like Edsger Dijkstra insisted that they ought to be used everywhere. Neither the formalisms nor the software support were up to the job. More sensible advocates believe that these methods should be used on problems that are hard. They are not widely used in industry, but adoption is increasing. Probably the greatest inroads have been in the use of formal methods to check safety properties of software. Some of my favorite examples are the SPIN model checker and George Necula's proof-carrying code.
Moving away from practice and into research, Microsoft's Singularity operating-system project is about using formal methods to provide safety guarantees that ordinarily require hardware support. This in turn leads to faster performance and stronger guarantees. For example, in singularity they have proved that if a third-party device driver is allowed into the system (which means basic verification conditions have been proved), then it cannot possibly bring down that whole OS–he worst it can do is hose its own device.
Formal methods are not yet widely used in industry, but they are more widely used than they were 20 years ago, and 20 years from now they will be more widely used still. So you are future-proofed :-)
Yes, they are used, but not widely in all areas. There are more methods than just hoare logic, some are used more, some less, depending on suitability for given task. The common problem is that sofware is biiiiiiig and verifying that all of it is correct is still too hard a problem.
For example the theorem-prover (a software that aids humans in proving program correctness) ACL2 has been used to prove that a certain floating-point processing unit does not have a certain type of bug. It was a big task, so this technique is not too common.
Model checking, another kind of formal verification, is used rather widely nowadays, for example Microsoft provides a type of model checker in the driver development kit and it can be used to verify the driver for a set of common bugs. Model checkers are also often used in verifying hardware circuits.
Rigorous testing can be also thought of as formal verification - there are some formal specifications of which paths of program should be tested and so on.
"Are formal methods used in industry?"
Yes.
The assert statement in many programming languages is related to formal methods for verifying a program.
"Are formal methods used in industry widely ?"
No.
"Are these methods used to prove mission-critical software ?"
Sometimes. More often, they're used to prove that the software is secure. More formally, they're used to prove certain security-related assertions about the software.
There are two different approaches to formal methods in the industry.
One approach is to change the development process completely. The Z notation and the B method that were mentioned are in this first category. B was applied to the development of the driverless subway line 14 in Paris (if you get a chance, climb in the front wagon. It's not often that you get a chance to see the rails in front of you).
Another, more incremental, approach is to preserve the existing development and verification processes and to replace only one of the verification tasks at a time by a new method. This is very attractive but it means developing static analysis tools for exiting, used languages that are often not easy to analyse (because they were not designed to be).
If you go to (for instance)
http://dblp.uni-trier.de/db/indices/a-tree/d/Delmas:David.html
(sorry, only one hyperlink allowed for new users :( )
you will find instances of practical applications of formal methods to the verification of C programs (with static analyzers Astrée, Caveat, Fluctuat, Frama-C) and binary code (with tools from AbsInt GmbH).
By the way, since you mentioned Hoare Logic, in the above list of tools, only Caveat is based on Hoare logic (and Frama-C has a Hoare logic plug-in). The others rely on abstract interpretation, a different technique with a more automatic approach.
My area of expertise is the use of formal methods for static code analysis to show that software is free of run-time errors. This is implemented using a formal methods technique known "abstract interpretation". The technique essentially enables you to prove certain atributes of a s/w program. E.g. prove that a+b will not overflow or x/(x-y) will not result in a divide by zero. An example static analysis tool that uses this technique is Polyspace.
With respect to your question: "Are formal methods used in industry widely?" and "Are these methods used to prove mission-critical software?"
The answer is yes. This opinion is based on my experience and supporting the Polyspace tool for industries that rely on the use of embedded software to control safety critical systems such as electronic throttle in an automobile, braking system for a train, jet engine controller, drug delivery infusion pump, etc. These industries do indeed use these types of formal methods tools.
I don't believe all 100% of these industry segments are using these tools, but the use is increasing. My opinion is that the Aerospace and Automotive industries lead with the Medical Device industry quickly ramping up use.
Polyspace is a a (hideously expensive, but very good) commercial product based on program verification. It's fairly pragmatic, in that it scales up from 'enhanced unit testing that will probably find some bugs' to 'the next three years of your life will be spent showing these 10 files have zero defects'.
It is based more on negative verification ('this program won't corrupt your stack') instead positive verification ('this program will do precisely what these 50 pages of equations say it will').
To add to Jorg's answer, here's an interview with Tony Hoare. The tools Jorg's referring to, I think, are PREfast and PREfix. See here for more information.
Besides of other more procedural approaches, Hoare logic was in the basis of Design by Contract, introduced as an object oriented technique by Bertrand Meyer in Eiffel (see Meyer's article of 1992, page 4). While Design by Contract is not the same as formal verification methods (for one thing, DbC doesn't prove anything until the software is executed), in my opinion it provides a more practical use.

multi locale validation of input

When validating user inputs in an application that is to be run across multiple locales, what is the most appropriate way of doing this? I encountered this in a project I was on a few years ago, and I am interested now in looking back at how else we could have tackled this problem.
Ideas I have had are to either write an input condition that is valid across multiple locales, or to use a large switch statement (I don't like this one), or to write a locale specific regex that can be stored in an external properties file (or similar). The third option is my preferred method but I am interested in hearing others.
An example of this problem would be for example in the use of accented letters in a more widespread context within Continental European languages, or different character sets entirely.
So if validation is needed on input, and the condition will vary depending on locale, which is the best way to handle this problem.
PS: I am not specifically looking for a solution in a particular language, more for approaches to the problem in general.
If you're writing software for the global market you better use a framework for the internationalization part. There is a huge amount of differences between countries and languages. There are a lot of traps and pitfalls. You certainly don't want to implement all those differences on your own.
This is where it becomes language (programming language) dependent. If you're lucky to use Java you get internationalization support for free. Java has a lot of tools to support you in writing internationalized software. Other higher level languages have also support for internationalization.
If there is no build-in internationalization support for your language you better start looking for a ready-to-go framework.

Internationalization in your projects

How have you implemented Internationalization (i18n) in actual projects you've worked on?
I took an interest in making software cross-cultural after I read the famous post by Joel, The Absolute Minimum Every Software Developer Absolutely, Positively Must Know About Unicode and Character Sets (No Excuses!). However, I have yet to able to take advantage of this in a real project, besides making sure I used Unicode strings where possible. But making all your strings Unicode and ensuring you understand what encoding everything you work with is in is just the tip of the i18n iceberg.
Everything I have worked on to date has been for use by a controlled set of US English speaking people, or i18n just wasn't something we had time to work on before pushing the project live. So I am looking for any tips or war stories people have about making software more localized in real world projects.
It has been a while, so this is not comprehensive.
Character Sets
Unicode is great, but you can't get away with ignoring other character sets. The default character set on Windows XP (English) is Cp1252. On the web, you don't know what a browser will send you (though hopefully your container will handle most of this). And don't be surprised when there are bugs in whatever implementation you are using. Character sets can have interesting interactions with filenames when they move to between machines.
Translating Strings
Translators are, generally speaking, not coders. If you send a source file to a translator, they will break it. Strings should be extracted to resource files (e.g. properties files in Java or resource DLLs in Visual C++). Translators should be given files that are difficult to break and tools that don't let them break them.
Translators do not know where strings come from in a product. It is difficult to translate a string without context. If you do not provide guidance, the quality of the translation will suffer.
While on the subject of context, you may see the same string "foo" crop up in multiple times and think it would be more efficient to have all instances in the UI point to the same resource. This is a bad idea. Words may be very context-sensitive in some languages.
Translating strings costs money. If you release a new version of a product, it makes sense to recover the old versions. Have tools to recover strings from your old resource files.
String concatenation and manual manipulation of strings should be minimized. Use the format functions where applicable.
Translators need to be able to modify hotkeys. Ctrl+P is print in English; the Germans use Ctrl+D.
If you have a translation process that requires someone to manually cut and paste strings at any time, you are asking for trouble.
Dates, Times, Calendars, Currency, Number Formats, Time Zones
These can all vary from country to country. A comma may be used to denote decimal places. Times may be in 24hour notation. Not everyone uses the Gregorian calendar. You need to be unambiguous, too. If you take care to display dates as MM/DD/YYYY for the USA and DD/MM/YYYY for the UK on your website, the dates are ambiguous unless the user knows you've done it.
Especially Currency
The Locale functions provided in the class libraries will give you the local currency symbol, but you can't just stick a pound (sterling) or euro symbol in front of a value that gives a price in dollars.
User Interfaces
Layout should be dynamic. Not only are strings likely to double in length on translation, the entire UI may need to be inverted (Hebrew; Arabic) so that the controls run from right to left. And that is before we get to Asia.
Testing Prior To Translation
Use static analysis of your code to locate problems. At a bare minimum, leverage the tools built into your IDE. (Eclipse users can go to Window > Preferences > Java > Compiler > Errors/Warnings and check for non-externalised strings.)
Smoke test by simulating translation. It isn't difficult to parse a resource file and replace strings with a pseudo-translated version that doubles the length and inserts funky characters. You don't have to speak a language to use a foreign operating system. Modern systems should let you log in as a foreign user with translated strings and foreign locale. If you are familiar with your OS, you can figure out what does what without knowing a single word of the language.
Keyboard maps and character set references are very useful.
Virtualisation would be very useful here.
Non-technical Issues
Sometimes you have to be sensitive to cultural differences (offence or incomprehension may result). A mistake you often see is the use of flags as a visual cue choosing a website language or geography. Unless you want your software to declare sides in global politics, this is a bad idea. If you were French and offered the option for English with St. George's flag (the flag of England is a red cross on a white field), this might result in confusion for many English speakers - assume similar issues will arise with foreign languages and countries. Icons need to be vetted for cultural relevance. What does a thumbs-up or a green tick mean? Language should be relatively neutral - addressing users in a particular manner may be acceptable in one region, but considered rude in another.
Resources
C++ and Java programmers may find the ICU website useful: http://www.icu-project.org/
Some fun things:
Having a PHP and MySQL Application that works well with German and French, but now needs to support Russian and Chinese. I think I move this over to .net, as PHP's Unicode support is - in my opinion - not really good. Sure, juggling around with utf8_de/encode or the mbstring-functions is fun. Almost as fun as having Freddy Krüger visit you at night...
Realizing that some languages are a LOT more Verbose than others. German is a LOT more verbose than English usually, and seeing how the German Version destroys the User Interface because too little space was allocated was not fun. Some products gained some fame for their creative ways to work around that, with Oblivion's "Schw.Tr.d.Le.En.W." being memorable :-)
Playing around with date formats, woohoo! Yes, there ARE actually people in the world who use date formats where the day goes in the middle. Sooooo much fun trying to find out what 07/02/2008 is supposed to mean, just because some users might believe it could be July 2... But then again, you guys over the pond may believe the same about users who put the month in the middle :-P, especially because in English, July 2 sounds a lot better than 2nd of July, something that does not neccessarily apply to other languages (i.e. in German, you would never say Juli 2 but always Zweiter Juli). I use 2008-02-07 whenever possible. It's clear that it means February 7 and it sorts properly, but dd/mm vs. mm/dd can be a really tricky problem.
Anoter fun thing, Number formats! 10.000,50 vs 10,000.50 vs. 10 000,50 vs. 10'000,50... This is my biggest nightmare right now, having to support a multi-cultural environent but not having any way to reliably know what number format the user will use.
Formal or Informal. In some language, there are two ways to address people, a formal way and a more informal way. In English, you just say "You", but in German you have to decide between the formal "Sie" and the informal "Du", same for French Tu/Vous. It's usually a safe bet to choose the formal way, but this is easily overlooked.
Calendars. In Europe, the first day of the Week is Monday, whereas in the US it's Sunday. Calendar Widgets are nice. Showing a Calendar with Sunday on the left and Saturday on the right to a European user is not so nice, it confuses them.
I worked on a project for my previous employer that used .NET, and there was a built in .resx format we used. We basically had a file that had all translations in the .resx file, and then multiple files with different translations. The consequence of this is that you have to be very diligent about ensuring that all strings visible in the application are stored in the .resx, and anytime one is changed you have to update all languages you support.
If you get lazy and don't notify the people in charge of translations, or you embed strings without going through your localization system, it will be a nightmare to try and fix it later. Similarly, if localization is an afterthought, it will be very difficult to put in place. Bottom line, if you don't have all visible strings stored externally in a standard place, it will be very difficult to find all that need to be localized.
One other note, very strictly avoid concatenating visible strings directly, such as
String message = "The " + item + " is on sale!";
Instead, you must use something like
String message = String.Format("The {0} is on sale!", item);
The reason for this is that different languages often order the words differently, and concatenating strings directly will need a new build to fix, but if you used some kind of string replacement mechanism like above, you can modify your .resx file (or whatever localization files you use) for the specific language that needs to reorder the words.
I was just listening to a Podcast from Scott Hanselman this morning, where he talks about internationalization, especially the really tricky things, like Turkish (with it's four i's) and Thai. Also, Jeff Atwood had a post:
Besides all the previous tips, remember that i18n it's not just about changing words for their equivalent on other languages, especially for non-latin languages alphabets (korean, Arabic) which written right to left, so the whole UI will have to conform, like
item 1
item 2
item 3
would have to be
arabic text 1 -
arabic text 2 -
arabic text 3 -
(reversed bullet list doesn't seem to work :P)
which can be a UI nightmare if your system has to apply changes dinamically once the user changes the language being used.
Another very hard thing is to test different languages, not just for the correctness of word, but since languages like Korean usually have bigger font type for their characters this may lead to language specific bugs (like "SAVE" text on a button being larger than the button itself for some language).
One of the funnier things to discover: italics and bold text makrup does not work with CJK (Chinese/Japanese/Korean) characters. They simply become unreadable. (OK, I couldn't really read them before either, but especially bolding just creates ink blots)
I think everyone working in internationalization should be familiar with the Common Locale Data Repository, which is now a sub-project of Unicode:
Common Locale Data Repository
Those folks are working hard to establish a standard resource for all kinds of i18n issues: currency, geographical names, tons of stuff. Any project that's maintaining its own core local data given that this project exists is pretty bonkers, IMHO.
I suggest to use something like 99translations.com to maintain your translations . Otherwise you won't be able to tell what of your translations are up to date in every language.
Another challenge will be accepting input from your users. In many cases, this is eased by the input processing provided by the operating system, such as IME in Windows, which works transparently with common text widgets, but this facility will not be available for every possible need.
One website I use has a translation method the owner calls "wiki + machine translation". This is a community based site so is obviously different to the needs of companies.
http://blog.bookmooch.com/2007/09/23/how-bookmooch-does-its-translations/
One thing no one have mentioned yet is strings with some warying part as in "The unit will arive in 5 days" or "On Monday something happens." where 5 and Monday will change depending on state. It is not a good idea to split those in two and concatenate them. With only one varying part and good documentation you might get away with it, with two varying parts there will be some language that preferes to change the order of them.