Hover over words in a text - html

What would be the best way to display a hover popup with a 20-30 words definition of each word in a foreign-language text?
Right now I am using an iframe:
<span class="tooltip">foreign-language-verb
<span class="tooltiptext">
2nd pers. sing. past tense, active mood.
<iframe class="tooltip" src="general_dictionary_definition_of_the_verb.html"></iframe>
</span>
</span>
It works but the page is then very slow to load and there seems to be a limit to the number of possible iframe's: they don't display anymore if the text is too long.
Any other solution, using javascript to load the text or something?
Thanks.
EDIT:
Following up on Richard P's remark: does that mean replacing iframe with javascript loading by hand, does that make sense, is that best practices? Would that be faster than the iframe's which are very slow to load?
Taking Javascript - read local text file into account:
<script type="text/javascript">
function loadDictionaryDefinitions()
{
var elements = document.getElementsByClassName("DictionaryDefinition");
for (var i = 0; i < elements.length; i++)
elements[i].innerHTML = readTextFile("file://" + elements[i].getAttribute("filename_of_dic_definition"));
}
function readTextFile(file)
{
var rawFile = new XMLHttpRequest();
rawFile.open("GET", file, false);
rawFile.onreadystatechange = function ()
{
if(rawFile.readyState === 4)
{
if(rawFile.status === 200 || rawFile.status == 0)
{
var allText = rawFile.responseText;
alert(allText);
}
}
}
rawFile.send(null);
}
</script>
and add:
<body onload="loadDictionaryDefinitions()">

what about css hover ? Try this one:
https://jsfiddle.net/maky/0h0ekhj6/
/* Tooltip container */
.tooltip {
position: relative;
display: inline-block;
border-bottom: 1px dotted black;
/* If you want dots under the hoverable text */
}
/* Tooltip text */
.tooltip .tooltiptext {
visibility: hidden;
width: 120px;
background-color: black;
color: #fff;
text-align: center;
padding: 5px 0;
border-radius: 6px;
/* Position the tooltip text - see examples below! */
position: absolute;
z-index: 1;
}
/* Show the tooltip text when you mouse over the tooltip container */
.tooltip:hover .tooltiptext {
visibility: visible;
}

You could use a popover in Bootstrap if you don't mind adding it to your project. It would require a bit of javascript but should be pretty simple. Most of the functionality of it is handled by Bootstrap.

Related

CSS-Add round status button on top of another

I am new to css. How can I add a status button which changes color depending on chat availability on top of another button?
You can use the position property.
See an example code here.
Some resources:
https://www.w3schools.com/css/css_positioning.asp
https://developer.mozilla.org/en-US/docs/Web/CSS/position
From the picture i can tell you don't have to use 2 html elements on top of each other, but you can use css properties like border and background-color to achieve exactly as the button in your picture.
I posted how in the code below with even a little bit of javascript to toogle the button status (not needed for styling, so if you don't know any javascript yet, you can skip that part).
let isOpen = false;
const btn = document.querySelector("#btn");
const dot = document.querySelector(".dot");
const txt = document.querySelector("#text");
btn.addEventListener("click", () => {
if (isOpen) {
dot.style.backgroundColor = "red";
txt.innerHTML = "The chat is now closed";
} else {
dot.style.backgroundColor = "green";
txt.innerHTML = "The chat is now open";
}
isOpen = !isOpen;
});
.dot {
height: 25px;
width: 25px;
background-color: red;
border-radius: 50%;
display: inline-block;
border: 5px solid gray;
}
#wrapper {
border: 1px solid black;
text-align: center;
padding: 10px;
}
#btn {
margin-top: 10px;
}
<div id="wrapper">
<span class="dot"></span>
<p id="text">The chat is now closed</p>
</div>
<button id="btn">Toogle</button>

Vue.js: do not show element until it is in correct position

I am learning Vue and really enjoying it. I have a tab that I want fixed to the bottom of the browser window when the page loads. When a user clicks the tab, it will slide up to show some content.
Everything is working great. I am able to have the tab stick to the bottom of the page - and click events are working great as well.
The problem I am having is that I need to calculate the height of tab (and div) to set the CSS property correctly. When the page loads, you can see the tab slide down into place. I would like to hide the tab until everything has been calculated and it's in the correct place.
Here is what I'm using:
app.js
new Vue({
el: '#info',
delimiters: ['${', '}'],
data: {
active: false,
inactive: true,
styles: {
'bottom': 0
},
},
methods() {
toggle: function (event) {
event.preventDefault();
this.active = !this.active;
this.inactive = !this.inactive;
}
},
mounted() {
let tabHeight = this.$refs.infoTab.clientHeight;
let boxHeight = this.$refs.infoBox.clientHeight; // 473px
this.styles.bottom = -boxHeight + 'px';
}
});
HTML
<div class="info not-active" id="info" #click="toggle" ref="infoTab"
v-cloak
v-bind:class="{ active: active }"
v-bind:style="styles">
<!-- content -->
</div>
style.css
[v-cloak] {
display: none;
}
/* more classes */
.info {
width: 100%;
position: fixed;
&.inactive {
bottom: -100%;
}
&.active {
bottom: 0 !important;
}
}
I know I am close, I just don't want users to see the tab slide into place. It should just be there. I tried using the created hook, but clientHeight is not available.
Any suggestions are greatly appreciated!
I think you can solve this just using CSS, no need to use any of Vue's lifecycle hooks, I made a pen with a vanilla JS example:
let infoNode = document.getElementById('info');
infoNode.addEventListener('click', () => {
if (infoNode.style.top) {
// clear inline top style
infoNode.style.top = '';
} else {
// set top to client height + 2 * border thickness
infoNode.style.top = `calc(100% - ${infoNode.clientHeight}px - 4px)`;
}
});
#info {
font-size: 16px;
width: 200px;
border: 2px solid hsl(0, 0%, 80%);
padding: 8px;
border-radius: 4px;
cursor: pointer;
position: fixed;
/* 100% height of the viewport subtracting:
tab height: padding, margin, & font size */
top: calc(100% - (8px + 8px + 24px));
/* we center the tab horizontally here using
50% the width of the viewport - 50% the fixed
width of the tab */
left: calc(50% - 200px/2);
transition: top 0.5s;
}
.title {
font-size: 24px;
font-weight: 500;
margin-bottom: 8px;
display: block;
}
p {
margin: 0;
}
<div id="info">
<span class="title">Click on Me</span>
<p>
This is the content of the tab, isn't it great? I think so too, and it can be of any arbitrary length!
</p>
</div>
Basically the trick is to use calc with top instead of -100% with bottom for your positioning, then your tab is initially rendered in the correct position and you don't have to worry it being out of place when a visitor first loads your page.

Allow select text on a HTML 5 draggable child element

Having a table with draggable rows where each row is draggable=true, how can the user still be able to select text from a column?
<table>
<thead>..</thead>
<tbody>
..
<tr draggable="true">
<td>..</td>
<td>Cool text but you can't select me</td>
<td>..</td>
</tr>
..
</tbody>
</table>
Another simple example (https://codepen.io/anon/pen/qjoBXV)
div {
padding: 20px;
margin: 20px;
background: #eee;
}
.all-copy p {
-webkit-user-select: all; /* Chrome all / Safari all */
-moz-user-select: all; /* Firefox all */
-ms-user-select: all; /* IE 10+ */
user-select: all; /* Likely future */
}
<div class="all-copy" draggable="true">
<p>Select me as text</p>
</div>
There are two things we need to do.
One thing is limitting the drag event only trigger on specified area, for example, the drag handle.
The other thing is that we only set the text on the div with content class can be selected. The reason why we do so is that the element that has been set to draggable, on which browser will add a default rule user-select: none.
const itemEl = document.querySelector('.item');
const handleEl = document.querySelector('.handle');
let mouseDownEl;
itemEl.onmousedown = function(evt) {
mouseDownEl = evt.target;
}
itemEl.ondragstart = function(evt) {
// only the handle div can be picked up to trigger the drag event
if (mouseDownEl.matches('.handle')) {
// ...code
} else {
evt.preventDefault();
}
}
.item {
width: 70px;
border: 1px solid black;
text-align: center;
}
.content {
border-top: 1px solid gray;
user-select: text;
}
<div class="item" draggable="true">
<div class='handle'>handle</div>
<div class='content'>content</div>
</div>
One way to make that work, is to actually check which element fired the event, e.target, against the element that has the listener attach to itself, #draggable (in this case using this).
if (e.target === this) {...}
This will allow default behavior on element positioned inside the draggable element, such as selecting a text and so on.
Note, since Firefox has issue with draggable="true", I used a different drag method.
Stack snippet
(function (elem2drag) {
var x_pos = 0, y_pos = 0, x_elem = 0, y_elem = 0;
document.querySelector('#draggable').addEventListener('mousemove', function(e) {
x_pos = e.pageX;
y_pos = e.pageY;
if (elem2drag !== null) {
elem2drag.style.left = (x_pos - x_elem) + 'px';
elem2drag.style.top = (y_pos - y_elem) + 'px';
}
})
document.querySelector('#draggable').addEventListener('mousedown', function(e) {
if (e.target === this) {
elem2drag = this;
x_elem = x_pos - elem2drag.offsetLeft;
y_elem = y_pos - elem2drag.offsetTop;
return false;
}
})
document.querySelector('#draggable').addEventListener('mouseup', function(e) {
elem2drag = null;
})
})(null);
#draggable {
display: inline-block;
background: lightgray;
padding:15px;
cursor:move;
position:relative;
}
span {
background: white;
line-height: 25px;
cursor:auto;
}
<div id="draggable">
<span>Select me as text will work<br>when the mouse is over the text</span>
</div>

CSS - Have Image Move With Centered Text-Align Input Text

I have an text input with the following HTML:
<span>
✍
</span>
<input type="text">
and the corresponding CSS:
input{
text-align: center;
border: none;
outline: none;
background-color: transparent;
}
The input element should blend seamlessly into its background with only the HTML icon indicating that it is indeed an input. The HTML icon will remain in a static position with the current mark-up as new text is added into the input.
Is there anyway to have my HTML icon start right to the left of the first letter and have it gradually move toward the left as the left boundary of the text string pushes in the same direction?
Fiddle Example
If you're ok with contenteditable you could try this:
span{
display: inline-block;
position: relative;
left: 50%;
transform: translateX(-50%);
}
span::before {
content: '\270D';
}
<span contenteditable='true'></span>
A possible but imperfect (needs lots of work) idea using jquery.
fiddle
$('input').bind('keypress', function(e) {
var tester = $(this).val().length;
var code = e.keyCode || e.which;
var currentWidth = $('input').css('width').slice(0, -2);
var currentWidthParsed = parseInt(currentWidth, 10);
if(code == 8) {
var newWidth = (currentWidthParsed - 8) + 'px'
$('input').css('width', newWidth);
} else {
var newWidth = (currentWidthParsed + 8) + 'px'
$('input').css('width', newWidth);
}
});
body {
text-align: center;
}
input{
text-align: left;
border: none;
outline: none;
background-color: transparent;
width: 100px;
}
<script src="https://ajax.googleapis.com/ajax/libs/jquery/1.9.1/jquery.min.js"></script>
<span>
✍
</span>
<input type="text">
As far as I know you can't have dynamic width of inputs with something like width: auto. In that case you could have a wrapper with fixed with and a text-align right.
So I would say the only possibility is to have that icon inside the value of the input (if it may exist as UTF-8 icon) and then strip it out when processing the value. But of course this would seem dirty.

How can I make an Upvote/Downvote button?

I'm trying to make an upvote/downvote the same way that it's done on SO and Reddit, from what I can see they use arrow images as backgrounds and then position it, but I'm a CSS newbie and I need someone to walk me through it.
You could do it by adding a different picture to the background, one for every state of the button. There is however a cleaner, easier, more modern way of achieving this result: Sprites.
A sprite is an image that is saved as a part of a larger image. One of the biggest advantages of using sprites is the reduction of round-trips to the server for all the images to just one request for the Sprites. The element to display a picture has the image as background. The background is moved relative to the element so the element displays only part of the image. Like when you move a photo-frame over a poster (or in this case: moving the poster under the frame)
At SO they make an image that contains all the states for the button. They give the element for the button (a span in this case) a fixed width and height and add the background to it with CSS. Then toggle a class for the state (on or off) with javascript on the click event. Now the only thing you have to do in CSS is change the position of the background with CSS classes:
for (const btn of document.querySelectorAll('.vote')) {
btn.addEventListener('click', event => {
event.currentTarget.classList.toggle('on');
});
}
.vote {
display: inline-block;
overflow: hidden;
width: 40px;
height: 25px;
cursor: pointer;
background: url('http://i.stack.imgur.com/iqN2k.png');
background-position: 0 -25px;
}
.vote.on {
background-position: 0 2px;
}
Click to vote (using sprites): <span class="sprite vote"> </span>
You can easily add more states to the sprites like 'hover' and 'active' just the same way. SO even puts all the images for the whole page in a single image. You can verify this with firebug or the Chrome developer tools. Look for 'sprites.png'.
Update (2020)
It's been 10 years since I answered this question and in this time,
the landscape has changed. Now you can use inline svg as well to achieve this effect. I've updated the code snippet to use svg. This is how stackoverflow currently does this.
It works by toggling the color property of a surrounding span element on button click. The span element contains an inline svg image of an arrow. The fill property of the path that makes up the arrow is initialized with currentColor, which instructs it to take whatever is the current text color.
for (const btn of document.querySelectorAll('.vote')) {
btn.addEventListener('click', event => {
event.currentTarget.classList.toggle('on');
});
}
.vote {
display: inline-block;
cursor: pointer;
color: #687074
}
.vote.on {
color: #f48024
}
Click to vote (using svg):
<span class="vote">
<svg width="36" height="36">
<path d="M2 10h32L18 26 2 10z" fill="currentColor"></path>
</svg>
</span>
You can do it by using two simple images ... design two images in some image editors like Photoshop, if u don't have MSPaint...
CSS code is
#voting{
width:30px;
height:40px;
}
.upvote{
width:30px;
height: 20px;
cursor: pointer;
}
.downvote{
width:30px;
height: 20px;
background: url('downvote.jpg') 0 0 no-repeat;
cursor: pointer;
}
HTML code :
<div id="voting">
<div class="upvote"></div>
<div class="downvote"></div>
</div>
I'm doing project on django, and I'm trying to implement up-vote and down-vote on many posts, I've taken #Jan's code partly and finished it.
vote.html
<span onclick="like_function({{user_answer.pk}})" id="like-{{user_answer.pk}}" class="vote_up_off"></span>
<div id="counter-{{user_answer.pk}}">0</div>
<span onclick="dislike_function({{user_answer.pk}})" id="dislike-{{user_answer.pk}}" class="vote_down_off"></span>
vote.css
/* like dislike button */
.vote_up_off {
display: inline-block;
overflow: hidden;
width: 40px;
height: 25px;
cursor: pointer;
background: url(' https://i.stack.imgur.com/nxBdX.png');
background-position: 0 -25px;
margin-left: 5px;
}
.vote_up_on {
background-position: 0 2px;
display: inline-block;
overflow: hidden;
width: 40px;
height: 25px;
cursor: pointer;
background: url('https://i.stack.imgur.com/nxBdX.png');
margin-left: 5px;
}
.vote_down_off {
display: inline-block;
overflow: hidden;
width: 40px;
height: 25px;
cursor: pointer;
background: url('https://i.stack.imgur.com/vWw7n.png');
background-position: 0 -1px;
margin-top: 3px;
}
.vote_down_on {
display: inline-block;
overflow: hidden;
width: 40px;
height: 25px;
cursor: pointer;
background: url('https://i.stack.imgur.com/vWw7n.png');
background-position: 0 -28px;
margin-top: 3px;
}
vote.js
function like_function(answer_id) {
var like_button = document.getElementById('like-'+answer_id);
var dislike_button = document.getElementById('dislike-'+answer_id);
var counter_element = document.getElementById('counter-'+answer_id);
let current_counter = parseInt(counter_element.innerText);
//check if dislike is on(true) or off(false)
let dislike_state = false
if (dislike_button.className == "vote_down_on") {
dislike_state = true
}
else {
dislike_state = false
}
//if dislike is checked
if (dislike_state) {
current_counter += 2;
dislike_button.className = 'vote_down_off'
counter_element.innerText = current_counter
like_button.className = 'vote_up_on'
}
// if dislike is not checked
else {
if (like_button.className == 'vote_up_off') {
like_button.className = "vote_up_on"
current_counter += 1;
counter_element.innerText = current_counter
}
else {
like_button.className = "vote_up_off"
current_counter += -1;
counter_element.innerText = current_counter
}
}
}
function dislike_function(answer_id) {
var like_button = document.getElementById('like-'+answer_id);
var dislike_button = document.getElementById('dislike-'+answer_id);
var counter_element = document.getElementById('counter-'+answer_id);
let current_counter = parseInt(counter_element.innerText);
//check if like is on(true) or off(false)
let like_state = false
if (like_button.className == "vote_up_on") {
like_state = true
}
else {
like_state = false
}
//if like is checked
if (like_state) {
console.log('это тру лайк (лайк нажат)')
current_counter += -2;
like_button.className = 'vote_up_off'
counter_element.innerText = current_counter
dislike_button.className = "vote_down_on"
}
//if like is not checked
else {
if (dislike_button.className == 'vote_down_off') {
dislike_button.className = "vote_down_on"
current_counter += -1;
counter_element.innerText = current_counter
}
else {
dislike_button.className = "vote_down_off"
current_counter += 1;
counter_element.innerText = current_counter
}
}
}