I'm building Alljoyn platform on stm32f407VGT6 board, but i don't know how to use libraries to build. Anyone has suggest for me
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? thanks!
The first: we will add librarys STM32F4-Discovery_FW_V1.1.0 Click here! and FreeRTOSV8.0.0 Click here!
then we change os.environ.get('AJ_STM_SRC_DIR') into ../librarys STM32F4-Discovery_FW_V1.1.0 and change os.environ.get('AJ_FREE_RTOS_DIR') into '../FreeRTOSV8.0.0/FreeRTOS/', and one important thing is: in file aj_target_platform.c comment lines number 360->369 and line number 376
Scons : scons WS=off VARIANT=debug TARG=freertos-stm32
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When I use VS Code, a problem notice likes that(in the above image) is printed.
Although I want to fix it and really don't want to see it, I can't find any way to fix.
I am very painful about just seeing that error message all the time.
Please give me some helps.
You opened a { parenthesis at line 2784 and didn't close it. You should close it. --> }
Also, you have an extra comma , at 2793 that you have to remove.
Not use {}, because you may already mess your settings.json before.
so my suggestion as follows:
// in/your/settings.json/file
...
setting0_name:[setting0.0, setting0.1],
seting1_name : settings,
...
While creating graphs using vis.js we can specify how the nodes can be displayed using the options.
var options = {
width: '400px',
height: '400px',
edges:{
style:'arrow'
},
nodes:{
shape:'icon'
}
};
by using 'icon' for style we use either bootstrap or fontawesome glyph icons. The documentation talks about using unicodes.
Created a Plunker and the Icons are not showing up.
http://plnkr.co/edit/DFYz26SOxGY9IvMqSuKm?p=preview
Not sure what i am doing wrong.
Thanks
I took a look at your plunker and I fixed it here:
http://plnkr.co/edit/NQarGkQSYeg3Cl0SdBGy?p=preview
I'm one of the devs of vis.js and I'd like to explain what went wrong here. First, you will need to include the css of fontawesome so vis knows where to find the glyphs. So we add:
< link rel="stylesheet" href="http://maxcdn.bootstrapcdn.com/font-awesome/4.3.0/css/font-awesome.min.css">
Second, going by your plunker, you set the shape of the nodes to 'circle'. That means the nodes will not care about the icon options. In your question you have set the node shape to 'icon'. This means, the node will use the additional icon options for configuring the icons.
So we added (to the global nodes options):
iconFontFace:'FontAwesome',
iconSize:50
Now for the unicode. You will need to specify which icon vis is supposed to show you. This is done by the icon option. So where do we find the unicode? Lets look at this example: http://fortawesome.github.io/Font-Awesome/icon/coffee/
and we find: fa-coffee · Unicode: f0f4 · Created: v3.0 · Categories: Web Application Icons
So the unicode is f0f4 and in javascript we write this as \uf0f4
From your problem I noticed there are no default settings for the icons, which will be fixed with the 4.0 release.
For further reference you can take a look at the docs: http://visjs.org/docs/network.html#Nodes_configuration
a working example with multiple icons from fontawesome and Ionicons:
http://visjs.org/examples/network/38_node_as_icon.html
To wrap up, next time you have an issue, please post it in our Github page, we try to collect all the questions there :)
https://github.com/almende/vis/issues
Good luck!
I sell shoes and clothes on My Website and I need to add an option for sizing guide. Probably you have seen it on most websites. Below the "add to cart" there is a small icon for "size guide". I need to make a button or icon to be able to show size charts. For example you can see this website :
http://www.zalando.co.uk/nike-sportswear-md-runner-txt-trainers-grey-ni112a02i-c11.html
I'd be much appreciated if you could help me step by step because I am beginner.
thank you
You can add whatever you'd like to a hook right after the add to cart form.
function so_26388014_after_add_to_cart(){
echo '<a id="size_guide" href="#link-to-size-guide" title="Size Guide">Size Guide</a>';
}
add_action( 'woocommerce_after_add_to_cart_form', 'so_26388014_after_add_to_cart' );
At first I thought you might need some conditional logic, but the woocommerce_after_add_to_cart_form hook really should only be showing on single product pages, so you probably don't need to use is_product() or similar.
I use cocostudio to create some animation export files , it has .ExportJson , .plist , .png .And I use following code to load it in cocos2dx 3.2:
cocostudio::ArmatureDataManager::getInstance()->addArmatureFileInfo("monkey_die/monkey_die.ExportJson");
cocostudio::ArmatureDataManager::getInstance()->addArmatureFileInfo("monkey_jump/monkey_jump.ExportJson");
cocostudio::ArmatureDataManager::getInstance()->addArmatureFileInfo("monkey_run/monkey_run.ExportJson");
But when I want play the monkey_run animation use :
cocostudio::Armature * armature = cocostudio::Armature::create("monkey_run");
addChild(armature);
armature->playWithIndex(0);
The animation is monkey_die! So I change the code :
cocostudio::ArmatureDataManager::getInstance()->addArmatureFileInfo("monkey_run/monkey_run.ExportJson");
cocostudio::ArmatureDataManager::getInstance()->addArmatureFileInfo("monkey_die/monkey_die.ExportJson");
cocostudio::ArmatureDataManager::getInstance()->addArmatureFileInfo("monkey_jump/monkey_jump.ExportJson");
I just let run in front of die . The I can play the monkey_run correctly.
I'm green hand to cocostudio. So I think it must be the export files' problem . I use some default name in cocostudio. Which of them can cause the problem?
I got this resolved recently. It is because the same image file name. For example, in your three animations, you may have this file: monkey_head.png. Try to rename the image file into different names, like monkey_head_die.png, monkey_head_jump.png. And do the same thing for rest of images. Hope it helps.
Leo
Someone was able to so quickly help me with a problem I'd spent hours and hours on, that I'm hoping I'll get lucky and someone can point me in the right direction on this one, too.
I didn't see anyone else with quite my issue here - and I'm new to working with WP templates instead of plain old HTML/CSS/JS stuff.
Basically - on a site we did (www.opted.org) with a purchased WP theme - I can't get the mobile version collapsible menu to stop defaulting on page load to the last item in the Main Menu.
So instead of something that makes sense - like About ASCO, or even being able to add "Select Page" - the drop down shows "-- past issues"
I don't care how I fix it really, but the client just doesn't want that page to be the default. I tried adding an extra menu item at the end called "Select Page" with an href='#' and using CSS to hide it on screens above 480px - but I couldn't get it to work no matter how I tried to refer to it.
I feel like this should be easy - but I don't know where to set the selected LI among the many WP files.
Thanks!!
I had a look at the plugin.js file on the site www.opted.org.
On line 22, there is 'header' : false // Boolean: Show header instead of the active item
and on line 41 there is jQuery('<option/>').text('Navigation')
Try setting line 22 to true, and text('Navigation') to your 'Select Page' if you prefer that over the text 'Navigation'
Or, according to the tinynav.js page (http://tinynav.viljamis.com/), you can customize that as an option like this:
$("#nav").tinyNav({
active: 'selected', // String: Set the "active" class
header: 'Navigation', // String: Specify text for "header" and show header instead of the active item
label: '' // String: Sets the <label> text for the <select> (if not set, no label will be added)
});
In your main.js file, your calling it on line 14. You should add that header: 'Navigation', option there.
It's hard to answer this question without knowing how the theme you are using works. However, you can certainly change the selected attribute using javascript.
Here's the code you would use to set it to 'About Asco' using jQuery:
jQuery('.tinynav').val('/about-asco/')
alternatively (a little clearer, but more verbose):
jQuery('.tinynav option:first').prop('selected', true);