I have this incoming payload, that I cannot change.
{
"source": "some random source",
"table": "hosts_table",
"data": [
["address", "id", "services_with_info"],
["0.0.0.1", 1111, [
["service_3", "is very cool", 1],
["service_4", "is very cool", 2]
]
],
["0.0.0.2", 2222, [
["service_3", "is very cool", 3],
["service_4", "is very cool", 4]
]
]
]}
i need to take the first index of "data" and create a new JSON object, that looks like this...
"data": [{
"address": "0.0.0.1",
"id": 1111,
"services_with_info":[
{
"service_name": "service_1",
"service_message": "is very cool",
"service_id": 1
},
{...}
]},
{...}]
and then build an []Host's from it the data structure is 5k "hosts" long. I was able to map this to a struct, but need to get it into this format first. I understand how to unmarshal the JSON, but only if I can convert the payload to the above.
You can use json.Unmarshal for this and parse data with your conditions. I'm just doing it for "data" and you can do same for "services_with_info"
b := []byte(`{
"source": "some random source",
"table": "hosts_table",
"data": [
["address", "id", "services_with_info"],
["0.0.0.1", 1111, [
["service_3", "is very cool", 1],
["service_4", "is very cool", 2]
]
],
["0.0.0.2", 2222, [
["service_3", "is very cool", 3],
["service_4", "is very cool", 4]
]
]
]}`)
var f interface{}
err := json.Unmarshal(b, &f)
if err != nil {
fmt.Println(err)
return
}
m := f.(map[string]interface{})
result := make(map[string]interface{})
results := make(map[string][]map[string]interface{})
for k, v := range m {
if k == "data" {
s := v.([]interface{})
header := make([]interface{}, 3)
for i, u := range s {
if i == 0 {
header = u.([]interface{})
} else {
row := u.([]interface{})
for j, k := range header {
result[k.(string)] = row[j]
}
results["data"] = append(results["data"], result)
}
}
}
}
fmt.Println(results)
here "results" is "data" as required.
I'm not sure if I understood what you wants.
May be some thing like this?
Probably it needs some work, like make slice of pointers to structs instead of slice of structs to prevent allocation and copy, error handling, more custom logic to convert values, anonymize/incapsulate private structs used in the middle of conversion, add json tags to those structures etc.
I create custom Unmarshaller for Data field on IncomingPaylod: parsing expected data, converting it to []MyData and updating Data field with it.
I created custom Unmarshallers for expected_data and expected_services_with_info because we expect it as array of values (3 values: string, int and [array of string, int(?), int]), but I want to convert it to nice structs. If you dont like it, you can delete it, Unmarshal expected data to []interface{} and work with it like []interface{}{string, int, []interface{}{string, int, int} }. Easy to get it wrong, so i like structs more, its easier to read and maintain and refactor (i think there are more fields in you app).
https://play.golang.org/p/xHTvyhecra
package main
import (
"encoding/json"
"fmt"
"strconv"
)
type IncomingPayload struct {
Source string `json:"source"`
Table string `json:"table"`
Data MyDataSlice `json:"data"`
}
type MyDataSlice []MyData
type MyData struct {
Address string `json:"address"`
ID string `json:"id"`
Services_with_info []MyServiceWithInfo `json:"services_with_info"`
}
type MyServiceWithInfo struct {
ServiceName string `json:"service_name"`
ServiceMessage string `json:"service_message"`
ServiceID int `json:"service_id"`
}
type expected_data struct {
IP string
ID int
Info []expected_services_with_info
}
type expected_services_with_info struct {
Name string
Desc string
ID int
}
func (ed *expected_data) UnmarshalJSON(buf []byte) error {
tmp := []interface{}{&ed.IP, &ed.ID, &ed.Info}
// converts ["address", "id", "services_with_info"] into a struct
// will unmarshall "services_with_info" (ed.Info) with *expected_services_with_info.UnmarshalJSON
json.Unmarshal(buf, &tmp)
return nil
}
func (es *expected_services_with_info) UnmarshalJSON(buf []byte) error {
tmp := []interface{}{&es.Name, &es.Desc, &es.ID}
// converts ["service_3", "is very cool", 1] into a struct
json.Unmarshal(buf, &tmp)
return nil
}
func (md *MyDataSlice) UnmarshalJSON(p []byte) error {
var incoming_data_slice []expected_data
json.Unmarshal(p, &incoming_data_slice)
//fmt.Println("incoming", incoming_data_slice)
//transform incoming_data_slice to your needs using your data type
for i := range incoming_data_slice {
my_data := MyData{
Address: incoming_data_slice[i].IP, //copy
ID: strconv.Itoa(incoming_data_slice[i].ID), //some transformation
//nil slice is totally fine, but if you wish you can do
//Data: make(MyDataSlice, len(incoming_data_slice)),
}
//not sure what would be best: "i := range data" or "_, v := range data" (second one makes a copy? and causes allocation)
for j := range incoming_data_slice[i].Info {
tmp := MyServiceWithInfo{
ServiceName: incoming_data_slice[i].Info[j].Name,
ServiceMessage: incoming_data_slice[i].Info[j].Desc,
ServiceID: incoming_data_slice[i].Info[j].ID,
}
my_data.Services_with_info = append(my_data.Services_with_info, tmp)
}
//and populate
*md = append(*md, my_data)
}
return nil
}
func main() {
test_json := `{
"source": "some random source",
"table": "hosts_table",
"data": [
["address", "id", "services_with_info"],
["0.0.0.1", 1111, [
["service_3", "is very cool", 1],
["service_4", "is very cool", 2]
]
],
["0.0.0.2", 2222, [
["service_3", "is very cool", 3],
["service_4", "is very cool", 4]
]
]
]}`
var payload IncomingPayload
json.Unmarshal([]byte(test_json), &payload)
fmt.Println("payload", payload)
buf, _ := json.MarshalIndent(payload, "", "\t")
fmt.Println(string(buf))
}
Related
I have a json stream as follows ...
[
{
"page": 1,
"pages": 7,
"per_page": "2000",
"total": 13200
},
[
{
"indicator": {
"id": "SP.POP.TOTL",
"value": "Population, total"
},
"country": {
"id": "1A",
"value": "Arab World"
},
"value": null,
"decimal": "0",
"date": "2019"
},
{
"indicator": {
"id": "SP.POP.TOTL",
"value": "Population, total"
},
"country": {
"id": "1A",
"value": "Arab World"
},
"value": "419790588",
"decimal": "0",
"date": "2018"
},
...
]
]
And I'm trying to decode it ... so I have the following struct ... but I keep getting
"cannot unmarshal array into Go value of type struct { P struct ... "
type Message []struct {
P struct {
Page int
}
V []struct {
Indicator struct {
Id string
Value string
}
Country struct {
Value string
}
Value string
Decimal string
Date string
}
}
My struct looks to match the json ... but obviously not! Any ideas?
Since your JSON array have two different types first unmarshal them into a slice of json.RawMessage which is []byte as underlying type so that we can unmarshal again JSON array data.
So unmarshal data for P and V struct type using index directly (predict) or detect if object(starting with '{') then unmarshal into P and array(starting with '[') then unmarshal into V. Now prepare your Message using those data.
type Message struct {
PageData P
ValData []V
}
type P struct {
Page int
}
type V struct {
Indicator struct {
Id string
Value string
}
Country struct {
Value string
}
Value string
Decimal string
Date string
}
func main() {
var rawdata []json.RawMessage
json.Unmarshal([]byte(jsonData), &rawdata)
var pageData P
json.Unmarshal(rawdata[0], &pageData)
var valData []V
json.Unmarshal(rawdata[1], &valData)
res := Message{pageData, valData}
fmt.Println(res)
}
var jsonData = `[...]` //your json data
Full code in Go Playground
As poWar said, the JSON you actually have is a list of objects whose types do not conform to each other. You must therefore unmarshal into something capable of holding different object types, such as interface{} or—since there is an outer array—[]interface{}.
You can also, if you like, decode into a []json.RawMessage. The underlying json.RawMessage itself has underlying type []byte so that it's basically the undecoded "inner" JSON. In at least some cases this is going to be more work than just decoding directly to []interface{} and checking each resulting interface, but you can, if you wish, decode to struct once you have the JSON separated out. For instance:
func main() {
var x []json.RawMessage
err := json.Unmarshal(input, &x)
if err != nil {
fmt.Printf("err = %v\n", err)
return
}
if len(x) != 2 {
fmt.Println("unexpected input")
return
}
var page struct {
Page int
}
err = json.Unmarshal(x[0], &page)
if err != nil {
fmt.Printf("unable to unmarshal page part: %v\n", err)
return
}
fmt.Printf("page = %d\n", page.Page)
// ...
}
Here on the Go Playground is a more complete example. See also Eklavya's answer.
Looking at your struct, your corresponding JSON should look something like this.
[
{
"P": {"page": 1},
"V": [
{
"Indicator": {"Id": ...},
"Country": {"Value":""},
"Value": "",
...
}
]
},
...
]
The JSON structure you are trying to Unmarshal looks like a list of objects where each object is not of the same type. You can start unmarshalling them into interfaces and defining each interface based on the object being unmarhsalled.
package main
import (
"encoding/json"
"log"
)
type Message []interface{}
func main() {
data := `[{"page":1,"pages":7,"per_page":"2000","total":13200},[{"indicator":{"id":"SP.POP.TOTL","value":"Population, total"},"country":{"id":"1A","value":"Arab World"},"value":null,"decimal":"0","date":"2019"},{"indicator":{"id":"SP.POP.TOTL","value":"Population, total"},"country":{"id":"1A","value":"Arab World"},"value":"419790588","decimal":"0","date":"2018"}]]`
var m Message
if err := json.Unmarshal([]byte(data), &m); err != nil {
log.Fatalf("could not unmarshal")
}
log.Printf("message: %v", m)
}
Output:
message: [map[page:1 pages:7 per_page:2000 total:13200] [map[country:map[id:1A value:Arab World] date:2019 decimal:0 indicator:map[id:SP.POP.TOTL value:Population, total] value:<nil>] map[country:map[id:1A value:Arab World] date:2018 decimal:0 indicator:map[id:SP.POP.TOTL value:Population, total] value:419790588]]]
[Edit]: Ideally you should change your JSON to be structured better for unmarshalling. If you do not have control on it, then your corresponding Go structure is just embedded maps of string to interfaces, which you will have to manually type cast and access.
I am trying to parse json using go, but I am not sure about the data structure I am building. The output is always an empty object.
data structure :
{
"Catalog": {
"Name": "TypeMime",
"Version": "1.0",
"ObjectType": {
"Area": 2,
"Service": 2,
"Version": 1,
"Number": 117
},
"Items": [
{
"ItemNamespace": "application",
"Name": "binhex-bin",
"Oid": null,
"Uid": 2201,
"DocMandatoryProperties": [],
"DocOptionalProperties": [
"Subsystem",
"Label",
"Description"
],
"DocVersionProperties": [],
"DefaultAction": null,
"Extensions": [
".bin"
],
"Confidentiality": [
"confidentiality/Public"
],
"Converter": [],
"Editor": [
"gedit"
],
"DiffEditor": [
"kompare"
],
"Icon": "",
"IdentificationPattern": [
"^\\S+.bin$"
]
},
{other items}
}
type ObjectType struct {
Area int `json:"Area"`
Service int `json:"Service"`
Version int `json:"Version"`
Number int `json:"Number"`
}
type Catalog struct {
Name string `json:"Name"`
Version string `json:"Version"`
ObjectType ObjectType `json:"ObjectType"`
Items []Item `json:"Items"`
}
type Item struct {
ItemNamespace string `json:"ItemNamespaceItems"`
Name string `json:"Name"`
Oid int `json:"Oid"`
Uid int `json:"Uid"`
DocMandatoryProperties []string `json:"DocMandatoryProperties"`
DocOptionalProperties []string `json:"DocOptionalProperties"`
DocVersionProperties []string `json:"DocVersionProperties"`
DefaultAction string `json:"DefaultAction"`
Extensions []string `json:"Extensions"`
Confidentiality []string `json:"Confidentiality"`
Converter []string `json:"Converter"`
Editor []string `json:"Editor"`
DiffEditor []string `json:"DiffEditor"`
Icon string `json:"Icon"`
IdentificationPattern []string `json:"IdentificationPattern"`
}
var catalog Catalog
// Open our jsonFile
jsonFile, err := os.Open("path.json")
// if we os.Open returns an error then handle it
if err != nil {
fmt.Println(err)
}
fmt.Println("Successfully Opened json")
// defer the closing of our jsonFile so that we can parse it later on
defer jsonFile.Close()
byteValue, err := ioutil.ReadAll(jsonFile)
if err != nil {
fmt.Println("error input file :",err)
}
err = json.Unmarshal(byteValue, &catalog)
if err != nil {
fmt.Println("error input file :",err)
}
fmt.Println("catalog from json : ",catalog)
I am getting this output : { {0 0 0 0} []}
So I am thinking, maybe the structures that I have built are not correct or Go cannot handle "null" values. The JSON file is correctly opened and converted to bytes, I am not getting any errors, just not what I was expecting i.e. the json parse in my Catalog variable.
Any suggestions ?
err = json.Unmarshal(byteValue, &catalog)
You tell go that you're about to parse a Catalog, but then do something else. What you actually do is give it an (unnamed) object that has a "Catalog" key with corresponding value. Go can't find any of catalog keys in this object and that's why you get all empty fields.
I am reading in a .json file. It's an array of objects in valid JSON format, example:
[
{
"Id": 13,
"Location": "Australia",
"Content": "Another string"
},
{
"Id": 145,
"Location": "England",
"Content": "SomeString"
},
{
"Id": 12,
"Location": "England",
"Content": "SomeString"
},
{
"Id": 12331,
"Location": "Sweden",
"Content": "SomeString"
},
{
"Id": 213123,
"Location": "England",
"Content": "SomeString"
}
]
I want to filter these objects out - say, removing anything where "Location"doesn't equal "England".
What I've tried so far is creating a custom UnmarshalJSON function. It does unmarshal it, but the objects it produces are empty - and as many as the input.
Sample code:
type languageStruct struct {
ID int `json:"Id"`
Location string `json:"Location"`
Content string `json:"Content"`
}
func filterJSON(file []byte) ([]byte, error) {
var x []*languageStruct
err := json.Unmarshal(file, &x)
check(err)
return json.MarshalIndent(x, "", " ")
}
func (s *languageStruct) UnmarshalJSON(p []byte) error {
var result struct {
ID int `json:"Id"`
Location string `json:"Location"`
Content string `json:"Content"`
}
err := json.Unmarshal(p, &result)
check(err)
// slice of locations we'd like to filter the objects on
locations := []string{"England"} // Can be more
if sliceContains(s.Location, locations) {
s.ID = result.ID
s.Location= result.Location
s.Content = result.Content
}
return nil
}
// helper func to check if a given string, f.e. a value of a key-value pair in a json object, is in a provided list
func sliceContains(a string, list []string) bool {
for _, b := range list {
if b == a {
fmt.Println("it's a match!")
return true
}
}
return false
}
While this runs - the output is wrong. It creates as many objects as comes in - however, the new ones are empty, f.e.:
// ...
[
{
"Id": 0,
"Location": "",
"Content": ""
},
{
"Id": 0,
"Location": "",
"Content": ""
}
]
//...
Whereas my desired output, from the first given input, would be:
[
{
"Id": 145,
"Location": "England",
"Content": "SomeString"
},
{
"Id": 12,
"Location": "England",
"Content": "SomeString"
},
{
"Id": 213123,
"Location": "England",
"Content": "SomeString"
}
]
When languageStruct.UnmarshalJSON() is called, there is already a languageStruct prepared that will be appended to the slice, no matter if you fill its content (fields) or not.
The easiest and my suggested solution is to just unmarshal normally, and post-process the slice: remove elements according to your requirements. This results in clean code, which you can easily adjust / alter in the future. Although it could be implemented as custom marshaling logic on a custom slice type []languageStruct, I would still not create custom marshaling logic for this but implement it as a separate filtering logic.
Here's a simple code unmarshaling, filtering and marshaling it again (note: no custom marshaling is defined / used for this):
var x []*languageStruct
err := json.Unmarshal(file, &x)
if err != nil {
panic(err)
}
var x2 []*languageStruct
for _, v := range x {
if v.Location == "England" {
x2 = append(x2, v)
}
}
data, err := json.MarshalIndent(x2, "", " ")
fmt.Println(string(data), err)
This will result in your desired output. Try it on the Go Playground.
The fastest and most complex solution would be to use event-driven parsing and building a state machine, but the complexity would increase by large. The idea would be to process the JSON by tokens, track where you're at currently in the object tree, and when an object is detected that must be excluded, don't process / add it to your slice. For details and ideas how this can be written, check out this anwser: Go - Decode JSON as it is still streaming in via net/http
I have json as following
"data": [
{
"id": "recent_search",
"items": [],
"name": ""
},
{
"id": "popular_search",
"items": [],
"name": ""
},
{
"id": "digital",
"items": [],
"name": "DIGITAL"
}
]
and the structs are as follows:
type universeTypeData struct {
Recent universeSearchInfo
Popular universeSearchInfo
Digital universeSearchInfo
}
type universeSearchInfo struct {
ID string `json:"id"`
Name string `json:"name"`
Items []universeSearchItem `json:"items"`
}
I want to unmarshal my json as "id" with value "recent_search" map to Recent, "id" with value "popular_search" map to Popular. Is there any way of doing this in golang?
My approach of doing it is
for _, v := range result.Data {
if v.ID == "in_category" {
finalResult.Universe.InCategory.ID = v.ID
finalResult.Universe.InCategory.Name = v.Name
for _, abc := range v.Items {
finalResult.Universe.InCategory.Items = append(finalResult.Universe.InCategory.Items, abc)
}
}
if v.ID == "recent_search" {
finalResult.Universe.Recent.ID = v.ID
finalResult.Universe.Recent.Name = v.Name
for _, abc := range v.Items {
finalResult.Universe.Recent.Items = append(finalResult.Universe.Recent.Items, abc)
}
}
if v.ID == "popular_search" {
finalResult.Universe.Popular.ID = v.ID
finalResult.Universe.Popular.Name = v.Name
for _, abc := range v.Items {
finalResult.Universe.Popular.Items = append(finalResult.Universe.Popular.Items, abc)
}
}
Is there any better way of doing it?
You want to unmurshal JSON array into Go struct which is not natural mapping. Any way, you most likely should be first unmurshal in slice and then parse this slice. Some workaround is to use json.Decoder
dec := json.NewDecoder(JSONdataReader)
var res universeTypeData
// read open bracket
dec.Token()
// while the array contains values
for dec.More() {
var m universeSearchInfo
// decode an array value
dec.Decode(&m)
switch m.ID {
case "recent_search":
res.Recent = m
case "popular_search":
res.Popular = m
case "digital":
res.Digital = m
}
}
// read closing bracket
dec.Token()
which allow you to decode on the fly, in one pass, without consuming intermediate slice representation. Working example
Implement Unmarshaler interface:
Unmarshaler is the interface implemented by types that can unmarshal a
JSON description of themselves. The input can be assumed to be a valid
encoding of a JSON value. UnmarshalJSON must copy the JSON data if it
wishes to retain the data after returning.
json unmarshaler interface assign the value from json to struct after parsing the result and applying conditions to fetch the value.
package main
import (
"encoding/json"
"fmt"
)
type Details struct {
Data []universeSearchInfo `json:"data"`
}
type universeTypeData struct {
Recent universeSearchInfo
Popular universeSearchInfo
Digital universeSearchInfo
}
type universeSearchInfo struct {
ID string `json:"id"`
Name string `json:"name"`
Items []string `json:"items"`
}
func main() {
var result universeTypeData
jsonBytes := []byte(`{"data": [
{
"id": "recent_search",
"items": [],
"name": ""
},
{
"id": "popular_search",
"items": [],
"name": ""
},
{
"id": "digital",
"items": [],
"name": "DIGITAL"
}
]}`)
if err := json.Unmarshal(jsonBytes, &result); err != nil {
fmt.Println(err)
}
fmt.Println(result)
}
func (universeData *universeTypeData) UnmarshalJSON(data []byte) error {
var result Details
if err := json.Unmarshal(data, &result); err != nil {
return err
}
for _,value := range result.Data{
switch value.ID {
case "recent_search":
universeData.Recent = value
}
}
return nil
}
Working code on Go Playground
Hi i wonder if it is possible to unmarshal this given json to a struct
type Movie struct {
Title string
Actors []string
ID int
Length int
RelaseDate string
}
Here is an example of the json
{
"movies": [
{
"movie_title_A": {
"actors": [
"<actorID1123123>",
"<actorID1123123>",
"<actorID1123123>",
"<actorID1123123>",
"<actorID1123123>",
"<actorID1123123>...."
]
},
"ID": 99992,
"length": 120,
"relaseDate": "2.10.2012"
},
{
"movie_title_B": {
"actors": [
"<actorID1123123>",
"<actorID1123123>",
"<actorID1123123>",
"<actorID1123123>",
"<actorID1123123>",
"<actorID1123123>...."
]
},
"ID": 123124,
"length": 90,
"relaseDate": "10.10.2012"
}
]
}
As you can see the Name field can take on any name, since it is the title of the movie. Is there an efficient way to put it into the struct above?
Any help would be nice, thanks
given it's dynamic nature it might be easier use a map[string]interface as you'll not be able to define dynamic keys like asd123 and 2movie23123.
package main
import (
"encoding/json"
"fmt"
)
const j = `{
"movies": [
{
"asd123": {
"actors": [
"<actorID1123123>",
"<actorID1123123>",
"<actorID1123123>",
"<actorID1123123>",
"<actorID1123123>",
"<actorID1123123>"
]
},
"ID": 99992,
"length": 120,
"relaseDate": "2.10.2012"
},
{
"2movie23123": {
"actors": [
"<actorID1123123>",
"<actorID1123123>",
"<actorID1123123>",
"<actorID1123123>",
"<actorID1123123>",
"<actorID1123123>"
]
},
"ID": 123124,
"length": 90,
"relaseDate": "10.10.2012"
}
]
}`
// Movies ...
type Movies struct {
Name string
ID float64
Length float64
ReleaseDate string
Actors []interface{}
}
func main() {
data := map[string]interface{}{}
err := json.Unmarshal([]byte(j), &data)
if err != nil {
panic(err)
}
// printing it out to show you it marshaled
// b, _ := json.MarshalIndent(data, "", " ")
// fmt.Println(string(b))
//
var myMovies []Movies
for _, d := range data {
temp := Movies{}
converting := d.([]interface{})
for _, movie := range converting {
convertingMovie := movie.(map[string]interface{})
temp.Length = convertingMovie["length"].(float64)
temp.ID = convertingMovie["ID"].(float64)
temp.ReleaseDate = convertingMovie["relaseDate"].(string)
// getting rid of these keys so the for loop below doesn't iterate on them
// need the for loop cuz I don't know what the key name is
delete(convertingMovie, "length")
delete(convertingMovie, "ID")
delete(convertingMovie, "relaseDate")
for key, val := range convertingMovie {
temp.Name = key
actors := val.(map[string]interface{})
temp.Actors = actors["actors"].([]interface{})
}
}
myMovies = append(myMovies, temp)
}
b, _ := json.MarshalIndent(myMovies, "", " ")
fmt.Println(string(b))
}
Probably a better way to do it above, but I provided a quick example. The best way would be to organize the json data better so that it fits into a struct better, otherwise the use reflection. Without to much more work, I'd use the for loop above, and add it to a struct in a may that makes sense to me and so that it can access the data easier. Consider above the start of the JSON parser, so now that you can access the json data, fit it into a struct then, change data around.