Unable to center item vertically with flexbox - html

I'm trying to center something horizontally and vertically using flexbox as described Here ( click "Both Horizontally and Vertically" => then click "Can you use flexbox?")
.parent_test {
display: flex;
justify-content: center;
align-items: center;
}
.sk-double-bounce {
width: 40px;
height: 40px;
position: relative;
}
.sk-double-bounce .sk-child {
width: 100%;
height: 100%;
border-radius: 20%;
background-color: green;
position: absolute;
top: 0;
left: 0;
-webkit-animation: sk-doubleBounce 2s infinite ease-in-out;
animation: sk-doubleBounce 2s infinite ease-in-out; }
.sk-double-bounce .sk-double-bounce2 {
-webkit-animation-delay: -1.0s;
animation-delay: -1.0s; }
#-webkit-keyframes sk-doubleBounce {
0%, 100% {
-webkit-transform: scale(0);
transform: scale(0); }
50% {
-webkit-transform: scale(1);
transform: scale(1); } }
#keyframes sk-doubleBounce {
0%, 100% {
-webkit-transform: scale(0);
transform: scale(0); }
50% {
-webkit-transform: scale(1);
transform: scale(1); } }
<h1>centering-css-complete-guide/#both-flexbox
<div class="parent_test">
<div class="sk-double-bounce">
<div class="sk-child sk-double-bounce1"></div>
<div class="sk-child sk-double-bounce2"></div>
</div>
</div>
But why isn't it centering vertically? JSBin

you need to specify a height for parent, in order to make it vertically aligned.
body {
margin: 0
}
.parent_test {
display: flex;
justify-content: center;
align-items: center;
height: 100vh
}
.sk-double-bounce {
width: 40px;
height: 40px;
position: relative;
}
.sk-double-bounce .sk-child {
width: 100%;
height: 100%;
border-radius: 20%;
background-color: green;
position: absolute;
top: 0;
left: 0;
-webkit-animation: sk-doubleBounce 2s infinite ease-in-out;
animation: sk-doubleBounce 2s infinite ease-in-out;
}
.sk-double-bounce .sk-double-bounce2 {
-webkit-animation-delay: -1.0s;
animation-delay: -1.0s;
}
#-webkit-keyframes sk-doubleBounce {
0%, 100% {
-webkit-transform: scale(0);
transform: scale(0);
}
50% {
-webkit-transform: scale(1);
transform: scale(1);
}
}
#keyframes sk-doubleBounce {
0%, 100% {
-webkit-transform: scale(0);
transform: scale(0);
}
50% {
-webkit-transform: scale(1);
transform: scale(1);
}
}
<div class="parent_test">
<div class="sk-double-bounce">
<div class="sk-child sk-double-bounce1"></div>
<div class="sk-child sk-double-bounce2"></div>
</div>
</div>

If you inspect the output, you'll see .sk-double-bounce is actually centered within .parent_test. The problem is that .parent_test has way lesser height. ( It only takes the amount of height required by it's content plus padding and border values).
You can now understand why the solution by #dippas works. If you want, you could remove the .parent_test wrapper, put flex rules in body, set body's height to 100vh and then put .sk-double-bounce div directly inside body. That would do the same job.

Related

Center align rotating SVG in Loader CSS

I am trying to animate a SVG from 0deg to 360deg. But if i use the transform: rotate property then the svg loses its position and its not centre aligned when the browser resizes. I used transform-origin to 50%. But the svg loses its position.
HTML :
<div id="hexagon-spinner">
<Hexagon className="hexagon-loader" viewBox="0 0 65.103 75.174" />
</div>
#hexagon-spinner {
position: fixed;
width: 100%;
left: 0;
right: 0;
top: 0;
bottom: 0;
background-color: rgba(255, 255, 255, 0.7);
z-index: 9999;
}
.hexagon-loader {
animation-name: spin;
animation-duration: 0.8s;
/* Things added */
animation-iteration-count: infinite;
transform-origin: -50% 50%;
display: inline-block;
position: absolute;
top: 50%;
left: 50%;
}
#-webkit-keyframes spin {
0% {
-webkit-transform: rotate(0deg);
}
100% {
-webkit-transform: rotate(359deg);
}
}
#keyframes spin {
0% {
transform: rotate(0deg);
}
100% {
transform: rotate(359deg);
}
}
First of all, when it is 100%, you should define 360 degrees, not 359 degrees.
100% {
transform: rotate(359deg); // ->> 360deg
}
What to do about the average,
#keyframes spin {
0% {
transform: rotate(0deg);
transform-origin: -50% 50%;
}
100% {
transform: rotate(360deg);
transform-origin: -50% 50%;
}
}
Finally,
If we need to shorten the code (since it will start with 0deg by default), if we enter only the parameter 100%, there will be no problem.
#keyframes spin {
100% {
transform: rotate(360deg);
transform-origin: -50% 50%;
}
}
Simple Code Snippet
#keyframes spin {
100% {
transform: rotate(360deg);
transform-origin: -50% 50%;
}
}
div {
position: absolute;
top: 50%;
left: 50%;
animation-name: spin;
animation-duration: 0.8s;
/* Things added */
animation-iteration-count: infinite;
transform-origin: -50% 50%;
}
<div>LOADING</div>
#hexagon-spinner {
position: fixed;
width: 100%;
left: 0;
right: 0;
top: 0;
bottom: 0;
background-color: rgba(255, 255, 255, 0.7);
z-index: 9999;
display: flex;
align-items:center;
justify-content: center;
}
.hexagon-loader {
background-color: purple;
height: 40px;
width: 40px;
animation-name: spin;
animation-duration: 0.8s;
/* Things added */
animation-iteration-count: infinite;
display: inline-block;
}
#-webkit-keyframes spin {
0% {
-webkit-transform: rotate(0deg);
}
100% {
-webkit-transform: rotate(359deg);
}
}
#keyframes spin {
0% {
transform: rotate(0deg);
}
100% {
transform: rotate(359deg);
}
}
<div id="hexagon-spinner">
<div class="hexagon-loader"></div>
</div>
When we shift the element with the translate (to center it) we naturally distort its center. Therefore it will not work properly.
I suggest a solution for this. (flexbox) is to use. You will see an example below.
Note: (Don't forget to remove Absolute and Transform Origin features)

CSS animation not behaving as expected

Problem
I've made a simple css animation, but it's not behaving as I expect it.
The idea is for the animation to draw a straight line (from top downwards) , and the disappear (also from the top downwards).
The start of the line moves down a bit, as the animation starts, then up again to stay at set position (same goes for the bottom at the end of the animation).
Question
How do I get the start of the line to stay at one position instead of 'bouncing' down and up?
Expected behavior
Actual behavior
Code
.lineWrapper {
width: 1px;
height: 300px;
margin: auto;
position: relative;
}
.lineWrapper .line {
width: 100%;
height: 100%;
background: #000;
animation: scrollLine 5s linear infinite;
}
#keyframes scrollLine {
0% {
transform: scaleY(0);
}
10% {
transform: scaleY(0);
transform-origin: top;
}
30% {
transform: scaleY(1);
}
70% {
transform: scaleY(1);
}
90% {
transform: scaleY(0);
transform-origin: bottom;
}
100% {
transform: scaleY(0);
}
}
<div class="lineWrapper">
<div class="line"></div>
</div>
Codepen
https://codepen.io/strazan/pen/RwPYgjq
The default transform-origin is center so if you omit it in the initial and last state it will be set to center. You need to also have an instant change of the transform-origin in the middle:
.lineWrapper {
width: 1px;
height: 300px;
margin: auto;
position: relative;
}
.line {
height: 100%;
background: #000;
animation: scrollLine 5s infinite;
}
#keyframes scrollLine {
0%,10% {
transform: scaleY(0);
transform-origin: top;
}
49.9% {
transform: scaleY(1);
transform-origin: top;
}
50% {
transform: scaleY(1);
transform-origin: bottom;
}
90%,100% {
transform: scaleY(0);
transform-origin: bottom;
}
}
<div class="lineWrapper">
<div class="line"></div>
</div>
I have made similar CSS animation with some different code lines.
body {
margin: 0px;
display: flex;
justify-content: center;
background: black;
overflow: hidden;
}
.line-wrapper {
height: 800px;
width: 8px;
background: tranparent;
display: flex;
justify-content: center;
animation: down 2s linear infinite;
}
#keyframes down {
0% {
transform: translateY(0px);
}
15% {
transform: translateY(0px);
}
30% {
transform: translateY(0px);
}
60% {
transform: translateY(90px);
}
90% {
transform: translateY(115px);
}
100% {
transform: translateY(115px);
}
}
.line {
height: 8px;
width: 4px;
background: Gray;
animation: scrollLine 2s ease-in-out infinite;
}
#keyframes scrollLine {
100% {
height: 800px;
}
}
.eraser {
height: 0px;
width: 4px;
background: black;
animation: rmv 2s linear infinite;
}
#keyframes rmv {
55% {
height: 0px;
}
100% {
height: 800px;
}
}
<div class="line-wrapper">
<div class="line">
<div class="eraser"></div>
</div>
</div>

How to scale from right to left in CSS?

I'm trying to animate scale a div element. But the animation starts from the center and spreads. Is it there a way animation to start from right and spread to left?
.graybox {
float: right;
background-color: gray;
height: 100px;
width: 400px;
line-height: 100px;
-webkit-animation: main 250ms;
-moz-animation: main 250ms;
-ms-animation: main 250ms;
animation: main 250ms;
}
#-moz-keyframes main {
0% {
-moz-transform: scaleX(0);
}
100% {
-moz-transform: scaleX(1);
}
}
By default the transform-origin is 50% 50%, you can reset that to 100% 50%, the first value 100% is x-offset, and the second value 50% is y-offset.
To make the div to scale for both width and height, simply change scaleX to scale.
You also need to set the correct #keyframes syntax, -moz prefix will only work on Mozilla browsers like Firefox. I suggest to use autoprefixer for adding popular prefixes.
.graybox {
float: right;
background-color: gray;
width: 100%;
height: 100px;
line-height: 100px;
animation: main 3s;
transform-origin: 100% 50%;
}
#keyframes main {
0% {
transform: scale(0);
}
100% {
transform: scale(1);
}
}
<div class="graybox"></div>
Use transform-origin
.graybox {
float: right;
background-color: gray;
height: 100px;
width: 400px;
line-height: 100px;
transform-origin: 100% 50%;
animation: main .5s;
}
#keyframes main {
0% {
transform: scaleX(0);
}
100% {
transform: scaleX(1);
}
}
<div class="graybox"></div>

Making a CSS3 animation more reliable among browsers

I have this CSS3 animation working on codepen.
HTML
<div class="heart heart1"></div>
<div class="heart heart2"></div>
CSS3
html, body{
width: 100%;
height: 100%;
min-width: 500px;
min-height: 500px;
overflow: hidden;
}
.heart {
position: absolute;
width: 100px;
height: 90px;
top: 50%;
left: 50%;
margin-top: -45px;
margin-left: -50px;
}
.heart:before,
.heart:after {
position: absolute;
content: "";
left: 50px;
top: 0;
width: 50px;
height: 80px;
background: #fc2e5a;
border-radius: 50px 50px 0 0;
transform: rotate(-45deg);
transform-origin: 0 100%;
}
.heart:after {
left: 0;
transform: rotate(45deg);
transform-origin :100% 100%;
}
.heart1{
animation: heart-anim 1s linear .4s infinite;
}
.heart2{
animation: pounding .5s linear infinite alternate;
}
.heart1:after, .heart1:before{
background-color: #ff7693;
}
#keyframes pounding{
0%{ transform: scale(1.5); }
100%{ transform: scale(1); }
}
#keyframes heart-anim {
46% {
transform: scale(1);
}
50% {
transform: scale(1.3);
}
52% {
transform: scale(1.5);
}
55% {
transform: scale(3);
}
100% {
opacity: 0;
transform: scale(50);
}
}
Check it here: http://codepen.io/RadValentin/pen/sfnCE
As you can see is working ok, BUT, if I post the exact code to my local server OR to jsfiddle it does not work any more: http://jsfiddle.net/40aydbfr/
I believe the animation is not made according to the best practices since it breaks very easily.
So, Why it does not work outside of codepen and how can I make it more cross browser compatible.
PS: Im using Chrome.
It doesn't work because you are missing vendor prefixes for -webkit- browsers.
The reason why it works on codepen is because, if you click on the settings button above the CSS window, you'll see that -prefix-free is enabled, which means it adds the prefixes automatically.
Always check browser support, if something doesn't work.
Updated Codepen
Updated Fiddle
html,
body {
width: 100%;
height: 100%;
min-width: 500px;
min-height: 500px;
overflow: hidden;
}
.heart {
position: absolute;
width: 100px;
height: 90px;
top: 50%;
left: 50%;
margin-top: -45px;
margin-left: -50px;
}
.heart:before,
.heart:after {
position: absolute;
content: "";
left: 50px;
top: 0;
width: 50px;
height: 80px;
background: #fc2e5a;
border-radius: 50px 50px 0 0;
transform: rotate(-45deg);
transform-origin: 0 100%;
}
.heart:after {
left: 0;
transform: rotate(45deg);
transform-origin: 100% 100%;
}
.heart1 {
-webkit-animation: heart-anim 1s linear .4s infinite;
animation: heart-anim 1s linear .4s infinite;
}
.heart2 {
-webkit-animation: pounding .5s linear infinite alternate;
animation: pounding .5s linear infinite alternate;
}
.heart1:after,
.heart1:before {
background-color: #ff7693;
}
#-webkit-keyframes pounding {
0% {
transform: scale(1.5);
}
100% {
transform: scale(1);
}
}
#keyframes pounding {
0% {
transform: scale(1.5);
}
100% {
transform: scale(1);
}
}
#-webkit-keyframes heart-anim {
46% {
transform: scale(1);
}
50% {
transform: scale(1.3);
}
52% {
transform: scale(1.5);
}
55% {
transform: scale(3);
}
100% {
opacity: 0;
transform: scale(50);
}
}
#keyframes heart-anim {
46% {
transform: scale(1);
}
50% {
transform: scale(1.3);
}
52% {
transform: scale(1.5);
}
55% {
transform: scale(3);
}
100% {
opacity: 0;
transform: scale(50);
}
}
<div class="heart heart1"></div>
<div class="heart heart2"></div>

Centered animation is consistently off-center

I've been struggling with this for the past few days, so help would be greatly appreciated. I have a Title with a line (hr element) right below it. I'm trying to have a div centered in the hr that grows and shrinks. However, when the css3 animation is applied it causes the div to be displaced down and to the right, as if the div's top-left point (which I think is (0,0)) is set to be where the middle was.
I've created a jsfiddle to illustrate what I mean.
Here's my html:
<div id="header">
<h1>Center</h1>
<div id="action-bar">
<hr class="center-line" />
<div class="circle animation"></div>
</div>
</div>
and my css:
div#header {
color: #000;
width: 90%;
text-align: center;
position:absolute;
top:50%;
left:50%;
transform: translate(-50%, -50%);
}
div#header h1 {
font-size: 50px;
font-weight: 300;
margin-top: 0px;
margin-bottom: 0px;
}
/* the line beneath h1 */
div #action-bar {
margin: 25px 0;
position: relative;
}
div.circle {
width: 1em;
height: 1em;
background: #000;
left: 50%;
top: 50%;
transform: translate(-50%, -50%);
position: absolute;
}
div.circle:hover {
width: 2em;
height: 2em;
background: #000;
left: 50%;
top: 50%;
transform: translate(-50%, -50%);
position: absolute;
}
hr.center-line {
border: 0;
height: .25em;
background: #000;
}
/* animation */
#keyframes pulse {
0% {
transform: rotate(0deg);
}
50% {
transform: rotate(90deg);
}
100% {
transform: rotate(180deg);
}
}
#-webkit-keyframes pulse {
0% {
transform: rotate(0deg);
}
50% {
transform: rotate(90deg);
}
100% {
transform: rotate(180deg);
}
}
.animation {
animation: pulse 2s ease-in-out 0s infinite normal none;
-webkit-animation: pulse 2s ease-in-out 0s infinite normal none;
-webkit-backface-visibility: hidden;
}
Can anybody point be in the right direction? I'm looking for a pure-css solution if possible. Thanks!
Add negative margin to your circle element, half of it's width and height:
div.circle {
width: 1em;
height: 1em;
background: #000;
left: 50%;
top: 50%;
transform: translate(-50%, -50%);
position: absolute;
margin-left: -0.5em;
margin-top: -0.5em;
}
div.circle:hover {
width: 2em;
height: 2em;
margin-left: -1em;
margin-top: -1em;
}
jsFiddle Demo.
Here is a smooth pulsing option.
http://jsfiddle.net/aLjsut5r/4/
/* animation */
#keyframes pulse {
0% {
transform: scale(1);
}
50% {
transform: scale(.8);
}
100% {
transform: scale(1);
}
}
#-webkit-keyframes pulse {
0% {
transform: scale(1);
}
50% {
transform: scale(.8);
}
100% {
transform: scale(1);
}
}
.animation {
animation: pulse 2s ease-in-out 0s infinite normal none;
-webkit-animation: pulse 2s ease-in-out 0s infinite normal none;
-webkit-backface-visibility: hidden;
}
.pulsing {
border: 3px solid #999;
-webkit-border-radius: 30px;
height: 18px;
width: 18px;
position: absolute;
left:20px;
top:214px;
-webkit-animation: pulsate 1s ease-out;
-webkit-animation-iteration-count: infinite;
opacity: 0.0;
}
#-webkit-keyframes pulsate {
0% {-webkit-transform: scale(0.5, 0.5); opacity: 0.5;}
50% {opacity: 1.0;}
100% {-webkit-transform: scale(1.2, 1.2); opacity: 0.5;}
}